1 /* Copyright (c) 2015-2017 The Khronos Group Inc.
2 * Copyright (c) 2015-2017 Valve Corporation
3 * Copyright (c) 2015-2017 LunarG, Inc.
4 * Copyright (C) 2015-2017 Google Inc.
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
18 * Author: Chris Forbes <chrisf@ijw.co.nz>
24 #include <unordered_map>
27 #include <SPIRV/spirv.hpp>
28 #include "vk_loader_platform.h"
29 #include "vk_enum_string_helper.h"
30 #include "vk_layer_table.h"
31 #include "vk_layer_data.h"
32 #include "vk_layer_extension_utils.h"
33 #include "vk_layer_utils.h"
34 #include "core_validation.h"
35 #include "core_validation_types.h"
36 #include "shader_validation.h"
37 #include "spirv-tools/libspirv.h"
41 FORMAT_TYPE_FLOAT = 1, // UNORM, SNORM, FLOAT, USCALED, SSCALED, SRGB -- anything we consider float in the shader
46 typedef std::pair<unsigned, unsigned> location_t;
48 struct interface_var {
54 bool is_relaxed_precision;
55 // TODO: collect the name, too? Isn't required to be present.
58 struct shader_stage_attributes {
59 char const *const name;
64 static shader_stage_attributes shader_stage_attribs[] = {
65 {"vertex shader", false, false}, {"tessellation control shader", true, true}, {"tessellation evaluation shader", true, false},
66 {"geometry shader", true, false}, {"fragment shader", false, false},
69 // SPIRV utility functions
70 void shader_module::build_def_index() {
71 for (auto insn : *this) {
72 switch (insn.opcode()) {
77 case spv::OpTypeFloat:
78 case spv::OpTypeVector:
79 case spv::OpTypeMatrix:
80 case spv::OpTypeImage:
81 case spv::OpTypeSampler:
82 case spv::OpTypeSampledImage:
83 case spv::OpTypeArray:
84 case spv::OpTypeRuntimeArray:
85 case spv::OpTypeStruct:
86 case spv::OpTypeOpaque:
87 case spv::OpTypePointer:
88 case spv::OpTypeFunction:
89 case spv::OpTypeEvent:
90 case spv::OpTypeDeviceEvent:
91 case spv::OpTypeReserveId:
92 case spv::OpTypeQueue:
94 def_index[insn.word(1)] = insn.offset();
98 case spv::OpConstantTrue:
99 case spv::OpConstantFalse:
100 case spv::OpConstant:
101 case spv::OpConstantComposite:
102 case spv::OpConstantSampler:
103 case spv::OpConstantNull:
104 def_index[insn.word(2)] = insn.offset();
107 // Specialization constants
108 case spv::OpSpecConstantTrue:
109 case spv::OpSpecConstantFalse:
110 case spv::OpSpecConstant:
111 case spv::OpSpecConstantComposite:
112 case spv::OpSpecConstantOp:
113 def_index[insn.word(2)] = insn.offset();
117 case spv::OpVariable:
118 def_index[insn.word(2)] = insn.offset();
122 case spv::OpFunction:
123 def_index[insn.word(2)] = insn.offset();
127 // We don't care about any other defs for now.
133 static spirv_inst_iter find_entrypoint(shader_module const *src, char const *name, VkShaderStageFlagBits stageBits) {
134 for (auto insn : *src) {
135 if (insn.opcode() == spv::OpEntryPoint) {
136 auto entrypointName = (char const *)&insn.word(3);
137 auto entrypointStageBits = 1u << insn.word(1);
139 if (!strcmp(entrypointName, name) && (entrypointStageBits & stageBits)) {
148 static char const *storage_class_name(unsigned sc) {
150 case spv::StorageClassInput:
152 case spv::StorageClassOutput:
154 case spv::StorageClassUniformConstant:
155 return "const uniform";
156 case spv::StorageClassUniform:
158 case spv::StorageClassWorkgroup:
159 return "workgroup local";
160 case spv::StorageClassCrossWorkgroup:
161 return "workgroup global";
162 case spv::StorageClassPrivate:
163 return "private global";
164 case spv::StorageClassFunction:
166 case spv::StorageClassGeneric:
168 case spv::StorageClassAtomicCounter:
169 return "atomic counter";
170 case spv::StorageClassImage:
172 case spv::StorageClassPushConstant:
173 return "push constant";
174 case spv::StorageClassStorageBuffer:
175 return "storage buffer";
181 // Get the value of an integral constant
182 unsigned get_constant_value(shader_module const *src, unsigned id) {
183 auto value = src->get_def(id);
184 assert(value != src->end());
186 if (value.opcode() != spv::OpConstant) {
187 // TODO: Either ensure that the specialization transform is already performed on a module we're
188 // considering here, OR -- specialize on the fly now.
192 return value.word(3);
195 static void describe_type_inner(std::ostringstream &ss, shader_module const *src, unsigned type) {
196 auto insn = src->get_def(type);
197 assert(insn != src->end());
199 switch (insn.opcode()) {
200 case spv::OpTypeBool:
204 ss << (insn.word(3) ? 's' : 'u') << "int" << insn.word(2);
206 case spv::OpTypeFloat:
207 ss << "float" << insn.word(2);
209 case spv::OpTypeVector:
210 ss << "vec" << insn.word(3) << " of ";
211 describe_type_inner(ss, src, insn.word(2));
213 case spv::OpTypeMatrix:
214 ss << "mat" << insn.word(3) << " of ";
215 describe_type_inner(ss, src, insn.word(2));
217 case spv::OpTypeArray:
218 ss << "arr[" << get_constant_value(src, insn.word(3)) << "] of ";
219 describe_type_inner(ss, src, insn.word(2));
221 case spv::OpTypePointer:
222 ss << "ptr to " << storage_class_name(insn.word(2)) << " ";
223 describe_type_inner(ss, src, insn.word(3));
225 case spv::OpTypeStruct: {
227 for (unsigned i = 2; i < insn.len(); i++) {
228 describe_type_inner(ss, src, insn.word(i));
229 if (i == insn.len() - 1) {
237 case spv::OpTypeSampler:
240 case spv::OpTypeSampledImage:
242 describe_type_inner(ss, src, insn.word(2));
244 case spv::OpTypeImage:
245 ss << "image(dim=" << insn.word(3) << ", sampled=" << insn.word(7) << ")";
253 static std::string describe_type(shader_module const *src, unsigned type) {
254 std::ostringstream ss;
255 describe_type_inner(ss, src, type);
259 static bool is_narrow_numeric_type(spirv_inst_iter type) {
260 if (type.opcode() != spv::OpTypeInt && type.opcode() != spv::OpTypeFloat) return false;
261 return type.word(2) < 64;
264 static bool types_match(shader_module const *a, shader_module const *b, unsigned a_type, unsigned b_type, bool a_arrayed,
265 bool b_arrayed, bool relaxed) {
266 // Walk two type trees together, and complain about differences
267 auto a_insn = a->get_def(a_type);
268 auto b_insn = b->get_def(b_type);
269 assert(a_insn != a->end());
270 assert(b_insn != b->end());
272 if (a_arrayed && a_insn.opcode() == spv::OpTypeArray) {
273 return types_match(a, b, a_insn.word(2), b_type, false, b_arrayed, relaxed);
276 if (b_arrayed && b_insn.opcode() == spv::OpTypeArray) {
277 // We probably just found the extra level of arrayness in b_type: compare the type inside it to a_type
278 return types_match(a, b, a_type, b_insn.word(2), a_arrayed, false, relaxed);
281 if (a_insn.opcode() == spv::OpTypeVector && relaxed && is_narrow_numeric_type(b_insn)) {
282 return types_match(a, b, a_insn.word(2), b_type, a_arrayed, b_arrayed, false);
285 if (a_insn.opcode() != b_insn.opcode()) {
289 if (a_insn.opcode() == spv::OpTypePointer) {
290 // Match on pointee type. storage class is expected to differ
291 return types_match(a, b, a_insn.word(3), b_insn.word(3), a_arrayed, b_arrayed, relaxed);
294 if (a_arrayed || b_arrayed) {
295 // If we havent resolved array-of-verts by here, we're not going to.
299 switch (a_insn.opcode()) {
300 case spv::OpTypeBool:
303 // Match on width, signedness
304 return a_insn.word(2) == b_insn.word(2) && a_insn.word(3) == b_insn.word(3);
305 case spv::OpTypeFloat:
307 return a_insn.word(2) == b_insn.word(2);
308 case spv::OpTypeVector:
309 // Match on element type, count.
310 if (!types_match(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false)) return false;
311 if (relaxed && is_narrow_numeric_type(a->get_def(a_insn.word(2)))) {
312 return a_insn.word(3) >= b_insn.word(3);
314 return a_insn.word(3) == b_insn.word(3);
316 case spv::OpTypeMatrix:
317 // Match on element type, count.
