1 // SPDX-License-Identifier: GPL-2.0
3 * Generic infrastructure for lifetime debugging of objects.
5 * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
8 #define pr_fmt(fmt) "ODEBUG: " fmt
10 #include <linux/debugobjects.h>
11 #include <linux/interrupt.h>
12 #include <linux/sched.h>
13 #include <linux/sched/task_stack.h>
14 #include <linux/seq_file.h>
15 #include <linux/debugfs.h>
16 #include <linux/slab.h>
17 #include <linux/hash.h>
18 #include <linux/kmemleak.h>
19 #include <linux/cpu.h>
21 #define ODEBUG_HASH_BITS 14
22 #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
24 #define ODEBUG_POOL_SIZE 1024
25 #define ODEBUG_POOL_MIN_LEVEL 256
26 #define ODEBUG_POOL_PERCPU_SIZE 64
27 #define ODEBUG_BATCH_SIZE 16
29 #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
30 #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
31 #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
34 * We limit the freeing of debug objects via workqueue at a maximum
35 * frequency of 10Hz and about 1024 objects for each freeing operation.
36 * So it is freeing at most 10k debug objects per second.
38 #define ODEBUG_FREE_WORK_MAX 1024
39 #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
42 struct hlist_head list;
47 * Debug object percpu free list
48 * Access is protected by disabling irq
50 struct debug_percpu_free {
51 struct hlist_head free_objs;
55 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
57 static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
59 static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
61 static DEFINE_RAW_SPINLOCK(pool_lock);
63 static HLIST_HEAD(obj_pool);
64 static HLIST_HEAD(obj_to_free);
67 * Because of the presence of percpu free pools, obj_pool_free will
68 * under-count those in the percpu free pools. Similarly, obj_pool_used
69 * will over-count those in the percpu free pools. Adjustments will be
70 * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
73 static int obj_pool_min_free = ODEBUG_POOL_SIZE;
74 static int obj_pool_free = ODEBUG_POOL_SIZE;
75 static int obj_pool_used;
76 static int obj_pool_max_used;
77 static bool obj_freeing;
78 /* The number of objs on the global free list */
79 static int obj_nr_tofree;
81 static int debug_objects_maxchain __read_mostly;
82 static int __maybe_unused debug_objects_maxchecked __read_mostly;
83 static int debug_objects_fixups __read_mostly;
84 static int debug_objects_warnings __read_mostly;
85 static int debug_objects_enabled __read_mostly
86 = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
87 static int debug_objects_pool_size __read_mostly
89 static int debug_objects_pool_min_level __read_mostly
90 = ODEBUG_POOL_MIN_LEVEL;
91 static const struct debug_obj_descr *descr_test __read_mostly;
92 static struct kmem_cache *obj_cache __read_mostly;
95 * Track numbers of kmem_cache_alloc()/free() calls done.
97 static int debug_objects_allocated;
98 static int debug_objects_freed;
100 static void free_obj_work(struct work_struct *work);
101 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
103 static int __init enable_object_debug(char *str)
105 debug_objects_enabled = 1;
109 static int __init disable_object_debug(char *str)
111 debug_objects_enabled = 0;
115 early_param("debug_objects", enable_object_debug);
116 early_param("no_debug_objects", disable_object_debug);
118 static const char *obj_states[ODEBUG_STATE_MAX] = {
119 [ODEBUG_STATE_NONE] = "none",
120 [ODEBUG_STATE_INIT] = "initialized",
121 [ODEBUG_STATE_INACTIVE] = "inactive",
122 [ODEBUG_STATE_ACTIVE] = "active",
123 [ODEBUG_STATE_DESTROYED] = "destroyed",
124 [ODEBUG_STATE_NOTAVAILABLE] = "not available",
127 static void fill_pool(void)
129 gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
130 struct debug_obj *obj;
133 if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
137 * Reuse objs from the global free list; they will be reinitialized
140 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
141 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
144 while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
145 raw_spin_lock_irqsave(&pool_lock, flags);
147 * Recheck with the lock held as the worker thread might have
148 * won the race and freed the global free list already.
