2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "intel_chipset.h"
32 #include "intel_bufmgr.h"
34 /* Struct for tracking drm_intel_decode state. */
35 struct drm_intel_decode {
36 /** stdio file where the output should land. Defaults to stdout. */
42 /** GPU address of the start of the current packet. */
44 /** CPU virtual address of the start of the current packet. */
46 /** DWORDs of remaining batchbuffer data starting from the packet. */
49 /** GPU address of the start of the batchbuffer data. */
50 uint32_t base_hw_offset;
51 /** CPU Virtual address of the start of the batchbuffer data. */
53 /** Number of DWORDs of batchbuffer data. */
57 * GPU head and tail pointers, which will be noted in the dump, or ~0.
63 * Whether to dump the dwords after MI_BATCHBUFFER_END.
65 * This sometimes provides clues in corrupted batchbuffers,
66 * and is used by the intel-gpu-tools.
72 static uint32_t saved_s2 = 0, saved_s4 = 0;
73 static char saved_s2_set = 0, saved_s4_set = 0;
74 static uint32_t head_offset = 0xffffffff; /* undefined */
75 static uint32_t tail_offset = 0xffffffff; /* undefined */
78 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
81 #define BUFFER_FAIL(_count, _len, _name) do { \
82 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
83 (_name), (_count), (_len)); \
87 static float int_as_float(uint32_t intval)
99 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
100 const char *fmt, ...) __attribute__((format(__printf__, 4, 5)));
103 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
104 const char *fmt, ...)
107 const char *parseinfo;
108 uint32_t offset = hw_offset + index * 4;
110 if (offset == head_offset)
112 else if (offset == tail_offset)
117 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
118 data[index], index == 0 ? "" : " ");
120 vfprintf(out, fmt, va);
125 decode_mi(uint32_t *data, uint32_t count, uint32_t hw_offset)
127 unsigned int opcode, len = -1;
128 const char *post_sync_op = "";
133 unsigned int min_len;
134 unsigned int max_len;
137 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
138 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
139 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
140 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
141 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
142 { 0x04, 0, 1, 1, "MI_FLUSH" },
143 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
144 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
145 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
146 { 0x00, 0, 1, 1, "MI_NOOP" },
147 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
148 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
149 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
150 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
151 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
152 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
153 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
154 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
155 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
156 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
157 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
160 /* check instruction length */
161 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
163 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
165 if (opcodes_mi[opcode].max_len > 1) {
167 (data[0] & opcodes_mi[opcode].len_mask) + 2;
168 if (len < opcodes_mi[opcode].min_len
169 || len > opcodes_mi[opcode].max_len) {
171 "Bad length (%d) in %s, [%d, %d]\n",
172 len, opcodes_mi[opcode].name,
173 opcodes_mi[opcode].min_len,
174 opcodes_mi[opcode].max_len);
181 switch ((data[0] & 0x1f800000) >> 23) {
183 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
186 instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
187 data[0] & (1 << 22) ? " global gtt," : "",
188 data[0] & (1 << 21) ? " update semaphore," : "",
189 data[0] & (1 << 20) ? " compare semaphore," : "",
190 data[0] & (1 << 18) ? " use compare reg" : "",
191 (data[0] & (0x3 << 16)) >> 16);
192 instr_out(data, hw_offset, 1, "value\n");
193 instr_out(data, hw_offset, 2, "address\n");
196 instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n",
197 data[0] & (1 << 21) ? " use per-process HWS," : "");
198 instr_out(data, hw_offset, 1, "index\n");
199 instr_out(data, hw_offset, 2, "dword\n");
201 instr_out(data, hw_offset, 3, "upper dword\n");
204 if (data[0] & (1 << 22))
205 instr_out(data, hw_offset, 0,
206 "MI_NOOP write NOPID reg, val=0x%x\n",
207 data[0] & ((1 << 22) - 1));
209 instr_out(data, hw_offset, 0, "MI_NOOP\n");
212 switch (data[0] & (0x3 << 14)) {
214 post_sync_op = "no write";
217 post_sync_op = "write data";
220 post_sync_op = "reserved";
223 post_sync_op = "write TIMESTAMP";
226 instr_out(data, hw_offset, 0,
227 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
228 data[0] & (1 << 22) ?
229 " enable protected mem (BCS-only)," : "",
230 data[0] & (1 << 21) ? " store in hws," : "",
231 data[0] & (1 << 18) ? " invalidate tlb," : "",
232 data[0] & (1 << 17) ? " flush gfdt," : "",
234 data[0] & (1 << 8) ? " enable notify interrupt," : "",
236 " invalidate video state (BCS-only)," : "");
237 if (data[0] & (1 << 21))
238 instr_out(data, hw_offset, 1, "hws index\n");
240 instr_out(data, hw_offset, 1, "address\n");
241 instr_out(data, hw_offset, 2, "dword\n");
243 instr_out(data, hw_offset, 3, "upper dword\n");
247 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
249 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
252 instr_out(data, hw_offset, 0, "%s\n",
253 opcodes_mi[opcode].name);
254 for (i = 1; i < len; i++) {
256 BUFFER_FAIL(count, len,
257 opcodes_mi[opcode].name);
258 instr_out(data, hw_offset, i, "dword %d\n", i);
265 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
270 decode_2d_br00(uint32_t *data, uint32_t count, uint32_t hw_offset,
273 instr_out(data, hw_offset, 0,
274 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
276 (data[count] & (1 << 20)) ? "en" : "dis",
277 (data[count] & (1 << 21)) ? "en" : "dis",
278 (data[count] >> 15) & 1, (data[count] >> 11) & 1);
281 static void decode_2d_br01(uint32_t *data, uint32_t count, uint32_t hw_offset)
284 switch ((data[count] >> 24) & 0x3) {
299 instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, "
300 "clipping %sabled, %s%s \n",
302 (short)(data[count] & 0xffff),
303 (data[count] >> 16) & 0xff,
304 data[count] & (1 << 30) ? "en" : "dis",
305 data[count] & (1 << 31) ? "solid pattern enabled, " : "",
306 data[count] & (1 << 31) ?