318 return types_match(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) &&
319 a_insn.word(3) == b_insn.word(3);
320 case spv::OpTypeArray:
321 // Match on element type, count. these all have the same layout. we don't get here if b_arrayed. This differs from
322 // vector & matrix types in that the array size is the id of a constant instruction, * not a literal within OpTypeArray
323 return types_match(a, b, a_insn.word(2), b_insn.word(2), a_arrayed, b_arrayed, false) &&
324 get_constant_value(a, a_insn.word(3)) == get_constant_value(b, b_insn.word(3));
325 case spv::OpTypeStruct:
326 // Match on all element types
328 if (a_insn.len() != b_insn.len()) {
329 return false; // Structs cannot match if member counts differ
332 for (unsigned i = 2; i < a_insn.len(); i++) {
333 if (!types_match(a, b, a_insn.word(i), b_insn.word(i), a_arrayed, b_arrayed, false)) {
341 // Remaining types are CLisms, or may not appear in the interfaces we are interested in. Just claim no match.
346 static unsigned value_or_default(std::unordered_map<unsigned, unsigned> const &map, unsigned id, unsigned def) {
347 auto it = map.find(id);
354 static unsigned get_locations_consumed_by_type(shader_module const *src, unsigned type, bool strip_array_level) {
355 auto insn = src->get_def(type);
356 assert(insn != src->end());
358 switch (insn.opcode()) {
359 case spv::OpTypePointer:
360 // See through the ptr -- this is only ever at the toplevel for graphics shaders we're never actually passing
362 return get_locations_consumed_by_type(src, insn.word(3), strip_array_level);
363 case spv::OpTypeArray:
364 if (strip_array_level) {
365 return get_locations_consumed_by_type(src, insn.word(2), false);
367 return get_constant_value(src, insn.word(3)) * get_locations_consumed_by_type(src, insn.word(2), false);
369 case spv::OpTypeMatrix:
370 // Num locations is the dimension * element size
371 return insn.word(3) * get_locations_consumed_by_type(src, insn.word(2), false);
372 case spv::OpTypeVector: {
373 auto scalar_type = src->get_def(insn.word(2));
375 (scalar_type.opcode() == spv::OpTypeInt || scalar_type.opcode() == spv::OpTypeFloat) ? scalar_type.word(2) : 32;
377 // Locations are 128-bit wide; 3- and 4-component vectors of 64 bit types require two.
378 return (bit_width * insn.word(3) + 127) / 128;
381 // Everything else is just 1.
384 // TODO: extend to handle 64bit scalar types, whose vectors may need multiple locations.
388 static unsigned get_locations_consumed_by_format(VkFormat format) {
390 case VK_FORMAT_R64G64B64A64_SFLOAT:
391 case VK_FORMAT_R64G64B64A64_SINT:
392 case VK_FORMAT_R64G64B64A64_UINT:
393 case VK_FORMAT_R64G64B64_SFLOAT:
394 case VK_FORMAT_R64G64B64_SINT:
395 case VK_FORMAT_R64G64B64_UINT:
402 static unsigned get_format_type(VkFormat fmt) {
403 if (FormatIsSInt(fmt)) return FORMAT_TYPE_SINT;
404 if (FormatIsUInt(fmt)) return FORMAT_TYPE_UINT;
405 if (FormatIsDepthAndStencil(fmt)) return FORMAT_TYPE_FLOAT | FORMAT_TYPE_UINT;
406 if (fmt == VK_FORMAT_UNDEFINED) return 0;
407 // everything else -- UNORM/SNORM/FLOAT/USCALED/SSCALED is all float in the shader.
408 return FORMAT_TYPE_FLOAT;
411 // characterizes a SPIR-V type appearing in an interface to a FF stage, for comparison to a VkFormat's characterization above.
412 static unsigned get_fundamental_type(shader_module const *src, unsigned type) {
413 auto insn = src->get_def(type);
414 assert(insn != src->end());
416 switch (insn.opcode()) {
418 return insn.word(3) ? FORMAT_TYPE_SINT : FORMAT_TYPE_UINT;
419 case spv::OpTypeFloat:
420 return FORMAT_TYPE_FLOAT;
421 case spv::OpTypeVector:
422 return get_fundamental_type(src, insn.word(2));
423 case spv::OpTypeMatrix:
424 return get_fundamental_type(src, insn.word(2));
425 case spv::OpTypeArray:
426 return get_fundamental_type(src, insn.word(2));
427 case spv::OpTypePointer:
428 return get_fundamental_type(src, insn.word(3));
429 case spv::OpTypeImage:
430 return get_fundamental_type(src, insn.word(2));
437 static uint32_t get_shader_stage_id(VkShaderStageFlagBits stage) {
438 uint32_t bit_pos = uint32_t(u_ffs(stage));
442 static spirv_inst_iter get_struct_type(shader_module const *src, spirv_inst_iter def, bool is_array_of_verts) {
444 if (def.opcode() == spv::OpTypePointer) {
445 def = src->get_def(def.word(3));
446 } else if (def.opcode() == spv::OpTypeArray && is_array_of_verts) {
447 def = src->get_def(def.word(2));
448 is_array_of_verts = false;
449 } else if (def.opcode() == spv::OpTypeStruct) {
457 static bool collect_interface_block_members(shader_module const *src, std::map<location_t, interface_var> *out,
458 std::unordered_map<unsigned, unsigned> const &blocks, bool is_array_of_verts,
459 uint32_t id, uint32_t type_id, bool is_patch, int /*first_location*/) {
460 // Walk down the type_id presented, trying to determine whether it's actually an interface block.
461 auto type = get_struct_type(src, src->get_def(type_id), is_array_of_verts && !is_patch);
462 if (type == src->end() || blocks.find(type.word(1)) == blocks.end()) {
463 // This isn't an interface block.
467 std::unordered_map<unsigned, unsigned> member_components;
468 std::unordered_map<unsigned, unsigned> member_relaxed_precision;
469 std::unordered_map<unsigned, unsigned> member_patch;
471 // Walk all the OpMemberDecorate for type's result id -- first pass, collect components.
472 for (auto insn : *src) {
473 if (insn.opcode() == spv::OpMemberDecorate && insn.word(1) == type.word(1)) {
474 unsigned member_index = insn.word(2);
476 if (insn.word(3) == spv::DecorationComponent) {
477 unsigned component = insn.word(4);
478 member_components[member_index] = component;
481 if (insn.word(3) == spv::DecorationRelaxedPrecision) {
482 member_relaxed_precision[member_index] = 1;
485 if (insn.word(3) == spv::DecorationPatch) {
486 member_patch[member_index] = 1;
491 // TODO: correctly handle location assignment from outside
493 // Second pass -- produce the output, from Location decorations
494 for (auto insn : *src) {
495 if (insn.opcode() == spv::OpMemberDecorate && insn.word(1) == type.word(1)) {
496 unsigned member_index = insn.word(2);
497 unsigned member_type_id = type.word(2 + member_index);
499 if (insn.word(3) == spv::DecorationLocation) {
500 unsigned location = insn.word(4);
501 unsigned num_locations = get_locations_consumed_by_type(src, member_type_id, false);
502 auto component_it = member_components.find(member_index);
503 unsigned component = component_it == member_components.end() ? 0 : component_it->second;
504 bool is_relaxed_precision = member_relaxed_precision.find(member_index) != member_relaxed_precision.end();
505 bool member_is_patch = is_patch || member_patch.count(member_index) > 0;
507 for (unsigned int offset = 0; offset < num_locations; offset++) {
508 interface_var v = {};
510 // TODO: member index in interface_var too?
511 v.type_id = member_type_id;
513 v.is_patch = member_is_patch;
514 v.is_block_member = true;
515 v.is_relaxed_precision = is_relaxed_precision;
516 (*out)[std::make_pair(location + offset, component)] = v;
525 static std::map<location_t, interface_var> collect_interface_by_location(shader_module const *src, spirv_inst_iter entrypoint,
526 spv::StorageClass sinterface, bool is_array_of_verts) {
527 std::unordered_map<unsigned, unsigned> var_locations;
528 std::unordered_map<unsigned, unsigned> var_builtins;
529 std::unordered_map<unsigned, unsigned> var_components;
530 std::unordered_map<unsigned, unsigned> blocks;
531 std::unordered_map<unsigned, unsigned> var_patch;
532 std::unordered_map<unsigned, unsigned> var_relaxed_precision;
534 for (auto insn : *src) {
535 // We consider two interface models: SSO rendezvous-by-location, and builtins. Complain about anything that
536 // fits neither model.
537 if (insn.opcode() == spv::OpDecorate) {
538 if (insn.word(2) == spv::DecorationLocation) {
539 var_locations[insn.word(1)] = insn.word(3);
542 if (insn.word(2) == spv::DecorationBuiltIn) {
543 var_builtins[insn.word(1)] = insn.word(3);
546 if (insn.word(2) == spv::DecorationComponent) {
547 var_components[insn.word(1)] = insn.word(3);
550 if (insn.word(2) == spv::DecorationBlock) {
551 blocks[insn.word(1)] = 1;
554 if (insn.word(2) == spv::DecorationPatch) {
555 var_patch[insn.word(1)] = 1;
558 if (insn.word(2) == spv::DecorationRelaxedPrecision) {
559 var_relaxed_precision[insn.word(1)] = 1;
564 // TODO: handle grouped decorations
565 // TODO: handle index=1 dual source outputs from FS -- two vars will have the same location, and we DON'T want to clobber.