150 while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
151 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
152 hlist_del(&obj->node);
153 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
154 hlist_add_head(&obj->node, &obj_pool);
155 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
157 raw_spin_unlock_irqrestore(&pool_lock, flags);
160 if (unlikely(!obj_cache))
163 while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
164 struct debug_obj *new[ODEBUG_BATCH_SIZE];
167 for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
168 new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
175 raw_spin_lock_irqsave(&pool_lock, flags);
177 hlist_add_head(&new[--cnt]->node, &obj_pool);
178 debug_objects_allocated++;
179 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
181 raw_spin_unlock_irqrestore(&pool_lock, flags);
186 * Lookup an object in the hash bucket.
188 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
190 struct debug_obj *obj;
193 hlist_for_each_entry(obj, &b->list, node) {
195 if (obj->object == addr)
198 if (cnt > debug_objects_maxchain)
199 debug_objects_maxchain = cnt;
205 * Allocate a new object from the hlist
207 static struct debug_obj *__alloc_object(struct hlist_head *list)
209 struct debug_obj *obj = NULL;
212 obj = hlist_entry(list->first, typeof(*obj), node);
213 hlist_del(&obj->node);
219 static struct debug_obj *
220 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
222 struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
223 struct debug_obj *obj;
225 if (likely(obj_cache)) {
226 obj = __alloc_object(&percpu_pool->free_objs);
228 percpu_pool->obj_free--;
233 raw_spin_lock(&pool_lock);
234 obj = __alloc_object(&obj_pool);
237 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
240 * Looking ahead, allocate one batch of debug objects and
241 * put them into the percpu free pool.
243 if (likely(obj_cache)) {
246 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
247 struct debug_obj *obj2;
249 obj2 = __alloc_object(&obj_pool);
252 hlist_add_head(&obj2->node,
253 &percpu_pool->free_objs);
254 percpu_pool->obj_free++;
256 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
260 if (obj_pool_used > obj_pool_max_used)
261 obj_pool_max_used = obj_pool_used;
263 if (obj_pool_free < obj_pool_min_free)
264 obj_pool_min_free = obj_pool_free;
266 raw_spin_unlock(&pool_lock);
272 obj->state = ODEBUG_STATE_NONE;
274 hlist_add_head(&obj->node, &b->list);
280 * workqueue function to free objects.
282 * To reduce contention on the global pool_lock, the actual freeing of
283 * debug objects will be delayed if the pool_lock is busy.
285 static void free_obj_work(struct work_struct *work)
287 struct hlist_node *tmp;
288 struct debug_obj *obj;
292 WRITE_ONCE(obj_freeing, false);
293 if (!raw_spin_trylock_irqsave(&pool_lock, flags))
296 if (obj_pool_free >= debug_objects_pool_size)
300 * The objs on the pool list might be allocated before the work is
301 * run, so recheck if pool list it full or not, if not fill pool
302 * list from the global free list. As it is likely that a workload
303 * may be gearing up to use more and more objects, don't free any
304 * of them until the next round.
306 while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
307 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
308 hlist_del(&obj->node);
309 hlist_add_head(&obj->node, &obj_pool);
310 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
311 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
313 raw_spin_unlock_irqrestore(&pool_lock, flags);
318 * Pool list is already full and there are still objs on the free
319 * list. Move remaining free objs to a temporary list to free the
320 * memory outside the pool_lock held region.
323 hlist_move_list(&obj_to_free, &tofree);
324 debug_objects_freed += obj_nr_tofree;
325 WRITE_ONCE(obj_nr_tofree, 0);
327 raw_spin_unlock_irqrestore(&pool_lock, flags);
329 hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
330 hlist_del(&obj->node);
331 kmem_cache_free(obj_cache, obj);
335 static void __free_object(struct debug_obj *obj)
337 struct debug_obj *objs[ODEBUG_BATCH_SIZE];
338 struct debug_percpu_free *percpu_pool;
339 int lookahead_count = 0;
343 local_irq_save(flags);
345 goto free_to_obj_pool;
348 * Try to free it into the percpu pool first.
