2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
32 #include "libdrm_macros.h"
34 #include "intel_chipset.h"
35 #include "intel_bufmgr.h"
38 /* Struct for tracking drm_intel_decode state. */
39 struct drm_intel_decode {
40 /** stdio file where the output should land. Defaults to stdout. */
47 * Shorthand device identifier: 3 is 915, 4 is 965, 5 is
52 /** GPU address of the start of the current packet. */
54 /** CPU virtual address of the start of the current packet. */
56 /** DWORDs of remaining batchbuffer data starting from the packet. */
59 /** GPU address of the start of the batchbuffer data. */
60 uint32_t base_hw_offset;
61 /** CPU Virtual address of the start of the batchbuffer data. */
63 /** Number of DWORDs of batchbuffer data. */
67 * GPU head and tail pointers, which will be noted in the dump, or ~0.
73 * Whether to dump the dwords after MI_BATCHBUFFER_END.
75 * This sometimes provides clues in corrupted batchbuffers,
76 * and is used by the intel-gpu-tools.
84 static uint32_t saved_s2 = 0, saved_s4 = 0;
85 static char saved_s2_set = 0, saved_s4_set = 0;
86 static uint32_t head_offset = 0xffffffff; /* undefined */
87 static uint32_t tail_offset = 0xffffffff; /* undefined */
90 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
93 #define BUFFER_FAIL(_count, _len, _name) do { \
94 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
95 (_name), (_count), (_len)); \
99 static float int_as_float(uint32_t intval)
110 static void DRM_PRINTFLIKE(3, 4)
111 instr_out(struct drm_intel_decode *ctx, unsigned int index,
112 const char *fmt, ...)
115 const char *parseinfo;
116 uint32_t offset = ctx->hw_offset + index * 4;
118 if (index > ctx->count) {
119 if (!ctx->overflowed) {
120 fprintf(out, "ERROR: Decode attempted to continue beyond end of batchbuffer\n");
121 ctx->overflowed = true;
126 if (offset == head_offset)
128 else if (offset == tail_offset)
133 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
134 ctx->data[index], index == 0 ? "" : " ");
136 vfprintf(out, fmt, va);
141 decode_MI_SET_CONTEXT(struct drm_intel_decode *ctx)
143 uint32_t data = ctx->data[1];
147 instr_out(ctx, 0, "MI_SET_CONTEXT\n");
148 instr_out(ctx, 1, "gtt offset = 0x%x%s%s\n",
150 data & (1<<1)? ", Force Restore": "",
151 data & (1<<0)? ", Restore Inhibit": "");
157 decode_MI_WAIT_FOR_EVENT(struct drm_intel_decode *ctx)
161 uint32_t data = ctx->data[0];
168 switch ((data >> cc_shift) & 0x1f) {
170 cc_wait = ", cc wait 1";
173 cc_wait = ", cc wait 2";
176 cc_wait = ", cc wait 3";
179 cc_wait = ", cc wait 4";
182 cc_wait = ", cc wait 4";
190 instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
191 data & (1<<18)? ", pipe B start vblank wait": "",
192 data & (1<<17)? ", pipe A start vblank wait": "",
193 data & (1<<16)? ", overlay flip pending wait": "",
194 data & (1<<14)? ", pipe B hblank wait": "",
195 data & (1<<13)? ", pipe A hblank wait": "",
197 data & (1<<8)? ", plane C pending flip wait": "",
198 data & (1<<7)? ", pipe B vblank wait": "",
199 data & (1<<6)? ", plane B pending flip wait": "",
200 data & (1<<5)? ", pipe B scan line wait": "",
201 data & (1<<4)? ", fbc idle wait": "",
202 data & (1<<3)? ", pipe A vblank wait": "",
203 data & (1<<2)? ", plane A pending flip wait": "",
204 data & (1<<1)? ", plane A scan line wait": "");
206 instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s\n",
207 data & (1<<20)? ", sprite C pending flip wait": "", /* ivb */
209 data & (1<<13)? ", pipe B hblank wait": "",
210 data & (1<<11)? ", pipe B vblank wait": "",
211 data & (1<<10)? ", sprite B pending flip wait": "",
212 data & (1<<9)? ", plane B pending flip wait": "",
213 data & (1<<8)? ", plane B scan line wait": "",
214 data & (1<<5)? ", pipe A hblank wait": "",
215 data & (1<<3)? ", pipe A vblank wait": "",
216 data & (1<<2)? ", sprite A pending flip wait": "",
217 data & (1<<1)? ", plane A pending flip wait": "",
218 data & (1<<0)? ", plane A scan line wait": "");
225 decode_mi(struct drm_intel_decode *ctx)
227 unsigned int opcode, len = -1;
228 const char *post_sync_op = "";
229 uint32_t *data = ctx->data;
234 unsigned int min_len;
235 unsigned int max_len;
237 int (*func)(struct drm_intel_decode *ctx);
239 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
240 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
241 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
242 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
243 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
244 { 0x04, 0, 1, 1, "MI_FLUSH" },
245 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
246 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
247 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
248 { 0x00, 0, 1, 1, "MI_NOOP" },
249 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
250 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
251 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT", decode_MI_SET_CONTEXT },
252 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
253 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
254 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
255 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
256 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT", decode_MI_WAIT_FOR_EVENT },
257 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
258 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
259 { 0x28, 0x3f, 3, 3, "MI_REPORT_PERF_COUNT" },
260 { 0x29, 0xff, 3, 3, "MI_LOAD_REGISTER_MEM" },
261 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
262 }, *opcode_mi = NULL;
264 /* check instruction length */
265 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
267 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
269 if (opcodes_mi[opcode].max_len > 1) {
271 (data[0] & opcodes_mi[opcode].len_mask) + 2;
272 if (len < opcodes_mi[opcode].min_len
273 || len > opcodes_mi[opcode].max_len) {
275 "Bad length (%d) in %s, [%d, %d]\n",
276 len, opcodes_mi[opcode].name,
277 opcodes_mi[opcode].min_len,
278 opcodes_mi[opcode].max_len);
281 opcode_mi = &opcodes_mi[opcode];
286 if (opcode_mi && opcode_mi->func)
287 return opcode_mi->func(ctx);
289 switch ((data[0] & 0x1f800000) >> 23) {
291 instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n");
294 instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
295 data[0] & (1 << 22) ? " global gtt," : "",
296 data[0] & (1 << 21) ? " update semaphore," : "",
297 data[0] & (1 << 20) ? " compare semaphore," : "",
298 data[0] & (1 << 18) ? " use compare reg" : "",
299 (data[0] & (0x3 << 16)) >> 16);
300 instr_out(ctx, 1, "value\n");
301 instr_out(ctx, 2, "address\n");
304 instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n",
305 data[0] & (1 << 21) ? " use per-process HWS," : "");
306 instr_out(ctx, 1, "index\n");
307 instr_out(ctx, 2, "dword\n");
309 instr_out(ctx, 3, "upper dword\n");
312 if (data[0] & (1 << 22))
314 "MI_NOOP write NOPID reg, val=0x%x\n",
315 data[0] & ((1 << 22) - 1));
317 instr_out(ctx, 0, "MI_NOOP\n");
320 switch (data[0] & (0x3 << 14)) {
322 post_sync_op = "no write";
325 post_sync_op = "write data";
328 post_sync_op = "reserved";
331 post_sync_op = "write TIMESTAMP";
335 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
336 data[0] & (1 << 22) ?
337 " enable protected mem (BCS-only)," : "",
338 data[0] & (1 << 21) ? " store in hws," : "",
339 data[0] & (1 << 18) ? " invalidate tlb," : "",
340 data[0] & (1 << 17) ? " flush gfdt," : "",
342 data[0] & (1 << 8) ? " enable notify interrupt," : "",
344 " invalidate video state (BCS-only)," : "");
345 if (data[0] & (1 << 21))
346 instr_out(ctx, 1, "hws index\n");
348 instr_out(ctx, 1, "address\n");
349 instr_out(ctx, 2, "dword\n");
351 instr_out(ctx, 3, "upper dword\n");
355 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
357 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
360 instr_out(ctx, 0, "%s\n",
361 opcodes_mi[opcode].name);
362 for (i = 1; i < len; i++) {
363 instr_out(ctx, i, "dword %d\n", i);
370 instr_out(ctx, 0, "MI UNKNOWN\n");
375 decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd)
378 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
380 (ctx->data[0] & (1 << 20)) ? "en" : "dis",
381 (ctx->data[0] & (1 << 21)) ? "en" : "dis",
382 (ctx->data[0] >> 15) & 1,
383 (ctx->data[0] >> 11) & 1);
387 decode_2d_br01(struct drm_intel_decode *ctx)
390 switch ((ctx->data[1] >> 24) & 0x3) {
406 "format %s, pitch %d, rop 0x%02x, "
407 "clipping %sabled, %s%s \n",
409 (short)(ctx->data[1] & 0xffff),
410 (ctx->data[1] >> 16) & 0xff,
411 ctx->data[1] & (1 << 30) ? "en" : "dis",
412 ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "",
413 ctx->data[1] & (1 << 31) ?