567 // Find the end of the entrypoint's name string. additional zero bytes follow the actual null terminator, to fill out the
568 // rest of the word - so we only need to look at the last byte in the word to determine which word contains the terminator.
570 while (entrypoint.word(word) & 0xff000000u) {
575 std::map<location_t, interface_var> out;
577 for (; word < entrypoint.len(); word++) {
578 auto insn = src->get_def(entrypoint.word(word));
579 assert(insn != src->end());
580 assert(insn.opcode() == spv::OpVariable);
582 if (insn.word(3) == static_cast<uint32_t>(sinterface)) {
583 unsigned id = insn.word(2);
584 unsigned type = insn.word(1);
586 int location = value_or_default(var_locations, id, static_cast<unsigned>(-1));
587 int builtin = value_or_default(var_builtins, id, static_cast<unsigned>(-1));
588 unsigned component = value_or_default(var_components, id, 0); // Unspecified is OK, is 0
589 bool is_patch = var_patch.find(id) != var_patch.end();
590 bool is_relaxed_precision = var_relaxed_precision.find(id) != var_relaxed_precision.end();
594 else if (!collect_interface_block_members(src, &out, blocks, is_array_of_verts, id, type, is_patch, location)) {
595 // A user-defined interface variable, with a location. Where a variable occupied multiple locations, emit
596 // one result for each.
597 unsigned num_locations = get_locations_consumed_by_type(src, type, is_array_of_verts && !is_patch);
598 for (unsigned int offset = 0; offset < num_locations; offset++) {
599 interface_var v = {};
603 v.is_patch = is_patch;
604 v.is_relaxed_precision = is_relaxed_precision;
605 out[std::make_pair(location + offset, component)] = v;
614 static std::vector<std::pair<uint32_t, interface_var>> collect_interface_by_input_attachment_index(
615 shader_module const *src, std::unordered_set<uint32_t> const &accessible_ids) {
616 std::vector<std::pair<uint32_t, interface_var>> out;
618 for (auto insn : *src) {
619 if (insn.opcode() == spv::OpDecorate) {
620 if (insn.word(2) == spv::DecorationInputAttachmentIndex) {
621 auto attachment_index = insn.word(3);
622 auto id = insn.word(1);
624 if (accessible_ids.count(id)) {
625 auto def = src->get_def(id);
626 assert(def != src->end());
628 if (def.opcode() == spv::OpVariable && insn.word(3) == spv::StorageClassUniformConstant) {
629 auto num_locations = get_locations_consumed_by_type(src, def.word(1), false);
630 for (unsigned int offset = 0; offset < num_locations; offset++) {
631 interface_var v = {};
633 v.type_id = def.word(1);
635 out.emplace_back(attachment_index + offset, v);
646 static bool is_writable_descriptor_type(shader_module const *module, uint32_t type_id) {
647 auto type = module->get_def(type_id);
649 // Strip off any array or ptrs. Where we remove array levels, adjust the descriptor count for each dimension.
650 while (type.opcode() == spv::OpTypeArray || type.opcode() == spv::OpTypePointer) {
651 if (type.opcode() == spv::OpTypeArray) {
652 type = module->get_def(type.word(2));
654 if (type.word(2) == spv::StorageClassStorageBuffer) {
657 type = module->get_def(type.word(3));
661 switch (type.opcode()) {
662 case spv::OpTypeImage: {
663 auto dim = type.word(3);
664 auto sampled = type.word(7);
665 return sampled == 2 && dim != spv::DimSubpassData;
668 case spv::OpTypeStruct:
669 for (auto insn : *module) {
670 if (insn.opcode() == spv::OpDecorate && insn.word(1) == type.word(1)) {
671 if (insn.word(2) == spv::DecorationBufferBlock) {
681 static std::vector<std::pair<descriptor_slot_t, interface_var>> collect_interface_by_descriptor_slot(
682 debug_report_data const *report_data, shader_module const *src, std::unordered_set<uint32_t> const &accessible_ids,
683 bool *has_writable_descriptor) {
684 std::unordered_map<unsigned, unsigned> var_sets;
685 std::unordered_map<unsigned, unsigned> var_bindings;
686 std::unordered_map<unsigned, unsigned> var_nonwritable;
688 for (auto insn : *src) {
689 // All variables in the Uniform or UniformConstant storage classes are required to be decorated with both
690 // DecorationDescriptorSet and DecorationBinding.
691 if (insn.opcode() == spv::OpDecorate) {
692 if (insn.word(2) == spv::DecorationDescriptorSet) {
693 var_sets[insn.word(1)] = insn.word(3);
696 if (insn.word(2) == spv::DecorationBinding) {
697 var_bindings[insn.word(1)] = insn.word(3);
700 if (insn.word(2) == spv::DecorationNonWritable) {
701 var_nonwritable[insn.word(1)] = 1;
706 std::vector<std::pair<descriptor_slot_t, interface_var>> out;
708 for (auto id : accessible_ids) {
709 auto insn = src->get_def(id);
710 assert(insn != src->end());
712 if (insn.opcode() == spv::OpVariable &&
713 (insn.word(3) == spv::StorageClassUniform || insn.word(3) == spv::StorageClassUniformConstant ||
714 insn.word(3) == spv::StorageClassStorageBuffer)) {
715 unsigned set = value_or_default(var_sets, insn.word(2), 0);
716 unsigned binding = value_or_default(var_bindings, insn.word(2), 0);
718 interface_var v = {};
720 v.type_id = insn.word(1);
721 out.emplace_back(std::make_pair(set, binding), v);
723 if (var_nonwritable.find(id) == var_nonwritable.end() && is_writable_descriptor_type(src, insn.word(1))) {
724 *has_writable_descriptor = true;
732 static bool validate_vi_consistency(debug_report_data const *report_data, VkPipelineVertexInputStateCreateInfo const *vi) {
733 // Walk the binding descriptions, which describe the step rate and stride of each vertex buffer. Each binding should
734 // be specified only once.
735 std::unordered_map<uint32_t, VkVertexInputBindingDescription const *> bindings;
738 for (unsigned i = 0; i < vi->vertexBindingDescriptionCount; i++) {
739 auto desc = &vi->pVertexBindingDescriptions[i];
740 auto &binding = bindings[desc->binding];
742 // TODO: VALIDATION_ERROR_096005cc perhaps?
743 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
744 SHADER_CHECKER_INCONSISTENT_VI, "Duplicate vertex input binding descriptions for binding %d",
754 static bool validate_vi_against_vs_inputs(debug_report_data const *report_data, VkPipelineVertexInputStateCreateInfo const *vi,
755 shader_module const *vs, spirv_inst_iter entrypoint) {
758 auto inputs = collect_interface_by_location(vs, entrypoint, spv::StorageClassInput, false);
760 // Build index by location
761 std::map<uint32_t, VkVertexInputAttributeDescription const *> attribs;
763 for (unsigned i = 0; i < vi->vertexAttributeDescriptionCount; i++) {
764 auto num_locations = get_locations_consumed_by_format(vi->pVertexAttributeDescriptions[i].format);
765 for (auto j = 0u; j < num_locations; j++) {
766 attribs[vi->pVertexAttributeDescriptions[i].location + j] = &vi->pVertexAttributeDescriptions[i];
771 auto it_a = attribs.begin();
772 auto it_b = inputs.begin();
775 while ((attribs.size() > 0 && it_a != attribs.end()) || (inputs.size() > 0 && it_b != inputs.end())) {
776 bool a_at_end = attribs.size() == 0 || it_a == attribs.end();
777 bool b_at_end = inputs.size() == 0 || it_b == inputs.end();
778 auto a_first = a_at_end ? 0 : it_a->first;
779 auto b_first = b_at_end ? 0 : it_b->first.first;
780 if (!a_at_end && (b_at_end || a_first < b_first)) {
781 if (!used && log_msg(report_data, VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,
782 0, SHADER_CHECKER_OUTPUT_NOT_CONSUMED,
783 "Vertex attribute at location %d not consumed by vertex shader", a_first)) {
788 } else if (!b_at_end && (a_at_end || b_first < a_first)) {
790 log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, 0,
791 SHADER_CHECKER_INPUT_NOT_PRODUCED, "Vertex shader consumes input at location %d but not provided", b_first);
794 unsigned attrib_type = get_format_type(it_a->second->format);
795 unsigned input_type = get_fundamental_type(vs, it_b->second.type_id);
798 if (!(attrib_type & input_type)) {
799 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
800 SHADER_CHECKER_INTERFACE_TYPE_MISMATCH,
801 "Attribute type of `%s` at location %d does not match vertex shader input type of `%s`",
802 string_VkFormat(it_a->second->format), a_first, describe_type(vs, it_b->second.type_id).c_str());
814 static bool validate_fs_outputs_against_render_pass(debug_report_data const *report_data, shader_module const *fs,
815 spirv_inst_iter entrypoint, PIPELINE_STATE const *pipeline,
816 uint32_t subpass_index) {
817 auto rpci = pipeline->rp_state->createInfo.ptr();
819 std::map<uint32_t, VkFormat> color_attachments;
820 auto subpass = rpci->pSubpasses[subpass_index];
821 for (auto i = 0u; i < subpass.colorAttachmentCount; ++i) {
822 uint32_t attachment = subpass.pColorAttachments[i].attachment;
823 if (attachment == VK_ATTACHMENT_UNUSED) continue;
824 if (rpci->pAttachments[attachment].format != VK_FORMAT_UNDEFINED) {
825 color_attachments[i] = rpci->pAttachments[attachment].format;
831 // TODO: dual source blend index (spv::DecIndex, zero if not provided)
833 auto outputs = collect_interface_by_location(fs, entrypoint, spv::StorageClassOutput, false);
835 auto it_a = outputs.begin();
836 auto it_b = color_attachments.begin();
838 // Walk attachment list and outputs together
840 while ((outputs.size() > 0 && it_a != outputs.end()) || (color_attachments.size() > 0 && it_b != color_attachments.end())) {
841 bool a_at_end = outputs.size() == 0 || it_a == outputs.end();
842 bool b_at_end = color_attachments.size() == 0 || it_b == color_attachments.end();
844 if (!a_at_end && (b_at_end || it_a->first.first < it_b->first)) {
845 skip |= log_msg(report_data, VK_DEBUG_REPORT_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
846 SHADER_CHECKER_OUTPUT_NOT_CONSUMED,
847 "fragment shader writes to output location %d with no matching attachment", it_a->first.first);
849 } else if (!b_at_end && (a_at_end || it_a->first.first > it_b->first)) {
850 // Only complain if there are unmasked channels for this attachment. If the writemask is 0, it's acceptable for the
851 // shader to not produce a matching output.
