Bluetooth: Add LE connection parameter update
[platform/kernel/linux-starfive.git] / lib / debugobjects.c
1 // SPDX-License-Identifier: GPL-2.0
2 /*
3  * Generic infrastructure for lifetime debugging of objects.
4  *
5  * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
6  */
7
8 #define pr_fmt(fmt) "ODEBUG: " fmt
9
10 #include <linux/debugobjects.h>
11 #include <linux/interrupt.h>
12 #include <linux/sched.h>
13 #include <linux/sched/task_stack.h>
14 #include <linux/seq_file.h>
15 #include <linux/debugfs.h>
16 #include <linux/slab.h>
17 #include <linux/hash.h>
18 #include <linux/kmemleak.h>
19 #include <linux/cpu.h>
20
21 #define ODEBUG_HASH_BITS        14
22 #define ODEBUG_HASH_SIZE        (1 << ODEBUG_HASH_BITS)
23
24 #define ODEBUG_POOL_SIZE        1024
25 #define ODEBUG_POOL_MIN_LEVEL   256
26 #define ODEBUG_POOL_PERCPU_SIZE 64
27 #define ODEBUG_BATCH_SIZE       16
28
29 #define ODEBUG_CHUNK_SHIFT      PAGE_SHIFT
30 #define ODEBUG_CHUNK_SIZE       (1 << ODEBUG_CHUNK_SHIFT)
31 #define ODEBUG_CHUNK_MASK       (~(ODEBUG_CHUNK_SIZE - 1))
32
33 /*
34  * We limit the freeing of debug objects via workqueue at a maximum
35  * frequency of 10Hz and about 1024 objects for each freeing operation.
36  * So it is freeing at most 10k debug objects per second.
37  */
38 #define ODEBUG_FREE_WORK_MAX    1024
39 #define ODEBUG_FREE_WORK_DELAY  DIV_ROUND_UP(HZ, 10)
40
41 struct debug_bucket {
42         struct hlist_head       list;
43         raw_spinlock_t          lock;
44 };
45
46 /*
47  * Debug object percpu free list
48  * Access is protected by disabling irq
49  */
50 struct debug_percpu_free {
51         struct hlist_head       free_objs;
52         int                     obj_free;
53 };
54
55 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
56
57 static struct debug_bucket      obj_hash[ODEBUG_HASH_SIZE];
58
59 static struct debug_obj         obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
60
61 static DEFINE_RAW_SPINLOCK(pool_lock);
62
63 static HLIST_HEAD(obj_pool);
64 static HLIST_HEAD(obj_to_free);
65
66 /*
67  * Because of the presence of percpu free pools, obj_pool_free will
68  * under-count those in the percpu free pools. Similarly, obj_pool_used
69  * will over-count those in the percpu free pools. Adjustments will be
70  * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
71  * can be off.
72  */
73 static int                      obj_pool_min_free = ODEBUG_POOL_SIZE;
74 static int                      obj_pool_free = ODEBUG_POOL_SIZE;
75 static int                      obj_pool_used;
76 static int                      obj_pool_max_used;
77 static bool                     obj_freeing;
78 /* The number of objs on the global free list */
79 static int                      obj_nr_tofree;
80
81 static int                      debug_objects_maxchain __read_mostly;
82 static int __maybe_unused       debug_objects_maxchecked __read_mostly;
83 static int                      debug_objects_fixups __read_mostly;
84 static int                      debug_objects_warnings __read_mostly;
85 static int                      debug_objects_enabled __read_mostly
86                                 = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
87 static int                      debug_objects_pool_size __read_mostly
88                                 = ODEBUG_POOL_SIZE;
89 static int                      debug_objects_pool_min_level __read_mostly
90                                 = ODEBUG_POOL_MIN_LEVEL;
91 static const struct debug_obj_descr *descr_test  __read_mostly;
92 static struct kmem_cache        *obj_cache __read_mostly;
93
94 /*
95  * Track numbers of kmem_cache_alloc()/free() calls done.
96  */
97 static int                      debug_objects_allocated;
98 static int                      debug_objects_freed;
99
100 static void free_obj_work(struct work_struct *work);
101 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
102
103 static int __init enable_object_debug(char *str)
104 {
105         debug_objects_enabled = 1;
106         return 0;
107 }
108
109 static int __init disable_object_debug(char *str)
110 {
111         debug_objects_enabled = 0;
112         return 0;
113 }
114
115 early_param("debug_objects", enable_object_debug);
116 early_param("no_debug_objects", disable_object_debug);
117
118 static const char *obj_states[ODEBUG_STATE_MAX] = {
119         [ODEBUG_STATE_NONE]             = "none",
120         [ODEBUG_STATE_INIT]             = "initialized",
121         [ODEBUG_STATE_INACTIVE]         = "inactive",
122         [ODEBUG_STATE_ACTIVE]           = "active",
123         [ODEBUG_STATE_DESTROYED]        = "destroyed",
124         [ODEBUG_STATE_NOTAVAILABLE]     = "not available",
125 };
126
127 static void fill_pool(void)
128 {
129         gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
130         struct debug_obj *obj;
131         unsigned long flags;
132
133         if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
134                 return;
135
136         /*
137          * Reuse objs from the global free list; they will be reinitialized
138          * when allocating.
139          *
140          * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
141          * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
142          * sections.