307 "mono pattern transparency enabled, " : "");
312 decode_2d(uint32_t *data, uint32_t count, uint32_t hw_offset)
314 unsigned int opcode, len;
318 unsigned int min_len;
319 unsigned int max_len;
322 { 0x40, 5, 5, "COLOR_BLT" },
323 { 0x43, 6, 6, "SRC_COPY_BLT" },
324 { 0x01, 8, 8, "XY_SETUP_BLT" },
325 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
326 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
327 { 0x24, 2, 2, "XY_PIXEL_BLT" },
328 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
329 { 0x26, 4, 4, "Y_TEXT_BLT" },
330 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
331 { 0x50, 6, 6, "XY_COLOR_BLT" },
332 { 0x51, 6, 6, "XY_PAT_BLT" },
333 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
334 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
335 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
336 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
337 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
338 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
339 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
340 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
341 { 0x55, 9, 9, "XY_FULL_BLT" },
342 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
343 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
344 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
345 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
346 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
349 switch ((data[0] & 0x1fc00000) >> 22) {
351 instr_out(data, hw_offset, 0,
352 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
353 (data[0] >> 12) & 0x8,
354 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
356 len = (data[0] & 0x000000ff) + 2;
358 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
360 BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
362 instr_out(data, hw_offset, 1, "dest (%d,%d)\n",
363 data[1] & 0xffff, data[1] >> 16);
364 instr_out(data, hw_offset, 2, "dest (%d,%d)\n",
365 data[2] & 0xffff, data[2] >> 16);
368 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT");
370 len = (data[0] & 0x000000ff) + 2;
372 fprintf(out, "Bad count in XY_SETUP_BLT\n");
374 BUFFER_FAIL(count, len, "XY_SETUP_BLT");
376 decode_2d_br01(data, 1, hw_offset);
377 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
378 data[2] & 0xffff, data[2] >> 16);
379 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
380 data[3] & 0xffff, data[3] >> 16);
381 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
383 instr_out(data, hw_offset, 5, "setup background color\n");
384 instr_out(data, hw_offset, 6, "setup foreground color\n");
385 instr_out(data, hw_offset, 7, "color pattern offset\n");
388 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT");
390 len = (data[0] & 0x000000ff) + 2;
392 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
394 BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
396 instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n",
397 data[1] & 0xffff, data[2] >> 16);
398 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
399 data[2] & 0xffff, data[3] >> 16);
402 decode_2d_br00(data, 0, hw_offset,
403 "XY_SETUP_MONO_PATTERN_SL_BLT");
405 len = (data[0] & 0x000000ff) + 2;
408 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
410 BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
412 decode_2d_br01(data, 1, hw_offset);
413 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
414 data[2] & 0xffff, data[2] >> 16);
415 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
416 data[3] & 0xffff, data[3] >> 16);
417 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
419 instr_out(data, hw_offset, 5, "setup background color\n");
420 instr_out(data, hw_offset, 6, "setup foreground color\n");
421 instr_out(data, hw_offset, 7, "mono pattern dw0\n");
422 instr_out(data, hw_offset, 8, "mono pattern dw1\n");
425 decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT");
427 len = (data[0] & 0x000000ff) + 2;
429 fprintf(out, "Bad count in XY_COLOR_BLT\n");
431 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
433 decode_2d_br01(data, 1, hw_offset);
434 instr_out(data, hw_offset, 2, "(%d,%d)\n",
435 data[2] & 0xffff, data[2] >> 16);
436 instr_out(data, hw_offset, 3, "(%d,%d)\n",
437 data[3] & 0xffff, data[3] >> 16);
438 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
439 instr_out(data, hw_offset, 5, "color\n");
442 decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT");
444 len = (data[0] & 0x000000ff) + 2;
446 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
448 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
450 decode_2d_br01(data, 1, hw_offset);
451 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
452 data[2] & 0xffff, data[2] >> 16);
453 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
454 data[3] & 0xffff, data[3] >> 16);
455 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
456 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
457 data[5] & 0xffff, data[5] >> 16);
458 instr_out(data, hw_offset, 6, "src pitch %d\n",
459 (short)(data[6] & 0xffff));
460 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
464 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
466 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
470 instr_out(data, hw_offset, 0, "%s\n",
471 opcodes_2d[opcode].name);
472 if (opcodes_2d[opcode].max_len > 1) {
473 len = (data[0] & 0x000000ff) + 2;
474 if (len < opcodes_2d[opcode].min_len ||
475 len > opcodes_2d[opcode].max_len) {
476 fprintf(out, "Bad count in %s\n",
477 opcodes_2d[opcode].name);
481 for (i = 1; i < len; i++) {
483 BUFFER_FAIL(count, len,
484 opcodes_2d[opcode].name);
485 instr_out(data, hw_offset, i, "dword %d\n", i);
492 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
497 decode_3d_1c(uint32_t *data, uint32_t count, uint32_t hw_offset)
501 opcode = (data[0] & 0x00f80000) >> 19;
505 instr_out(data, hw_offset, 0,
506 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
509 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
510 data[0] & 1 ? "enabled" : "disabled");
513 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
516 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
519 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
523 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
528 /** Sets the string dstname to describe the destination of the PS instruction */
530 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
532 uint32_t a0 = data[i];
533 int dst_nr = (a0 >> 14) & 0xf;
538 if (((a0 >> 10) & 0xf) == 0xf) {
541 int dstmask_index = 0;
543 dstmask[dstmask_index++] = '.';
545 dstmask[dstmask_index++] = 'x';
547 dstmask[dstmask_index++] = 'y';
549 dstmask[dstmask_index++] = 'z';
551 dstmask[dstmask_index++] = 'w';
552 dstmask[dstmask_index++] = 0;
564 switch ((a0 >> 19) & 0x7) {
567 fprintf(out, "bad destination reg R%d\n", dst_nr);
568 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
572 fprintf(out, "bad destination reg oC%d\n", dst_nr);
573 sprintf(dstname, "oC%s%s", dstmask, sat);
577 fprintf(out, "bad destination reg oD%d\n", dst_nr);
578 sprintf(dstname, "oD%s%s", dstmask, sat);
582 fprintf(out, "bad destination reg U%d\n", dst_nr);
583 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
586 sprintf(dstname, "RESERVED");
592 i915_get_channel_swizzle(uint32_t select)
594 switch (select & 0x7) {
596 return (select & 8) ? "-x" : "x";
598 return (select & 8) ? "-y" : "y";
600 return (select & 8) ? "-z" : "z";
602 return (select & 8) ? "-w" : "w";
604 return (select & 8) ? "-0" : "0";
606 return (select & 8) ? "-1" : "1";
608 return (select & 8) ? "-bad" : "bad";
613 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
617 sprintf(name, "R%d", src_nr);
619 fprintf(out, "bad src reg %s\n", name);
623 sprintf(name, "T%d", src_nr);
624 else if (src_nr == 8)
625 sprintf(name, "DIFFUSE");
626 else if (src_nr == 9)
627 sprintf(name, "SPECULAR");
628 else if (src_nr == 10)
629 sprintf(name, "FOG");
631 fprintf(out, "bad src reg T%d\n", src_nr);
632 sprintf(name, "RESERVED");
636 sprintf(name, "C%d", src_nr);
638 fprintf(out, "bad src reg %s\n", name);
643 fprintf(out, "bad src reg oC%d\n", src_nr);
648 fprintf(out, "bad src reg oD%d\n", src_nr);
651 sprintf(name, "U%d", src_nr);
653 fprintf(out, "bad src reg %s\n", name);
656 fprintf(out, "bad src reg type %d\n", src_type);
657 sprintf(name, "RESERVED");
662 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
664 uint32_t a0 = data[i];
665 uint32_t a1 = data[i + 1];
666 int src_nr = (a0 >> 2) & 0x1f;
667 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
668 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
669 const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
670 const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
673 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
674 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
676 if (strcmp(swizzle, ".xyzw") != 0)
677 strcat(srcname, swizzle);
680 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
682 uint32_t a1 = data[i + 1];
683 uint32_t a2 = data[i + 2];
684 int src_nr = (a1 >> 8) & 0x1f;
685 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
686 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
687 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
688 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
691 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
692 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
694 if (strcmp(swizzle, ".xyzw") != 0)
695 strcat(srcname, swizzle);
698 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
700 uint32_t a2 = data[i + 2];
701 int src_nr = (a2 >> 16) & 0x1f;
702 const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
703 const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
704 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
705 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
708 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
709 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
711 if (strcmp(swizzle, ".xyzw") != 0)
712 strcat(srcname, swizzle);
716 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
720 sprintf(name, "R%d", src_nr);
722 fprintf(out, "bad src reg %s\n", name);
726 sprintf(name, "T%d", src_nr);
727 else if (src_nr == 8)
728 sprintf(name, "DIFFUSE");
729 else if (src_nr == 9)
730 sprintf(name, "SPECULAR");
731 else if (src_nr == 10)
732 sprintf(name, "FOG");
734 fprintf(out, "bad src reg T%d\n", src_nr);
735 sprintf(name, "RESERVED");
741 fprintf(out, "bad src reg oC%d\n", src_nr);
746 fprintf(out, "bad src reg oD%d\n", src_nr);
749 fprintf(out, "bad src reg type %d\n", src_type);
750 sprintf(name, "RESERVED");
756 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
757 int i, char *instr_prefix, const char *op_name)
759 char dst[100], src0[100];
761 i915_get_instruction_dst(data, i, dst, 1);
762 i915_get_instruction_src0(data, i, src0);
764 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
766 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
767 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
771 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
772 int i, char *instr_prefix, const char *op_name)
774 char dst[100], src0[100], src1[100];
776 i915_get_instruction_dst(data, i, dst, 1);
777 i915_get_instruction_src0(data, i, src0);
778 i915_get_instruction_src1(data, i, src1);
780 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
781 op_name, dst, src0, src1);
782 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