350 percpu_pool = this_cpu_ptr(&percpu_obj_pool);
351 if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
352 hlist_add_head(&obj->node, &percpu_pool->free_objs);
353 percpu_pool->obj_free++;
354 local_irq_restore(flags);
359 * As the percpu pool is full, look ahead and pull out a batch
360 * of objects from the percpu pool and free them as well.
362 for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
363 objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
364 if (!objs[lookahead_count])
366 percpu_pool->obj_free--;
370 raw_spin_lock(&pool_lock);
371 work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
372 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
376 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
377 hlist_add_head(&obj->node, &obj_to_free);
378 if (lookahead_count) {
379 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
380 obj_pool_used -= lookahead_count;
381 while (lookahead_count) {
382 hlist_add_head(&objs[--lookahead_count]->node,
387 if ((obj_pool_free > debug_objects_pool_size) &&
388 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
392 * Free one more batch of objects from obj_pool.
394 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
395 obj = __alloc_object(&obj_pool);
396 hlist_add_head(&obj->node, &obj_to_free);
397 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
398 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
402 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
403 hlist_add_head(&obj->node, &obj_pool);
404 if (lookahead_count) {
405 WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
406 obj_pool_used -= lookahead_count;
407 while (lookahead_count) {
408 hlist_add_head(&objs[--lookahead_count]->node,
413 raw_spin_unlock(&pool_lock);
414 local_irq_restore(flags);
418 * Put the object back into the pool and schedule work to free objects
421 static void free_object(struct debug_obj *obj)
424 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
425 WRITE_ONCE(obj_freeing, true);
426 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
430 #ifdef CONFIG_HOTPLUG_CPU
431 static int object_cpu_offline(unsigned int cpu)
433 struct debug_percpu_free *percpu_pool;
434 struct hlist_node *tmp;
435 struct debug_obj *obj;
438 /* Remote access is safe as the CPU is dead already */
439 percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
440 hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
441 hlist_del(&obj->node);
442 kmem_cache_free(obj_cache, obj);
445 raw_spin_lock_irqsave(&pool_lock, flags);
446 obj_pool_used -= percpu_pool->obj_free;
447 debug_objects_freed += percpu_pool->obj_free;
448 raw_spin_unlock_irqrestore(&pool_lock, flags);
450 percpu_pool->obj_free = 0;
457 * We run out of memory. That means we probably have tons of objects
460 static void debug_objects_oom(void)
462 struct debug_bucket *db = obj_hash;
463 struct hlist_node *tmp;
464 HLIST_HEAD(freelist);
465 struct debug_obj *obj;
469 pr_warn("Out of memory. ODEBUG disabled\n");
471 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
472 raw_spin_lock_irqsave(&db->lock, flags);
473 hlist_move_list(&db->list, &freelist);
474 raw_spin_unlock_irqrestore(&db->lock, flags);
477 hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
478 hlist_del(&obj->node);
485 * We use the pfn of the address for the hash. That way we can check
486 * for freed objects simply by checking the affected bucket.
488 static struct debug_bucket *get_bucket(unsigned long addr)
492 hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
493 return &obj_hash[hash];
496 static void debug_print_object(struct debug_obj *obj, char *msg)
498 const struct debug_obj_descr *descr = obj->descr;
501 if (limit < 5 && descr != descr_test) {
502 void *hint = descr->debug_hint ?