143          */
144         while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
145                 raw_spin_lock_irqsave(&pool_lock, flags);
146                 /*
147                  * Recheck with the lock held as the worker thread might have
148                  * won the race and freed the global free list already.
149                  */
150                 while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
151                         obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
152                         hlist_del(&obj->node);
153                         WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
154                         hlist_add_head(&obj->node, &obj_pool);
155                         WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
156                 }
157                 raw_spin_unlock_irqrestore(&pool_lock, flags);
158         }
159
160         if (unlikely(!obj_cache))
161                 return;
162
163         while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
164                 struct debug_obj *new[ODEBUG_BATCH_SIZE];
165                 int cnt;
166
167                 for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
168                         new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
169                         if (!new[cnt])
170                                 break;
171                 }
172                 if (!cnt)
173                         return;
174
175                 raw_spin_lock_irqsave(&pool_lock, flags);
176                 while (cnt) {
177                         hlist_add_head(&new[--cnt]->node, &obj_pool);
178                         debug_objects_allocated++;
179                         WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
180                 }
181                 raw_spin_unlock_irqrestore(&pool_lock, flags);
182         }
183 }
184
185 /*
186  * Lookup an object in the hash bucket.
187  */
188 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
189 {
190         struct debug_obj *obj;
191         int cnt = 0;
192
193         hlist_for_each_entry(obj, &b->list, node) {
194                 cnt++;
195                 if (obj->object == addr)
196                         return obj;
197         }
198         if (cnt > debug_objects_maxchain)
199                 debug_objects_maxchain = cnt;
200
201         return NULL;
202 }
203
204 /*
205  * Allocate a new object from the hlist
206  */
207 static struct debug_obj *__alloc_object(struct hlist_head *list)
208 {
209         struct debug_obj *obj = NULL;
210
211         if (list->first) {
212                 obj = hlist_entry(list->first, typeof(*obj), node);
213                 hlist_del(&obj->node);
214         }
215
216         return obj;
217 }
218
219 static struct debug_obj *
220 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
221 {
222         struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
223         struct debug_obj *obj;
224
225         if (likely(obj_cache)) {
226                 obj = __alloc_object(&percpu_pool->free_objs);
227                 if (obj) {
228                         percpu_pool->obj_free--;
229                         goto init_obj;
230                 }
231         }
232
233         raw_spin_lock(&pool_lock);
234         obj = __alloc_object(&obj_pool);
235         if (obj) {
236                 obj_pool_used++;
237                 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
238
239                 /*
240                  * Looking ahead, allocate one batch of debug objects and
241                  * put them into the percpu free pool.
242                  */
243                 if (likely(obj_cache)) {
244                         int i;
245
246                         for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
247                                 struct debug_obj *obj2;
248
249                                 obj2 = __alloc_object(&obj_pool);
250                                 if (!obj2)
251                                         break;
252                                 hlist_add_head(&obj2->node,
253                                                &percpu_pool->free_objs);
254                                 percpu_pool->obj_free++;
255                                 obj_pool_used++;
256                                 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
257                         }
258                 }
259
260                 if (obj_pool_used > obj_pool_max_used)
261                         obj_pool_max_used = obj_pool_used;
262
263                 if (obj_pool_free < obj_pool_min_free)
264                         obj_pool_min_free = obj_pool_free;
265         }
266         raw_spin_unlock(&pool_lock);
267
268 init_obj:
269         if (obj) {
270                 obj->object = addr;
271                 obj->descr  = descr;
272                 obj->state  = ODEBUG_STATE_NONE;
273                 obj->astate = 0;
274                 hlist_add_head(&obj->node, &b->list);
275         }
276         return obj;
277 }
278
279 /*
280  * workqueue function to free objects.
281  *
282  * To reduce contention on the global pool_lock, the actual freeing of
283  * debug objects will be delayed if the pool_lock is busy.
284  */
285 static void free_obj_work(struct work_struct *work)
286 {
287         struct hlist_node *tmp;
288         struct debug_obj *obj;
289         unsigned long flags;
290         HLIST_HEAD(tofree);
291
292         WRITE_ONCE(obj_freeing, false);
293         if (!raw_spin_trylock_irqsave(&pool_lock, flags))
294                 return;
295
296         if (obj_pool_free >= debug_objects_pool_size)
297                 goto free_objs;
298
299         /*
300          * The objs on the pool list might be allocated before the work is
301          * run, so recheck if pool list it full or not, if not fill pool
302          * list from the global free list. As it is likely that a workload
303          * may be gearing up to use more and more objects, don't free any
304          * of them until the next round.
305          */
306         while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
307                 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
308                 hlist_del(&obj->node);
309                 hlist_add_head(&obj->node, &obj_pool);
310                 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
311                 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
312         }
313         raw_spin_unlock_irqrestore(&pool_lock, flags);
314         return;
315
316 free_objs:
317         /*
318          * Pool list is already full and there are still objs on the free
319          * list. Move remaining free objs to a temporary list to free the
320          * memory outside the pool_lock held region.