852 if (pipeline->attachments[it_b->first].colorWriteMask != 0) {
853 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
854 SHADER_CHECKER_INPUT_NOT_PRODUCED, "Attachment %d not written by fragment shader", it_b->first);
858 unsigned output_type = get_fundamental_type(fs, it_a->second.type_id);
859 unsigned att_type = get_format_type(it_b->second);
862 if (!(output_type & att_type)) {
863 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
864 SHADER_CHECKER_INTERFACE_TYPE_MISMATCH,
865 "Attachment %d of type `%s` does not match fragment shader output type of `%s`", it_b->first,
866 string_VkFormat(it_b->second), describe_type(fs, it_a->second.type_id).c_str());
878 // For some analyses, we need to know about all ids referenced by the static call tree of a particular entrypoint. This is
879 // important for identifying the set of shader resources actually used by an entrypoint, for example.
880 // Note: we only explore parts of the image which might actually contain ids we care about for the above analyses.
881 // - NOT the shader input/output interfaces.
883 // TODO: The set of interesting opcodes here was determined by eyeballing the SPIRV spec. It might be worth
884 // converting parts of this to be generated from the machine-readable spec instead.
885 static std::unordered_set<uint32_t> mark_accessible_ids(shader_module const *src, spirv_inst_iter entrypoint) {
886 std::unordered_set<uint32_t> ids;
887 std::unordered_set<uint32_t> worklist;
888 worklist.insert(entrypoint.word(2));
890 while (!worklist.empty()) {
891 auto id_iter = worklist.begin();
893 worklist.erase(id_iter);
895 auto insn = src->get_def(id);
896 if (insn == src->end()) {
897 // ID is something we didn't collect in build_def_index. that's OK -- we'll stumble across all kinds of things here
898 // that we may not care about.
902 // Try to add to the output set
903 if (!ids.insert(id).second) {
904 continue; // If we already saw this id, we don't want to walk it again.
907 switch (insn.opcode()) {
908 case spv::OpFunction:
909 // Scan whole body of the function, enlisting anything interesting
910 while (++insn, insn.opcode() != spv::OpFunctionEnd) {
911 switch (insn.opcode()) {
913 case spv::OpAtomicLoad:
914 case spv::OpAtomicExchange:
915 case spv::OpAtomicCompareExchange:
916 case spv::OpAtomicCompareExchangeWeak:
917 case spv::OpAtomicIIncrement:
918 case spv::OpAtomicIDecrement:
919 case spv::OpAtomicIAdd:
920 case spv::OpAtomicISub:
921 case spv::OpAtomicSMin:
922 case spv::OpAtomicUMin:
923 case spv::OpAtomicSMax:
924 case spv::OpAtomicUMax:
925 case spv::OpAtomicAnd:
926 case spv::OpAtomicOr:
927 case spv::OpAtomicXor:
928 worklist.insert(insn.word(3)); // ptr
931 case spv::OpAtomicStore:
932 worklist.insert(insn.word(1)); // ptr
934 case spv::OpAccessChain:
935 case spv::OpInBoundsAccessChain:
936 worklist.insert(insn.word(3)); // base ptr
938 case spv::OpSampledImage:
939 case spv::OpImageSampleImplicitLod:
940 case spv::OpImageSampleExplicitLod:
941 case spv::OpImageSampleDrefImplicitLod:
942 case spv::OpImageSampleDrefExplicitLod:
943 case spv::OpImageSampleProjImplicitLod:
944 case spv::OpImageSampleProjExplicitLod:
945 case spv::OpImageSampleProjDrefImplicitLod:
946 case spv::OpImageSampleProjDrefExplicitLod:
947 case spv::OpImageFetch:
948 case spv::OpImageGather:
949 case spv::OpImageDrefGather:
950 case spv::OpImageRead:
952 case spv::OpImageQueryFormat:
953 case spv::OpImageQueryOrder:
954 case spv::OpImageQuerySizeLod:
955 case spv::OpImageQuerySize:
956 case spv::OpImageQueryLod:
957 case spv::OpImageQueryLevels:
958 case spv::OpImageQuerySamples:
959 case spv::OpImageSparseSampleImplicitLod:
960 case spv::OpImageSparseSampleExplicitLod:
961 case spv::OpImageSparseSampleDrefImplicitLod:
962 case spv::OpImageSparseSampleDrefExplicitLod:
963 case spv::OpImageSparseSampleProjImplicitLod:
964 case spv::OpImageSparseSampleProjExplicitLod:
965 case spv::OpImageSparseSampleProjDrefImplicitLod:
966 case spv::OpImageSparseSampleProjDrefExplicitLod:
967 case spv::OpImageSparseFetch:
968 case spv::OpImageSparseGather:
969 case spv::OpImageSparseDrefGather:
970 case spv::OpImageTexelPointer:
971 worklist.insert(insn.word(3)); // Image or sampled image
973 case spv::OpImageWrite:
974 worklist.insert(insn.word(1)); // Image -- different operand order to above
976 case spv::OpFunctionCall:
977 for (uint32_t i = 3; i < insn.len(); i++) {
978 worklist.insert(insn.word(i)); // fn itself, and all args
983 for (uint32_t i = 5; i < insn.len(); i++) {
984 worklist.insert(insn.word(i)); // Operands to ext inst
996 static bool validate_push_constant_block_against_pipeline(debug_report_data const *report_data,
997 std::vector<VkPushConstantRange> const *push_constant_ranges,
998 shader_module const *src, spirv_inst_iter type,
999 VkShaderStageFlagBits stage) {
1002 // Strip off ptrs etc
1003 type = get_struct_type(src, type, false);
1004 assert(type != src->end());
1006 // Validate directly off the offsets. this isn't quite correct for arrays and matrices, but is a good first step.
1007 // TODO: arrays, matrices, weird sizes
1008 for (auto insn : *src) {
1009 if (insn.opcode() == spv::OpMemberDecorate && insn.word(1) == type.word(1)) {
1010 if (insn.word(3) == spv::DecorationOffset) {
1011 unsigned offset = insn.word(4);
1012 auto size = 4; // Bytes; TODO: calculate this based on the type
1014 bool found_range = false;
1015 for (auto const &range : *push_constant_ranges) {
1016 if (range.offset <= offset && range.offset + range.size >= offset + size) {
1019 if ((range.stageFlags & stage) == 0) {
1021 log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1022 SHADER_CHECKER_PUSH_CONSTANT_NOT_ACCESSIBLE_FROM_STAGE,
1023 "Push constant range covering variable starting at offset %u not accessible from stage %s",
1024 offset, string_VkShaderStageFlagBits(stage));
1032 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1033 SHADER_CHECKER_PUSH_CONSTANT_OUT_OF_RANGE,
1034 "Push constant range covering variable starting at offset %u not declared in layout", offset);
1043 static bool validate_push_constant_usage(debug_report_data const *report_data,
1044 std::vector<VkPushConstantRange> const *push_constant_ranges, shader_module const *src,
1045 std::unordered_set<uint32_t> accessible_ids, VkShaderStageFlagBits stage) {
1048 for (auto id : accessible_ids) {
1049 auto def_insn = src->get_def(id);
1050 if (def_insn.opcode() == spv::OpVariable && def_insn.word(3) == spv::StorageClassPushConstant) {
1051 skip |= validate_push_constant_block_against_pipeline(report_data, push_constant_ranges, src,
1052 src->get_def(def_insn.word(1)), stage);
1059 // Validate that data for each specialization entry is fully contained within the buffer.