503 descr->debug_hint(obj->object) : NULL;
505 WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
506 "object type: %s hint: %pS\n",
507 msg, obj_states[obj->state], obj->astate,
510 debug_objects_warnings++;
514 * Try to repair the damage, so we have a better chance to get useful
518 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
519 void * addr, enum debug_obj_state state)
521 if (fixup && fixup(addr, state)) {
522 debug_objects_fixups++;
528 static void debug_object_is_on_stack(void *addr, int onstack)
536 is_on_stack = object_is_on_stack(addr);
537 if (is_on_stack == onstack)
542 pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
543 task_stack_page(current));
545 pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
546 task_stack_page(current));
551 static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
552 const struct debug_obj_descr *descr,
553 bool onstack, bool alloc_ifstatic)
555 struct debug_obj *obj = lookup_object(addr, b);
556 enum debug_obj_state state = ODEBUG_STATE_NONE;
562 * debug_object_init() unconditionally allocates untracked
563 * objects. It does not matter whether it is a static object or
566 * debug_object_assert_init() and debug_object_activate() allow
567 * allocation only if the descriptor callback confirms that the
568 * object is static and considered initialized. For non-static
569 * objects the allocation needs to be done from the fixup callback.
571 if (unlikely(alloc_ifstatic)) {
572 if (!descr->is_static_object || !descr->is_static_object(addr))
573 return ERR_PTR(-ENOENT);
574 /* Statically allocated objects are considered initialized */
575 state = ODEBUG_STATE_INIT;
578 obj = alloc_object(addr, b, descr);
581 debug_object_is_on_stack(addr, onstack);
585 /* Out of memory. Do the cleanup outside of the locked region */
586 debug_objects_enabled = 0;
590 static void debug_objects_fill_pool(void)
593 * On RT enabled kernels the pool refill must happen in preemptible
596 if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible())
601 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
603 enum debug_obj_state state;
604 struct debug_bucket *db;
605 struct debug_obj *obj;
608 debug_objects_fill_pool();
610 db = get_bucket((unsigned long) addr);
612 raw_spin_lock_irqsave(&db->lock, flags);
614 obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
615 if (unlikely(!obj)) {
616 raw_spin_unlock_irqrestore(&db->lock, flags);
621 switch (obj->state) {
622 case ODEBUG_STATE_NONE:
623 case ODEBUG_STATE_INIT:
624 case ODEBUG_STATE_INACTIVE:
625 obj->state = ODEBUG_STATE_INIT;
628 case ODEBUG_STATE_ACTIVE:
630 raw_spin_unlock_irqrestore(&db->lock, flags);
631 debug_print_object(obj, "init");
632 debug_object_fixup(descr->fixup_init, addr, state);
635 case ODEBUG_STATE_DESTROYED:
636 raw_spin_unlock_irqrestore(&db->lock, flags);
637 debug_print_object(obj, "init");
643 raw_spin_unlock_irqrestore(&db->lock, flags);
647 * debug_object_init - debug checks when an object is initialized
648 * @addr: address of the object
649 * @descr: pointer to an object specific debug description structure
651 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
653 if (!debug_objects_enabled)
656 __debug_object_init(addr, descr, 0);
658 EXPORT_SYMBOL_GPL(debug_object_init);
661 * debug_object_init_on_stack - debug checks when an object on stack is
663 * @addr: address of the object
664 * @descr: pointer to an object specific debug description structure
666 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
668 if (!debug_objects_enabled)
671 __debug_object_init(addr, descr, 1);
673 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
676 * debug_object_activate - debug checks when an object is activated
677 * @addr: address of the object
678 * @descr: pointer to an object specific debug description structure
679 * Returns 0 for success, -EINVAL for check failed.