321          */
322         if (obj_nr_tofree) {
323                 hlist_move_list(&obj_to_free, &tofree);
324                 debug_objects_freed += obj_nr_tofree;
325                 WRITE_ONCE(obj_nr_tofree, 0);
326         }
327         raw_spin_unlock_irqrestore(&pool_lock, flags);
328
329         hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
330                 hlist_del(&obj->node);
331                 kmem_cache_free(obj_cache, obj);
332         }
333 }
334
335 static void __free_object(struct debug_obj *obj)
336 {
337         struct debug_obj *objs[ODEBUG_BATCH_SIZE];
338         struct debug_percpu_free *percpu_pool;
339         int lookahead_count = 0;
340         unsigned long flags;
341         bool work;
342
343         local_irq_save(flags);
344         if (!obj_cache)
345                 goto free_to_obj_pool;
346
347         /*
348          * Try to free it into the percpu pool first.
349          */
350         percpu_pool = this_cpu_ptr(&percpu_obj_pool);
351         if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
352                 hlist_add_head(&obj->node, &percpu_pool->free_objs);
353                 percpu_pool->obj_free++;
354                 local_irq_restore(flags);
355                 return;
356         }
357
358         /*
359          * As the percpu pool is full, look ahead and pull out a batch
360          * of objects from the percpu pool and free them as well.
361          */
362         for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
363                 objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
364                 if (!objs[lookahead_count])
365                         break;
366                 percpu_pool->obj_free--;
367         }
368
369 free_to_obj_pool:
370         raw_spin_lock(&pool_lock);
371         work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
372                (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
373         obj_pool_used--;
374
375         if (work) {
376                 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
377                 hlist_add_head(&obj->node, &obj_to_free);
378                 if (lookahead_count) {
379                         WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
380                         obj_pool_used -= lookahead_count;
381                         while (lookahead_count) {
382                                 hlist_add_head(&objs[--lookahead_count]->node,
383                                                &obj_to_free);
384                         }
385                 }
386
387                 if ((obj_pool_free > debug_objects_pool_size) &&
388                     (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
389                         int i;
390
391                         /*
392                          * Free one more batch of objects from obj_pool.
393                          */
394                         for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
395                                 obj = __alloc_object(&obj_pool);
396                                 hlist_add_head(&obj->node, &obj_to_free);
397                                 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
398                                 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
399                         }
400                 }
401         } else {
402                 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
403                 hlist_add_head(&obj->node, &obj_pool);
404                 if (lookahead_count) {
405                         WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
406                         obj_pool_used -= lookahead_count;
407                         while (lookahead_count) {
408                                 hlist_add_head(&objs[--lookahead_count]->node,
409                                                &obj_pool);
410                         }
411                 }
412         }
413         raw_spin_unlock(&pool_lock);
414         local_irq_restore(flags);
415 }
416
417 /*
418  * Put the object back into the pool and schedule work to free objects
419  * if necessary.
420  */
421 static void free_object(struct debug_obj *obj)
422 {
423         __free_object(obj);
424         if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
425                 WRITE_ONCE(obj_freeing, true);
426                 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
427         }
428 }
429
430 #ifdef CONFIG_HOTPLUG_CPU
431 static int object_cpu_offline(unsigned int cpu)
432 {
433         struct debug_percpu_free *percpu_pool;
434         struct hlist_node *tmp;
435         struct debug_obj *obj;
436         unsigned long flags;
437
438         /* Remote access is safe as the CPU is dead already */
439         percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
440         hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
441                 hlist_del(&obj->node);
442                 kmem_cache_free(obj_cache, obj);
443         }
444
445         raw_spin_lock_irqsave(&pool_lock, flags);
446         obj_pool_used -= percpu_pool->obj_free;
447         debug_objects_freed += percpu_pool->obj_free;
448         raw_spin_unlock_irqrestore(&pool_lock, flags);
449
450         percpu_pool->obj_free = 0;
451
452         return 0;
453 }
454 #endif
455
456 /*
457  * We run out of memory. That means we probably have tons of objects
458  * allocated.
459  */
460 static void debug_objects_oom(void)
461 {
462         struct debug_bucket *db = obj_hash;
463         struct hlist_node *tmp;
464         HLIST_HEAD(freelist);
465         struct debug_obj *obj;
466         unsigned long flags;
467         int i;
468
469         pr_warn("Out of memory. ODEBUG disabled\n");
470
471         for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
472                 raw_spin_lock_irqsave(&db->lock, flags);
473                 hlist_move_list(&db->list, &freelist);
474                 raw_spin_unlock_irqrestore(&db->lock, flags);
475
476                 /* Now free them */
477                 hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
478                         hlist_del(&obj->node);
479                         free_object(obj);
480                 }
481         }
482 }
483
484 /*
485  * We use the pfn of the address for the hash. That way we can check
486  * for freed objects simply by checking the affected bucket.
487  */
488 static struct debug_bucket *get_bucket(unsigned long addr)
489 {
490         unsigned long hash;
491
492         hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
493         return &obj_hash[hash];
494 }
495
496 static void debug_print_object(struct debug_obj *obj, char *msg)
497 {
498         const struct debug_obj_descr *descr = obj->descr;
499         static int limit;
500
501         /*
502          * Don't report if lookup_object_or_alloc() by the current thread
503          * failed because lookup_object_or_alloc()/debug_objects_oom() by a
504          * concurrent thread turned off debug_objects_enabled and cleared
505          * the hash buckets.
506          */
507         if (!debug_objects_enabled)
508                 return;
509
510         if (limit < 5 && descr != descr_test) {
511                 void *hint = descr->debug_hint ?