783 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
787 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
788 int i, char *instr_prefix, const char *op_name)
790 char dst[100], src0[100], src1[100], src2[100];
792 i915_get_instruction_dst(data, i, dst, 1);
793 i915_get_instruction_src0(data, i, src0);
794 i915_get_instruction_src1(data, i, src1);
795 i915_get_instruction_src2(data, i, src2);
797 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
798 op_name, dst, src0, src1, src2);
799 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
800 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
804 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i,
805 const char *instr_prefix, const char *tex_name)
807 uint32_t t0 = data[i];
808 uint32_t t1 = data[i + 1];
813 i915_get_instruction_dst(data, i, dst_name, 0);
814 i915_get_instruction_addr((t1 >> 24) & 0x7,
815 (t1 >> 17) & 0xf, addr_name);
816 sampler_nr = t0 & 0xf;
818 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
819 tex_name, dst_name, sampler_nr, addr_name);
820 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
821 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
825 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
827 uint32_t d0 = data[i];
828 const char *sampletype;
829 int dcl_nr = (d0 >> 14) & 0xf;
830 const char *dcl_x = d0 & (1 << 10) ? "x" : "";
831 const char *dcl_y = d0 & (1 << 11) ? "y" : "";
832 const char *dcl_z = d0 & (1 << 12) ? "z" : "";
833 const char *dcl_w = d0 & (1 << 13) ? "w" : "";
836 switch ((d0 >> 19) & 0x3) {
838 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
839 if (strcmp(dcl_mask, ".") == 0)
840 fprintf(out, "bad (empty) dcl mask\n");
843 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
845 if (strcmp(dcl_mask, ".x") != 0 &&
846 strcmp(dcl_mask, ".xy") != 0 &&
847 strcmp(dcl_mask, ".xz") != 0 &&
848 strcmp(dcl_mask, ".w") != 0 &&
849 strcmp(dcl_mask, ".xyzw") != 0) {
850 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
853 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n",
854 instr_prefix, dcl_nr, dcl_mask);
856 if (strcmp(dcl_mask, ".xz") == 0)
857 fprintf(out, "errataed bad dcl mask %s\n",
859 else if (strcmp(dcl_mask, ".xw") == 0)
860 fprintf(out, "errataed bad dcl mask %s\n",
862 else if (strcmp(dcl_mask, ".xzw") == 0)
863 fprintf(out, "errataed bad dcl mask %s\n",
867 instr_out(data, hw_offset, i++,
868 "%s: DCL DIFFUSE%s\n", instr_prefix,
870 } else if (dcl_nr == 9) {
871 instr_out(data, hw_offset, i++,
872 "%s: DCL SPECULAR%s\n", instr_prefix,
874 } else if (dcl_nr == 10) {
875 instr_out(data, hw_offset, i++,
876 "%s: DCL FOG%s\n", instr_prefix,
880 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
881 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
884 switch ((d0 >> 22) & 0x3) {
895 sampletype = "RESERVED";
899 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
900 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n",
901 instr_prefix, dcl_nr, sampletype);
902 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
903 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
906 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n",
907 instr_prefix, dcl_nr);
908 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
909 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
914 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
915 int i, char *instr_prefix)
917 switch ((data[i] >> 24) & 0x1f) {
919 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
920 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
921 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
924 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
927 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
930 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
933 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
936 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
939 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
942 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
945 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
948 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
951 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
954 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
957 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
960 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
963 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
966 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
969 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
972 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
975 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
978 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
981 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
984 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
987 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
990 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
993 i915_decode_dcl(data, hw_offset, i, instr_prefix);
996 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
997 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
998 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
1004 decode_compare_func(uint32_t op)
1028 decode_stencil_op(uint32_t op)
1053 decode_logic_op(uint32_t op)
1094 decode_blend_fact(uint32_t op)
1104 return "inv_src_colr";
1108 return "inv_src_alpha";
1112 return "inv_dst_alpha";
1116 return "inv_dst_colr";
1118 return "src_alpha_sat";
1122 return "inv_cnst_colr";
1124 return "cnst_alpha";
1126 return "inv_const_alpha";
1132 decode_tex_coord_mode(uint32_t mode)
1134 switch (mode & 0x7) {
1140 return "clamp_edge";
1144 return "clamp_border";
1146 return "mirror_once";
1152 decode_sample_filter(uint32_t mode)
1154 switch (mode & 0x7) {
1160 return "anisotropic";
1174 decode_3d_1d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid)
1176 unsigned int len, i, c, idx, word, map, sampler, instr;
1177 const char *format, *zformat, *type;
1183 unsigned int min_len;
1184 unsigned int max_len;
1186 } opcodes_3d_1d[] = {
1187 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1188 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1189 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1190 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1191 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1192 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1193 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1194 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1195 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1196 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1197 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1198 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1199 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1200 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1201 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1202 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1205 opcode = (data[0] & 0x00ff0000) >> 16;
1209 /* This instruction is unusual. A 0 length means just
1210 * 1 DWORD instead of 2. The 0 length is specified in
1211 * one place to be unsupported, but stated to be
1212 * required in another, and 0 length LOAD_INDIRECTs
1213 * appear to cause no harm at least.
1215 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
1216 len = (data[0] & 0x000000ff) + 1;
1218 if (data[0] & (0x01 << 8)) {
1220 BUFFER_FAIL(count, len,
1221 "3DSTATE_LOAD_INDIRECT");
1222 instr_out(data, hw_offset, i++, "SIS.0\n");
1223 instr_out(data, hw_offset, i++, "SIS.1\n");
1225 if (data[0] & (0x02 << 8)) {
1227 BUFFER_FAIL(count, len,
1228 "3DSTATE_LOAD_INDIRECT");
1229 instr_out(data, hw_offset, i++, "DIS.0\n");
1231 if (data[0] & (0x04 << 8)) {
1233 BUFFER_FAIL(count, len,
1234 "3DSTATE_LOAD_INDIRECT");
1235 instr_out(data, hw_offset, i++, "SSB.0\n");
1236 instr_out(data, hw_offset, i++, "SSB.1\n");
1238 if (data[0] & (0x08 << 8)) {
1240 BUFFER_FAIL(count, len,
1241 "3DSTATE_LOAD_INDIRECT");
1242 instr_out(data, hw_offset, i++, "MSB.0\n");
1243 instr_out(data, hw_offset, i++, "MSB.1\n");
1245 if (data[0] & (0x10 << 8)) {
1247 BUFFER_FAIL(count, len,
1248 "3DSTATE_LOAD_INDIRECT");
1249 instr_out(data, hw_offset, i++, "PSP.0\n");
1250 instr_out(data, hw_offset, i++, "PSP.1\n");
1252 if (data[0] & (0x20 << 8)) {
1254 BUFFER_FAIL(count, len,
1255 "3DSTATE_LOAD_INDIRECT");
1256 instr_out(data, hw_offset, i++, "PSC.0\n");
1257 instr_out(data, hw_offset, i++, "PSC.1\n");
1260 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1265 instr_out(data, hw_offset, 0,
1266 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1267 len = (data[0] & 0x0000000f) + 2;
1269 for (word = 0; word <= 8; word++) {
1270 if (data[0] & (1 << (4 + word))) {
1272 BUFFER_FAIL(count, len,
1273 "3DSTATE_LOAD_STATE_IMMEDIATE_1");
1275 /* save vertex state for decode */
1276 if (!IS_GEN2(devid)) {
1290 instr_out(data, hw_offset, i,
1291 "S0: vbo offset: 0x%08x%s\n",
1294 ", auto cache invalidate disabled"
1298 instr_out(data, hw_offset, i,
1299 "S1: vertex width: %i, vertex pitch: %i\n",
1306 instr_out(data, hw_offset, i,
1307 "S2: texcoord formats: ");
1309 tex_num < 8; tex_num++) {
1354 instr_out(data, hw_offset, i,
1355 "S3: not documented\n");
1359 const char *cullmode = "";
1360 const char *vfmt_xyzw = "";
1361 switch ((data[i] >> 13)
1398 case 1 << 6 | 1 << 2:
1402 case 2 << 6 | 1 << 2:
1406 case 3 << 6 | 1 << 2:
1410 case 4 << 6 | 1 << 2:
1417 "S4: point_width=%i, line_width=%.1f,"
1418 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1481 "force default diffuse, "
1487 "force default specular, "
1493 "local depth ofs enable, "
1499 "point sprite enable, "
1514 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1515 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1516 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1546 " force default point size,"
1552 " last pixel enable,"
1558 " global depth ofs enable,"
1584 "stencil write enable, "
1590 "stencil test enable, "
1596 "color dither enable, "
1607 instr_out(data, hw_offset, i,
1608 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1609 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1610 "%s%stristrip_provoking_vertex=%i\n",
1611 data[i] & (1 << 31) ?
1612 "alpha test enable, "
1620 data[i] & (1 << 15) ?
1621 "cbuf blend enable, "
1623 decode_blend_fact(data
1627 decode_blend_fact(data
1631 data[i] & (1 << 3) ?
1632 "depth write enable, "
1634 data[i] & (1 << 2) ?
1635 "cbuf write enable, "
1640 instr_out(data, hw_offset, i,
1641 "S7: depth offset constant: 0x%08x\n",
1646 instr_out(data, hw_offset, i,
1647 "S%d: 0x%08x\n", i, data[i]);
1654 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1658 instr_out(data, hw_offset, 0,
1659 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1660 len = (data[0] & 0x0000000f) + 2;
1662 for (word = 6; word <= 14; word++) {
1663 if (data[0] & (1 << word)) {
1665 BUFFER_FAIL(count, len,
1666 "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1669 instr_out(data, hw_offset, i++,
1671 else if (word >= 7 && word <= 10) {
1672 instr_out(data, hw_offset, i++,
1673 "TB%dC\n", word - 7);
1674 instr_out(data, hw_offset, i++,
1675 "TB%dA\n", word - 7);
1676 } else if (word >= 11 && word <= 14) {
1677 instr_out(data, hw_offset, i,
1678 "TM%dS0: offset=0x%08x, %s\n",
1680 data[i] & 0xfffffffe,
1681 data[i] & 1 ? "use fence" :
1684 instr_out(data, hw_offset, i,
1685 "TM%dS1: height=%i, width=%i, %s\n",
1686 word - 11, data[i] >> 21,
1687 (data[i] >> 10) & 0x3ff,
1688 data[i] & 2 ? (data[i] & 1 ?