681 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
683 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
684 enum debug_obj_state state;
685 struct debug_bucket *db;
686 struct debug_obj *obj;
690 if (!debug_objects_enabled)
693 debug_objects_fill_pool();
695 db = get_bucket((unsigned long) addr);
697 raw_spin_lock_irqsave(&db->lock, flags);
699 obj = lookup_object_or_alloc(addr, db, descr, false, true);
700 if (likely(!IS_ERR_OR_NULL(obj))) {
701 bool print_object = false;
703 switch (obj->state) {
704 case ODEBUG_STATE_INIT:
705 case ODEBUG_STATE_INACTIVE:
706 obj->state = ODEBUG_STATE_ACTIVE;
710 case ODEBUG_STATE_ACTIVE:
712 raw_spin_unlock_irqrestore(&db->lock, flags);
713 debug_print_object(obj, "activate");
714 ret = debug_object_fixup(descr->fixup_activate, addr, state);
715 return ret ? 0 : -EINVAL;
717 case ODEBUG_STATE_DESTROYED:
725 raw_spin_unlock_irqrestore(&db->lock, flags);
727 debug_print_object(obj, "activate");
731 raw_spin_unlock_irqrestore(&db->lock, flags);
733 /* If NULL the allocation has hit OOM */
739 /* Object is neither static nor tracked. It's not initialized */
740 debug_print_object(&o, "activate");
741 ret = debug_object_fixup(descr->fixup_activate, addr, ODEBUG_STATE_NOTAVAILABLE);
742 return ret ? 0 : -EINVAL;
744 EXPORT_SYMBOL_GPL(debug_object_activate);
747 * debug_object_deactivate - debug checks when an object is deactivated
748 * @addr: address of the object
749 * @descr: pointer to an object specific debug description structure
751 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
753 struct debug_bucket *db;
754 struct debug_obj *obj;
756 bool print_object = false;
758 if (!debug_objects_enabled)
761 db = get_bucket((unsigned long) addr);
763 raw_spin_lock_irqsave(&db->lock, flags);
765 obj = lookup_object(addr, db);
767 switch (obj->state) {
768 case ODEBUG_STATE_INIT:
769 case ODEBUG_STATE_INACTIVE:
770 case ODEBUG_STATE_ACTIVE:
772 obj->state = ODEBUG_STATE_INACTIVE;
777 case ODEBUG_STATE_DESTROYED:
785 raw_spin_unlock_irqrestore(&db->lock, flags);
787 struct debug_obj o = { .object = addr,
788 .state = ODEBUG_STATE_NOTAVAILABLE,
791 debug_print_object(&o, "deactivate");
792 } else if (print_object) {
793 debug_print_object(obj, "deactivate");
796 EXPORT_SYMBOL_GPL(debug_object_deactivate);
799 * debug_object_destroy - debug checks when an object is destroyed
800 * @addr: address of the object
801 * @descr: pointer to an object specific debug description structure
803 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
805 enum debug_obj_state state;
806 struct debug_bucket *db;
807 struct debug_obj *obj;
809 bool print_object = false;
811 if (!debug_objects_enabled)
814 db = get_bucket((unsigned long) addr);
816 raw_spin_lock_irqsave(&db->lock, flags);
818 obj = lookup_object(addr, db);
822 switch (obj->state) {
823 case ODEBUG_STATE_NONE:
824 case ODEBUG_STATE_INIT:
825 case ODEBUG_STATE_INACTIVE:
826 obj->state = ODEBUG_STATE_DESTROYED;
828 case ODEBUG_STATE_ACTIVE:
830 raw_spin_unlock_irqrestore(&db->lock, flags);
831 debug_print_object(obj, "destroy");
832 debug_object_fixup(descr->fixup_destroy, addr, state);
835 case ODEBUG_STATE_DESTROYED:
842 raw_spin_unlock_irqrestore(&db->lock, flags);
844 debug_print_object(obj, "destroy");
846 EXPORT_SYMBOL_GPL(debug_object_destroy);
849 * debug_object_free - debug checks when an object is freed
850 * @addr: address of the object
851 * @descr: pointer to an object specific debug description structure
853 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
855 enum debug_obj_state state;
856 struct debug_bucket *db;
857 struct debug_obj *obj;
860 if (!debug_objects_enabled)
863 db = get_bucket((unsigned long) addr);
865 raw_spin_lock_irqsave(&db->lock, flags);
867 obj = lookup_object(addr, db);
871 switch (obj->state) {
872 case ODEBUG_STATE_ACTIVE:
874 raw_spin_unlock_irqrestore(&db->lock, flags);
875 debug_print_object(obj, "free");
876 debug_object_fixup(descr->fixup_free, addr, state);
879 hlist_del(&obj->node);
880 raw_spin_unlock_irqrestore(&db->lock, flags);
885 raw_spin_unlock_irqrestore(&db->lock, flags);
887 EXPORT_SYMBOL_GPL(debug_object_free);
890 * debug_object_assert_init - debug checks when object should be init-ed
891 * @addr: address of the object
892 * @descr: pointer to an object specific debug description structure