512                         descr->debug_hint(obj->object) : NULL;
513                 limit++;
514                 WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
515                                  "object: %p object type: %s hint: %pS\n",
516                         msg, obj_states[obj->state], obj->astate,
517                         obj->object, descr->name, hint);
518         }
519         debug_objects_warnings++;
520 }
521
522 /*
523  * Try to repair the damage, so we have a better chance to get useful
524  * debug output.
525  */
526 static bool
527 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
528                    void * addr, enum debug_obj_state state)
529 {
530         if (fixup && fixup(addr, state)) {
531                 debug_objects_fixups++;
532                 return true;
533         }
534         return false;
535 }
536
537 static void debug_object_is_on_stack(void *addr, int onstack)
538 {
539         int is_on_stack;
540         static int limit;
541
542         if (limit > 4)
543                 return;
544
545         is_on_stack = object_is_on_stack(addr);
546         if (is_on_stack == onstack)
547                 return;
548
549         limit++;
550         if (is_on_stack)
551                 pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
552                          task_stack_page(current));
553         else
554                 pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
555                          task_stack_page(current));
556
557         WARN_ON(1);
558 }
559
560 static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
561                                                 const struct debug_obj_descr *descr,
562                                                 bool onstack, bool alloc_ifstatic)
563 {
564         struct debug_obj *obj = lookup_object(addr, b);
565         enum debug_obj_state state = ODEBUG_STATE_NONE;
566
567         if (likely(obj))
568                 return obj;
569
570         /*
571          * debug_object_init() unconditionally allocates untracked
572          * objects. It does not matter whether it is a static object or
573          * not.
574          *
575          * debug_object_assert_init() and debug_object_activate() allow
576          * allocation only if the descriptor callback confirms that the
577          * object is static and considered initialized. For non-static
578          * objects the allocation needs to be done from the fixup callback.
579          */
580         if (unlikely(alloc_ifstatic)) {
581                 if (!descr->is_static_object || !descr->is_static_object(addr))
582                         return ERR_PTR(-ENOENT);
583                 /* Statically allocated objects are considered initialized */
584                 state = ODEBUG_STATE_INIT;
585         }
586
587         obj = alloc_object(addr, b, descr);
588         if (likely(obj)) {
589                 obj->state = state;
590                 debug_object_is_on_stack(addr, onstack);
591                 return obj;
592         }
593
594         /* Out of memory. Do the cleanup outside of the locked region */
595         debug_objects_enabled = 0;
596         return NULL;
597 }
598
599 static void debug_objects_fill_pool(void)
600 {
601         /*
602          * On RT enabled kernels the pool refill must happen in preemptible
603          * context -- for !RT kernels we rely on the fact that spinlock_t and
604          * raw_spinlock_t are basically the same type and this lock-type
605          * inversion works just fine.
606          */
607         if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible()) {
608                 /*
609                  * Annotate away the spinlock_t inside raw_spinlock_t warning
610                  * by temporarily raising the wait-type to WAIT_SLEEP, matching
611                  * the preemptible() condition above.
612                  */
613                 static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_SLEEP);
614                 lock_map_acquire_try(&fill_pool_map);
615                 fill_pool();
616                 lock_map_release(&fill_pool_map);
617         }
618 }
619
620 static void
621 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
622 {
623         struct debug_obj *obj, o;
624         struct debug_bucket *db;
625         unsigned long flags;
626
627         debug_objects_fill_pool();
628
629         db = get_bucket((unsigned long) addr);
630
631         raw_spin_lock_irqsave(&db->lock, flags);
632
633         obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
634         if (unlikely(!obj)) {
635                 raw_spin_unlock_irqrestore(&db->lock, flags);
636                 debug_objects_oom();
637                 return;
638         }
639
640         switch (obj->state) {
641         case ODEBUG_STATE_NONE:
642         case ODEBUG_STATE_INIT:
643         case ODEBUG_STATE_INACTIVE:
644                 obj->state = ODEBUG_STATE_INIT;
645                 raw_spin_unlock_irqrestore(&db->lock, flags);
646                 return;
647         default:
648                 break;
649         }
650
651         o = *obj;
652         raw_spin_unlock_irqrestore(&db->lock, flags);
653         debug_print_object(&o, "init");
654
655         if (o.state == ODEBUG_STATE_ACTIVE)
656                 debug_object_fixup(descr->fixup_init, addr, o.state);
657 }
658
659 /**
660  * debug_object_init - debug checks when an object is initialized
661  * @addr:       address of the object
662  * @descr:      pointer to an object specific debug description structure
663  */
664 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
665 {
666         if (!debug_objects_enabled)
667                 return;
668
669         __debug_object_init(addr, descr, 0);
670 }
671 EXPORT_SYMBOL_GPL(debug_object_init);
672
673 /**
674  * debug_object_init_on_stack - debug checks when an object on stack is
675  *                              initialized
676  * @addr:       address of the object
677  * @descr:      pointer to an object specific debug description structure
678  */
679 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
680 {
681         if (!debug_objects_enabled)
682                 return;
683
684         __debug_object_init(addr, descr, 1);
685 }
686 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
687
688 /**
689  * debug_object_activate - debug checks when an object is activated
690  * @addr:       address of the object
691  * @descr:      pointer to an object specific debug description structure
692  * Returns 0 for success, -EINVAL for check failed.