1693 instr_out(data, hw_offset, i,
1694 "TM%dS2: pitch=%i, \n",
1696 ((data[i] >> 21) + 1) * 4);
1698 instr_out(data, hw_offset, i++,
1699 "TM%dS3\n", word - 11);
1700 instr_out(data, hw_offset, i++,
1701 "TM%dS4: dflt color\n",
1708 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1712 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
1713 len = (data[0] & 0x0000003f) + 2;
1714 instr_out(data, hw_offset, 1, "mask\n");
1717 for (map = 0; map <= 15; map++) {
1718 if (data[1] & (1 << map)) {
1719 int width, height, pitch, dword;
1723 BUFFER_FAIL(count, len,
1724 "3DSTATE_MAP_STATE");
1727 instr_out(data, hw_offset, i++,
1728 "map %d MS2 %s%s%s\n", map,
1730 "untrusted surface, " : "",
1732 "vertical line stride enable, " : "",
1734 "vertical ofs enable, " : "");
1737 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1738 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1741 if (dword & (1 << 2))
1743 else if (dword & (1 << 1))
1744 tiling = dword & (1 << 0) ? "Y" : "X";
1747 switch ((dword >> 7) & 0x7) {
1750 switch ((dword >> 3) & 0xf) {
1767 switch ((dword >> 3) & 0xf) {
1772 format = " argb1555";
1775 format = " argb4444";
1781 format = " bump655";
1796 switch ((dword >> 3) & 0xf) {
1798 format = " argb8888";
1801 format = " abgr8888";
1804 format = " xrgb8888";
1807 format = " xbgr8888";
1810 format = " qwvu8888";
1813 format = " axvu8888";
1816 format = " lxvu8888";
1819 format = " xlvu8888";
1822 format = " argb2101010";
1825 format = " abgr2101010";
1828 format = " awvu2101010";
1849 switch ((dword >> 3) & 0xf) {
1851 format = " yuv_swapy";
1857 format = " yuv_swapuv";
1860 format = " yuv_swapuvy";
1865 type = "compressed";
1866 switch ((dword >> 3) & 0x7) {
1880 format = " dxt1_rb";
1885 type = "4b indexed";
1886 switch ((dword >> 3) & 0xf) {
1888 format = " argb8888";
1894 instr_out(data, hw_offset, i++,
1895 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1896 map, width, height, type, format,
1898 dword & (1 << 9) ? " palette select" :
1903 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1904 instr_out(data, hw_offset, i++,
1905 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1906 map, pitch, (dword >> 9) & 0x3f,
1907 dword & 0xff, (dword >> 15) & 0x3f,
1908 dword & (1 << 8) ? "miplayout legacy"
1909 : "miplayout right");
1913 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1918 instr_out(data, hw_offset, 0,
1919 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1920 len = (data[0] & 0x000000ff) + 2;
1923 for (c = 0; c <= 31; c++) {
1924 if (data[1] & (1 << c)) {
1926 BUFFER_FAIL(count, len,
1927 "3DSTATE_PIXEL_SHADER_CONSTANTS");
1928 instr_out(data, hw_offset, i, "C%d.X = %f\n", c,
1929 int_as_float(data[i]));
1931 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1932 c, int_as_float(data[i]));
1934 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1935 c, int_as_float(data[i]));
1937 instr_out(data, hw_offset, i, "C%d.W = %f\n",
1938 c, int_as_float(data[i]));
1944 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1948 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1949 len = (data[0] & 0x000000ff) + 2;
1950 if ((len - 1) % 3 != 0 || len > 370) {
1952 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1955 for (instr = 0; instr < (len - 1) / 3; instr++) {
1956 char instr_prefix[10];
1959 BUFFER_FAIL(count, len,
1960 "3DSTATE_PIXEL_SHADER_PROGRAM");
1961 sprintf(instr_prefix, "PS%03d", instr);
1962 i915_decode_instruction(data, hw_offset, i,
1970 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1971 instr_out(data, hw_offset, 1, "mask\n");
1972 len = (data[0] & 0x0000003f) + 2;
1974 for (sampler = 0; sampler <= 15; sampler++) {
1975 if (data[1] & (1 << sampler)) {
1977 const char *mip_filter = "";
1979 BUFFER_FAIL(count, len,
1980 "3DSTATE_SAMPLER_STATE");
1982 switch ((dword >> 20) & 0x3) {
1984 mip_filter = "none";
1987 mip_filter = "nearest";
1990 mip_filter = "linear";
1993 instr_out(data, hw_offset, i++,
1994 "sampler %d SS2:%s%s%s "
1995 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1996 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
1998 dword & (1 << 31) ? " reverse gamma,"
2000 dword & (1 << 30) ? " packed2planar,"
2003 " colorspace conversion," : "",
2004 (dword >> 22) & 0x1f, mip_filter,
2005 decode_sample_filter(dword >> 17),
2006 decode_sample_filter(dword >> 14),
2007 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
2008 dword & (1 << 4) ? " shadow," : "",
2009 dword & (1 << 3) ? 4 : 2,
2010 decode_compare_func(dword));
2012 instr_out(data, hw_offset, i++,
2013 "sampler %d SS3: min_lod=%.2f,%s "
2014 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
2016 ((dword >> 24) & 0xff) / (0x10 * 1.0),
2018 " kill pixel enable," : "",
2019 decode_tex_coord_mode(dword >> 12),
2020 decode_tex_coord_mode(dword >> 9),
2021 decode_tex_coord_mode(dword >> 6),
2023 " normalized coords," : "",
2025 dword & (1 << 0) ? " deinterlacer," :
2028 instr_out(data, hw_offset, i++,
2029 "sampler %d SS4: border color\n",
2034 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
2038 len = (data[0] & 0x0000000f) + 2;
2042 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2044 BUFFER_FAIL(count, len,
2045 "3DSTATE_DEST_BUFFER_VARIABLES");
2047 instr_out(data, hw_offset, 0,
2048 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2050 switch ((data[1] >> 8) & 0xf) {
2055 format = "x1r5g5b5";
2061 format = "a8r8g8b8";
2064 format = "ycrcb_swapy";
2067 format = "ycrcb_normal";
2070 format = "ycrcb_swapuv";
2073 format = "ycrcb_swapuvy";
2076 format = "a4r4g4b4";
2079 format = "a1r5g5b5";
2082 format = "a2r10g10b10";
2088 switch ((data[1] >> 2) & 0x3) {
2102 instr_out(data, hw_offset, 1,
2103 "%s format, %s depth format, early Z %sabled\n",
2105 (data[1] & (1 << 31)) ? "en" : "dis");
2110 const char *name, *tiling;
2112 len = (data[0] & 0x0000000f) + 2;
2115 "Bad count in 3DSTATE_BUFFER_INFO\n");
2117 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
2119 switch ((data[1] >> 24) & 0x7) {
2132 if (data[1] & (1 << 23))
2134 else if (data[1] & (1 << 22))
2135 tiling = data[1] & (1 << 21) ? "Y" : "X";
2137 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
2138 instr_out(data, hw_offset, 1,
2139 "%s, tiling = %s, pitch=%d\n", name, tiling,
2142 instr_out(data, hw_offset, 2, "address\n");
2146 len = (data[0] & 0x0000000f) + 2;
2150 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2152 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
2154 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2155 instr_out(data, hw_offset, 1, "(%d,%d)\n",
2156 data[1] & 0xffff, data[1] >> 16);
2157 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2158 data[2] & 0xffff, data[2] >> 16);
2162 len = (data[0] & 0x0000000f) + 2;
2166 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2168 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2170 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2171 instr_out(data, hw_offset, 1, "%s\n",
2172 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2173 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2174 data[2] & 0xffff, data[2] >> 16);
2175 instr_out(data, hw_offset, 3, "(%d,%d)\n",
2176 data[3] & 0xffff, data[3] >> 16);
2177 instr_out(data, hw_offset, 4, "(%d,%d)\n",
2178 data[4] & 0xffff, data[4] >> 16);
2182 len = (data[0] & 0x0000000f) + 2;
2185 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2187 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
2189 instr_out(data, hw_offset, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2190 instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
2191 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2192 data[1] & (1 << 2) ? "color," : "",
2193 data[1] & (1 << 1) ? "depth," : "",
2194 data[1] & (1 << 0) ? "stencil," : "");
2195 instr_out(data, hw_offset, 2, "clear color\n");
2196 instr_out(data, hw_offset, 3, "clear depth/stencil\n");
2197 instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
2198 instr_out(data, hw_offset, 5, "depth value %f\n",
2199 int_as_float(data[5]));
2200 instr_out(data, hw_offset, 6, "clear stencil\n");
2204 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2205 opcode_3d_1d = &opcodes_3d_1d[idx];
2206 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2209 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2212 instr_out(data, hw_offset, 0, "%s\n",
2213 opcode_3d_1d->name);
2214 if (opcode_3d_1d->max_len > 1) {
2215 len = (data[0] & 0x0000ffff) + 2;
2216 if (len < opcode_3d_1d->min_len ||
2217 len > opcode_3d_1d->max_len) {
2218 fprintf(out, "Bad count in %s\n",
2219 opcode_3d_1d->name);
2223 for (i = 1; i < len; i++) {
2225 BUFFER_FAIL(count, len,
2226 opcode_3d_1d->name);
2227 instr_out(data, hw_offset, i, "dword %d\n", i);
2234 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2240 decode_3d_primitive(uint32_t *data, uint32_t count, uint32_t hw_offset)
2242 char immediate = (data[0] & (1 << 23)) == 0;
2243 unsigned int len, i, j, ret;
2244 const char *primtype;
2245 int original_s2 = saved_s2;
2246 int original_s4 = saved_s4;
2248 switch ((data[0] >> 18) & 0xf) {
2250 primtype = "TRILIST";
2253 primtype = "TRISTRIP";
2256 primtype = "TRISTRIP_REVERSE";
2259 primtype = "TRIFAN";
2262 primtype = "POLYGON";
2265 primtype = "LINELIST";