414 "mono pattern transparency enabled, " : "");
419 decode_2d(struct drm_intel_decode *ctx)
421 unsigned int opcode, len;
422 uint32_t *data = ctx->data;
426 unsigned int min_len;
427 unsigned int max_len;
430 { 0x40, 5, 5, "COLOR_BLT" },
431 { 0x43, 6, 6, "SRC_COPY_BLT" },
432 { 0x01, 8, 8, "XY_SETUP_BLT" },
433 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
434 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
435 { 0x24, 2, 2, "XY_PIXEL_BLT" },
436 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
437 { 0x26, 4, 4, "Y_TEXT_BLT" },
438 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
439 { 0x50, 6, 6, "XY_COLOR_BLT" },
440 { 0x51, 6, 6, "XY_PAT_BLT" },
441 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
442 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
443 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
444 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
445 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
446 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
447 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
448 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
449 { 0x55, 9, 9, "XY_FULL_BLT" },
450 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
451 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
452 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
453 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
454 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
457 switch ((data[0] & 0x1fc00000) >> 22) {
460 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
461 (data[0] >> 12) & 0x8,
462 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
464 len = (data[0] & 0x000000ff) + 2;
466 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
468 instr_out(ctx, 1, "dest (%d,%d)\n",
469 data[1] & 0xffff, data[1] >> 16);
470 instr_out(ctx, 2, "dest (%d,%d)\n",
471 data[2] & 0xffff, data[2] >> 16);
474 decode_2d_br00(ctx, "XY_SETUP_BLT");
476 len = (data[0] & 0x000000ff) + 2;
478 fprintf(out, "Bad count in XY_SETUP_BLT\n");
481 instr_out(ctx, 2, "cliprect (%d,%d)\n",
482 data[2] & 0xffff, data[2] >> 16);
483 instr_out(ctx, 3, "cliprect (%d,%d)\n",
484 data[3] & 0xffff, data[3] >> 16);
485 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
487 instr_out(ctx, 5, "setup background color\n");
488 instr_out(ctx, 6, "setup foreground color\n");
489 instr_out(ctx, 7, "color pattern offset\n");
492 decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT");
494 len = (data[0] & 0x000000ff) + 2;
496 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
498 instr_out(ctx, 1, "cliprect (%d,%d)\n",
499 data[1] & 0xffff, data[2] >> 16);
500 instr_out(ctx, 2, "cliprect (%d,%d)\n",
501 data[2] & 0xffff, data[3] >> 16);
504 decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT");
506 len = (data[0] & 0x000000ff) + 2;
509 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
512 instr_out(ctx, 2, "cliprect (%d,%d)\n",
513 data[2] & 0xffff, data[2] >> 16);
514 instr_out(ctx, 3, "cliprect (%d,%d)\n",
515 data[3] & 0xffff, data[3] >> 16);
516 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
518 instr_out(ctx, 5, "setup background color\n");
519 instr_out(ctx, 6, "setup foreground color\n");
520 instr_out(ctx, 7, "mono pattern dw0\n");
521 instr_out(ctx, 8, "mono pattern dw1\n");
524 decode_2d_br00(ctx, "XY_COLOR_BLT");
526 len = (data[0] & 0x000000ff) + 2;
528 fprintf(out, "Bad count in XY_COLOR_BLT\n");
531 instr_out(ctx, 2, "(%d,%d)\n",
532 data[2] & 0xffff, data[2] >> 16);
533 instr_out(ctx, 3, "(%d,%d)\n",
534 data[3] & 0xffff, data[3] >> 16);
535 instr_out(ctx, 4, "offset 0x%08x\n", data[4]);
536 instr_out(ctx, 5, "color\n");
539 decode_2d_br00(ctx, "XY_SRC_COPY_BLT");
541 len = (data[0] & 0x000000ff) + 2;
543 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
546 instr_out(ctx, 2, "dst (%d,%d)\n",
547 data[2] & 0xffff, data[2] >> 16);
548 instr_out(ctx, 3, "dst (%d,%d)\n",
549 data[3] & 0xffff, data[3] >> 16);
550 instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]);
551 instr_out(ctx, 5, "src (%d,%d)\n",
552 data[5] & 0xffff, data[5] >> 16);
553 instr_out(ctx, 6, "src pitch %d\n",
554 (short)(data[6] & 0xffff));
555 instr_out(ctx, 7, "src offset 0x%08x\n", data[7]);
559 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
561 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
565 instr_out(ctx, 0, "%s\n",
566 opcodes_2d[opcode].name);
567 if (opcodes_2d[opcode].max_len > 1) {
568 len = (data[0] & 0x000000ff) + 2;
569 if (len < opcodes_2d[opcode].min_len ||
570 len > opcodes_2d[opcode].max_len) {
571 fprintf(out, "Bad count in %s\n",
572 opcodes_2d[opcode].name);
576 for (i = 1; i < len; i++) {
577 instr_out(ctx, i, "dword %d\n", i);
584 instr_out(ctx, 0, "2D UNKNOWN\n");
589 decode_3d_1c(struct drm_intel_decode *ctx)
591 uint32_t *data = ctx->data;
594 opcode = (data[0] & 0x00f80000) >> 19;
599 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
602 instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
603 data[0] & 1 ? "enabled" : "disabled");
606 instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n");
609 instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n");
612 instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
616 instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
621 /** Sets the string dstname to describe the destination of the PS instruction */
623 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
625 uint32_t a0 = data[i];
626 int dst_nr = (a0 >> 14) & 0xf;
631 if (((a0 >> 10) & 0xf) == 0xf) {
634 int dstmask_index = 0;
636 dstmask[dstmask_index++] = '.';
638 dstmask[dstmask_index++] = 'x';
640 dstmask[dstmask_index++] = 'y';
642 dstmask[dstmask_index++] = 'z';
644 dstmask[dstmask_index++] = 'w';
645 dstmask[dstmask_index++] = 0;
657 switch ((a0 >> 19) & 0x7) {
660 fprintf(out, "bad destination reg R%d\n", dst_nr);
661 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
665 fprintf(out, "bad destination reg oC%d\n", dst_nr);
666 sprintf(dstname, "oC%s%s", dstmask, sat);
670 fprintf(out, "bad destination reg oD%d\n", dst_nr);
671 sprintf(dstname, "oD%s%s", dstmask, sat);
675 fprintf(out, "bad destination reg U%d\n", dst_nr);
676 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
679 sprintf(dstname, "RESERVED");
685 i915_get_channel_swizzle(uint32_t select)
687 switch (select & 0x7) {
689 return (select & 8) ? "-x" : "x";
691 return (select & 8) ? "-y" : "y";
693 return (select & 8) ? "-z" : "z";
695 return (select & 8) ? "-w" : "w";
697 return (select & 8) ? "-0" : "0";
699 return (select & 8) ? "-1" : "1";
701 return (select & 8) ? "-bad" : "bad";
706 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
710 sprintf(name, "R%d", src_nr);
712 fprintf(out, "bad src reg %s\n", name);
716 sprintf(name, "T%d", src_nr);
717 else if (src_nr == 8)
718 sprintf(name, "DIFFUSE");
719 else if (src_nr == 9)
720 sprintf(name, "SPECULAR");
721 else if (src_nr == 10)
722 sprintf(name, "FOG");
724 fprintf(out, "bad src reg T%d\n", src_nr);
725 sprintf(name, "RESERVED");
729 sprintf(name, "C%d", src_nr);
731 fprintf(out, "bad src reg %s\n", name);
736 fprintf(out, "bad src reg oC%d\n", src_nr);
741 fprintf(out, "bad src reg oD%d\n", src_nr);
744 sprintf(name, "U%d", src_nr);
746 fprintf(out, "bad src reg %s\n", name);
749 fprintf(out, "bad src reg type %d\n", src_type);
750 sprintf(name, "RESERVED");
755 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
757 uint32_t a0 = data[i];
758 uint32_t a1 = data[i + 1];
759 int src_nr = (a0 >> 2) & 0x1f;
760 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
761 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
762 const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
763 const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
766 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
767 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
769 if (strcmp(swizzle, ".xyzw") != 0)
770 strcat(srcname, swizzle);
773 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
775 uint32_t a1 = data[i + 1];
776 uint32_t a2 = data[i + 2];
777 int src_nr = (a1 >> 8) & 0x1f;
778 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
779 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
780 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
781 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
784 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
785 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
787 if (strcmp(swizzle, ".xyzw") != 0)
788 strcat(srcname, swizzle);
791 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
793 uint32_t a2 = data[i + 2];
794 int src_nr = (a2 >> 16) & 0x1f;
795 const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
796 const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
797 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
798 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
801 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
802 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
804 if (strcmp(swizzle, ".xyzw") != 0)
805 strcat(srcname, swizzle);
809 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
813 sprintf(name, "R%d", src_nr);
815 fprintf(out, "bad src reg %s\n", name);
819 sprintf(name, "T%d", src_nr);
820 else if (src_nr == 8)
821 sprintf(name, "DIFFUSE");
822 else if (src_nr == 9)
823 sprintf(name, "SPECULAR");
824 else if (src_nr == 10)
825 sprintf(name, "FOG");
827 fprintf(out, "bad src reg T%d\n", src_nr);
828 sprintf(name, "RESERVED");
834 fprintf(out, "bad src reg oC%d\n", src_nr);
839 fprintf(out, "bad src reg oD%d\n", src_nr);
842 fprintf(out, "bad src reg type %d\n", src_type);
843 sprintf(name, "RESERVED");
849 i915_decode_alu1(struct drm_intel_decode *ctx,
850 int i, char *instr_prefix, const char *op_name)
852 char dst[100], src0[100];
854 i915_get_instruction_dst(ctx->data, i, dst, 1);
855 i915_get_instruction_src0(ctx->data, i, src0);
857 instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix,
859 instr_out(ctx, i++, "%s\n", instr_prefix);
860 instr_out(ctx, i++, "%s\n", instr_prefix);
864 i915_decode_alu2(struct drm_intel_decode *ctx,
865 int i, char *instr_prefix, const char *op_name)
867 char dst[100], src0[100], src1[100];
869 i915_get_instruction_dst(ctx->data, i, dst, 1);