693  */
694 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
695 {
696         struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
697         struct debug_bucket *db;
698         struct debug_obj *obj;
699         unsigned long flags;
700
701         if (!debug_objects_enabled)
702                 return 0;
703
704         debug_objects_fill_pool();
705
706         db = get_bucket((unsigned long) addr);
707
708         raw_spin_lock_irqsave(&db->lock, flags);
709
710         obj = lookup_object_or_alloc(addr, db, descr, false, true);
711         if (unlikely(!obj)) {
712                 raw_spin_unlock_irqrestore(&db->lock, flags);
713                 debug_objects_oom();
714                 return 0;
715         } else if (likely(!IS_ERR(obj))) {
716                 switch (obj->state) {
717                 case ODEBUG_STATE_ACTIVE:
718                 case ODEBUG_STATE_DESTROYED:
719                         o = *obj;
720                         break;
721                 case ODEBUG_STATE_INIT:
722                 case ODEBUG_STATE_INACTIVE:
723                         obj->state = ODEBUG_STATE_ACTIVE;
724                         fallthrough;
725                 default:
726                         raw_spin_unlock_irqrestore(&db->lock, flags);
727                         return 0;
728                 }
729         }
730
731         raw_spin_unlock_irqrestore(&db->lock, flags);
732         debug_print_object(&o, "activate");
733
734         switch (o.state) {
735         case ODEBUG_STATE_ACTIVE:
736         case ODEBUG_STATE_NOTAVAILABLE:
737                 if (debug_object_fixup(descr->fixup_activate, addr, o.state))
738                         return 0;
739                 fallthrough;
740         default:
741                 return -EINVAL;
742         }
743 }
744 EXPORT_SYMBOL_GPL(debug_object_activate);
745
746 /**
747  * debug_object_deactivate - debug checks when an object is deactivated
748  * @addr:       address of the object
749  * @descr:      pointer to an object specific debug description structure
750  */
751 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
752 {
753         struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
754         struct debug_bucket *db;
755         struct debug_obj *obj;
756         unsigned long flags;
757
758         if (!debug_objects_enabled)
759                 return;
760
761         db = get_bucket((unsigned long) addr);
762
763         raw_spin_lock_irqsave(&db->lock, flags);
764
765         obj = lookup_object(addr, db);
766         if (obj) {
767                 switch (obj->state) {
768                 case ODEBUG_STATE_DESTROYED:
769                         break;
770                 case ODEBUG_STATE_INIT:
771                 case ODEBUG_STATE_INACTIVE:
772                 case ODEBUG_STATE_ACTIVE:
773                         if (obj->astate)
774                                 break;
775                         obj->state = ODEBUG_STATE_INACTIVE;
776                         fallthrough;
777                 default:
778                         raw_spin_unlock_irqrestore(&db->lock, flags);
779                         return;
780                 }
781                 o = *obj;
782         }
783
784         raw_spin_unlock_irqrestore(&db->lock, flags);
785         debug_print_object(&o, "deactivate");
786 }
787 EXPORT_SYMBOL_GPL(debug_object_deactivate);
788
789 /**
790  * debug_object_destroy - debug checks when an object is destroyed
791  * @addr:       address of the object
792  * @descr:      pointer to an object specific debug description structure
793  */
794 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
795 {
796         struct debug_obj *obj, o;
797         struct debug_bucket *db;
798         unsigned long flags;
799
800         if (!debug_objects_enabled)
801                 return;
802
803         db = get_bucket((unsigned long) addr);
804
805         raw_spin_lock_irqsave(&db->lock, flags);
806
807         obj = lookup_object(addr, db);
808         if (!obj) {
809                 raw_spin_unlock_irqrestore(&db->lock, flags);
810                 return;
811         }
812
813         switch (obj->state) {
814         case ODEBUG_STATE_ACTIVE:
815         case ODEBUG_STATE_DESTROYED:
816                 break;
817         case ODEBUG_STATE_NONE:
818         case ODEBUG_STATE_INIT:
819         case ODEBUG_STATE_INACTIVE:
820                 obj->state = ODEBUG_STATE_DESTROYED;
821                 fallthrough;
822         default:
823                 raw_spin_unlock_irqrestore(&db->lock, flags);
824                 return;
825         }
826
827         o = *obj;
828         raw_spin_unlock_irqrestore(&db->lock, flags);
829         debug_print_object(&o, "destroy");
830
831         if (o.state == ODEBUG_STATE_ACTIVE)
832                 debug_object_fixup(descr->fixup_destroy, addr, o.state);
833 }
834 EXPORT_SYMBOL_GPL(debug_object_destroy);
835
836 /**
837  * debug_object_free - debug checks when an object is freed
838  * @addr:       address of the object
839  * @descr:      pointer to an object specific debug description structure
840  */
841 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
842 {
843         struct debug_obj *obj, o;
844         struct debug_bucket *db;
845         unsigned long flags;
846
847         if (!debug_objects_enabled)
848                 return;
849
850         db = get_bucket((unsigned long) addr);
851
852         raw_spin_lock_irqsave(&db->lock, flags);
853
854         obj = lookup_object(addr, db);
855         if (!obj) {
856                 raw_spin_unlock_irqrestore(&db->lock, flags);
857                 return;
858         }
859
860         switch (obj->state) {
861         case ODEBUG_STATE_ACTIVE:
862                 break;
863         default:
864                 hlist_del(&obj->node);
865                 raw_spin_unlock_irqrestore(&db->lock, flags);
866                 free_object(obj);
867                 return;
868         }
869
870         o = *obj;
871         raw_spin_unlock_irqrestore(&db->lock, flags);
872         debug_print_object(&o, "free");
873
874         debug_object_fixup(descr->fixup_free, addr, o.state);
875 }
876 EXPORT_SYMBOL_GPL(debug_object_free);
877
878 /**
879  * debug_object_assert_init - debug checks when object should be init-ed
880  * @addr:       address of the object
881  * @descr:      pointer to an object specific debug description structure
882  */
883 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