2268 primtype = "LINESTRIP";
2271 primtype = "RECTLIST";
2274 primtype = "POINTLIST";
2280 primtype = "CLEAR_RECT";
2285 primtype = "unknown";
2289 /* XXX: 3DPRIM_DIB not supported */
2291 len = (data[0] & 0x0003ffff) + 2;
2292 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n",
2295 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2296 if (!saved_s2_set || !saved_s4_set) {
2297 fprintf(out, "unknown vertex format\n");
2298 for (i = 1; i < len; i++) {
2299 instr_out(data, hw_offset, i,
2300 " vertex data (%f float)\n",
2301 int_as_float(data[i]));
2304 unsigned int vertex = 0;
2305 for (i = 1; i < len;) {
2308 #define VERTEX_OUT(fmt, ...) do { \
2310 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2312 fprintf(out, " missing data in V%d\n", vertex); \
2316 VERTEX_OUT("X = %f", int_as_float(data[i]));
2317 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2318 switch (saved_s4 >> 6 & 0x7) {
2320 VERTEX_OUT("Z = %f",
2321 int_as_float(data[i]));
2324 VERTEX_OUT("Z = %f",
2325 int_as_float(data[i]));
2326 VERTEX_OUT("W = %f",
2327 int_as_float(data[i]));
2332 VERTEX_OUT("W = %f",
2333 int_as_float(data[i]));
2336 fprintf(out, "bad S4 position mask\n");
2339 if (saved_s4 & (1 << 10)) {
2341 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2342 "B=0x%02x)", data[i] >> 24,
2343 (data[i] >> 16) & 0xff,
2344 (data[i] >> 8) & 0xff,
2347 if (saved_s4 & (1 << 11)) {
2349 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2350 "B=0x%02x)", data[i] >> 24,
2351 (data[i] >> 16) & 0xff,
2352 (data[i] >> 8) & 0xff,
2355 if (saved_s4 & (1 << 12))
2356 VERTEX_OUT("width = 0x%08x)", data[i]);
2358 for (tc = 0; tc <= 7; tc++) {
2359 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2361 VERTEX_OUT("T%d.X = %f", tc,
2364 VERTEX_OUT("T%d.Y = %f", tc,
2369 VERTEX_OUT("T%d.X = %f", tc,
2372 VERTEX_OUT("T%d.Y = %f", tc,
2375 VERTEX_OUT("T%d.Z = %f", tc,
2380 VERTEX_OUT("T%d.X = %f", tc,
2383 VERTEX_OUT("T%d.Y = %f", tc,
2386 VERTEX_OUT("T%d.Z = %f", tc,
2389 VERTEX_OUT("T%d.W = %f", tc,
2394 VERTEX_OUT("T%d.X = %f", tc,
2400 ("T%d.XY = 0x%08x half-float",
2405 ("T%d.XY = 0x%08x half-float",
2408 ("T%d.ZW = 0x%08x half-float",
2415 "bad S2.T%d format\n",
2425 /* indirect vertices */
2426 len = data[0] & 0x0000ffff; /* index count */
2427 if (data[0] & (1 << 17)) {
2428 /* random vertex access */
2429 if (count < (len + 1) / 2 + 1) {
2430 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2431 "3DPRIMITIVE random indirect");
2433 instr_out(data, hw_offset, 0,
2434 "3DPRIMITIVE random indirect %s (%d)\n",
2437 /* vertex indices continue until 0xffff is
2440 for (i = 1; i < count; i++) {
2441 if ((data[i] & 0xffff) == 0xffff) {
2442 instr_out(data, hw_offset, i,
2443 " indices: (terminator)\n");
2446 } else if ((data[i] >> 16) == 0xffff) {
2447 instr_out(data, hw_offset, i,
2448 " indices: 0x%04x, (terminator)\n",
2453 instr_out(data, hw_offset, i,
2454 " indices: 0x%04x, 0x%04x\n",
2460 "3DPRIMITIVE: no terminator found in index buffer\n");
2464 /* fixed size vertex index buffer */
2465 for (j = 1, i = 0; i < len; i += 2, j++) {
2466 if (i * 2 == len - 1) {
2467 instr_out(data, hw_offset, j,
2468 " indices: 0x%04x\n",
2471 instr_out(data, hw_offset, j,
2472 " indices: 0x%04x, 0x%04x\n",
2478 ret = (len + 1) / 2 + 1;
2481 /* sequential vertex access */
2483 BUFFER_FAIL(count, 2,
2484 "3DPRIMITIVE seq indirect");
2485 instr_out(data, hw_offset, 0,
2486 "3DPRIMITIVE sequential indirect %s, %d starting from "
2487 "%d\n", primtype, len, data[1] & 0xffff);
2488 instr_out(data, hw_offset, 1, " start\n");
2495 saved_s2 = original_s2;
2496 saved_s4 = original_s4;
2501 decode_3d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid)
2508 unsigned int min_len;
2509 unsigned int max_len;
2512 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2513 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2514 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2515 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2516 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2517 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2518 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2519 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2520 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2523 opcode = (data[0] & 0x1f000000) >> 24;
2527 return decode_3d_primitive(data, count, hw_offset);
2529 return decode_3d_1d(data, count, hw_offset, devid);
2531 return decode_3d_1c(data, count, hw_offset);
2534 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2535 opcode_3d = &opcodes_3d[idx];
2536 if (opcode == opcode_3d->opcode) {
2537 unsigned int len = 1, i;
2539 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2540 if (opcode_3d->max_len > 1) {
2541 len = (data[0] & 0xff) + 2;
2542 if (len < opcode_3d->min_len ||
2543 len > opcode_3d->max_len) {
2544 fprintf(out, "Bad count in %s\n",
2549 for (i = 1; i < len; i++) {
2551 BUFFER_FAIL(count, len,
2553 instr_out(data, hw_offset, i, "dword %d\n", i);
2559 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2563 static const char *get_965_surfacetype(unsigned int surfacetype)
2565 switch (surfacetype) {
2583 static const char *get_965_depthformat(unsigned int depthformat)
2585 switch (depthformat) {
2587 return "s8_z24float";
2599 static const char *get_965_element_component(uint32_t data, int component)
2601 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2603 switch (component_control) {
2607 switch (component) {
2632 static const char *get_965_prim_type(uint32_t data)
2634 uint32_t primtype = (data >> 10) & 0x1f;
2638 return "point list";
2642 return "line strip";
2652 return "quad strip";
2654 return "line list adj";
2656 return "line strip adj";
2658 return "tri list adj";
2660 return "tri strip adj";
2662 return "tri strip reverse";
2670 return "point list bf";
2672 return "line strip cont";
2674 return "line strip bf";
2676 return "line strip cont bf";
2678 return "tri fan no stipple";
2685 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len,
2688 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2691 fprintf(out, "Bad count in URB_FENCE\n");
2693 BUFFER_FAIL(count, len, "URB_FENCE");
2695 vs_fence = data[1] & 0x3ff;
2696 gs_fence = (data[1] >> 10) & 0x3ff;
2697 clip_fence = (data[1] >> 20) & 0x3ff;
2698 sf_fence = data[2] & 0x3ff;
2699 vfe_fence = (data[2] >> 10) & 0x3ff;
2700 cs_fence = (data[2] >> 20) & 0x7ff;
2702 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2703 (data[0] >> 13) & 1 ? "cs " : "",
2704 (data[0] >> 12) & 1 ? "vfe " : "",
2705 (data[0] >> 11) & 1 ? "sf " : "",
2706 (data[0] >> 10) & 1 ? "clip " : "",
2707 (data[0] >> 9) & 1 ? "gs " : "",
2708 (data[0] >> 8) & 1 ? "vs " : "");
2709 instr_out(data, hw_offset, 1,
2710 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2711 vs_fence, clip_fence, gs_fence);
2712 instr_out(data, hw_offset, 2,
2713 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2714 sf_fence, vfe_fence, cs_fence);
2715 if (gs_fence < vs_fence)
2716 fprintf(out, "gs fence < vs fence!\n");
2717 if (clip_fence < gs_fence)
2718 fprintf(out, "clip fence < gs fence!\n");
2719 if (sf_fence < clip_fence)
2720 fprintf(out, "sf fence < clip fence!\n");
2721 if (cs_fence < sf_fence)
2722 fprintf(out, "cs fence < sf fence!\n");
2728 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2731 if (data[index] & 1) {
2732 instr_out(data, hw_offset, index,
2733 "%s state base address 0x%08x\n", name,
2736 instr_out(data, hw_offset, index, "%s state base not updated\n",
2742 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2745 if (data[index] & 1) {
2746 if (data[index] == 1) {
2747 instr_out(data, hw_offset, index,
2748 "%s state upper bound disabled\n", name);
2750 instr_out(data, hw_offset, index,
2751 "%s state upper bound 0x%08x\n", name,
2755 instr_out(data, hw_offset, index,
2756 "%s state upper bound not updated\n", name);
2761 decode_3d_965(uint32_t *data, uint32_t count, uint32_t hw_offset,
2765 unsigned int idx, len;
2766 unsigned int i, j, sba_len;
2767 const char *desc1 = NULL;
2771 int unsigned min_len;
2772 int unsigned max_len;
2775 { 0x6000, 3, 3, "URB_FENCE" },
2776 { 0x6001, 2, 2, "CS_URB_STATE" },
2777 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
2778 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
2779 { 0x6102, 2, 2, "STATE_SIP" },
2780 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2781 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
2782 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2783 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2784 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2785 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2786 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2787 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
2788 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
2789 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2790 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2791 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2792 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2793 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2794 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