1060 static bool validate_specialization_offsets(debug_report_data const *report_data, VkPipelineShaderStageCreateInfo const *info) {
1063 VkSpecializationInfo const *spec = info->pSpecializationInfo;
1066 for (auto i = 0u; i < spec->mapEntryCount; i++) {
1067 // TODO: This is a good place for VALIDATION_ERROR_1360060a.
1068 if (spec->pMapEntries[i].offset + spec->pMapEntries[i].size > spec->dataSize) {
1069 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, 0,
1070 VALIDATION_ERROR_1360060c,
1071 "Specialization entry %u (for constant id %u) references memory outside provided specialization "
1072 "data (bytes %u.." PRINTF_SIZE_T_SPECIFIER "; " PRINTF_SIZE_T_SPECIFIER " bytes provided)..",
1073 i, spec->pMapEntries[i].constantID, spec->pMapEntries[i].offset,
1074 spec->pMapEntries[i].offset + spec->pMapEntries[i].size - 1, spec->dataSize);
1082 static bool descriptor_type_match(shader_module const *module, uint32_t type_id, VkDescriptorType descriptor_type,
1083 unsigned &descriptor_count) {
1084 auto type = module->get_def(type_id);
1085 bool is_storage_buffer = false;
1086 descriptor_count = 1;
1088 // Strip off any array or ptrs. Where we remove array levels, adjust the descriptor count for each dimension.
1089 while (type.opcode() == spv::OpTypeArray || type.opcode() == spv::OpTypePointer || type.opcode() == spv::OpTypeRuntimeArray) {
1090 if (type.opcode() == spv::OpTypeRuntimeArray) {
1091 descriptor_count = 0;
1092 type = module->get_def(type.word(2));
1093 } else if (type.opcode() == spv::OpTypeArray) {
1094 descriptor_count *= get_constant_value(module, type.word(3));
1095 type = module->get_def(type.word(2));
1097 if (type.word(2) == spv::StorageClassStorageBuffer) {
1098 is_storage_buffer = true;
1100 type = module->get_def(type.word(3));
1104 switch (type.opcode()) {
1105 case spv::OpTypeStruct: {
1106 for (auto insn : *module) {
1107 if (insn.opcode() == spv::OpDecorate && insn.word(1) == type.word(1)) {
1108 if (insn.word(2) == spv::DecorationBlock) {
1109 if (is_storage_buffer) {
1110 return descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER ||
1111 descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
1113 return descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER ||
1114 descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
1116 } else if (insn.word(2) == spv::DecorationBufferBlock) {
1117 return descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER ||
1118 descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
1127 case spv::OpTypeSampler:
1128 return descriptor_type == VK_DESCRIPTOR_TYPE_SAMPLER || descriptor_type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
1130 case spv::OpTypeSampledImage:
1131 if (descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER) {
1132 // Slight relaxation for some GLSL historical madness: samplerBuffer doesn't really have a sampler, and a texel
1133 // buffer descriptor doesn't really provide one. Allow this slight mismatch.
1134 auto image_type = module->get_def(type.word(2));
1135 auto dim = image_type.word(3);
1136 auto sampled = image_type.word(7);
1137 return dim == spv::DimBuffer && sampled == 1;
1139 return descriptor_type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
1141 case spv::OpTypeImage: {
1142 // Many descriptor types backing image types-- depends on dimension and whether the image will be used with a sampler.
1143 // SPIRV for Vulkan requires that sampled be 1 or 2 -- leaving the decision to runtime is unacceptable.
1144 auto dim = type.word(3);
1145 auto sampled = type.word(7);
1147 if (dim == spv::DimSubpassData) {
1148 return descriptor_type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
1149 } else if (dim == spv::DimBuffer) {
1151 return descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
1153 return descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
1155 } else if (sampled == 1) {
1156 return descriptor_type == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ||
1157 descriptor_type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
1159 return descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
1163 // We shouldn't really see any other junk types -- but if we do, they're a mismatch.
1165 return false; // Mismatch
1169 static bool require_feature(debug_report_data const *report_data, VkBool32 feature, char const *feature_name) {
1171 if (log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1172 SHADER_CHECKER_FEATURE_NOT_ENABLED, "Shader requires %s but is not enabled on the device", feature_name)) {
1180 static bool require_extension(debug_report_data const *report_data, bool extension, char const *extension_name) {
1182 if (log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1183 SHADER_CHECKER_FEATURE_NOT_ENABLED, "Shader requires extension %s but is not enabled on the device",
1192 static bool validate_shader_capabilities(layer_data *dev_data, shader_module const *src, VkShaderStageFlagBits stage,
1193 bool has_writable_descriptor) {
1196 auto report_data = GetReportData(dev_data);
1197 auto const &enabledFeatures = GetEnabledFeatures(dev_data);
1198 auto const &extensions = GetEnabledExtensions(dev_data);
1199 auto const &descriptorIndexingFeatures = GetEnabledDescriptorIndexingFeatures(dev_data);
1201 struct CapabilityInfo {
1203 VkBool32 const *feature;
1204 bool const *extension;
1208 static const std::unordered_multimap<uint32_t, CapabilityInfo> capabilities = {
1209 // Capabilities always supported by a Vulkan 1.0 implementation -- no
1211 {spv::CapabilityMatrix, {nullptr}},
1212 {spv::CapabilityShader, {nullptr}},
1213 {spv::CapabilityInputAttachment, {nullptr}},
1214 {spv::CapabilitySampled1D, {nullptr}},
1215 {spv::CapabilityImage1D, {nullptr}},
1216 {spv::CapabilitySampledBuffer, {nullptr}},
1217 {spv::CapabilityImageQuery, {nullptr}},
1218 {spv::CapabilityDerivativeControl, {nullptr}},
1220 // Capabilities that are optionally supported, but require a feature to
1221 // be enabled on the device
1222 {spv::CapabilityGeometry, {"VkPhysicalDeviceFeatures::geometryShader", &enabledFeatures->geometryShader}},
1223 {spv::CapabilityTessellation, {"VkPhysicalDeviceFeatures::tessellationShader", &enabledFeatures->tessellationShader}},
1224 {spv::CapabilityFloat64, {"VkPhysicalDeviceFeatures::shaderFloat64", &enabledFeatures->shaderFloat64}},
1225 {spv::CapabilityInt64, {"VkPhysicalDeviceFeatures::shaderInt64", &enabledFeatures->shaderInt64}},
1226 {spv::CapabilityTessellationPointSize, {"VkPhysicalDeviceFeatures::shaderTessellationAndGeometryPointSize", &enabledFeatures->shaderTessellationAndGeometryPointSize}},
1227 {spv::CapabilityGeometryPointSize, {"VkPhysicalDeviceFeatures::shaderTessellationAndGeometryPointSize", &enabledFeatures->shaderTessellationAndGeometryPointSize}},
1228 {spv::CapabilityImageGatherExtended, {"VkPhysicalDeviceFeatures::shaderImageGatherExtended", &enabledFeatures->shaderImageGatherExtended}},
1229 {spv::CapabilityStorageImageMultisample, {"VkPhysicalDeviceFeatures::shaderStorageImageMultisample", &enabledFeatures->shaderStorageImageMultisample}},
1230 {spv::CapabilityUniformBufferArrayDynamicIndexing, {"VkPhysicalDeviceFeatures::shaderUniformBufferArrayDynamicIndexing", &enabledFeatures->shaderUniformBufferArrayDynamicIndexing}},
1231 {spv::CapabilitySampledImageArrayDynamicIndexing, {"VkPhysicalDeviceFeatures::shaderSampledImageArrayDynamicIndexing", &enabledFeatures->shaderSampledImageArrayDynamicIndexing}},
1232 {spv::CapabilityStorageBufferArrayDynamicIndexing, {"VkPhysicalDeviceFeatures::shaderStorageBufferArrayDynamicIndexing", &enabledFeatures->shaderStorageBufferArrayDynamicIndexing}},
1233 {spv::CapabilityStorageImageArrayDynamicIndexing, {"VkPhysicalDeviceFeatures::shaderStorageImageArrayDynamicIndexing", &enabledFeatures->shaderStorageBufferArrayDynamicIndexing}},
1234 {spv::CapabilityClipDistance, {"VkPhysicalDeviceFeatures::shaderClipDistance", &enabledFeatures->shaderClipDistance}},
1235 {spv::CapabilityCullDistance, {"VkPhysicalDeviceFeatures::shaderCullDistance", &enabledFeatures->shaderCullDistance}},
1236 {spv::CapabilityImageCubeArray, {"VkPhysicalDeviceFeatures::imageCubeArray", &enabledFeatures->imageCubeArray}},
1237 {spv::CapabilitySampleRateShading, {"VkPhysicalDeviceFeatures::sampleRateShading", &enabledFeatures->sampleRateShading}},
1238 {spv::CapabilitySparseResidency, {"VkPhysicalDeviceFeatures::shaderResourceResidency", &enabledFeatures->shaderResourceResidency}},
1239 {spv::CapabilityMinLod, {"VkPhysicalDeviceFeatures::shaderResourceMinLod", &enabledFeatures->shaderResourceMinLod}},
1240 {spv::CapabilitySampledCubeArray, {"VkPhysicalDeviceFeatures::imageCubeArray", &enabledFeatures->imageCubeArray}},
1241 {spv::CapabilityImageMSArray, {"VkPhysicalDeviceFeatures::shaderStorageImageMultisample", &enabledFeatures->shaderStorageImageMultisample}},
1242 {spv::CapabilityStorageImageExtendedFormats, {"VkPhysicalDeviceFeatures::shaderStorageImageExtendedFormats", &enabledFeatures->shaderStorageImageExtendedFormats}},
1243 {spv::CapabilityInterpolationFunction, {"VkPhysicalDeviceFeatures::sampleRateShading", &enabledFeatures->sampleRateShading}},
1244 {spv::CapabilityStorageImageReadWithoutFormat, {"VkPhysicalDeviceFeatures::shaderStorageImageReadWithoutFormat", &enabledFeatures->shaderStorageImageReadWithoutFormat}},
1245 {spv::CapabilityStorageImageWriteWithoutFormat, {"VkPhysicalDeviceFeatures::shaderStorageImageWriteWithoutFormat", &enabledFeatures->shaderStorageImageWriteWithoutFormat}},
1246 {spv::CapabilityMultiViewport, {"VkPhysicalDeviceFeatures::multiViewport", &enabledFeatures->multiViewport}},
1248 // XXX TODO: Descriptor indexing capability enums are not yet available in the spirv-tools we fetch.