884 {
885         struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
886         struct debug_bucket *db;
887         struct debug_obj *obj;
888         unsigned long flags;
889
890         if (!debug_objects_enabled)
891                 return;
892
893         debug_objects_fill_pool();
894
895         db = get_bucket((unsigned long) addr);
896
897         raw_spin_lock_irqsave(&db->lock, flags);
898         obj = lookup_object_or_alloc(addr, db, descr, false, true);
899         raw_spin_unlock_irqrestore(&db->lock, flags);
900         if (likely(!IS_ERR_OR_NULL(obj)))
901                 return;
902
903         /* If NULL the allocation has hit OOM */
904         if (!obj) {
905                 debug_objects_oom();
906                 return;
907         }
908
909         /* Object is neither tracked nor static. It's not initialized. */
910         debug_print_object(&o, "assert_init");
911         debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
912 }
913 EXPORT_SYMBOL_GPL(debug_object_assert_init);
914
915 /**
916  * debug_object_active_state - debug checks object usage state machine
917  * @addr:       address of the object
918  * @descr:      pointer to an object specific debug description structure
919  * @expect:     expected state
920  * @next:       state to move to if expected state is found
921  */
922 void
923 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
924                           unsigned int expect, unsigned int next)
925 {
926         struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
927         struct debug_bucket *db;
928         struct debug_obj *obj;
929         unsigned long flags;
930
931         if (!debug_objects_enabled)
932                 return;
933
934         db = get_bucket((unsigned long) addr);
935
936         raw_spin_lock_irqsave(&db->lock, flags);
937
938         obj = lookup_object(addr, db);
939         if (obj) {
940                 switch (obj->state) {
941                 case ODEBUG_STATE_ACTIVE:
942                         if (obj->astate != expect)
943                                 break;
944                         obj->astate = next;
945                         raw_spin_unlock_irqrestore(&db->lock, flags);
946                         return;
947                 default:
948                         break;
949                 }
950                 o = *obj;
951         }
952
953         raw_spin_unlock_irqrestore(&db->lock, flags);
954         debug_print_object(&o, "active_state");
955 }
956 EXPORT_SYMBOL_GPL(debug_object_active_state);
957
958 #ifdef CONFIG_DEBUG_OBJECTS_FREE
959 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
960 {
961         unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
962         int cnt, objs_checked = 0;
963         struct debug_obj *obj, o;
964         struct debug_bucket *db;
965         struct hlist_node *tmp;
966
967         saddr = (unsigned long) address;
968         eaddr = saddr + size;
969         paddr = saddr & ODEBUG_CHUNK_MASK;
970         chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
971         chunks >>= ODEBUG_CHUNK_SHIFT;
972
973         for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
974                 db = get_bucket(paddr);
975
976 repeat:
977                 cnt = 0;
978                 raw_spin_lock_irqsave(&db->lock, flags);
979                 hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
980                         cnt++;
981                         oaddr = (unsigned long) obj->object;
982                         if (oaddr < saddr || oaddr >= eaddr)
983                                 continue;
984
985                         switch (obj->state) {
986                         case ODEBUG_STATE_ACTIVE:
987                                 o = *obj;
988                                 raw_spin_unlock_irqrestore(&db->lock, flags);
989                                 debug_print_object(&o, "free");
990                                 debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state);
991                                 goto repeat;
992                         default:
993                                 hlist_del(&obj->node);
994                                 __free_object(obj);
995                                 break;
996                         }
997                 }
998                 raw_spin_unlock_irqrestore(&db->lock, flags);
999
1000                 if (cnt > debug_objects_maxchain)
1001                         debug_objects_maxchain = cnt;
1002
1003                 objs_checked += cnt;
1004         }
1005
1006         if (objs_checked > debug_objects_maxchecked)
1007                 debug_objects_maxchecked = objs_checked;
1008
1009         /* Schedule work to actually kmem_cache_free() objects */
1010         if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1011                 WRITE_ONCE(obj_freeing, true);
1012                 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1013         }
1014 }
1015
1016 void debug_check_no_obj_freed(const void *address, unsigned long size)
1017 {
1018         if (debug_objects_enabled)
1019                 __debug_check_no_obj_freed(address, size);
1020 }
1021 #endif
1022
1023 #ifdef CONFIG_DEBUG_FS
1024
1025 static int debug_stats_show(struct seq_file *m, void *v)
1026 {
1027         int cpu, obj_percpu_free = 0;
1028
1029         for_each_possible_cpu(cpu)
1030                 obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1031
1032         seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
1033         seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
1034         seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
1035         seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
1036         seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1037         seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1038         seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1039         seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
1040         seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1041         seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
1042         seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1043         seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
1044         return 0;
1045 }
1046 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1047
1048 static int __init debug_objects_init_debugfs(void)
1049 {
1050         struct dentry *dbgdir;