870 i915_get_instruction_src0(ctx->data, i, src0);
871 i915_get_instruction_src1(ctx->data, i, src1);
873 instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix,
874 op_name, dst, src0, src1);
875 instr_out(ctx, i++, "%s\n", instr_prefix);
876 instr_out(ctx, i++, "%s\n", instr_prefix);
880 i915_decode_alu3(struct drm_intel_decode *ctx,
881 int i, char *instr_prefix, const char *op_name)
883 char dst[100], src0[100], src1[100], src2[100];
885 i915_get_instruction_dst(ctx->data, i, dst, 1);
886 i915_get_instruction_src0(ctx->data, i, src0);
887 i915_get_instruction_src1(ctx->data, i, src1);
888 i915_get_instruction_src2(ctx->data, i, src2);
890 instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
891 op_name, dst, src0, src1, src2);
892 instr_out(ctx, i++, "%s\n", instr_prefix);
893 instr_out(ctx, i++, "%s\n", instr_prefix);
897 i915_decode_tex(struct drm_intel_decode *ctx, int i,
898 const char *instr_prefix, const char *tex_name)
900 uint32_t t0 = ctx->data[i];
901 uint32_t t1 = ctx->data[i + 1];
906 i915_get_instruction_dst(ctx->data, i, dst_name, 0);
907 i915_get_instruction_addr((t1 >> 24) & 0x7,
908 (t1 >> 17) & 0xf, addr_name);
909 sampler_nr = t0 & 0xf;
911 instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
912 tex_name, dst_name, sampler_nr, addr_name);
913 instr_out(ctx, i++, "%s\n", instr_prefix);
914 instr_out(ctx, i++, "%s\n", instr_prefix);
918 i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix)
920 uint32_t d0 = ctx->data[i];
921 const char *sampletype;
922 int dcl_nr = (d0 >> 14) & 0xf;
923 const char *dcl_x = d0 & (1 << 10) ? "x" : "";
924 const char *dcl_y = d0 & (1 << 11) ? "y" : "";
925 const char *dcl_z = d0 & (1 << 12) ? "z" : "";
926 const char *dcl_w = d0 & (1 << 13) ? "w" : "";
929 switch ((d0 >> 19) & 0x3) {
931 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
932 if (strcmp(dcl_mask, ".") == 0)
933 fprintf(out, "bad (empty) dcl mask\n");
936 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
938 if (strcmp(dcl_mask, ".x") != 0 &&
939 strcmp(dcl_mask, ".xy") != 0 &&
940 strcmp(dcl_mask, ".xz") != 0 &&
941 strcmp(dcl_mask, ".w") != 0 &&
942 strcmp(dcl_mask, ".xyzw") != 0) {
943 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
946 instr_out(ctx, i++, "%s: DCL T%d%s\n",
947 instr_prefix, dcl_nr, dcl_mask);
949 if (strcmp(dcl_mask, ".xz") == 0)
950 fprintf(out, "errataed bad dcl mask %s\n",
952 else if (strcmp(dcl_mask, ".xw") == 0)
953 fprintf(out, "errataed bad dcl mask %s\n",
955 else if (strcmp(dcl_mask, ".xzw") == 0)
956 fprintf(out, "errataed bad dcl mask %s\n",
961 "%s: DCL DIFFUSE%s\n", instr_prefix,
963 } else if (dcl_nr == 9) {
965 "%s: DCL SPECULAR%s\n", instr_prefix,
967 } else if (dcl_nr == 10) {
969 "%s: DCL FOG%s\n", instr_prefix,
973 instr_out(ctx, i++, "%s\n", instr_prefix);
974 instr_out(ctx, i++, "%s\n", instr_prefix);
977 switch ((d0 >> 22) & 0x3) {
988 sampletype = "RESERVED";
992 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
993 instr_out(ctx, i++, "%s: DCL S%d %s\n",
994 instr_prefix, dcl_nr, sampletype);
995 instr_out(ctx, i++, "%s\n", instr_prefix);
996 instr_out(ctx, i++, "%s\n", instr_prefix);
999 instr_out(ctx, i++, "%s: DCL RESERVED%d\n",
1000 instr_prefix, dcl_nr);
1001 instr_out(ctx, i++, "%s\n", instr_prefix);
1002 instr_out(ctx, i++, "%s\n", instr_prefix);
1007 i915_decode_instruction(struct drm_intel_decode *ctx,
1008 int i, char *instr_prefix)
1010 switch ((ctx->data[i] >> 24) & 0x1f) {
1012 instr_out(ctx, i++, "%s: NOP\n", instr_prefix);
1013 instr_out(ctx, i++, "%s\n", instr_prefix);
1014 instr_out(ctx, i++, "%s\n", instr_prefix);
1017 i915_decode_alu2(ctx, i, instr_prefix, "ADD");
1020 i915_decode_alu1(ctx, i, instr_prefix, "MOV");
1023 i915_decode_alu2(ctx, i, instr_prefix, "MUL");
1026 i915_decode_alu3(ctx, i, instr_prefix, "MAD");
1029 i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD");
1032 i915_decode_alu2(ctx, i, instr_prefix, "DP3");
1035 i915_decode_alu2(ctx, i, instr_prefix, "DP4");
1038 i915_decode_alu1(ctx, i, instr_prefix, "FRC");
1041 i915_decode_alu1(ctx, i, instr_prefix, "RCP");
1044 i915_decode_alu1(ctx, i, instr_prefix, "RSQ");
1047 i915_decode_alu1(ctx, i, instr_prefix, "EXP");
1050 i915_decode_alu1(ctx, i, instr_prefix, "LOG");
1053 i915_decode_alu2(ctx, i, instr_prefix, "CMP");
1056 i915_decode_alu2(ctx, i, instr_prefix, "MIN");
1059 i915_decode_alu2(ctx, i, instr_prefix, "MAX");
1062 i915_decode_alu1(ctx, i, instr_prefix, "FLR");
1065 i915_decode_alu1(ctx, i, instr_prefix, "MOD");
1068 i915_decode_alu1(ctx, i, instr_prefix, "TRC");
1071 i915_decode_alu2(ctx, i, instr_prefix, "SGE");
1074 i915_decode_alu2(ctx, i, instr_prefix, "SLT");
1077 i915_decode_tex(ctx, i, instr_prefix, "TEXLD");
1080 i915_decode_tex(ctx, i, instr_prefix, "TEXLDP");
1083 i915_decode_tex(ctx, i, instr_prefix, "TEXLDB");
1086 i915_decode_dcl(ctx, i, instr_prefix);
1089 instr_out(ctx, i++, "%s: unknown\n", instr_prefix);
1090 instr_out(ctx, i++, "%s\n", instr_prefix);
1091 instr_out(ctx, i++, "%s\n", instr_prefix);
1097 decode_compare_func(uint32_t op)
1121 decode_stencil_op(uint32_t op)
1146 decode_logic_op(uint32_t op)
1187 decode_blend_fact(uint32_t op)
1197 return "inv_src_colr";
1201 return "inv_src_alpha";
1205 return "inv_dst_alpha";
1209 return "inv_dst_colr";
1211 return "src_alpha_sat";
1215 return "inv_cnst_colr";
1217 return "cnst_alpha";
1219 return "inv_const_alpha";
1225 decode_tex_coord_mode(uint32_t mode)
1227 switch (mode & 0x7) {
1233 return "clamp_edge";
1237 return "clamp_border";
1239 return "mirror_once";
1245 decode_sample_filter(uint32_t mode)
1247 switch (mode & 0x7) {
1253 return "anisotropic";
1267 decode_3d_1d(struct drm_intel_decode *ctx)
1269 unsigned int len, i, c, idx, word, map, sampler, instr;
1270 const char *format, *zformat, *type;
1272 uint32_t *data = ctx->data;
1273 uint32_t devid = ctx->devid;
1278 unsigned int min_len;
1279 unsigned int max_len;
1281 } opcodes_3d_1d[] = {
1282 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1283 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1284 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1285 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1286 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1287 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1288 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1289 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1290 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1291 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1292 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1293 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1294 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1295 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1296 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1297 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1300 opcode = (data[0] & 0x00ff0000) >> 16;
1304 /* This instruction is unusual. A 0 length means just
1305 * 1 DWORD instead of 2. The 0 length is specified in
1306 * one place to be unsupported, but stated to be
1307 * required in another, and 0 length LOAD_INDIRECTs
1308 * appear to cause no harm at least.
1310 instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n");
1311 len = (data[0] & 0x000000ff) + 1;
1313 if (data[0] & (0x01 << 8)) {
1314 instr_out(ctx, i++, "SIS.0\n");
1315 instr_out(ctx, i++, "SIS.1\n");
1317 if (data[0] & (0x02 << 8)) {
1318 instr_out(ctx, i++, "DIS.0\n");
1320 if (data[0] & (0x04 << 8)) {
1321 instr_out(ctx, i++, "SSB.0\n");
1322 instr_out(ctx, i++, "SSB.1\n");
1324 if (data[0] & (0x08 << 8)) {
1325 instr_out(ctx, i++, "MSB.0\n");
1326 instr_out(ctx, i++, "MSB.1\n");
1328 if (data[0] & (0x10 << 8)) {
1329 instr_out(ctx, i++, "PSP.0\n");
1330 instr_out(ctx, i++, "PSP.1\n");
1332 if (data[0] & (0x20 << 8)) {
1333 instr_out(ctx, i++, "PSC.0\n");
1334 instr_out(ctx, i++, "PSC.1\n");
1337 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1343 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1344 len = (data[0] & 0x0000000f) + 2;
1346 for (word = 0; word <= 8; word++) {
1347 if (data[0] & (1 << (4 + word))) {
1348 /* save vertex state for decode */
1349 if (!IS_GEN2(devid)) {
1364 "S0: vbo offset: 0x%08x%s\n",
1367 ", auto cache invalidate disabled"
1372 "S1: vertex width: %i, vertex pitch: %i\n",
1380 "S2: texcoord formats: ");
1382 tex_num < 8; tex_num++) {
1428 "S3: not documented\n");
1432 const char *cullmode = "";
1433 const char *vfmt_xyzw = "";
1434 switch ((data[i] >> 13)
1471 case 1 << 6 | 1 << 2:
1475 case 2 << 6 | 1 << 2:
1479 case 3 << 6 | 1 << 2:
1483 case 4 << 6 | 1 << 2:
1489 "S4: point_width=%i, line_width=%.1f,"
1490 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1553 "force default diffuse, "
1559 "force default specular, "
1565 "local depth ofs enable, "
1571 "point sprite enable, "
1585 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1586 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1587 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1617 " force default point size,"
1623 " last pixel enable,"
1629 " global depth ofs enable,"
1655 "stencil write enable, "
1661 "stencil test enable, "
1667 "color dither enable, "
1679 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1680 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1681 "%s%stristrip_provoking_vertex=%i\n",
1682 data[i] & (1 << 31) ?
1683 "alpha test enable, "
1691 data[i] & (1 << 15) ?
1692 "cbuf blend enable, "
1694 decode_blend_fact(data
1698 decode_blend_fact(data
1702 data[i] & (1 << 3) ?
1703 "depth write enable, "
1705 data[i] & (1 << 2) ?
1706 "cbuf write enable, "
1712 "S7: depth offset constant: 0x%08x\n",
1718 "S%d: 0x%08x\n", word, data[i]);
1725 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1730 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1731 len = (data[0] & 0x0000000f) + 2;
1733 for (word = 6; word <= 14; word++) {
1734 if (data[0] & (1 << word)) {
1738 else if (word >= 7 && word <= 10) {
1740 "TB%dC\n", word - 7);
1742 "TB%dA\n", word - 7);
1743 } else if (word >= 11 && word <= 14) {
1745 "TM%dS0: offset=0x%08x, %s\n",
1747 data[i] & 0xfffffffe,
1748 data[i] & 1 ? "use fence" :
1752 "TM%dS1: height=%i, width=%i, %s\n",
1753 word - 11, data[i] >> 21,
1754 (data[i] >> 10) & 0x3ff,
1755 data[i] & 2 ? (data[i] & 1 ?