2795 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2796 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2797 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2798 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2799 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
2800 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2801 { 0x7b00, 6, 6, "3DPRIMITIVE" },
2802 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2803 { 0x7805, 3, 3, "3DSTATE_URB" },
2804 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2805 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2806 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
2807 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
2808 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
2809 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
2810 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
2811 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2812 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2813 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2814 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2815 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK"},
2818 len = (data[0] & 0x0000ffff) + 2;
2820 opcode = (data[0] & 0xffff0000) >> 16;
2823 len = (data[0] & 0x000000ff) + 2;
2824 return i965_decode_urb_fence(data, hw_offset, len, count);
2826 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
2827 instr_out(data, hw_offset, 1,
2828 "entry_size: %d [%d bytes], n_entries: %d\n",
2829 (data[1] >> 4) & 0x1f,
2830 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
2833 len = (data[0] & 0x000000ff) + 2;
2834 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
2835 (data[0] >> 8) & 1 ? "valid" : "invalid");
2836 instr_out(data, hw_offset, 1,
2837 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
2838 ((data[1] & 0x3f) + 1) * 64);
2842 instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n");
2845 if (IS_GEN6(devid) || IS_GEN7(devid))
2847 else if (IS_GEN5(devid))
2852 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2854 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2856 state_base_out(data, hw_offset, i++, "general");
2857 state_base_out(data, hw_offset, i++, "surface");
2858 if (IS_GEN6(devid) || IS_GEN7(devid))
2859 state_base_out(data, hw_offset, i++, "dynamic");
2860 state_base_out(data, hw_offset, i++, "indirect");
2861 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2862 state_base_out(data, hw_offset, i++, "instruction");
2864 state_max_out(data, hw_offset, i++, "general");
2865 if (IS_GEN6(devid) || IS_GEN7(devid))
2866 state_max_out(data, hw_offset, i++, "dynamic");
2867 state_max_out(data, hw_offset, i++, "indirect");
2868 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2869 state_max_out(data, hw_offset, i++, "instruction");
2875 "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2877 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2879 instr_out(data, hw_offset, 0, "3DSTATE_PIPELINED_POINTERS\n");
2880 instr_out(data, hw_offset, 1, "VS state\n");
2881 instr_out(data, hw_offset, 2, "GS state\n");
2882 instr_out(data, hw_offset, 3, "Clip state\n");
2883 instr_out(data, hw_offset, 4, "SF state\n");
2884 instr_out(data, hw_offset, 5, "WM state\n");
2885 instr_out(data, hw_offset, 6, "CC state\n");
2888 len = (data[0] & 0x000000ff) + 2;
2889 if (len != 6 && len != 4)
2891 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2894 BUFFER_FAIL(count, len,
2895 "3DSTATE_BINDING_TABLE_POINTERS");
2896 instr_out(data, hw_offset, 0,
2897 "3DSTATE_BINDING_TABLE_POINTERS\n");
2898 instr_out(data, hw_offset, 1, "VS binding table\n");
2899 instr_out(data, hw_offset, 2, "GS binding table\n");
2900 instr_out(data, hw_offset, 3, "Clip binding table\n");
2901 instr_out(data, hw_offset, 4, "SF binding table\n");
2902 instr_out(data, hw_offset, 5, "WM binding table\n");
2905 BUFFER_FAIL(count, len,
2906 "3DSTATE_BINDING_TABLE_POINTERS");
2908 instr_out(data, hw_offset, 0,
2909 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2910 "GS mod %d, PS mod %d\n",
2911 (data[0] & (1 << 8)) != 0,
2912 (data[0] & (1 << 9)) != 0,
2913 (data[0] & (1 << 12)) != 0);
2914 instr_out(data, hw_offset, 1, "VS binding table\n");
2915 instr_out(data, hw_offset, 2, "GS binding table\n");
2916 instr_out(data, hw_offset, 3, "WM binding table\n");
2921 len = (data[0] & 0xff) + 2;
2924 "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2926 BUFFER_FAIL(count, len,
2927 "3DSTATE_SAMPLER_STATE_POINTERS");
2928 instr_out(data, hw_offset, 0,
2929 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2930 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
2931 (data[0] & (1 << 9)) != 0,
2932 (data[0] & (1 << 12)) != 0);
2933 instr_out(data, hw_offset, 1, "VS sampler state\n");
2934 instr_out(data, hw_offset, 2, "GS sampler state\n");
2935 instr_out(data, hw_offset, 3, "WM sampler state\n");
2938 len = (data[0] & 0xff) + 2;
2940 fprintf(out, "Bad count in 3DSTATE_URB\n");
2942 BUFFER_FAIL(count, len, "3DSTATE_URB");
2943 instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
2944 instr_out(data, hw_offset, 1,
2945 "VS entries %d, alloc size %d (1024bit row)\n",
2946 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2947 instr_out(data, hw_offset, 2,
2948 "GS entries %d, alloc size %d (1024bit row)\n",
2949 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2953 len = (data[0] & 0xff) + 2;
2954 if ((len - 1) % 4 != 0)
2955 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2957 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2958 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
2960 for (i = 1; i < len;) {
2962 if (IS_GEN6(devid)) {
2969 instr_out(data, hw_offset, i,
2970 "buffer %d: %s, pitch %db\n", data[i] >> idx,
2971 data[i] & (1 << access) ? "random" :
2972 "sequential", data[i] & 0x07ff);
2974 instr_out(data, hw_offset, i++, "buffer address\n");
2975 instr_out(data, hw_offset, i++, "max index\n");
2976 instr_out(data, hw_offset, i++, "mbz\n");
2981 len = (data[0] & 0xff) + 2;
2982 if ((len + 1) % 2 != 0)
2983 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2985 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2986 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2988 for (i = 1; i < len;) {
2989 instr_out(data, hw_offset, i,
2990 "buffer %d: %svalid, type 0x%04x, "
2991 "src offset 0x%04x bytes\n",
2992 data[i] >> (IS_GEN6(devid) ? 26 : 27),
2993 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
2994 "" : "in", (data[i] >> 16) & 0x1ff,
2997 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
2998 "dst offset 0x%02x bytes\n",
2999 get_965_element_component(data[i], 0),
3000 get_965_element_component(data[i], 1),
3001 get_965_element_component(data[i], 2),
3002 get_965_element_component(data[i], 3),
3003 (data[i] & 0xff) * 4);
3009 len = (data[0] & 0xff) + 2;
3012 "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
3014 BUFFER_FAIL(count, len,
3015 "3DSTATE_VIEWPORT_STATE_POINTERS");
3016 instr_out(data, hw_offset, 0,
3017 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
3018 instr_out(data, hw_offset, 1, "clip\n");
3019 instr_out(data, hw_offset, 2, "sf\n");
3020 instr_out(data, hw_offset, 3, "cc\n");
3024 len = (data[0] & 0xff) + 2;
3026 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
3028 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
3029 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
3030 instr_out(data, hw_offset, 1, "beginning buffer address\n");
3031 instr_out(data, hw_offset, 2, "ending buffer address\n");
3035 len = (data[0] & 0xff) + 2;
3038 "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
3040 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
3041 instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
3042 instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
3043 instr_out(data, hw_offset, 2, "depth stencil change %d\n",
3045 instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
3049 len = (data[0] & 0xff) + 2;
3051 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
3053 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
3054 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
3055 instr_out(data, hw_offset, 1, "scissor rect offset\n");
3059 len = (data[0] & 0xff) + 2;
3061 fprintf(out, "Bad count in 3DSTATE_VS\n");
3063 BUFFER_FAIL(count, len, "3DSTATE_VS");
3064 instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
3065 instr_out(data, hw_offset, 1, "kernel pointer\n");
3066 instr_out(data, hw_offset, 2,
3067 "SPF=%d, VME=%d, Sampler Count %d, "
3068 "Binding table count %d\n", (data[2] >> 31) & 1,
3069 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3070 (data[2] >> 18) & 0xff);
3071 instr_out(data, hw_offset, 3, "scratch offset\n");
3072 instr_out(data, hw_offset, 4,
3073 "Dispatch GRF start %d, VUE read length %d, "
3074 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3075 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3076 instr_out(data, hw_offset, 5,
3077 "Max Threads %d, Vertex Cache %sable, "
3078 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3079 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3080 (data[5] & 1) != 0 ? "en" : "dis");
3084 len = (data[0] & 0xff) + 2;
3086 fprintf(out, "Bad count in 3DSTATE_GS\n");
3088 BUFFER_FAIL(count, len, "3DSTATE_GS");