1051
1052         if (!debug_objects_enabled)
1053                 return 0;
1054
1055         dbgdir = debugfs_create_dir("debug_objects", NULL);
1056
1057         debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1058
1059         return 0;
1060 }
1061 __initcall(debug_objects_init_debugfs);
1062
1063 #else
1064 static inline void debug_objects_init_debugfs(void) { }
1065 #endif
1066
1067 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1068
1069 /* Random data structure for the self test */
1070 struct self_test {
1071         unsigned long   dummy1[6];
1072         int             static_init;
1073         unsigned long   dummy2[3];
1074 };
1075
1076 static __initconst const struct debug_obj_descr descr_type_test;
1077
1078 static bool __init is_static_object(void *addr)
1079 {
1080         struct self_test *obj = addr;
1081
1082         return obj->static_init;
1083 }
1084
1085 /*
1086  * fixup_init is called when:
1087  * - an active object is initialized
1088  */
1089 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1090 {
1091         struct self_test *obj = addr;
1092
1093         switch (state) {
1094         case ODEBUG_STATE_ACTIVE:
1095                 debug_object_deactivate(obj, &descr_type_test);
1096                 debug_object_init(obj, &descr_type_test);
1097                 return true;
1098         default:
1099                 return false;
1100         }
1101 }
1102
1103 /*
1104  * fixup_activate is called when:
1105  * - an active object is activated
1106  * - an unknown non-static object is activated
1107  */
1108 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1109 {
1110         struct self_test *obj = addr;
1111
1112         switch (state) {
1113         case ODEBUG_STATE_NOTAVAILABLE:
1114                 return true;
1115         case ODEBUG_STATE_ACTIVE:
1116                 debug_object_deactivate(obj, &descr_type_test);
1117                 debug_object_activate(obj, &descr_type_test);
1118                 return true;
1119
1120         default:
1121                 return false;
1122         }
1123 }
1124
1125 /*
1126  * fixup_destroy is called when:
1127  * - an active object is destroyed
1128  */
1129 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1130 {
1131         struct self_test *obj = addr;
1132
1133         switch (state) {
1134         case ODEBUG_STATE_ACTIVE:
1135                 debug_object_deactivate(obj, &descr_type_test);
1136                 debug_object_destroy(obj, &descr_type_test);
1137                 return true;
1138         default:
1139                 return false;
1140         }
1141 }
1142
1143 /*
1144  * fixup_free is called when:
1145  * - an active object is freed
1146  */
1147 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1148 {
1149         struct self_test *obj = addr;
1150
1151         switch (state) {
1152         case ODEBUG_STATE_ACTIVE:
1153                 debug_object_deactivate(obj, &descr_type_test);
1154                 debug_object_free(obj, &descr_type_test);
1155                 return true;
1156         default:
1157                 return false;
1158         }
1159 }
1160
1161 static int __init
1162 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1163 {
1164         struct debug_bucket *db;
1165         struct debug_obj *obj;
1166         unsigned long flags;
1167         int res = -EINVAL;
1168
1169         db = get_bucket((unsigned long) addr);
1170
1171         raw_spin_lock_irqsave(&db->lock, flags);
1172
1173         obj = lookup_object(addr, db);
1174         if (!obj && state != ODEBUG_STATE_NONE) {
1175                 WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1176                 goto out;
1177         }
1178         if (obj && obj->state != state) {
1179                 WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1180                        obj->state, state);
1181                 goto out;
1182         }
1183         if (fixups != debug_objects_fixups) {
1184                 WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1185                        fixups, debug_objects_fixups);
1186                 goto out;
1187         }
1188         if (warnings != debug_objects_warnings) {
1189                 WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1190                        warnings, debug_objects_warnings);
1191                 goto out;
1192         }
1193         res = 0;
1194 out:
1195         raw_spin_unlock_irqrestore(&db->lock, flags);
1196         if (res)
1197                 debug_objects_enabled = 0;
1198         return res;
1199 }
1200
1201 static __initconst const struct debug_obj_descr descr_type_test = {
1202         .name                   = "selftest",
1203         .is_static_object       = is_static_object,
1204         .fixup_init             = fixup_init,
1205         .fixup_activate         = fixup_activate,
1206         .fixup_destroy          = fixup_destroy,
1207         .fixup_free             = fixup_free,
1208 };
1209
1210 static __initdata struct self_test obj = { .static_init = 0 };
1211
1212 static void __init debug_objects_selftest(void)
1213 {
1214         int fixups, oldfixups, warnings, oldwarnings;
1215         unsigned long flags;
1216
1217         local_irq_save(flags);
1218
1219         fixups = oldfixups = debug_objects_fixups;
1220         warnings = oldwarnings = debug_objects_warnings;
1221         descr_test = &descr_type_test;
1222
1223         debug_object_init(&obj, &descr_type_test);
1224         if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1225                 goto out;
1226         debug_object_activate(&obj, &descr_type_test);
1227         if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1228                 goto out;
1229         debug_object_activate(&obj, &descr_type_test);
1230         if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1231                 goto out;
1232         debug_object_deactivate(&obj, &descr_type_test);
1233         if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1234                 goto out;
1235         debug_object_destroy(&obj, &descr_type_test);
1236         if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1237                 goto out;
1238         debug_object_init(&obj, &descr_type_test);
1239         if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1240                 goto out;
1241         debug_object_activate(&obj, &descr_type_test);