1761 "TM%dS2: pitch=%i, \n",
1763 ((data[i] >> 21) + 1) * 4);
1766 "TM%dS3\n", word - 11);
1768 "TM%dS4: dflt color\n",
1775 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1779 instr_out(ctx, 0, "3DSTATE_MAP_STATE\n");
1780 len = (data[0] & 0x0000003f) + 2;
1781 instr_out(ctx, 1, "mask\n");
1784 for (map = 0; map <= 15; map++) {
1785 if (data[1] & (1 << map)) {
1786 int width, height, pitch, dword;
1791 "map %d MS2 %s%s%s\n", map,
1793 "untrusted surface, " : "",
1795 "vertical line stride enable, " : "",
1797 "vertical ofs enable, " : "");
1800 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1801 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1804 if (dword & (1 << 2))
1806 else if (dword & (1 << 1))
1807 tiling = dword & (1 << 0) ? "Y" : "X";
1810 switch ((dword >> 7) & 0x7) {
1813 switch ((dword >> 3) & 0xf) {
1830 switch ((dword >> 3) & 0xf) {
1835 format = " argb1555";
1838 format = " argb4444";
1844 format = " bump655";
1859 switch ((dword >> 3) & 0xf) {
1861 format = " argb8888";
1864 format = " abgr8888";
1867 format = " xrgb8888";
1870 format = " xbgr8888";
1873 format = " qwvu8888";
1876 format = " axvu8888";
1879 format = " lxvu8888";
1882 format = " xlvu8888";
1885 format = " argb2101010";
1888 format = " abgr2101010";
1891 format = " awvu2101010";
1912 switch ((dword >> 3) & 0xf) {
1914 format = " yuv_swapy";
1920 format = " yuv_swapuv";
1923 format = " yuv_swapuvy";
1928 type = "compressed";
1929 switch ((dword >> 3) & 0x7) {
1943 format = " dxt1_rb";
1948 type = "4b indexed";
1949 switch ((dword >> 3) & 0xf) {
1951 format = " argb8888";
1958 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1959 map, width, height, type, format,
1961 dword & (1 << 9) ? " palette select" :
1966 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1968 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1969 map, pitch, (dword >> 9) & 0x3f,
1970 dword & 0xff, (dword >> 15) & 0x3f,
1971 dword & (1 << 8) ? "miplayout legacy"
1972 : "miplayout right");
1976 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1982 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1983 len = (data[0] & 0x000000ff) + 2;
1986 for (c = 0; c <= 31; c++) {
1987 if (data[1] & (1 << c)) {
1988 instr_out(ctx, i, "C%d.X = %f\n", c,
1989 int_as_float(data[i]));
1991 instr_out(ctx, i, "C%d.Y = %f\n",
1992 c, int_as_float(data[i]));
1994 instr_out(ctx, i, "C%d.Z = %f\n",
1995 c, int_as_float(data[i]));
1997 instr_out(ctx, i, "C%d.W = %f\n",
1998 c, int_as_float(data[i]));
2004 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
2008 instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
2009 len = (data[0] & 0x000000ff) + 2;
2010 if ((len - 1) % 3 != 0 || len > 370) {
2012 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
2015 for (instr = 0; instr < (len - 1) / 3; instr++) {
2016 char instr_prefix[10];
2018 sprintf(instr_prefix, "PS%03d", instr);
2019 i915_decode_instruction(ctx, i,
2027 instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n");
2028 instr_out(ctx, 1, "mask\n");
2029 len = (data[0] & 0x0000003f) + 2;
2031 for (sampler = 0; sampler <= 15; sampler++) {
2032 if (data[1] & (1 << sampler)) {
2034 const char *mip_filter = "";
2037 switch ((dword >> 20) & 0x3) {
2039 mip_filter = "none";
2042 mip_filter = "nearest";
2045 mip_filter = "linear";
2049 "sampler %d SS2:%s%s%s "
2050 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
2051 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
2053 dword & (1 << 31) ? " reverse gamma,"
2055 dword & (1 << 30) ? " packed2planar,"
2058 " colorspace conversion," : "",
2059 (dword >> 22) & 0x1f, mip_filter,
2060 decode_sample_filter(dword >> 17),
2061 decode_sample_filter(dword >> 14),
2062 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
2063 dword & (1 << 4) ? " shadow," : "",
2064 dword & (1 << 3) ? 4 : 2,
2065 decode_compare_func(dword));
2068 "sampler %d SS3: min_lod=%.2f,%s "
2069 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
2071 ((dword >> 24) & 0xff) / (0x10 * 1.0),
2073 " kill pixel enable," : "",
2074 decode_tex_coord_mode(dword >> 12),
2075 decode_tex_coord_mode(dword >> 9),
2076 decode_tex_coord_mode(dword >> 6),
2078 " normalized coords," : "",
2080 dword & (1 << 0) ? " deinterlacer," :
2084 "sampler %d SS4: border color\n",
2089 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
2093 len = (data[0] & 0x0000000f) + 2;
2097 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2100 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2102 switch ((data[1] >> 8) & 0xf) {
2107 format = "x1r5g5b5";
2113 format = "a8r8g8b8";
2116 format = "ycrcb_swapy";
2119 format = "ycrcb_normal";
2122 format = "ycrcb_swapuv";
2125 format = "ycrcb_swapuvy";
2128 format = "a4r4g4b4";
2131 format = "a1r5g5b5";
2134 format = "a2r10g10b10";
2140 switch ((data[1] >> 2) & 0x3) {
2155 "%s format, %s depth format, early Z %sabled\n",
2157 (data[1] & (1 << 31)) ? "en" : "dis");
2162 const char *name, *tiling;
2164 len = (data[0] & 0x0000000f) + 2;
2167 "Bad count in 3DSTATE_BUFFER_INFO\n");
2169 switch ((data[1] >> 24) & 0x7) {
2182 if (data[1] & (1 << 23))
2184 else if (data[1] & (1 << 22))
2185 tiling = data[1] & (1 << 21) ? "Y" : "X";
2187 instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n");
2189 "%s, tiling = %s, pitch=%d\n", name, tiling,
2192 instr_out(ctx, 2, "address\n");
2196 len = (data[0] & 0x0000000f) + 2;
2200 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2202 instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2203 instr_out(ctx, 1, "(%d,%d)\n",
2204 data[1] & 0xffff, data[1] >> 16);
2205 instr_out(ctx, 2, "(%d,%d)\n",
2206 data[2] & 0xffff, data[2] >> 16);
2210 len = (data[0] & 0x0000000f) + 2;
2214 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2216 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2217 instr_out(ctx, 1, "%s\n",
2218 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2219 instr_out(ctx, 2, "(%d,%d)\n",
2220 data[2] & 0xffff, data[2] >> 16);
2221 instr_out(ctx, 3, "(%d,%d)\n",
2222 data[3] & 0xffff, data[3] >> 16);
2223 instr_out(ctx, 4, "(%d,%d)\n",
2224 data[4] & 0xffff, data[4] >> 16);
2228 len = (data[0] & 0x0000000f) + 2;
2231 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2233 instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2234 instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n",
2235 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2236 data[1] & (1 << 2) ? "color," : "",
2237 data[1] & (1 << 1) ? "depth," : "",
2238 data[1] & (1 << 0) ? "stencil," : "");
2239 instr_out(ctx, 2, "clear color\n");
2240 instr_out(ctx, 3, "clear depth/stencil\n");
2241 instr_out(ctx, 4, "color value (rgba8888)\n");
2242 instr_out(ctx, 5, "depth value %f\n",
2243 int_as_float(data[5]));
2244 instr_out(ctx, 6, "clear stencil\n");
2248 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2249 opcode_3d_1d = &opcodes_3d_1d[idx];
2250 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2253 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2256 instr_out(ctx, 0, "%s\n",
2257 opcode_3d_1d->name);
2258 if (opcode_3d_1d->max_len > 1) {
2259 len = (data[0] & 0x0000ffff) + 2;
2260 if (len < opcode_3d_1d->min_len ||
2261 len > opcode_3d_1d->max_len) {
2262 fprintf(out, "Bad count in %s\n",
2263 opcode_3d_1d->name);
2267 for (i = 1; i < len; i++) {
2268 instr_out(ctx, i, "dword %d\n", i);
2275 instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2281 decode_3d_primitive(struct drm_intel_decode *ctx)
2283 uint32_t *data = ctx->data;
2284 uint32_t count = ctx->count;
2285 char immediate = (data[0] & (1 << 23)) == 0;
2286 unsigned int len, i, j, ret;
2287 const char *primtype;
2288 int original_s2 = saved_s2;
2289 int original_s4 = saved_s4;
2291 switch ((data[0] >> 18) & 0xf) {
2293 primtype = "TRILIST";
2296 primtype = "TRISTRIP";
2299 primtype = "TRISTRIP_REVERSE";
2302 primtype = "TRIFAN";
2305 primtype = "POLYGON";
2308 primtype = "LINELIST";
2311 primtype = "LINESTRIP";
2314 primtype = "RECTLIST";
2317 primtype = "POINTLIST";
2323 primtype = "CLEAR_RECT";
2328 primtype = "unknown";
2332 /* XXX: 3DPRIM_DIB not supported */
2334 len = (data[0] & 0x0003ffff) + 2;
2335 instr_out(ctx, 0, "3DPRIMITIVE inline %s\n",
2338 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2339 if (!saved_s2_set || !saved_s4_set) {
2340 fprintf(out, "unknown vertex format\n");
2341 for (i = 1; i < len; i++) {
2343 " vertex data (%f float)\n",
2344 int_as_float(data[i]));
2347 unsigned int vertex = 0;
2348 for (i = 1; i < len;) {
