2 // Copyright (c) 2016 Intel Corporation
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
8 // http://www.apache.org/licenses/LICENSE-2.0
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
17 ///////////////////////////////////////////////////////////////////////////////////////////////////
19 #include "api/CPP/custom_gpu_primitive.hpp"
20 #include "primitive_inst.h"
26 struct typed_program_node<custom_gpu_primitive> : public typed_program_node_base<custom_gpu_primitive>
28 using parent = typed_program_node_base<custom_gpu_primitive>;
32 program_node& input(size_t idx = 0) const { return get_dependency(idx); }
35 using custom_gpu_primitive_node = typed_program_node<custom_gpu_primitive>;
38 class typed_primitive_inst<custom_gpu_primitive> : public typed_primitive_inst_base<custom_gpu_primitive>
40 using parent = typed_primitive_inst_base<custom_gpu_primitive>;
43 static layout calc_output_layout(custom_gpu_primitive_node const& node)
45 assert((bool)node.get_primitive()->output_data_type == false
46 && "Output data type forcing is not supported for "
47 "custom_gpu_primitive_node!");
48 layout output_layout = node.get_primitive()->output_layout;
50 // if the output layout format was set to any, it means the layer output format will be the same as the first input
51 if (output_layout.format == format::any)
53 output_layout.format = node.get_dependency(0).get_output_layout().format;
58 static std::string to_string(custom_gpu_primitive_node const& node);
61 typed_primitive_inst(network_impl& network, custom_gpu_primitive_node const& node);
64 using custom_gpu_primitive_inst = typed_primitive_inst<custom_gpu_primitive>;