1242         if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1243                 goto out;
1244         debug_object_deactivate(&obj, &descr_type_test);
1245         if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1246                 goto out;
1247         debug_object_free(&obj, &descr_type_test);
1248         if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1249                 goto out;
1250
1251         obj.static_init = 1;
1252         debug_object_activate(&obj, &descr_type_test);
1253         if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1254                 goto out;
1255         debug_object_init(&obj, &descr_type_test);
1256         if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1257                 goto out;
1258         debug_object_free(&obj, &descr_type_test);
1259         if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1260                 goto out;
1261
1262 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1263         debug_object_init(&obj, &descr_type_test);
1264         if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1265                 goto out;
1266         debug_object_activate(&obj, &descr_type_test);
1267         if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1268                 goto out;
1269         __debug_check_no_obj_freed(&obj, sizeof(obj));
1270         if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1271                 goto out;
1272 #endif
1273         pr_info("selftest passed\n");
1274
1275 out:
1276         debug_objects_fixups = oldfixups;
1277         debug_objects_warnings = oldwarnings;
1278         descr_test = NULL;
1279
1280         local_irq_restore(flags);
1281 }
1282 #else
1283 static inline void debug_objects_selftest(void) { }
1284 #endif
1285
1286 /*
1287  * Called during early boot to initialize the hash buckets and link
1288  * the static object pool objects into the poll list. After this call
1289  * the object tracker is fully operational.
1290  */
1291 void __init debug_objects_early_init(void)
1292 {
1293         int i;
1294
1295         for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1296                 raw_spin_lock_init(&obj_hash[i].lock);
1297
1298         for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1299                 hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1300 }
1301
1302 /*
1303  * Convert the statically allocated objects to dynamic ones:
1304  */
1305 static int __init debug_objects_replace_static_objects(void)
1306 {
1307         struct debug_bucket *db = obj_hash;
1308         struct hlist_node *tmp;
1309         struct debug_obj *obj, *new;
1310         HLIST_HEAD(objects);
1311         int i, cnt = 0;
1312
1313         for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1314                 obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1315                 if (!obj)
1316                         goto free;
1317                 hlist_add_head(&obj->node, &objects);
1318         }
1319
1320         debug_objects_allocated += i;
1321
1322         /*
1323          * debug_objects_mem_init() is now called early that only one CPU is up
1324          * and interrupts have been disabled, so it is safe to replace the
1325          * active object references.
1326          */
1327
1328         /* Remove the statically allocated objects from the pool */
1329         hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1330                 hlist_del(&obj->node);
1331         /* Move the allocated objects to the pool */
1332         hlist_move_list(&objects, &obj_pool);
1333
1334         /* Replace the active object references */
1335         for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1336                 hlist_move_list(&db->list, &objects);
1337
1338                 hlist_for_each_entry(obj, &objects, node) {
1339                         new = hlist_entry(obj_pool.first, typeof(*obj), node);
1340                         hlist_del(&new->node);
1341                         /* copy object data */
1342                         *new = *obj;
1343                         hlist_add_head(&new->node, &db->list);
1344                         cnt++;
1345                 }
1346         }
1347
1348         pr_debug("%d of %d active objects replaced\n",
1349                  cnt, obj_pool_used);
1350         return 0;
1351 free:
1352         hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1353                 hlist_del(&obj->node);
1354                 kmem_cache_free(obj_cache, obj);
1355         }
1356         return -ENOMEM;
1357 }
1358
1359 /*
1360  * Called after the kmem_caches are functional to setup a dedicated
1361  * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1362  * prevents that the debug code is called on kmem_cache_free() for the
1363  * debug tracker objects to avoid recursive calls.
1364  */
1365 void __init debug_objects_mem_init(void)
1366 {
1367         int cpu, extras;
1368
1369         if (!debug_objects_enabled)
1370                 return;
1371
1372         /*
1373          * Initialize the percpu object pools
1374          *
1375          * Initialization is not strictly necessary, but was done for
1376          * completeness.
1377          */
1378         for_each_possible_cpu(cpu)
1379                 INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1380
1381         obj_cache = kmem_cache_create("debug_objects_cache",
1382                                       sizeof (struct debug_obj), 0,
1383                                       SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1384                                       NULL);
1385
1386         if (!obj_cache || debug_objects_replace_static_objects()) {
1387                 debug_objects_enabled = 0;
1388                 kmem_cache_destroy(obj_cache);
1389                 pr_warn("out of memory.\n");
1390                 return;
1391         } else
1392                 debug_objects_selftest();
1393
1394 #ifdef CONFIG_HOTPLUG_CPU
1395         cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1396                                         object_cpu_offline);
1397 #endif
1398
1399         /*
1400          * Increase the thresholds for allocating and freeing objects
1401          * according to the number of possible CPUs available in the system.
1402          */
1403         extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1404         debug_objects_pool_size += extras;
1405         debug_objects_pool_min_level += extras;
1406 }