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43 * Public interface to portable double-precision floating point to string
44 * and back conversion package.
57 js_DestroyDtoaState(DtoaState *state);
60 * js_strtod_harder() returns as a double-precision floating-point number the
61 * value represented by the character string pointed to by s00. The string is
62 * scanned up to the first unrecognized character.
64 * If se is not NULL, *se receives a pointer to the character terminating the
65 * scan. If no number can be formed, *se receives a pointer to the first
66 * unparseable character in s00, and zero is returned.
68 * *err is set to zero on success; it's set to JS_DTOA_ERANGE on range
69 * errors and JS_DTOA_ENOMEM on memory failure.
71 #define JS_DTOA_ERANGE 1
72 #define JS_DTOA_ENOMEM 2
74 js_strtod_harder(DtoaState *state, const char *s00, char **se, int *err);
77 * Modes for converting floating-point numbers to strings.
79 * Some of the modes can round-trip; this means that if the number is converted to
80 * a string using one of these mode and then converted back to a number, the result
81 * will be identical to the original number (except that, due to ECMA, -0 will get converted
82 * to +0). These round-trip modes return the minimum number of significand digits that
83 * permit the round trip.
85 * Some of the modes take an integer parameter <precision>.
87 /* NB: Keep this in sync with number_constants[]. */
88 typedef enum JSDToStrMode {
89 DTOSTR_STANDARD, /* Either fixed or exponential format; round-trip */
90 DTOSTR_STANDARD_EXPONENTIAL, /* Always exponential format; round-trip */
91 DTOSTR_FIXED, /* Round to <precision> digits after the decimal point; exponential if number is large */
92 DTOSTR_EXPONENTIAL, /* Always exponential format; <precision> significant digits */
93 DTOSTR_PRECISION /* Either fixed or exponential format; <precision> significant digits */
97 /* Maximum number of characters (including trailing null) that a DTOSTR_STANDARD or DTOSTR_STANDARD_EXPONENTIAL
98 * conversion can produce. This maximum is reached for a number like -0.0000012345678901234567. */
99 #define DTOSTR_STANDARD_BUFFER_SIZE 26
101 /* Maximum number of characters (including trailing null) that one of the other conversions
102 * can produce. This maximum is reached for TO_FIXED, which can generate up to 21 digits before the decimal point. */
103 #define DTOSTR_VARIABLE_BUFFER_SIZE(precision) ((precision)+24 > DTOSTR_STANDARD_BUFFER_SIZE ? (precision)+24 : DTOSTR_STANDARD_BUFFER_SIZE)
106 * DO NOT USE THIS FUNCTION IF YOU CAN AVOID IT. js::NumberToCString() is a
107 * better function to use.
109 * Convert dval according to the given mode and return a pointer to the
110 * resulting ASCII string. If mode == DTOSTR_STANDARD and precision == 0 it's
111 * equivalent to ToString() as specified by ECMA-262-5 section 9.8.1, but it
112 * doesn't handle integers specially so should be avoided in that case (that's
113 * why js::NumberToCString() is better).
115 * The result is held somewhere in buffer, but not necessarily at the
116 * beginning. The size of buffer is given in bufferSize, and must be at least
117 * as large as given by the above macros.
119 * Return NULL if out of memory.
122 js_dtostr(DtoaState *state, char *buffer, size_t bufferSize, JSDToStrMode mode, int precision,
126 * DO NOT USE THIS FUNCTION IF YOU CAN AVOID IT. js::NumberToCString() is a
127 * better function to use.
129 * Convert d to a string in the given base. The integral part of d will be
130 * printed exactly in that base, regardless of how large it is, because there
131 * is no exponential notation for non-base-ten numbers. The fractional part
132 * will be rounded to as few digits as possible while still preserving the
133 * round-trip property (analogous to that of printing decimal numbers). In
134 * other words, if one were to read the resulting string in via a hypothetical
135 * base-number-reading routine that rounds to the nearest IEEE double (and to
136 * an even significand if there are two equally near doubles), then the result
137 * would equal d (except for -0.0, which converts to "0", and NaN, which is
138 * not equal to itself).
140 * Return NULL if out of memory. If the result is not NULL, it must be
141 * released via js_free().
144 js_dtobasestr(DtoaState *state, int base, double d);
148 #endif /* jsdtoa_h___ */