2351 #define VERTEX_OUT(fmt, ...) do { \
2353 instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2355 fprintf(out, " missing data in V%d\n", vertex); \
2359 VERTEX_OUT("X = %f", int_as_float(data[i]));
2360 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2361 switch (saved_s4 >> 6 & 0x7) {
2363 VERTEX_OUT("Z = %f",
2364 int_as_float(data[i]));
2367 VERTEX_OUT("Z = %f",
2368 int_as_float(data[i]));
2369 VERTEX_OUT("W = %f",
2370 int_as_float(data[i]));
2375 VERTEX_OUT("W = %f",
2376 int_as_float(data[i]));
2379 fprintf(out, "bad S4 position mask\n");
2382 if (saved_s4 & (1 << 10)) {
2384 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2385 "B=0x%02x)", data[i] >> 24,
2386 (data[i] >> 16) & 0xff,
2387 (data[i] >> 8) & 0xff,
2390 if (saved_s4 & (1 << 11)) {
2392 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2393 "B=0x%02x)", data[i] >> 24,
2394 (data[i] >> 16) & 0xff,
2395 (data[i] >> 8) & 0xff,
2398 if (saved_s4 & (1 << 12))
2399 VERTEX_OUT("width = 0x%08x)", data[i]);
2401 for (tc = 0; tc <= 7; tc++) {
2402 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2404 VERTEX_OUT("T%d.X = %f", tc,
2407 VERTEX_OUT("T%d.Y = %f", tc,
2412 VERTEX_OUT("T%d.X = %f", tc,
2415 VERTEX_OUT("T%d.Y = %f", tc,
2418 VERTEX_OUT("T%d.Z = %f", tc,
2423 VERTEX_OUT("T%d.X = %f", tc,
2426 VERTEX_OUT("T%d.Y = %f", tc,
2429 VERTEX_OUT("T%d.Z = %f", tc,
2432 VERTEX_OUT("T%d.W = %f", tc,
2437 VERTEX_OUT("T%d.X = %f", tc,
2443 ("T%d.XY = 0x%08x half-float",
2448 ("T%d.XY = 0x%08x half-float",
2451 ("T%d.ZW = 0x%08x half-float",
2458 "bad S2.T%d format\n",
2468 /* indirect vertices */
2469 len = data[0] & 0x0000ffff; /* index count */
2470 if (data[0] & (1 << 17)) {
2471 /* random vertex access */
2472 if (count < (len + 1) / 2 + 1) {
2473 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2474 "3DPRIMITIVE random indirect");
2477 "3DPRIMITIVE random indirect %s (%d)\n",
2480 /* vertex indices continue until 0xffff is
2483 for (i = 1; i < count; i++) {
2484 if ((data[i] & 0xffff) == 0xffff) {
2486 " indices: (terminator)\n");
2489 } else if ((data[i] >> 16) == 0xffff) {
2491 " indices: 0x%04x, (terminator)\n",
2497 " indices: 0x%04x, 0x%04x\n",
2503 "3DPRIMITIVE: no terminator found in index buffer\n");
2507 /* fixed size vertex index buffer */
2508 for (j = 1, i = 0; i < len; i += 2, j++) {
2509 if (i * 2 == len - 1) {
2511 " indices: 0x%04x\n",
2515 " indices: 0x%04x, 0x%04x\n",
2521 ret = (len + 1) / 2 + 1;
2524 /* sequential vertex access */
2526 "3DPRIMITIVE sequential indirect %s, %d starting from "
2527 "%d\n", primtype, len, data[1] & 0xffff);
2528 instr_out(ctx, 1, " start\n");
2535 saved_s2 = original_s2;
2536 saved_s4 = original_s4;
2541 decode_3d(struct drm_intel_decode *ctx)
2545 uint32_t *data = ctx->data;
2549 unsigned int min_len;
2550 unsigned int max_len;
2553 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2554 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2555 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2556 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2557 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2558 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2559 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2560 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2561 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2564 opcode = (data[0] & 0x1f000000) >> 24;
2568 return decode_3d_primitive(ctx);
2570 return decode_3d_1d(ctx);
2572 return decode_3d_1c(ctx);
2575 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2576 opcode_3d = &opcodes_3d[idx];
2577 if (opcode == opcode_3d->opcode) {
2578 unsigned int len = 1, i;
2580 instr_out(ctx, 0, "%s\n", opcode_3d->name);
2581 if (opcode_3d->max_len > 1) {
2582 len = (data[0] & 0xff) + 2;
2583 if (len < opcode_3d->min_len ||
2584 len > opcode_3d->max_len) {
2585 fprintf(out, "Bad count in %s\n",
2590 for (i = 1; i < len; i++) {
2591 instr_out(ctx, i, "dword %d\n", i);
2597 instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2601 static const char *get_965_surfacetype(unsigned int surfacetype)
2603 switch (surfacetype) {
2621 static const char *get_965_depthformat(unsigned int depthformat)
2623 switch (depthformat) {
2625 return "s8_z24float";
2637 static const char *get_965_element_component(uint32_t data, int component)
2639 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2641 switch (component_control) {
2645 switch (component) {
2670 static const char *get_965_prim_type(uint32_t primtype)
2674 return "point list";
2678 return "line strip";
2688 return "quad strip";
2690 return "line list adj";
2692 return "line strip adj";
2694 return "tri list adj";
2696 return "tri strip adj";
2698 return "tri strip reverse";
2706 return "point list bf";
2708 return "line strip cont";
2710 return "line strip bf";
2712 return "line strip cont bf";
2714 return "tri fan no stipple";
2721 i965_decode_urb_fence(struct drm_intel_decode *ctx, int len)
2723 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2724 uint32_t *data = ctx->data;
2727 fprintf(out, "Bad count in URB_FENCE\n");
2729 vs_fence = data[1] & 0x3ff;
2730 gs_fence = (data[1] >> 10) & 0x3ff;
2731 clip_fence = (data[1] >> 20) & 0x3ff;
2732 sf_fence = data[2] & 0x3ff;
2733 vfe_fence = (data[2] >> 10) & 0x3ff;
2734 cs_fence = (data[2] >> 20) & 0x7ff;
2736 instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2737 (data[0] >> 13) & 1 ? "cs " : "",
2738 (data[0] >> 12) & 1 ? "vfe " : "",
2739 (data[0] >> 11) & 1 ? "sf " : "",
2740 (data[0] >> 10) & 1 ? "clip " : "",
2741 (data[0] >> 9) & 1 ? "gs " : "",
2742 (data[0] >> 8) & 1 ? "vs " : "");
2744 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2745 vs_fence, clip_fence, gs_fence);
2747 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2748 sf_fence, vfe_fence, cs_fence);
2749 if (gs_fence < vs_fence)
2750 fprintf(out, "gs fence < vs fence!\n");
2751 if (clip_fence < gs_fence)
2752 fprintf(out, "clip fence < gs fence!\n");
2753 if (sf_fence < clip_fence)
2754 fprintf(out, "sf fence < clip fence!\n");
2755 if (cs_fence < sf_fence)
2756 fprintf(out, "cs fence < sf fence!\n");
2762 state_base_out(struct drm_intel_decode *ctx, unsigned int index,
2765 if (ctx->data[index] & 1) {
2766 instr_out(ctx, index,
2767 "%s state base address 0x%08x\n", name,
2768 ctx->data[index] & ~1);
2770 instr_out(ctx, index, "%s state base not updated\n",
2776 state_max_out(struct drm_intel_decode *ctx, unsigned int index,
2779 if (ctx->data[index] & 1) {
2780 if (ctx->data[index] == 1) {
2781 instr_out(ctx, index,
2782 "%s state upper bound disabled\n", name);
2784 instr_out(ctx, index,
2785 "%s state upper bound 0x%08x\n", name,
2786 ctx->data[index] & ~1);
2789 instr_out(ctx, index,
2790 "%s state upper bound not updated\n", name);
2795 gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct drm_intel_decode *ctx)
2797 instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_CC\n");
2798 instr_out(ctx, 1, "pointer to CC viewport\n");
2804 gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct drm_intel_decode *ctx)
2806 instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP\n");
2807 instr_out(ctx, 1, "pointer to SF_CLIP viewport\n");
2813 gen7_3DSTATE_BLEND_STATE_POINTERS(struct drm_intel_decode *ctx)
2815 instr_out(ctx, 0, "3DSTATE_BLEND_STATE_POINTERS\n");
2816 instr_out(ctx, 1, "pointer to BLEND_STATE at 0x%08x (%s)\n",
2818 (ctx->data[1] & 1) ? "changed" : "unchanged");
2824 gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct drm_intel_decode *ctx)
2826 instr_out(ctx, 0, "3DSTATE_DEPTH_STENCIL_STATE_POINTERS\n");
2828 "pointer to DEPTH_STENCIL_STATE at 0x%08x (%s)\n",
2830 (ctx->data[1] & 1) ? "changed" : "unchanged");
2836 gen7_3DSTATE_HIER_DEPTH_BUFFER(struct drm_intel_decode *ctx)
2838 instr_out(ctx, 0, "3DSTATE_HIER_DEPTH_BUFFER\n");
2839 instr_out(ctx, 1, "pitch %db\n",
2840 (ctx->data[1] & 0x1ffff) + 1);
2841 instr_out(ctx, 2, "pointer to HiZ buffer\n");
2847 gen6_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
2849 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
2850 instr_out(ctx, 1, "blend change %d\n", ctx->data[1] & 1);
2851 instr_out(ctx, 2, "depth stencil change %d\n",
2853 instr_out(ctx, 3, "cc change %d\n", ctx->data[3] & 1);
2859 gen7_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
2861 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
2862 instr_out(ctx, 1, "pointer to COLOR_CALC_STATE at 0x%08x "
2865 (ctx->data[1] & 1) ? "changed" : "unchanged");
2871 gen7_3DSTATE_URB_unit(struct drm_intel_decode *ctx, const char *unit)