894 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
896 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
897 struct debug_bucket *db;
898 struct debug_obj *obj;
901 if (!debug_objects_enabled)
904 debug_objects_fill_pool();
906 db = get_bucket((unsigned long) addr);
908 raw_spin_lock_irqsave(&db->lock, flags);
909 obj = lookup_object_or_alloc(addr, db, descr, false, true);
910 raw_spin_unlock_irqrestore(&db->lock, flags);
911 if (likely(!IS_ERR_OR_NULL(obj)))
914 /* If NULL the allocation has hit OOM */
920 /* Object is neither tracked nor static. It's not initialized. */
921 debug_print_object(&o, "assert_init");
922 debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
924 EXPORT_SYMBOL_GPL(debug_object_assert_init);
927 * debug_object_active_state - debug checks object usage state machine
928 * @addr: address of the object
929 * @descr: pointer to an object specific debug description structure
930 * @expect: expected state
931 * @next: state to move to if expected state is found
934 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
935 unsigned int expect, unsigned int next)
937 struct debug_bucket *db;
938 struct debug_obj *obj;
940 bool print_object = false;
942 if (!debug_objects_enabled)
945 db = get_bucket((unsigned long) addr);
947 raw_spin_lock_irqsave(&db->lock, flags);
949 obj = lookup_object(addr, db);
951 switch (obj->state) {
952 case ODEBUG_STATE_ACTIVE:
953 if (obj->astate == expect)
965 raw_spin_unlock_irqrestore(&db->lock, flags);
967 struct debug_obj o = { .object = addr,
968 .state = ODEBUG_STATE_NOTAVAILABLE,
971 debug_print_object(&o, "active_state");
972 } else if (print_object) {
973 debug_print_object(obj, "active_state");
976 EXPORT_SYMBOL_GPL(debug_object_active_state);
978 #ifdef CONFIG_DEBUG_OBJECTS_FREE
979 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
981 unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
982 const struct debug_obj_descr *descr;
983 enum debug_obj_state state;
984 struct debug_bucket *db;
985 struct hlist_node *tmp;
986 struct debug_obj *obj;
987 int cnt, objs_checked = 0;
989 saddr = (unsigned long) address;
990 eaddr = saddr + size;
991 paddr = saddr & ODEBUG_CHUNK_MASK;
992 chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
993 chunks >>= ODEBUG_CHUNK_SHIFT;
995 for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
996 db = get_bucket(paddr);
1000 raw_spin_lock_irqsave(&db->lock, flags);
1001 hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
1003 oaddr = (unsigned long) obj->object;
1004 if (oaddr < saddr || oaddr >= eaddr)
1007 switch (obj->state) {
1008 case ODEBUG_STATE_ACTIVE:
1011 raw_spin_unlock_irqrestore(&db->lock, flags);
1012 debug_print_object(obj, "free");
1013 debug_object_fixup(descr->fixup_free,
1014 (void *) oaddr, state);
1017 hlist_del(&obj->node);
1022 raw_spin_unlock_irqrestore(&db->lock, flags);
1024 if (cnt > debug_objects_maxchain)
1025 debug_objects_maxchain = cnt;
1027 objs_checked += cnt;
1030 if (objs_checked > debug_objects_maxchecked)
1031 debug_objects_maxchecked = objs_checked;
1033 /* Schedule work to actually kmem_cache_free() objects */
1034 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1035 WRITE_ONCE(obj_freeing, true);
1036 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1040 void debug_check_no_obj_freed(const void *address, unsigned long size)
1042 if (debug_objects_enabled)
1043 __debug_check_no_obj_freed(address, size);
1047 #ifdef CONFIG_DEBUG_FS
1049 static int debug_stats_show(struct seq_file *m, void *v)
1051 int cpu, obj_percpu_free = 0;
1053 for_each_possible_cpu(cpu)
1054 obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1056 seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
1057 seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
1058 seq_printf(m, "warnings :%d\n", debug_objects_warnings);
1059 seq_printf(m, "fixups :%d\n", debug_objects_fixups);
1060 seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1061 seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1062 seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1063 seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
1064 seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1065 seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree));
1066 seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1067 seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