3089 instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
3090 instr_out(data, hw_offset, 1, "kernel pointer\n");
3091 instr_out(data, hw_offset, 2,
3092 "SPF=%d, VME=%d, Sampler Count %d, "
3093 "Binding table count %d\n", (data[2] >> 31) & 1,
3094 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3095 (data[2] >> 18) & 0xff);
3096 instr_out(data, hw_offset, 3, "scratch offset\n");
3097 instr_out(data, hw_offset, 4,
3098 "Dispatch GRF start %d, VUE read length %d, "
3099 "VUE read offset %d\n", (data[4] & 0xf),
3100 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3101 instr_out(data, hw_offset, 5,
3102 "Max Threads %d, Rendering %sable\n",
3103 ((data[5] >> 25) & 0x7f) + 1,
3104 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3105 instr_out(data, hw_offset, 6,
3106 "Reorder %sable, Discard Adjaceny %sable, "
3108 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3109 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3110 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3114 len = (data[0] & 0xff) + 2;
3116 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
3118 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
3119 instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
3120 instr_out(data, hw_offset, 1,
3121 "UserClip distance cull test mask 0x%x\n",
3123 instr_out(data, hw_offset, 2,
3124 "Clip %sable, API mode %s, Viewport XY test %sable, "
3125 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3126 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3127 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3128 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3129 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3130 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3131 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3132 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3133 (data[2] >> 13) & 7,
3134 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3135 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3136 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3138 instr_out(data, hw_offset, 3,
3139 "Min PointWidth %d, Max PointWidth %d, "
3140 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3141 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3142 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3147 len = (data[0] & 0xff) + 2;
3149 fprintf(out, "Bad count in 3DSTATE_SF\n");
3151 BUFFER_FAIL(count, len, "3DSTATE_SF");
3152 instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
3153 instr_out(data, hw_offset, 1,
3154 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3155 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3156 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3157 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3158 instr_out(data, hw_offset, 2,
3159 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3160 "VP transform %sable, FrontWinding_%s\n",
3161 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3162 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3163 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3164 (data[2] & 1) != 0 ? "CCW" : "CW");
3165 instr_out(data, hw_offset, 3,
3166 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3167 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3168 (data[3] >> 29) & 3,
3169 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3170 (data[3] >> 8) & 3);
3171 instr_out(data, hw_offset, 4,
3172 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3173 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3174 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3175 (data[4] & (1 << 11)) != 0);
3176 instr_out(data, hw_offset, 5,
3177 "Global Depth Offset Constant %f\n",
3178 *(float *)(&data[5]));
3179 instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n",
3180 *(float *)(&data[6]));
3181 instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n",
3182 *(float *)(&data[7]));
3184 for (i = 0, j = 0; i < 8; i++, j += 2)
3185 instr_out(data, hw_offset, i + 8,
3186 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3187 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3189 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3190 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3191 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3192 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3193 (data[8 + i] >> 25) & 3,
3194 (data[8 + i] >> 22) & 3,
3195 (data[8 + i] >> 16) & 0x1f, j,
3196 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3197 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3198 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3199 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3200 (data[8 + i] >> 9) & 3,
3201 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3202 instr_out(data, hw_offset, 16,
3203 "Point Sprite TexCoord Enable\n");
3204 instr_out(data, hw_offset, 17, "Const Interp Enable\n");
3205 instr_out(data, hw_offset, 18,
3206 "Attrib 7-0 WrapShortest Enable\n");
3207 instr_out(data, hw_offset, 19,
3208 "Attrib 15-8 WrapShortest Enable\n");
3213 len = (data[0] & 0xff) + 2;
3215 fprintf(out, "Bad count in 3DSTATE_WM\n");
3217 BUFFER_FAIL(count, len, "3DSTATE_WM");
3218 instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
3219 instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
3220 instr_out(data, hw_offset, 2,
3221 "SPF=%d, VME=%d, Sampler Count %d, "
3222 "Binding table count %d\n", (data[2] >> 31) & 1,
3223 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3224 (data[2] >> 18) & 0xff);
3225 instr_out(data, hw_offset, 3, "scratch offset\n");
3226 instr_out(data, hw_offset, 4,
3227 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
3228 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
3229 (data[4] & (1 << 30)) != 0,
3230 (data[4] & (1 << 28)) != 0,
3231 (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
3232 (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
3233 instr_out(data, hw_offset, 5,
3234 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
3235 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
3236 "Dispatch16 %d, Dispatch8 %d\n",
3237 ((data[5] >> 25) & 0x7f) + 1,
3238 (data[5] & (1 << 22)) != 0,
3239 (data[5] & (1 << 21)) != 0,
3240 (data[5] & (1 << 20)) != 0,
3241 (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
3242 (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
3243 (data[5] & (1 << 0)) != 0);
3244 instr_out(data, hw_offset, 6,
3245 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3246 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
3247 "Multisample Dispatch mode %d\n",
3248 (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
3249 (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
3250 (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
3252 instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
3253 instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
3260 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
3262 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
3264 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3265 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
3266 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3267 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
3268 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3269 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
3270 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3275 if (len < 5 || len > 7)
3276 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
3278 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
3280 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_BUFFER\n");
3281 if (IS_GEN5(devid) || IS_GEN6(devid))
3282 instr_out(data, hw_offset, 1,
3283 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
3284 get_965_surfacetype(data[1] >> 29),
3285 get_965_depthformat((data[1] >> 18) & 0x7),
3286 (data[1] & 0x0001ffff) + 1,
3287 data[1] & (1 << 27) ? "" : "not ",
3288 (data[1] & (1 << 22)) != 0,
3289 (data[1] & (1 << 21)) != 0);
3291 instr_out(data, hw_offset, 1,
3292 "%s, %s, pitch = %d bytes, %stiled\n",
3293 get_965_surfacetype(data[1] >> 29),
3294 get_965_depthformat((data[1] >> 18) & 0x7),
3295 (data[1] & 0x0001ffff) + 1,
3296 data[1] & (1 << 27) ? "" : "not ");
3297 instr_out(data, hw_offset, 2, "depth offset\n");
3298 instr_out(data, hw_offset, 3, "%dx%d\n",
3299 ((data[3] & 0x0007ffc0) >> 6) + 1,
3300 ((data[3] & 0xfff80000) >> 19) + 1);
3301 instr_out(data, hw_offset, 4, "volume depth\n");
3303 instr_out(data, hw_offset, 5, "\n");
3306 instr_out(data, hw_offset, 6, "\n");
3308 instr_out(data, hw_offset, 6,
3309 "render target view extent\n");
3315 if (IS_GEN6(devid) || IS_GEN7(devid)) {
3317 len = (data[0] & 0xff) + 2;
3318 if (len != 4 && len != 5)
3319 fprintf(out, "Bad count in PIPE_CONTROL\n");
3321 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3323 switch ((data[1] >> 14) & 0x3) {
3328 desc1 = "qword write";
3331 desc1 = "PS_DEPTH_COUNT write";
3334 desc1 = "TIMESTAMP write";
3337 instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
3338 instr_out(data, hw_offset, 1,
3339 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3341 data[1] & (1 << 20) ? "cs stall, " : "",
3342 data[1] & (1 << 19) ?