2873 int start_kb = ((ctx->data[1] >> 25) & 0x3f) * 8;
2874 /* the field is # of 512-bit rows - 1, we print bytes */
2875 int entry_size = (((ctx->data[1] >> 16) & 0x1ff) + 1);
2876 int nr_entries = ctx->data[1] & 0xffff;
2878 instr_out(ctx, 0, "3DSTATE_URB_%s\n", unit);
2880 "%dKB start, size=%d 64B rows, nr_entries=%d, total size %dB\n",
2881 start_kb, entry_size, nr_entries, nr_entries * 64 * entry_size);
2887 gen7_3DSTATE_URB_VS(struct drm_intel_decode *ctx)
2889 return gen7_3DSTATE_URB_unit(ctx, "VS");
2893 gen7_3DSTATE_URB_HS(struct drm_intel_decode *ctx)
2895 return gen7_3DSTATE_URB_unit(ctx, "HS");
2899 gen7_3DSTATE_URB_DS(struct drm_intel_decode *ctx)
2901 return gen7_3DSTATE_URB_unit(ctx, "DS");
2905 gen7_3DSTATE_URB_GS(struct drm_intel_decode *ctx)
2907 return gen7_3DSTATE_URB_unit(ctx, "GS");
2911 gen7_3DSTATE_CONSTANT(struct drm_intel_decode *ctx, const char *unit)
2915 rlen[0] = (ctx->data[1] >> 0) & 0xffff;
2916 rlen[1] = (ctx->data[1] >> 16) & 0xffff;
2917 rlen[2] = (ctx->data[2] >> 0) & 0xffff;
2918 rlen[3] = (ctx->data[2] >> 16) & 0xffff;
2920 instr_out(ctx, 0, "3DSTATE_CONSTANT_%s\n", unit);
2921 instr_out(ctx, 1, "len 0 = %d, len 1 = %d\n", rlen[0], rlen[1]);
2922 instr_out(ctx, 2, "len 2 = %d, len 3 = %d\n", rlen[2], rlen[3]);
2923 instr_out(ctx, 3, "pointer to constbuf 0\n");
2924 instr_out(ctx, 4, "pointer to constbuf 1\n");
2925 instr_out(ctx, 5, "pointer to constbuf 2\n");
2926 instr_out(ctx, 6, "pointer to constbuf 3\n");
2932 gen7_3DSTATE_CONSTANT_VS(struct drm_intel_decode *ctx)
2934 return gen7_3DSTATE_CONSTANT(ctx, "VS");
2938 gen7_3DSTATE_CONSTANT_GS(struct drm_intel_decode *ctx)
2940 return gen7_3DSTATE_CONSTANT(ctx, "GS");
2944 gen7_3DSTATE_CONSTANT_PS(struct drm_intel_decode *ctx)
2946 return gen7_3DSTATE_CONSTANT(ctx, "PS");
2950 gen7_3DSTATE_CONSTANT_DS(struct drm_intel_decode *ctx)
2952 return gen7_3DSTATE_CONSTANT(ctx, "DS");
2956 gen7_3DSTATE_CONSTANT_HS(struct drm_intel_decode *ctx)
2958 return gen7_3DSTATE_CONSTANT(ctx, "HS");
2963 gen6_3DSTATE_WM(struct drm_intel_decode *ctx)
2965 instr_out(ctx, 0, "3DSTATE_WM\n");
2966 instr_out(ctx, 1, "kernel start pointer 0\n");
2968 "SPF=%d, VME=%d, Sampler Count %d, "
2969 "Binding table count %d\n",
2970 (ctx->data[2] >> 31) & 1,
2971 (ctx->data[2] >> 30) & 1,
2972 (ctx->data[2] >> 27) & 7,
2973 (ctx->data[2] >> 18) & 0xff);
2974 instr_out(ctx, 3, "scratch offset\n");
2976 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
2977 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
2978 (ctx->data[4] & (1 << 30)) != 0,
2979 (ctx->data[4] & (1 << 28)) != 0,
2980 (ctx->data[4] & (1 << 27)) != 0,
2981 (ctx->data[4] >> 16) & 0x7f,
2982 (ctx->data[4] >> 8) & 0x7f,
2983 (ctx->data[4] & 0x7f));
2985 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
2986 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, "
2987 "Dispatch32 %d, Dispatch16 %d, Dispatch8 %d\n",
2988 ((ctx->data[5] >> 25) & 0x7f) + 1,
2989 (ctx->data[5] & (1 << 22)) != 0,
2990 (ctx->data[5] & (1 << 21)) != 0,
2991 (ctx->data[5] & (1 << 20)) != 0,
2992 (ctx->data[5] & (1 << 19)) != 0,
2993 (ctx->data[5] & (1 << 8)) != 0,
2994 (ctx->data[5] & (1 << 2)) != 0,
2995 (ctx->data[5] & (1 << 1)) != 0,
2996 (ctx->data[5] & (1 << 0)) != 0);
2998 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
2999 "Barycentric interp mode 0x%x, Point raster rule %d, "
3000 "Multisample mode %d, "
3001 "Multisample Dispatch mode %d\n",
3002 (ctx->data[6] >> 20) & 0x3f,
3003 (ctx->data[6] >> 18) & 3,
3004 (ctx->data[6] >> 16) & 3,
3005 (ctx->data[6] >> 10) & 0x3f,
3006 (ctx->data[6] & (1 << 9)) != 0,
3007 (ctx->data[6] >> 1) & 3,
3008 (ctx->data[6] & 1));
3009 instr_out(ctx, 7, "kernel start pointer 1\n");
3010 instr_out(ctx, 8, "kernel start pointer 2\n");
3016 gen7_3DSTATE_WM(struct drm_intel_decode *ctx)
3018 const char *computed_depth = "";
3019 const char *early_depth = "";
3020 const char *zw_interp = "";
3022 switch ((ctx->data[1] >> 23) & 0x3) {
3024 computed_depth = "";
3027 computed_depth = "computed depth";
3030 computed_depth = "computed depth >=";
3033 computed_depth = "computed depth <=";
3037 switch ((ctx->data[1] >> 21) & 0x3) {
3042 early_depth = ", EDSC_PSEXEC";
3045 early_depth = ", EDSC_PREPS";
3048 early_depth = ", BAD EDSC";
3052 switch ((ctx->data[1] >> 17) & 0x3) {
3057 early_depth = ", BAD ZW interp";
3060 early_depth = ", ZW centroid";
3063 early_depth = ", ZW sample";
3067 instr_out(ctx, 0, "3DSTATE_WM\n");
3068 instr_out(ctx, 1, "(%s%s%s%s%s%s)%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3069 (ctx->data[1] & (1 << 11)) ? "PP " : "",
3070 (ctx->data[1] & (1 << 12)) ? "PC " : "",
3071 (ctx->data[1] & (1 << 13)) ? "PS " : "",
3072 (ctx->data[1] & (1 << 14)) ? "NPP " : "",
3073 (ctx->data[1] & (1 << 15)) ? "NPC " : "",
3074 (ctx->data[1] & (1 << 16)) ? "NPS " : "",
3075 (ctx->data[1] & (1 << 30)) ? ", depth clear" : "",
3076 (ctx->data[1] & (1 << 29)) ? "" : ", disabled",
3077 (ctx->data[1] & (1 << 28)) ? ", depth resolve" : "",
3078 (ctx->data[1] & (1 << 27)) ? ", hiz resolve" : "",
3079 (ctx->data[1] & (1 << 25)) ? ", kill" : "",
3083 (ctx->data[1] & (1 << 20)) ? ", source depth" : "",
3084 (ctx->data[1] & (1 << 19)) ? ", source W" : "",
3085 (ctx->data[1] & (1 << 10)) ? ", coverage" : "",
3086 (ctx->data[1] & (1 << 4)) ? ", poly stipple" : "",
3087 (ctx->data[1] & (1 << 3)) ? ", line stipple" : "",
3088 (ctx->data[1] & (1 << 2)) ? ", point UL" : ", point UR"
3090 instr_out(ctx, 2, "MS\n");
3096 gen4_3DPRIMITIVE(struct drm_intel_decode *ctx)
3099 "3DPRIMITIVE: %s %s\n",
3100 get_965_prim_type((ctx->data[0] >> 10) & 0x1f),
3101 (ctx->data[0] & (1 << 15)) ? "random" : "sequential");
3102 instr_out(ctx, 1, "vertex count\n");
3103 instr_out(ctx, 2, "start vertex\n");
3104 instr_out(ctx, 3, "instance count\n");
3105 instr_out(ctx, 4, "start instance\n");
3106 instr_out(ctx, 5, "index bias\n");
3112 gen7_3DPRIMITIVE(struct drm_intel_decode *ctx)
3114 bool indirect = !!(ctx->data[0] & (1 << 10));
3117 "3DPRIMITIVE: %s%s\n",
3118 indirect ? " indirect" : "",
3119 (ctx->data[0] & (1 << 8)) ? " predicated" : "");
3120 instr_out(ctx, 1, "%s %s\n",
3121 get_965_prim_type(ctx->data[1] & 0x3f),
3122 (ctx->data[1] & (1 << 8)) ? "random" : "sequential");
3123 instr_out(ctx, 2, indirect ? "ignored" : "vertex count\n");
3124 instr_out(ctx, 3, indirect ? "ignored" : "start vertex\n");
3125 instr_out(ctx, 4, indirect ? "ignored" : "instance count\n");
3126 instr_out(ctx, 5, indirect ? "ignored" : "start instance\n");
3127 instr_out(ctx, 6, indirect ? "ignored" : "index bias\n");
3133 decode_3d_965(struct drm_intel_decode *ctx)
3137 unsigned int i, j, sba_len;
3138 const char *desc1 = NULL;
3139 uint32_t *data = ctx->data;
3140 uint32_t devid = ctx->devid;
3145 int unsigned min_len;
3146 int unsigned max_len;
3149 int (*func)(struct drm_intel_decode *ctx);
3151 { 0x6000, 0x00ff, 3, 3, "URB_FENCE" },
3152 { 0x6001, 0xffff, 2, 2, "CS_URB_STATE" },
3153 { 0x6002, 0x00ff, 2, 2, "CONSTANT_BUFFER" },
3154 { 0x6101, 0xffff, 6, 10, "STATE_BASE_ADDRESS" },
3155 { 0x6102, 0xffff, 2, 2, "STATE_SIP" },
3156 { 0x6104, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
3157 { 0x680b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
3158 { 0x6904, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
3159 { 0x7800, 0xffff, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
3160 { 0x7801, 0x00ff, 4, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
3161 { 0x7802, 0x00ff, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
3162 { 0x7805, 0x00ff, 7, 7, "3DSTATE_DEPTH_BUFFER", 7 },
3163 { 0x7805, 0x00ff, 3, 3, "3DSTATE_URB" },
3164 { 0x7804, 0x00ff, 3, 3, "3DSTATE_CLEAR_PARAMS" },
3165 { 0x7806, 0x00ff, 3, 3, "3DSTATE_STENCIL_BUFFER" },
3166 { 0x790f, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 6 },
3167 { 0x7807, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 7, gen7_3DSTATE_HIER_DEPTH_BUFFER },
3168 { 0x7808, 0x00ff, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
3169 { 0x7809, 0x00ff, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
3170 { 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" },
3171 { 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
3172 { 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
3173 { 0x780e, 0xffff, 4, 4, NULL, 6, gen6_3DSTATE_CC_STATE_POINTERS },
3174 { 0x780e, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_CC_STATE_POINTERS },
3175 { 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" },