1070 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1072 static int __init debug_objects_init_debugfs(void)
1074 struct dentry *dbgdir;
1076 if (!debug_objects_enabled)
1079 dbgdir = debugfs_create_dir("debug_objects", NULL);
1081 debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1085 __initcall(debug_objects_init_debugfs);
1088 static inline void debug_objects_init_debugfs(void) { }
1091 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1093 /* Random data structure for the self test */
1095 unsigned long dummy1[6];
1097 unsigned long dummy2[3];
1100 static __initconst const struct debug_obj_descr descr_type_test;
1102 static bool __init is_static_object(void *addr)
1104 struct self_test *obj = addr;
1106 return obj->static_init;
1110 * fixup_init is called when:
1111 * - an active object is initialized
1113 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1115 struct self_test *obj = addr;
1118 case ODEBUG_STATE_ACTIVE:
1119 debug_object_deactivate(obj, &descr_type_test);
1120 debug_object_init(obj, &descr_type_test);
1128 * fixup_activate is called when:
1129 * - an active object is activated
1130 * - an unknown non-static object is activated
1132 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1134 struct self_test *obj = addr;
1137 case ODEBUG_STATE_NOTAVAILABLE:
1139 case ODEBUG_STATE_ACTIVE:
1140 debug_object_deactivate(obj, &descr_type_test);
1141 debug_object_activate(obj, &descr_type_test);
1150 * fixup_destroy is called when:
1151 * - an active object is destroyed
1153 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1155 struct self_test *obj = addr;
1158 case ODEBUG_STATE_ACTIVE:
1159 debug_object_deactivate(obj, &descr_type_test);
1160 debug_object_destroy(obj, &descr_type_test);
1168 * fixup_free is called when:
1169 * - an active object is freed
1171 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1173 struct self_test *obj = addr;
1176 case ODEBUG_STATE_ACTIVE:
1177 debug_object_deactivate(obj, &descr_type_test);
1178 debug_object_free(obj, &descr_type_test);
1186 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1188 struct debug_bucket *db;
1189 struct debug_obj *obj;
1190 unsigned long flags;
1193 db = get_bucket((unsigned long) addr);
1195 raw_spin_lock_irqsave(&db->lock, flags);
1197 obj = lookup_object(addr, db);
1198 if (!obj && state != ODEBUG_STATE_NONE) {
1199 WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1202 if (obj && obj->state != state) {
1203 WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1207 if (fixups != debug_objects_fixups) {
1208 WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1209 fixups, debug_objects_fixups);
1212 if (warnings != debug_objects_warnings) {
1213 WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1214 warnings, debug_objects_warnings);
1219 raw_spin_unlock_irqrestore(&db->lock, flags);
1221 debug_objects_enabled = 0;
1225 static __initconst const struct debug_obj_descr descr_type_test = {
1227 .is_static_object = is_static_object,
1228 .fixup_init = fixup_init,
1229 .fixup_activate = fixup_activate,
1230 .fixup_destroy = fixup_destroy,
1231 .fixup_free = fixup_free,
1234 static __initdata struct self_test obj = { .static_init = 0 };
1236 static void __init debug_objects_selftest(void)
1238 int fixups, oldfixups, warnings, oldwarnings;
1239 unsigned long flags;
1241 local_irq_save(flags);
1243 fixups = oldfixups = debug_objects_fixups;
1244 warnings = oldwarnings = debug_objects_warnings;
1245 descr_test = &descr_type_test;
1247 debug_object_init(&obj, &descr_type_test);
1248 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1250 debug_object_activate(&obj, &descr_type_test);
1251 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1253 debug_object_activate(&obj, &descr_type_test);
1254 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1256 debug_object_deactivate(&obj, &descr_type_test);
1257 if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1259 debug_object_destroy(&obj, &descr_type_test);
1260 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1262 debug_object_init(&obj, &descr_type_test);
1263 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1265 debug_object_activate(&obj, &descr_type_test);
1266 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1268 debug_object_deactivate(&obj, &descr_type_test);
