Merge branch '2022-03-10-platform-updates' into next
[platform/kernel/u-boot.git] / include / vbe.h
1 /* SPDX-License-Identifier: BSD-2-Clause */
2 /******************************************************************************
3  * Copyright (c) 2004, 2008 IBM Corporation
4  * Copyright (c) 2009 Pattrick Hueper <phueper@hueper.net>
5  * All rights reserved.
6  *
7  * Contributors:
8  *     IBM Corporation - initial implementation
9  *****************************************************************************/
10 #ifndef _VBE_H
11 #define _VBE_H
12
13 /* these structs are for input from and output to OF */
14 struct __packed vbe_screen_info {
15         u8 display_type;        /* 0=NONE, 1= analog, 2=digital */
16         u16 screen_width;
17         u16 screen_height;
18         /* bytes per line in framebuffer, may be more than screen_width */
19         u16 screen_linebytes;
20         u8 color_depth; /* color depth in bits per pixel */
21         u32 framebuffer_address;
22         u8 edid_block_zero[128];
23 };
24
25 struct __packed vbe_screen_info_input {
26         u8 signature[4];
27         u16 size_reserved;
28         u8 monitor_number;
29         u16 max_screen_width;
30         u8 color_depth;
31 };
32
33 /* these structs only store the required a subset of the VBE-defined fields */
34 struct __packed vbe_info {
35         char signature[4];
36         u16 version;
37         u32 oem_string_ptr;
38         u32 capabilities;
39         u32 modes_ptr;
40         u16 total_memory;
41         u16 oem_version;
42         u32 vendor_name_ptr;
43         u32 product_name_ptr;
44         u32 product_rev_ptr;
45 };
46
47 struct __packed vesa_mode_info {
48         u16 mode_attributes;    /* 00 */
49         u8 win_a_attributes;    /* 02 */
50         u8 win_b_attributes;    /* 03 */
51         u16 win_granularity;    /* 04 */
52         u16 win_size;           /* 06 */
53         u16 win_a_segment;      /* 08 */
54         u16 win_b_segment;      /* 0a */
55         u32 win_func_ptr;       /* 0c */
56         u16 bytes_per_scanline; /* 10 */
57         u16 x_resolution;       /* 12 */
58         u16 y_resolution;       /* 14 */
59         u8 x_charsize;          /* 16 */
60         u8 y_charsize;          /* 17 */
61         u8 number_of_planes;    /* 18 */
62         u8 bits_per_pixel;      /* 19 */
63         u8 number_of_banks;     /* 20 */
64         u8 memory_model;        /* 21 */
65         u8 bank_size;           /* 22 */
66         u8 number_of_image_pages; /* 23 */
67         u8 reserved_page;
68         u8 red_mask_size;
69         u8 red_mask_pos;
70         u8 green_mask_size;
71         u8 green_mask_pos;
72         u8 blue_mask_size;
73         u8 blue_mask_pos;
74         u8 reserved_mask_size;
75         u8 reserved_mask_pos;
76         u8 direct_color_mode_info;
77         u32 phys_base_ptr;
78         u32 offscreen_mem_offset;
79         u16 offscreen_mem_size;
80         u8 reserved[206];
81 };
82
83 struct vbe_mode_info {
84         u16 video_mode;
85         bool valid;
86         union {
87                 struct vesa_mode_info vesa;
88                 u8 mode_info_block[256];
89         };
90 };
91
92 struct vbe_ddc_info {
93         u8 port_number; /* i.e. monitor number */
94         u8 edid_transfer_time;
95         u8 ddc_level;
96         u8 edid_block_zero[128];
97 };
98
99 #define VESA_GET_INFO           0x4f00
100 #define VESA_GET_MODE_INFO      0x4f01
101 #define VESA_SET_MODE           0x4f02
102 #define VESA_GET_CUR_MODE       0x4f03
103
104 extern struct vbe_mode_info mode_info;
105
106 struct video_priv;
107 struct video_uc_plat;
108 int vbe_setup_video_priv(struct vesa_mode_info *vesa,
109                          struct video_priv *uc_priv,
110                          struct video_uc_plat *plat);
111 int vbe_setup_video(struct udevice *dev, int (*int15_handler)(void));
112
113 #endif