1249 #define CapabilityShaderNonUniformEXT 5301
1250 #define CapabilityRuntimeDescriptorArrayEXT 5302
1251 #define CapabilityInputAttachmentArrayDynamicIndexingEXT 5303
1252 #define CapabilityUniformTexelBufferArrayDynamicIndexingEXT 5304
1253 #define CapabilityStorageTexelBufferArrayDynamicIndexingEXT 5305
1254 #define CapabilityUniformBufferArrayNonUniformIndexingEXT 5306
1255 #define CapabilitySampledImageArrayNonUniformIndexingEXT 5307
1256 #define CapabilityStorageBufferArrayNonUniformIndexingEXT 5308
1257 #define CapabilityStorageImageArrayNonUniformIndexingEXT 5309
1258 #define CapabilityInputAttachmentArrayNonUniformIndexingEXT 5310
1259 #define CapabilityUniformTexelBufferArrayNonUniformIndexingEXT 5311
1260 #define CapabilityStorageTexelBufferArrayNonUniformIndexingEXT 5312
1261 {CapabilityShaderNonUniformEXT, {VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, nullptr, &extensions->vk_ext_descriptor_indexing}},
1262 {CapabilityRuntimeDescriptorArrayEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::runtimeDescriptorArray", &descriptorIndexingFeatures->runtimeDescriptorArray}},
1263 {CapabilityInputAttachmentArrayDynamicIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderInputAttachmentArrayDynamicIndexing", &descriptorIndexingFeatures->shaderInputAttachmentArrayDynamicIndexing}},
1264 {CapabilityUniformTexelBufferArrayDynamicIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderUniformTexelBufferArrayDynamicIndexing", &descriptorIndexingFeatures->shaderUniformTexelBufferArrayDynamicIndexing}},
1265 {CapabilityStorageTexelBufferArrayDynamicIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageTexelBufferArrayDynamicIndexing", &descriptorIndexingFeatures->shaderStorageTexelBufferArrayDynamicIndexing}},
1266 {CapabilityUniformBufferArrayNonUniformIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderUniformBufferArrayNonUniformIndexing", &descriptorIndexingFeatures->shaderUniformBufferArrayNonUniformIndexing}},
1267 {CapabilitySampledImageArrayNonUniformIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderSampledImageArrayNonUniformIndexing", &descriptorIndexingFeatures->shaderSampledImageArrayNonUniformIndexing}},
1268 {CapabilityStorageBufferArrayNonUniformIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageBufferArrayNonUniformIndexing", &descriptorIndexingFeatures->shaderStorageBufferArrayNonUniformIndexing}},
1269 {CapabilityStorageImageArrayNonUniformIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageImageArrayNonUniformIndexing", &descriptorIndexingFeatures->shaderStorageImageArrayNonUniformIndexing}},
1270 {CapabilityInputAttachmentArrayNonUniformIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderInputAttachmentArrayNonUniformIndexing", &descriptorIndexingFeatures->shaderInputAttachmentArrayNonUniformIndexing}},
1271 {CapabilityUniformTexelBufferArrayNonUniformIndexingEXT, {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderUniformTexelBufferArrayNonUniformIndexing", &descriptorIndexingFeatures->shaderUniformTexelBufferArrayNonUniformIndexing}},
1272 {CapabilityStorageTexelBufferArrayNonUniformIndexingEXT , {"VkPhysicalDeviceDescriptorIndexingFeaturesEXT::shaderStorageTexelBufferArrayNonUniformIndexing", &descriptorIndexingFeatures->shaderStorageTexelBufferArrayNonUniformIndexing}},
1274 // Capabilities that require an extension
1275 {spv::CapabilityDrawParameters, {VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, nullptr, &extensions->vk_khr_shader_draw_parameters}},
1276 {spv::CapabilityGeometryShaderPassthroughNV, {VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME, nullptr, &extensions->vk_nv_geometry_shader_passthrough}},
1277 {spv::CapabilitySampleMaskOverrideCoverageNV, {VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME, nullptr, &extensions->vk_nv_sample_mask_override_coverage}},
1278 {spv::CapabilityShaderViewportIndexLayerEXT, {VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, nullptr, &extensions->vk_ext_shader_viewport_index_layer}},
1279 {spv::CapabilityShaderViewportIndexLayerNV, {VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, nullptr, &extensions->vk_nv_viewport_array2}},
1280 {spv::CapabilityShaderViewportMaskNV, {VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, nullptr, &extensions->vk_nv_viewport_array2}},
1281 {spv::CapabilitySubgroupBallotKHR, {VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME, nullptr, &extensions->vk_ext_shader_subgroup_ballot }},
1282 {spv::CapabilitySubgroupVoteKHR, {VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME, nullptr, &extensions->vk_ext_shader_subgroup_vote }},
1286 for (auto insn : *src) {
1287 if (insn.opcode() == spv::OpCapability) {
1288 size_t n = capabilities.count(insn.word(1));
1289 if (1 == n) { // key occurs exactly once
1290 auto it = capabilities.find(insn.word(1));
1291 if (it != capabilities.end()) {
1292 if (it->second.feature) {
1293 skip |= require_feature(report_data, *(it->second.feature), it->second.name);
1295 if (it->second.extension) {
1296 skip |= require_extension(report_data, *(it->second.extension), it->second.name);
1299 } else if (1 < n) { // key occurs multiple times, at least one must be enabled
1300 bool needs_feature = false, has_feature = false;
1301 bool needs_ext = false, has_ext = false;
1302 std::string feature_names = "(one of) [ ";
1303 std::string extension_names = feature_names;
1304 auto caps = capabilities.equal_range(insn.word(1));
1305 for (auto it = caps.first; it != caps.second; ++it) {
1306 if (it->second.feature) {
1307 needs_feature = true;
1308 has_feature = has_feature || *(it->second.feature);
1309 feature_names += it->second.name;
1310 feature_names += " ";
1312 if (it->second.extension) {
1314 has_ext = has_ext || *(it->second.extension);
1315 extension_names += it->second.name;
1316 extension_names += " ";
1319 if (needs_feature) {
1320 feature_names += "]";
1321 skip |= require_feature(report_data, has_feature, feature_names.c_str());
1324 extension_names += "]";
1325 skip |= require_extension(report_data, has_ext, extension_names.c_str());
1331 if (has_writable_descriptor) {
1333 case VK_SHADER_STAGE_COMPUTE_BIT:
1334 /* No feature requirements for writes and atomics from compute
1337 case VK_SHADER_STAGE_FRAGMENT_BIT:
1338 skip |= require_feature(report_data, enabledFeatures->fragmentStoresAndAtomics, "fragmentStoresAndAtomics");
1342 require_feature(report_data, enabledFeatures->vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics");
1350 static uint32_t descriptor_type_to_reqs(shader_module const *module, uint32_t type_id) {
1351 auto type = module->get_def(type_id);
1354 switch (type.opcode()) {
1355 case spv::OpTypeArray:
1356 case spv::OpTypeSampledImage:
1357 type = module->get_def(type.word(2));
1359 case spv::OpTypePointer:
1360 type = module->get_def(type.word(3));
1362 case spv::OpTypeImage: {
1363 auto dim = type.word(3);
1364 auto arrayed = type.word(5);
1365 auto msaa = type.word(6);
1369 return arrayed ? DESCRIPTOR_REQ_VIEW_TYPE_1D_ARRAY : DESCRIPTOR_REQ_VIEW_TYPE_1D;
1371 return (msaa ? DESCRIPTOR_REQ_MULTI_SAMPLE : DESCRIPTOR_REQ_SINGLE_SAMPLE) |
1372 (arrayed ? DESCRIPTOR_REQ_VIEW_TYPE_2D_ARRAY : DESCRIPTOR_REQ_VIEW_TYPE_2D);
1374 return DESCRIPTOR_REQ_VIEW_TYPE_3D;
1376 return arrayed ? DESCRIPTOR_REQ_VIEW_TYPE_CUBE_ARRAY : DESCRIPTOR_REQ_VIEW_TYPE_CUBE;
1377 case spv::DimSubpassData:
1378 return msaa ? DESCRIPTOR_REQ_MULTI_SAMPLE : DESCRIPTOR_REQ_SINGLE_SAMPLE;
1379 default: // buffer, etc.