1269 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1271 debug_object_free(&obj, &descr_type_test);
1272 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1275 obj.static_init = 1;
1276 debug_object_activate(&obj, &descr_type_test);
1277 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1279 debug_object_init(&obj, &descr_type_test);
1280 if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1282 debug_object_free(&obj, &descr_type_test);
1283 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1286 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1287 debug_object_init(&obj, &descr_type_test);
1288 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1290 debug_object_activate(&obj, &descr_type_test);
1291 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1293 __debug_check_no_obj_freed(&obj, sizeof(obj));
1294 if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1297 pr_info("selftest passed\n");
1300 debug_objects_fixups = oldfixups;
1301 debug_objects_warnings = oldwarnings;
1304 local_irq_restore(flags);
1307 static inline void debug_objects_selftest(void) { }
1311 * Called during early boot to initialize the hash buckets and link
1312 * the static object pool objects into the poll list. After this call
1313 * the object tracker is fully operational.
1315 void __init debug_objects_early_init(void)
1319 for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1320 raw_spin_lock_init(&obj_hash[i].lock);
1322 for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1323 hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1327 * Convert the statically allocated objects to dynamic ones:
1329 static int __init debug_objects_replace_static_objects(void)
1331 struct debug_bucket *db = obj_hash;
1332 struct hlist_node *tmp;
1333 struct debug_obj *obj, *new;
1334 HLIST_HEAD(objects);
1337 for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1338 obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1341 hlist_add_head(&obj->node, &objects);
1344 debug_objects_allocated += i;
1347 * debug_objects_mem_init() is now called early that only one CPU is up
1348 * and interrupts have been disabled, so it is safe to replace the
1349 * active object references.
1352 /* Remove the statically allocated objects from the pool */
1353 hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1354 hlist_del(&obj->node);
1355 /* Move the allocated objects to the pool */
1356 hlist_move_list(&objects, &obj_pool);
1358 /* Replace the active object references */
1359 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1360 hlist_move_list(&db->list, &objects);
1362 hlist_for_each_entry(obj, &objects, node) {
1363 new = hlist_entry(obj_pool.first, typeof(*obj), node);
1364 hlist_del(&new->node);
1365 /* copy object data */
1367 hlist_add_head(&new->node, &db->list);
1372 pr_debug("%d of %d active objects replaced\n",
1373 cnt, obj_pool_used);
1376 hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1377 hlist_del(&obj->node);
1378 kmem_cache_free(obj_cache, obj);
1384 * Called after the kmem_caches are functional to setup a dedicated
1385 * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1386 * prevents that the debug code is called on kmem_cache_free() for the
1387 * debug tracker objects to avoid recursive calls.
1389 void __init debug_objects_mem_init(void)
1393 if (!debug_objects_enabled)
1397 * Initialize the percpu object pools
1399 * Initialization is not strictly necessary, but was done for
1402 for_each_possible_cpu(cpu)
1403 INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1405 obj_cache = kmem_cache_create("debug_objects_cache",
1406 sizeof (struct debug_obj), 0,
1407 SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1410 if (!obj_cache || debug_objects_replace_static_objects()) {
1411 debug_objects_enabled = 0;
1412 kmem_cache_destroy(obj_cache);
1413 pr_warn("out of memory.\n");
1416 debug_objects_selftest();
1418 #ifdef CONFIG_HOTPLUG_CPU
1419 cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1420 object_cpu_offline);
1424 * Increase the thresholds for allocating and freeing objects
1425 * according to the number of possible CPUs available in the system.
1427 extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1428 debug_objects_pool_size += extras;
1429 debug_objects_pool_min_level += extras;