3343 "global snapshot count reset, " : "",
3344 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3345 data[1] & (1 << 17) ? "gfdt flush, " : "",
3346 data[1] & (1 << 17) ? "media state clear, " :
3348 data[1] & (1 << 13) ? "depth stall, " : "",
3349 data[1] & (1 << 12) ?
3350 "render target cache flush, " : "",
3351 data[1] & (1 << 11) ?
3352 "instruction cache invalidate, " : "",
3353 data[1] & (1 << 10) ?
3354 "texture cache invalidate, " : "",
3355 data[1] & (1 << 9) ?
3356 "indirect state invalidate, " : "",
3357 data[1] & (1 << 8) ? "notify irq, " : "",
3358 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3360 data[1] & (1 << 6) ? "protect mem app_id, " :
3361 "", data[1] & (1 << 5) ? "DC flush, " : "",
3362 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3364 data[1] & (1 << 3) ?
3365 "constant cache invalidate, " : "",
3366 data[1] & (1 << 2) ?
3367 "state cache invalidate, " : "",
3368 data[1] & (1 << 1) ? "stall at scoreboard, " :
3370 data[1] & (1 << 0) ? "depth cache flush, " :
3373 instr_out(data, hw_offset, 2,
3374 "destination address\n");
3375 instr_out(data, hw_offset, 3,
3376 "immediate dword low\n");
3377 instr_out(data, hw_offset, 4,
3378 "immediate dword high\n");
3380 for (i = 2; i < len; i++) {
3381 instr_out(data, hw_offset, i, "\n");
3386 len = (data[0] & 0xff) + 2;
3388 fprintf(out, "Bad count in PIPE_CONTROL\n");
3390 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3392 switch ((data[0] >> 14) & 0x3) {
3397 desc1 = "qword write";
3400 desc1 = "PS_DEPTH_COUNT write";
3403 desc1 = "TIMESTAMP write";
3406 instr_out(data, hw_offset, 0,
3407 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3410 data[0] & (1 << 13) ? "" : "no ",
3411 data[0] & (1 << 12) ? "" : "no ",
3412 data[0] & (1 << 11) ? "" : "no ");
3413 instr_out(data, hw_offset, 1, "destination address\n");
3414 instr_out(data, hw_offset, 2, "immediate dword low\n");
3415 instr_out(data, hw_offset, 3, "immediate dword high\n");
3419 len = (data[0] & 0xff) + 2;
3421 fprintf(out, "Bad count in 3DPRIMITIVE\n");
3423 BUFFER_FAIL(count, len, "3DPRIMITIVE");
3425 instr_out(data, hw_offset, 0,
3426 "3DPRIMITIVE: %s %s\n",
3427 get_965_prim_type(data[0]),
3428 (data[0] & (1 << 15)) ? "random" : "sequential");
3429 instr_out(data, hw_offset, 1, "vertex count\n");
3430 instr_out(data, hw_offset, 2, "start vertex\n");
3431 instr_out(data, hw_offset, 3, "instance count\n");
3432 instr_out(data, hw_offset, 4, "start instance\n");
3433 instr_out(data, hw_offset, 5, "index bias\n");
3437 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3438 opcode_3d = &opcodes_3d[idx];
3439 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
3443 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3444 if (opcode_3d->max_len > 1) {
3445 len = (data[0] & 0xff) + 2;
3446 if (len < opcode_3d->min_len ||
3447 len > opcode_3d->max_len) {
3448 fprintf(out, "Bad count in %s\n",
3453 for (i = 1; i < len; i++) {
3455 BUFFER_FAIL(count, len,
3457 instr_out(data, hw_offset, i, "dword %d\n", i);
3463 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3469 decode_3d_i830(uint32_t *data, uint32_t count, uint32_t hw_offset,
3477 unsigned int min_len;
3478 unsigned int max_len;
3481 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3482 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3483 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3484 { 0x05, 1, 1, "3DSTATE_VFT0" },
3485 { 0x06, 1, 1, "3DSTATE_AA" },
3486 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3487 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3488 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3489 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3490 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3491 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3492 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3493 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3494 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3495 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3496 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3499 opcode = (data[0] & 0x1f000000) >> 24;
3503 return decode_3d_primitive(data, count, hw_offset);
3505 return decode_3d_1d(data, count, hw_offset, devid);
3507 return decode_3d_1c(data, count, hw_offset);
3510 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3511 opcode_3d = &opcodes_3d[idx];
3512 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3513 unsigned int len = 1, i;
3515 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3516 if (opcode_3d->max_len > 1) {
3517 len = (data[0] & 0xff) + 2;
3518 if (len < opcode_3d->min_len ||
3519 len > opcode_3d->max_len) {
3520 fprintf(out, "Bad count in %s\n",
3525 for (i = 1; i < len; i++) {
3527 BUFFER_FAIL(count, len,
3529 instr_out(data, hw_offset, i, "dword %d\n", i);
3535 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3540 struct drm_intel_decode *
3541 drm_intel_decode_context_alloc(uint32_t devid)
3543 struct drm_intel_decode *ctx;
3545 ctx = calloc(1, sizeof(struct drm_intel_decode));
3556 drm_intel_decode_context_free(struct drm_intel_decode *ctx)
3562 drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
3565 ctx->dump_past_end = !!dump_past_end;
3569 drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
3570 void *data, uint32_t hw_offset, int count)
3572 ctx->base_data = data;
3573 ctx->base_hw_offset = hw_offset;
3574 ctx->base_count = count;
3578 drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
3579 uint32_t head, uint32_t tail)
3586 drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
3593 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3595 * \param data batch buffer contents
3596 * \param count number of DWORDs to decode in the batch buffer
3597 * \param hw_offset hardware address for the buffer
3600 drm_intel_decode(struct drm_intel_decode *ctx)
3603 unsigned int index = 0;
3609 ctx->data = ctx->base_data;
3610 ctx->hw_offset = ctx->base_hw_offset;
3611 ctx->count = ctx->base_count;
3614 head_offset = ctx->head;
3615 tail_offset = ctx->tail;
3621 while (ctx->count > 0) {
3624 switch ((ctx->data[index] & 0xe0000000) >> 29) {
3626 ret = decode_mi(ctx->data, ctx->count,
3629 /* If MI_BATCHBUFFER_END happened, then dump
3630 * the rest of the output in case we some day
3631 * want it in debugging, but don't decode it
3632 * since it'll just confuse in the common
3636 if (ctx->dump_past_end) {
3639 for (index = index + 1; index < ctx->count;
3641 instr_out(ctx->data,
3650 index += decode_2d(ctx->data, ctx->count,
3654 if (IS_9XX(devid) && !IS_GEN3(devid)) {
3656 decode_3d_965(ctx->data, ctx->count,
3657 ctx->hw_offset, devid);
3658 } else if (IS_GEN3(devid)) {
3659 index += decode_3d(ctx->data, ctx->count,
3660 ctx->hw_offset, devid);
3663 decode_3d_i830(ctx->data, ctx->count,
3664 ctx->hw_offset, devid);
3668 instr_out(ctx->data, ctx->hw_offset, index,
3675 if (ctx->count < index)
3678 ctx->count -= index;
3680 ctx->hw_offset += 4 * index;