1389 // For given pipelineLayout verify that the set_layout_node at slot.first
1390 // has the requested binding at slot.second and return ptr to that binding
1391 static VkDescriptorSetLayoutBinding const *get_descriptor_binding(PIPELINE_LAYOUT_NODE const *pipelineLayout,
1392 descriptor_slot_t slot) {
1393 if (!pipelineLayout) return nullptr;
1395 if (slot.first >= pipelineLayout->set_layouts.size()) return nullptr;
1397 return pipelineLayout->set_layouts[slot.first]->GetDescriptorSetLayoutBindingPtrFromBinding(slot.second);
1400 static void process_execution_modes(shader_module const *src, spirv_inst_iter entrypoint, PIPELINE_STATE *pipeline) {
1401 auto entrypoint_id = entrypoint.word(1);
1402 bool is_point_mode = false;
1404 for (auto insn : *src) {
1405 if (insn.opcode() == spv::OpExecutionMode && insn.word(1) == entrypoint_id) {
1406 switch (insn.word(2)) {
1407 case spv::ExecutionModePointMode:
1408 // In tessellation shaders, PointMode is separate and trumps the tessellation topology.
1409 is_point_mode = true;
1412 case spv::ExecutionModeOutputPoints:
1413 pipeline->topology_at_rasterizer = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
1416 case spv::ExecutionModeIsolines:
1417 case spv::ExecutionModeOutputLineStrip:
1418 pipeline->topology_at_rasterizer = VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
1421 case spv::ExecutionModeTriangles:
1422 case spv::ExecutionModeQuads:
1423 case spv::ExecutionModeOutputTriangleStrip:
1424 pipeline->topology_at_rasterizer = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
1430 if (is_point_mode) pipeline->topology_at_rasterizer = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
1433 static bool validate_pipeline_shader_stage(layer_data *dev_data, VkPipelineShaderStageCreateInfo const *pStage,
1434 PIPELINE_STATE *pipeline, shader_module const **out_module,
1435 spirv_inst_iter *out_entrypoint) {
1437 auto module = *out_module = GetShaderModuleState(dev_data, pStage->module);
1438 auto report_data = GetReportData(dev_data);
1440 if (!module->has_valid_spirv) return false;
1442 // Find the entrypoint
1443 auto entrypoint = *out_entrypoint = find_entrypoint(module, pStage->pName, pStage->stage);
1444 if (entrypoint == module->end()) {
1445 if (log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1446 VALIDATION_ERROR_10600586, "No entrypoint found named `%s` for stage %s..", pStage->pName,
1447 string_VkShaderStageFlagBits(pStage->stage))) {
1448 return true; // no point continuing beyond here, any analysis is just going to be garbage.
1452 // Mark accessible ids
1453 auto accessible_ids = mark_accessible_ids(module, entrypoint);
1454 process_execution_modes(module, entrypoint, pipeline);
1456 // Validate descriptor set layout against what the entrypoint actually uses
1457 bool has_writable_descriptor = false;
1458 auto descriptor_uses = collect_interface_by_descriptor_slot(report_data, module, accessible_ids, &has_writable_descriptor);
1460 // Validate shader capabilities against enabled device features
1461 skip |= validate_shader_capabilities(dev_data, module, pStage->stage, has_writable_descriptor);
1463 skip |= validate_specialization_offsets(report_data, pStage);
1464 skip |= validate_push_constant_usage(report_data, pipeline->pipeline_layout.push_constant_ranges.get(), module, accessible_ids,
1467 // Validate descriptor use
1468 for (auto use : descriptor_uses) {
1469 // While validating shaders capture which slots are used by the pipeline
1470 auto &reqs = pipeline->active_slots[use.first.first][use.first.second];
1471 reqs = descriptor_req(reqs | descriptor_type_to_reqs(module, use.second.type_id));
1473 // Verify given pipelineLayout has requested setLayout with requested binding
1474 const auto &binding = get_descriptor_binding(&pipeline->pipeline_layout, use.first);
1475 unsigned required_descriptor_count;
1478 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1479 SHADER_CHECKER_MISSING_DESCRIPTOR,
1480 "Shader uses descriptor slot %u.%u (used as type `%s`) but not declared in pipeline layout",
1481 use.first.first, use.first.second, describe_type(module, use.second.type_id).c_str());
1482 } else if (~binding->stageFlags & pStage->stage) {
1483 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, 0,
1484 SHADER_CHECKER_DESCRIPTOR_NOT_ACCESSIBLE_FROM_STAGE,
1485 "Shader uses descriptor slot %u.%u (used as type `%s`) but descriptor not accessible from stage %s",
1486 use.first.first, use.first.second, describe_type(module, use.second.type_id).c_str(),
1487 string_VkShaderStageFlagBits(pStage->stage));
1488 } else if (!descriptor_type_match(module, use.second.type_id, binding->descriptorType, required_descriptor_count)) {
1489 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1490 SHADER_CHECKER_DESCRIPTOR_TYPE_MISMATCH,
1491 "Type mismatch on descriptor slot %u.%u (used as type `%s`) but descriptor of type %s", use.first.first,
1492 use.first.second, describe_type(module, use.second.type_id).c_str(),
1493 string_VkDescriptorType(binding->descriptorType));
1494 } else if (binding->descriptorCount < required_descriptor_count) {
1495 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1496 SHADER_CHECKER_DESCRIPTOR_TYPE_MISMATCH,
1497 "Shader expects at least %u descriptors for binding %u.%u (used as type `%s`) but only %u provided",
1498 required_descriptor_count, use.first.first, use.first.second,
1499 describe_type(module, use.second.type_id).c_str(), binding->descriptorCount);
1503 // Validate use of input attachments against subpass structure
1504 if (pStage->stage == VK_SHADER_STAGE_FRAGMENT_BIT) {
1505 auto input_attachment_uses = collect_interface_by_input_attachment_index(module, accessible_ids);
1507 auto rpci = pipeline->rp_state->createInfo.ptr();
1508 auto subpass = pipeline->graphicsPipelineCI.subpass;
1510 for (auto use : input_attachment_uses) {
1511 auto input_attachments = rpci->pSubpasses[subpass].pInputAttachments;
1512 auto index = (input_attachments && use.first < rpci->pSubpasses[subpass].inputAttachmentCount)
1513 ? input_attachments[use.first].attachment
1514 : VK_ATTACHMENT_UNUSED;
1516 if (index == VK_ATTACHMENT_UNUSED) {
1517 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1518 SHADER_CHECKER_MISSING_INPUT_ATTACHMENT,
1519 "Shader consumes input attachment index %d but not provided in subpass", use.first);
1520 } else if (!(get_format_type(rpci->pAttachments[index].format) & get_fundamental_type(module, use.second.type_id))) {
1522 log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1523 SHADER_CHECKER_INPUT_ATTACHMENT_TYPE_MISMATCH,
1524 "Subpass input attachment %u format of %s does not match type used in shader `%s`", use.first,
1525 string_VkFormat(rpci->pAttachments[index].format), describe_type(module, use.second.type_id).c_str());
1533 static bool validate_interface_between_stages(debug_report_data const *report_data, shader_module const *producer,
1534 spirv_inst_iter producer_entrypoint, shader_stage_attributes const *producer_stage,
1535 shader_module const *consumer, spirv_inst_iter consumer_entrypoint,
1536 shader_stage_attributes const *consumer_stage) {
1540 collect_interface_by_location(producer, producer_entrypoint, spv::StorageClassOutput, producer_stage->arrayed_output);
1542 collect_interface_by_location(consumer, consumer_entrypoint, spv::StorageClassInput, consumer_stage->arrayed_input);
1544 auto a_it = outputs.begin();
1545 auto b_it = inputs.begin();
1547 // Maps sorted by key (location); walk them together to find mismatches
1548 while ((outputs.size() > 0 && a_it != outputs.end()) || (inputs.size() && b_it != inputs.end())) {
1549 bool a_at_end = outputs.size() == 0 || a_it == outputs.end();
1550 bool b_at_end = inputs.size() == 0 || b_it == inputs.end();
1551 auto a_first = a_at_end ? std::make_pair(0u, 0u) : a_it->first;
1552 auto b_first = b_at_end ? std::make_pair(0u, 0u) : b_it->first;
1554 if (b_at_end || ((!a_at_end) && (a_first < b_first))) {
1555 skip |= log_msg(report_data, VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1556 SHADER_CHECKER_OUTPUT_NOT_CONSUMED, "%s writes to output location %u.%u which is not consumed by %s",
1557 producer_stage->name, a_first.first, a_first.second, consumer_stage->name);
1559 } else if (a_at_end || a_first > b_first) {
1560 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1561 SHADER_CHECKER_INPUT_NOT_PRODUCED, "%s consumes input location %u.%u which is not written by %s",
1562 consumer_stage->name, b_first.first, b_first.second, producer_stage->name);
1565 // subtleties of arrayed interfaces:
1566 // - if is_patch, then the member is not arrayed, even though the interface may be.