3176 { 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" },
3177 { 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" },
3178 { 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" },
3179 { 0x7813, 0x00ff, 20, 20, "3DSTATE_SF", 6 },
3180 { 0x7813, 0x00ff, 7, 7, "3DSTATE_SF", 7 },
3181 { 0x7814, 0x00ff, 3, 3, "3DSTATE_WM", 7, gen7_3DSTATE_WM },
3182 { 0x7814, 0x00ff, 9, 9, "3DSTATE_WM", 6, gen6_3DSTATE_WM },
3183 { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE", 6 },
3184 { 0x7815, 0x00ff, 7, 7, "3DSTATE_CONSTANT_VS", 7, gen7_3DSTATE_CONSTANT_VS },
3185 { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE", 6 },
3186 { 0x7816, 0x00ff, 7, 7, "3DSTATE_CONSTANT_GS", 7, gen7_3DSTATE_CONSTANT_GS },
3187 { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE", 6 },
3188 { 0x7817, 0x00ff, 7, 7, "3DSTATE_CONSTANT_PS", 7, gen7_3DSTATE_CONSTANT_PS },
3189 { 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" },
3190 { 0x7819, 0x00ff, 7, 7, "3DSTATE_CONSTANT_HS", 7, gen7_3DSTATE_CONSTANT_HS },
3191 { 0x781a, 0x00ff, 7, 7, "3DSTATE_CONSTANT_DS", 7, gen7_3DSTATE_CONSTANT_DS },
3192 { 0x781b, 0x00ff, 7, 7, "3DSTATE_HS" },
3193 { 0x781c, 0x00ff, 4, 4, "3DSTATE_TE" },
3194 { 0x781d, 0x00ff, 6, 6, "3DSTATE_DS" },
3195 { 0x781e, 0x00ff, 3, 3, "3DSTATE_STREAMOUT" },
3196 { 0x781f, 0x00ff, 14, 14, "3DSTATE_SBE" },
3197 { 0x7820, 0x00ff, 8, 8, "3DSTATE_PS" },
3198 { 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP },
3199 { 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC },
3200 { 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS },
3201 { 0x7825, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS },
3202 { 0x7826, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_VS" },
3203 { 0x7827, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_HS" },
3204 { 0x7828, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_DS" },
3205 { 0x7829, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_GS" },
3206 { 0x782a, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_PS" },
3207 { 0x782b, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_VS" },
3208 { 0x782c, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_HS" },
3209 { 0x782d, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_DS" },
3210 { 0x782e, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_GS" },
3211 { 0x782f, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_PS" },
3212 { 0x7830, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_VS },
3213 { 0x7831, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_HS },
3214 { 0x7832, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_DS },
3215 { 0x7833, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_GS },
3216 { 0x7900, 0xffff, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
3217 { 0x7901, 0xffff, 5, 5, "3DSTATE_CONSTANT_COLOR" },
3218 { 0x7905, 0xffff, 5, 7, "3DSTATE_DEPTH_BUFFER" },
3219 { 0x7906, 0xffff, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
3220 { 0x7907, 0xffff, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
3221 { 0x7908, 0xffff, 3, 3, "3DSTATE_LINE_STIPPLE" },
3222 { 0x7909, 0xffff, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
3223 { 0x7909, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
3224 { 0x790a, 0xffff, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
3225 { 0x790b, 0xffff, 4, 4, "3DSTATE_GS_SVB_INDEX" },
3226 { 0x790d, 0xffff, 3, 3, "3DSTATE_MULTISAMPLE", 6 },
3227 { 0x790d, 0xffff, 4, 4, "3DSTATE_MULTISAMPLE", 7 },
3228 { 0x7910, 0x00ff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
3229 { 0x7912, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_VS" },
3230 { 0x7913, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_HS" },
3231 { 0x7914, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_DS" },
3232 { 0x7915, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_GS" },
3233 { 0x7916, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_PS" },
3234 { 0x7917, 0x00ff, 2, 2+128*2, "3DSTATE_SO_DECL_LIST" },
3235 { 0x7918, 0x00ff, 4, 4, "3DSTATE_SO_BUFFER" },
3236 { 0x7a00, 0x00ff, 4, 6, "PIPE_CONTROL" },
3237 { 0x7b00, 0x00ff, 7, 7, NULL, 7, gen7_3DPRIMITIVE },
3238 { 0x7b00, 0x00ff, 6, 6, NULL, 0, gen4_3DPRIMITIVE },
3239 }, *opcode_3d = NULL;
3241 opcode = (data[0] & 0xffff0000) >> 16;
3243 for (i = 0; i < ARRAY_SIZE(opcodes_3d); i++) {
3244 if (opcode != opcodes_3d[i].opcode)
3247 /* If it's marked as not our gen, skip. */
3248 if (opcodes_3d[i].gen && opcodes_3d[i].gen != ctx->gen)
3251 opcode_3d = &opcodes_3d[i];
3256 if (opcode_3d->max_len == 1)
3259 len = (data[0] & opcode_3d->len_mask) + 2;
3261 if (len < opcode_3d->min_len ||
3262 len > opcode_3d->max_len) {
3263 fprintf(out, "Bad length %d in %s, expected %d-%d\n",
3264 len, opcode_3d->name,
3265 opcode_3d->min_len, opcode_3d->max_len);
3268 len = (data[0] & 0x0000ffff) + 2;
3273 return i965_decode_urb_fence(ctx, len);
3275 instr_out(ctx, 0, "CS_URB_STATE\n");
3277 "entry_size: %d [%d bytes], n_entries: %d\n",
3278 (data[1] >> 4) & 0x1f,
3279 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
3282 instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n",
3283 (data[0] >> 8) & 1 ? "valid" : "invalid");
3285 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
3286 ((data[1] & 0x3f) + 1) * 64);
3290 instr_out(ctx, 0, "STATE_BASE_ADDRESS\n");
3293 if (IS_GEN6(devid) || IS_GEN7(devid))
3295 else if (IS_GEN5(devid))
3300 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
3302 state_base_out(ctx, i++, "general");
3303 state_base_out(ctx, i++, "surface");
3304 if (IS_GEN6(devid) || IS_GEN7(devid))
3305 state_base_out(ctx, i++, "dynamic");
3306 state_base_out(ctx, i++, "indirect");
3307 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
3308 state_base_out(ctx, i++, "instruction");
3310 state_max_out(ctx, i++, "general");
3311 if (IS_GEN6(devid) || IS_GEN7(devid))
3312 state_max_out(ctx, i++, "dynamic");
3313 state_max_out(ctx, i++, "indirect");
3314 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
3315 state_max_out(ctx, i++, "instruction");
3319 instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n");
3320 instr_out(ctx, 1, "VS state\n");
3321 instr_out(ctx, 2, "GS state\n");
3322 instr_out(ctx, 3, "Clip state\n");
3323 instr_out(ctx, 4, "SF state\n");
3324 instr_out(ctx, 5, "WM state\n");
3325 instr_out(ctx, 6, "CC state\n");
3328 if (len != 6 && len != 4)
3330 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
3333 "3DSTATE_BINDING_TABLE_POINTERS\n");
3334 instr_out(ctx, 1, "VS binding table\n");
3335 instr_out(ctx, 2, "GS binding table\n");
3336 instr_out(ctx, 3, "Clip binding table\n");
3337 instr_out(ctx, 4, "SF binding table\n");
3338 instr_out(ctx, 5, "WM binding table\n");
3341 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
3342 "GS mod %d, PS mod %d\n",
3343 (data[0] & (1 << 8)) != 0,
3344 (data[0] & (1 << 9)) != 0,
3345 (data[0] & (1 << 12)) != 0);
3346 instr_out(ctx, 1, "VS binding table\n");
3347 instr_out(ctx, 2, "GS binding table\n");
3348 instr_out(ctx, 3, "WM binding table\n");
3354 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
3355 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
3356 (data[0] & (1 << 9)) != 0,
3357 (data[0] & (1 << 12)) != 0);
3358 instr_out(ctx, 1, "VS sampler state\n");
3359 instr_out(ctx, 2, "GS sampler state\n");
3360 instr_out(ctx, 3, "WM sampler state\n");
3363 /* Actually 3DSTATE_DEPTH_BUFFER on gen7. */
3367 instr_out(ctx, 0, "3DSTATE_URB\n");
3369 "VS entries %d, alloc size %d (1024bit row)\n",
3370 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
3372 "GS entries %d, alloc size %d (1024bit row)\n",
3373 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
3377 if ((len - 1) % 4 != 0)
3378 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
3379 instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n");
3381 for (i = 1; i < len;) {
3383 if (IS_GEN6(devid)) {
3391 "buffer %d: %s, pitch %db\n", data[i] >> idx,
3392 data[i] & (1 << access) ? "random" :
3393 "sequential", data[i] & 0x07ff);
3395 instr_out(ctx, i++, "buffer address\n");
3396 instr_out(ctx, i++, "max index\n");
3397 instr_out(ctx, i++, "mbz\n");
3402 if ((len + 1) % 2 != 0)
3403 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
3404 instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n");
3406 for (i = 1; i < len;) {
3408 "buffer %d: %svalid, type 0x%04x, "
3409 "src offset 0x%04x bytes\n",
3410 data[i] >> ((IS_GEN6(devid) || IS_GEN7(devid)) ? 26 : 27),
3411 data[i] & (1 << ((IS_GEN6(devid) || IS_GEN7(devid)) ? 25 : 26)) ?
