Publishing R3
[platform/upstream/dldt.git] / inference-engine / thirdparty / clDNN / common / boost / 1.64.0 / include / boost-1_64 / boost / predef / platform / windows_runtime.h
1 /*
2 Copyright (c) Microsoft Corporation 2014
3 Copyright Rene Rivera 2015
4 Distributed under the Boost Software License, Version 1.0.
5 (See accompanying file LICENSE_1_0.txt or copy at
6 http://www.boost.org/LICENSE_1_0.txt)
7 */
8
9 #ifndef BOOST_PREDEF_PLAT_WINDOWS_RUNTIME_H
10 #define BOOST_PREDEF_PLAT_WINDOWS_RUNTIME_H
11
12 #include <boost/predef/version_number.h>
13 #include <boost/predef/make.h>
14 #include <boost/predef/os/windows.h>
15
16 /*`
17 [heading `BOOST_PLAT_WINDOWS_RUNTIME`]
18
19 [table
20     [[__predef_symbol__] [__predef_version__]]
21
22     [[`WINAPI_FAMILY == WINAPI_FAMILY_APP`] [__predef_detection__]]
23     [[`WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP`] [__predef_detection__]]
24     ]
25  */
26
27 #define BOOST_PLAT_WINDOWS_RUNTIME BOOST_VERSION_NUMBER_NOT_AVAILABLE
28
29 #if BOOST_OS_WINDOWS && defined(WINAPI_FAMILY) && \
30     ( WINAPI_FAMILY == WINAPI_FAMILY_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP )
31 #   undef BOOST_PLAT_WINDOWS_RUNTIME
32 #   define BOOST_PLAT_WINDOWS_RUNTIME BOOST_VERSION_NUMBER_AVAILABLE
33 #endif
34  
35 #if BOOST_PLAT_WINDOWS_RUNTIME
36 #   define BOOST_PLAT_WINDOWS_RUNTIME_AVAILABLE
37 #   include <boost/predef/detail/platform_detected.h>
38 #endif
39
40 #define BOOST_PLAT_WINDOWS_RUNTIME_NAME "Windows Runtime"
41
42 #endif
43
44 #include <boost/predef/detail/test.h>
45 BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_RUNTIME,BOOST_PLAT_WINDOWS_RUNTIME_NAME)