1567 // - if is_block_member, then the extra array level of an arrayed interface is not
1568 // expressed in the member type -- it's expressed in the block type.
1569 if (!types_match(producer, consumer, a_it->second.type_id, b_it->second.type_id,
1570 producer_stage->arrayed_output && !a_it->second.is_patch && !a_it->second.is_block_member,
1571 consumer_stage->arrayed_input && !b_it->second.is_patch && !b_it->second.is_block_member, true)) {
1572 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0,
1573 SHADER_CHECKER_INTERFACE_TYPE_MISMATCH, "Type mismatch on location %u.%u: '%s' vs '%s'",
1574 a_first.first, a_first.second, describe_type(producer, a_it->second.type_id).c_str(),
1575 describe_type(consumer, b_it->second.type_id).c_str());
1577 if (a_it->second.is_patch != b_it->second.is_patch) {
1578 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, 0,
1579 SHADER_CHECKER_INTERFACE_TYPE_MISMATCH,
1580 "Decoration mismatch on location %u.%u: is per-%s in %s stage but per-%s in %s stage",
1581 a_first.first, a_first.second, a_it->second.is_patch ? "patch" : "vertex", producer_stage->name,
1582 b_it->second.is_patch ? "patch" : "vertex", consumer_stage->name);
1584 if (a_it->second.is_relaxed_precision != b_it->second.is_relaxed_precision) {
1585 skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, 0,
1586 SHADER_CHECKER_INTERFACE_TYPE_MISMATCH,
1587 "Decoration mismatch on location %u.%u: %s and %s stages differ in precision", a_first.first,
1588 a_first.second, producer_stage->name, consumer_stage->name);
1598 // Validate that the shaders used by the given pipeline and store the active_slots
1599 // that are actually used by the pipeline into pPipeline->active_slots
1600 bool validate_and_capture_pipeline_shader_state(layer_data *dev_data, PIPELINE_STATE *pipeline) {
1601 auto pCreateInfo = pipeline->graphicsPipelineCI.ptr();
1602 int vertex_stage = get_shader_stage_id(VK_SHADER_STAGE_VERTEX_BIT);
1603 int fragment_stage = get_shader_stage_id(VK_SHADER_STAGE_FRAGMENT_BIT);
1604 auto report_data = GetReportData(dev_data);
1606 shader_module const *shaders[5];
1607 memset(shaders, 0, sizeof(shaders));
1608 spirv_inst_iter entrypoints[5];
1609 memset(entrypoints, 0, sizeof(entrypoints));
1612 for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
1613 auto pStage = &pCreateInfo->pStages[i];
1614 auto stage_id = get_shader_stage_id(pStage->stage);
1615 skip |= validate_pipeline_shader_stage(dev_data, pStage, pipeline, &shaders[stage_id], &entrypoints[stage_id]);
1618 // if the shader stages are no good individually, cross-stage validation is pointless.
1619 if (skip) return true;
1621 auto vi = pCreateInfo->pVertexInputState;
1624 skip |= validate_vi_consistency(report_data, vi);
1627 if (shaders[vertex_stage] && shaders[vertex_stage]->has_valid_spirv) {
1628 skip |= validate_vi_against_vs_inputs(report_data, vi, shaders[vertex_stage], entrypoints[vertex_stage]);
1631 int producer = get_shader_stage_id(VK_SHADER_STAGE_VERTEX_BIT);
1632 int consumer = get_shader_stage_id(VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT);
1634 while (!shaders[producer] && producer != fragment_stage) {
1639 for (; producer != fragment_stage && consumer <= fragment_stage; consumer++) {
1640 assert(shaders[producer]);
1641 if (shaders[consumer]) {
1642 if (shaders[consumer]->has_valid_spirv && shaders[producer]->has_valid_spirv) {
1643 skip |= validate_interface_between_stages(report_data, shaders[producer], entrypoints[producer],
1644 &shader_stage_attribs[producer], shaders[consumer], entrypoints[consumer],
1645 &shader_stage_attribs[consumer]);
1648 producer = consumer;
1652 if (shaders[fragment_stage] && shaders[fragment_stage]->has_valid_spirv) {
1653 skip |= validate_fs_outputs_against_render_pass(report_data, shaders[fragment_stage], entrypoints[fragment_stage], pipeline,
1654 pCreateInfo->subpass);
1660 bool validate_compute_pipeline(layer_data *dev_data, PIPELINE_STATE *pipeline) {
1661 auto pCreateInfo = pipeline->computePipelineCI.ptr();
1663 shader_module const *module;
1664 spirv_inst_iter entrypoint;
1666 return validate_pipeline_shader_stage(dev_data, &pCreateInfo->stage, pipeline, &module, &entrypoint);
1669 uint32_t ValidationCache::MakeShaderHash(VkShaderModuleCreateInfo const *smci) { return XXH32(smci->pCode, smci->codeSize, 0); }
1671 static ValidationCache *GetValidationCacheInfo(VkShaderModuleCreateInfo const *pCreateInfo) {
1672 while ((pCreateInfo = (VkShaderModuleCreateInfo const *)pCreateInfo->pNext) != nullptr) {
1673 if (pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT)
1674 return (ValidationCache *)((VkShaderModuleValidationCacheCreateInfoEXT const *)pCreateInfo)->validationCache;
1680 bool PreCallValidateCreateShaderModule(layer_data *dev_data, VkShaderModuleCreateInfo const *pCreateInfo, bool *spirv_valid) {
1682 spv_result_t spv_valid = SPV_SUCCESS;
1683 auto report_data = GetReportData(dev_data);
1685 if (GetDisables(dev_data)->shader_validation) {
1689 auto have_glsl_shader = GetEnabledExtensions(dev_data)->vk_nv_glsl_shader;
1691 if (!have_glsl_shader && (pCreateInfo->codeSize % 4)) {
1693 report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0, VALIDATION_ERROR_12a00ac0,
1694 "SPIR-V module not valid: Codesize must be a multiple of 4 but is " PRINTF_SIZE_T_SPECIFIER ".", pCreateInfo->codeSize);
1696 auto cache = GetValidationCacheInfo(pCreateInfo);
1699 hash = ValidationCache::MakeShaderHash(pCreateInfo);
1700 if (cache->Contains(hash)) return false;
1703 // Use SPIRV-Tools validator to try and catch any issues with the module itself
1704 spv_context ctx = spvContextCreate(SPV_ENV_VULKAN_1_0);
1705 spv_const_binary_t binary{pCreateInfo->pCode, pCreateInfo->codeSize / sizeof(uint32_t)};
1706 spv_diagnostic diag = nullptr;
1708 spv_valid = spvValidate(ctx, &binary, &diag);
1709 if (spv_valid != SPV_SUCCESS) {
1710 if (!have_glsl_shader || (pCreateInfo->pCode[0] == spv::MagicNumber)) {
1712 log_msg(report_data, spv_valid == SPV_WARNING ? VK_DEBUG_REPORT_WARNING_BIT_EXT : VK_DEBUG_REPORT_ERROR_BIT_EXT,
1713 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, 0, SHADER_CHECKER_INCONSISTENT_SPIRV,
1714 "SPIR-V module not valid: %s", diag && diag->error ? diag->error : "(no error text)");
1718 cache->Insert(hash);
1722 spvDiagnosticDestroy(diag);
1723 spvContextDestroy(ctx);
1726 *spirv_valid = (spv_valid == SPV_SUCCESS);