3412 "" : "in", (data[i] >> 16) & 0x1ff,
3415 instr_out(ctx, i, "(%s, %s, %s, %s), "
3416 "dst offset 0x%02x bytes\n",
3417 get_965_element_component(data[i], 0),
3418 get_965_element_component(data[i], 1),
3419 get_965_element_component(data[i], 2),
3420 get_965_element_component(data[i], 3),
3421 (data[i] & 0xff) * 4);
3428 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
3429 instr_out(ctx, 1, "clip\n");
3430 instr_out(ctx, 2, "sf\n");
3431 instr_out(ctx, 3, "cc\n");
3435 instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n");
3436 instr_out(ctx, 1, "beginning buffer address\n");
3437 instr_out(ctx, 2, "ending buffer address\n");
3441 instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n");
3442 instr_out(ctx, 1, "scissor rect offset\n");
3446 instr_out(ctx, 0, "3DSTATE_VS\n");
3447 instr_out(ctx, 1, "kernel pointer\n");
3449 "SPF=%d, VME=%d, Sampler Count %d, "
3450 "Binding table count %d\n", (data[2] >> 31) & 1,
3451 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3452 (data[2] >> 18) & 0xff);
3453 instr_out(ctx, 3, "scratch offset\n");
3455 "Dispatch GRF start %d, VUE read length %d, "
3456 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3457 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3459 "Max Threads %d, Vertex Cache %sable, "
3460 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3461 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3462 (data[5] & 1) != 0 ? "en" : "dis");
3466 instr_out(ctx, 0, "3DSTATE_GS\n");
3467 instr_out(ctx, 1, "kernel pointer\n");
3469 "SPF=%d, VME=%d, Sampler Count %d, "
3470 "Binding table count %d\n", (data[2] >> 31) & 1,
3471 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3472 (data[2] >> 18) & 0xff);
3473 instr_out(ctx, 3, "scratch offset\n");
3475 "Dispatch GRF start %d, VUE read length %d, "
3476 "VUE read offset %d\n", (data[4] & 0xf),
3477 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3479 "Max Threads %d, Rendering %sable\n",
3480 ((data[5] >> 25) & 0x7f) + 1,
3481 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3483 "Reorder %sable, Discard Adjaceny %sable, "
3485 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3486 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3487 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3491 instr_out(ctx, 0, "3DSTATE_CLIP\n");
3493 "UserClip distance cull test mask 0x%x\n",
3496 "Clip %sable, API mode %s, Viewport XY test %sable, "
3497 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3498 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3499 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3500 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3501 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3502 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3503 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3504 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3505 (data[2] >> 13) & 7,
3506 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3507 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3508 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3511 "Min PointWidth %d, Max PointWidth %d, "
3512 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3513 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3514 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3522 instr_out(ctx, 0, "3DSTATE_SF\n");
3524 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3525 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3526 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3527 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3529 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3530 "VP transform %sable, FrontWinding_%s\n",
3531 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3532 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3533 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3534 (data[2] & 1) != 0 ? "CCW" : "CW");
3536 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3537 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3538 (data[3] >> 29) & 3,
3539 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3540 (data[3] >> 8) & 3);
3542 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3543 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3544 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3545 (data[4] & (1 << 11)) != 0);
3547 "Global Depth Offset Constant %f\n",
3548 *(float *)(&data[5]));
3549 instr_out(ctx, 6, "Global Depth Offset Scale %f\n",
3550 *(float *)(&data[6]));
3551 instr_out(ctx, 7, "Global Depth Offset Clamp %f\n",
3552 *(float *)(&data[7]));
3554 for (i = 0, j = 0; i < 8; i++, j += 2)
3555 instr_out(ctx, i + 8,
3556 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3557 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3559 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3560 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3561 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3562 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3563 (data[8 + i] >> 25) & 3,
3564 (data[8 + i] >> 22) & 3,
3565 (data[8 + i] >> 16) & 0x1f, j,
3566 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3567 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3568 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3569 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3570 (data[8 + i] >> 9) & 3,
3571 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3573 "Point Sprite TexCoord Enable\n");
3574 instr_out(ctx, 17, "Const Interp Enable\n");
3576 "Attrib 7-0 WrapShortest Enable\n");
3578 "Attrib 15-8 WrapShortest Enable\n");
3583 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3584 instr_out(ctx, 1, "top left: %d,%d\n",
3585 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3586 instr_out(ctx, 2, "bottom right: %d,%d\n",
3587 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3588 instr_out(ctx, 3, "origin: %d,%d\n",
3589 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3594 instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n");
3595 if (IS_GEN5(devid) || IS_GEN6(devid))
3597 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
3598 get_965_surfacetype(data[1] >> 29),
3599 get_965_depthformat((data[1] >> 18) & 0x7),
3600 (data[1] & 0x0001ffff) + 1,
3601 data[1] & (1 << 27) ? "" : "not ",
3602 (data[1] & (1 << 22)) != 0,
3603 (data[1] & (1 << 21)) != 0);
3606 "%s, %s, pitch = %d bytes, %stiled\n",
3607 get_965_surfacetype(data[1] >> 29),
3608 get_965_depthformat((data[1] >> 18) & 0x7),
3609 (data[1] & 0x0001ffff) + 1,
3610 data[1] & (1 << 27) ? "" : "not ");
3611 instr_out(ctx, 2, "depth offset\n");
3612 instr_out(ctx, 3, "%dx%d\n",
3613 ((data[3] & 0x0007ffc0) >> 6) + 1,
3614 ((data[3] & 0xfff80000) >> 19) + 1);
3615 instr_out(ctx, 4, "volume depth\n");
3617 instr_out(ctx, 5, "\n");
3620 instr_out(ctx, 6, "\n");
3623 "render target view extent\n");
3629 if (IS_GEN6(devid) || IS_GEN7(devid)) {
3630 if (len != 4 && len != 5)
3631 fprintf(out, "Bad count in PIPE_CONTROL\n");
3633 switch ((data[1] >> 14) & 0x3) {
3638 desc1 = "qword write";
3641 desc1 = "PS_DEPTH_COUNT write";
3644 desc1 = "TIMESTAMP write";
3647 instr_out(ctx, 0, "PIPE_CONTROL\n");
3649 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3651 data[1] & (1 << 20) ? "cs stall, " : "",
3652 data[1] & (1 << 19) ?
3653 "global snapshot count reset, " : "",
3654 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3655 data[1] & (1 << 17) ? "gfdt flush, " : "",
3656 data[1] & (1 << 17) ? "media state clear, " :
3658 data[1] & (1 << 13) ? "depth stall, " : "",
3659 data[1] & (1 << 12) ?
3660 "render target cache flush, " : "",
3661 data[1] & (1 << 11) ?
3662 "instruction cache invalidate, " : "",
3663 data[1] & (1 << 10) ?
3664 "texture cache invalidate, " : "",
3665 data[1] & (1 << 9) ?
3666 "indirect state invalidate, " : "",
3667 data[1] & (1 << 8) ? "notify irq, " : "",
3668 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3670 data[1] & (1 << 6) ? "protect mem app_id, " :
3671 "", data[1] & (1 << 5) ? "DC flush, " : "",
3672 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3674 data[1] & (1 << 3) ?
3675 "constant cache invalidate, " : "",
3676 data[1] & (1 << 2) ?
3677 "state cache invalidate, " : "",
3678 data[1] & (1 << 1) ? "stall at scoreboard, " :
3680 data[1] & (1 << 0) ? "depth cache flush, " :
3684 "destination address\n");
3686 "immediate dword low\n");
3688 "immediate dword high\n");
3690 for (i = 2; i < len; i++) {
3691 instr_out(ctx, i, "\n");
3697 fprintf(out, "Bad count in PIPE_CONTROL\n");
3699 switch ((data[0] >> 14) & 0x3) {
3704 desc1 = "qword write";
3707 desc1 = "PS_DEPTH_COUNT write";
3710 desc1 = "TIMESTAMP write";
3714 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3717 data[0] & (1 << 13) ? "" : "no ",
3718 data[0] & (1 << 12) ? "" : "no ",
3719 data[0] & (1 << 11) ? "" : "no ");
3720 instr_out(ctx, 1, "destination address\n");
3721 instr_out(ctx, 2, "immediate dword low\n");
3722 instr_out(ctx, 3, "immediate dword high\n");
3728 if (opcode_3d->func) {
3729 return opcode_3d->func(ctx);
3731 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3733 for (i = 1; i < len; i++) {
3734 instr_out(ctx, i, "dword %d\n", i);
3740 instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3746 decode_3d_i830(struct drm_intel_decode *ctx)
3750 uint32_t *data = ctx->data;
3754 unsigned int min_len;
3755 unsigned int max_len;
3758 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3759 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3760 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3761 { 0x05, 1, 1, "3DSTATE_VFT0" },
3762 { 0x06, 1, 1, "3DSTATE_AA" },
3763 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3764 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3765 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3766 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3767 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3768 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3769 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3770 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3771 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3772 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3773 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3776 opcode = (data[0] & 0x1f000000) >> 24;
3780 return decode_3d_primitive(ctx);
3782 return decode_3d_1d(ctx);
3784 return decode_3d_1c(ctx);
3787 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3788 opcode_3d = &opcodes_3d[idx];
3789 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3790 unsigned int len = 1, i;
3792 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3793 if (opcode_3d->max_len > 1) {
3794 len = (data[0] & 0xff) + 2;
3795 if (len < opcode_3d->min_len ||
3796 len > opcode_3d->max_len) {
3797 fprintf(out, "Bad count in %s\n",
3802 for (i = 1; i < len; i++) {
3803 instr_out(ctx, i, "dword %d\n", i);
3809 instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3814 drm_public struct drm_intel_decode *
3815 drm_intel_decode_context_alloc(uint32_t devid)
3817 struct drm_intel_decode *ctx;
3819 ctx = calloc(1, sizeof(struct drm_intel_decode));
3826 if (intel_get_genx(devid, &ctx->gen))
3828 else if (IS_GEN8(devid))
3830 else if (IS_GEN7(devid))
3832 else if (IS_GEN6(devid))
3834 else if (IS_GEN5(devid))
3836 else if (IS_GEN4(devid))
3838 else if (IS_9XX(devid))
3841 assert(IS_GEN2(devid));
3849 drm_intel_decode_context_free(struct drm_intel_decode *ctx)
3855 drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
3858 ctx->dump_past_end = !!dump_past_end;
3862 drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
3863 void *data, uint32_t hw_offset, int count)
3865 ctx->base_data = data;
3866 ctx->base_hw_offset = hw_offset;
3867 ctx->base_count = count;
3871 drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
3872 uint32_t head, uint32_t tail)
3879 drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
3886 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3888 * \param data batch buffer contents
3889 * \param count number of DWORDs to decode in the batch buffer
3890 * \param hw_offset hardware address for the buffer
3893 drm_intel_decode(struct drm_intel_decode *ctx)
3896 unsigned int index = 0;
3904 /* Put a scratch page full of obviously undefined data after
3905 * the batchbuffer. This lets us avoid a bunch of length
3906 * checking in statically sized packets.
3908 size = ctx->base_count * 4;
3909 temp = malloc(size + 4096);
3910 memcpy(temp, ctx->base_data, size);
3911 memset((char *)temp + size, 0xd0, 4096);
3914 ctx->hw_offset = ctx->base_hw_offset;
3915 ctx->count = ctx->base_count;
3918 head_offset = ctx->head;
3919 tail_offset = ctx->tail;
3925 while (ctx->count > 0) {
3928 switch ((ctx->data[index] & 0xe0000000) >> 29) {
3930 ret = decode_mi(ctx);
3932 /* If MI_BATCHBUFFER_END happened, then dump
3933 * the rest of the output in case we some day
3934 * want it in debugging, but don't decode it
3935 * since it'll just confuse in the common
3939 if (ctx->dump_past_end) {
3942 for (index = index + 1; index < ctx->count;
3944 instr_out(ctx, index, "\n");
3951 index += decode_2d(ctx);
3954 if (IS_9XX(devid) && !IS_GEN3(devid)) {
3957 } else if (IS_GEN3(devid)) {
3958 index += decode_3d(ctx);
3961 decode_3d_i830(ctx);
3965 instr_out(ctx, index, "UNKNOWN\n");
3971 if (ctx->count < index)
3974 ctx->count -= index;
3976 ctx->hw_offset += 4 * index;