1 /* A splay-tree datatype.
2 Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009
3 Free Software Foundation, Inc.
4 Contributed by Mark Mitchell (mark@markmitchell.com).
6 This file is part of GCC.
8 GCC is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
13 GCC is distributed in the hope that it will be useful, but
14 WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GCC; see the file COPYING. If not, write to
20 the Free Software Foundation, 51 Franklin Street - Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 /* For an easily readable description of splay-trees, see:
25 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
26 Algorithms. Harper-Collins, Inc. 1991.
28 The major feature of splay trees is that all basic tree operations
29 are amortized O(log n) time for a tree with n nodes. */
36 #endif /* __cplusplus */
41 typedef unsigned long int libi_uhostptr_t;
42 typedef long int libi_shostptr_t;
44 typedef unsigned long long libi_uhostptr_t;
45 typedef long long libi_shostptr_t;
52 /* Use typedefs for the key and data types to facilitate changing
53 these types, if necessary. These types should be sufficiently wide
54 that any pointer or scalar can be cast to these types, and then
55 cast back, without loss of precision. */
56 typedef libi_uhostptr_t splay_tree_key;
57 typedef libi_uhostptr_t splay_tree_value;
59 /* Forward declaration for a node in the tree. */
60 typedef struct splay_tree_node_s *splay_tree_node;
62 /* The type of a function which compares two splay-tree keys. The
63 function should return values as for qsort. */
64 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
66 /* The type of a function used to deallocate any resources associated
68 typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
70 /* The type of a function used to deallocate any resources associated
72 typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
74 /* The type of a function used to iterate over the tree. */
75 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
77 /* The type of a function used to allocate memory for tree root and
78 node structures. The first argument is the number of bytes needed;
79 the second is a data pointer the splay tree functions pass through
80 to the allocator. This function must never return zero. */
81 typedef void *(*splay_tree_allocate_fn) (int, void *);
83 /* The type of a function used to free memory allocated using the
84 corresponding splay_tree_allocate_fn. The first argument is the
85 memory to be freed; the latter is a data pointer the splay tree
86 functions pass through to the freer. */
87 typedef void (*splay_tree_deallocate_fn) (void *, void *);
89 /* The nodes in the splay tree. */
90 struct GTY(()) splay_tree_node_s {
92 splay_tree_key GTY ((use_param1)) key;
95 splay_tree_value GTY ((use_param2)) value;
97 /* The left and right children, respectively. */
98 splay_tree_node GTY ((use_params)) left;
99 splay_tree_node GTY ((use_params)) right;
102 /* The splay tree itself. */
103 struct GTY(()) splay_tree_s {
104 /* The root of the tree. */
105 splay_tree_node GTY ((use_params)) root;
107 /* The comparision function. */
108 splay_tree_compare_fn comp;
110 /* The deallocate-key function. NULL if no cleanup is necessary. */
111 splay_tree_delete_key_fn delete_key;
113 /* The deallocate-value function. NULL if no cleanup is necessary. */
114 splay_tree_delete_value_fn delete_value;
116 /* Allocate/free functions, and a data pointer to pass to them. */
117 splay_tree_allocate_fn allocate;
118 splay_tree_deallocate_fn deallocate;
119 void * GTY((skip)) allocate_data;
122 typedef struct splay_tree_s *splay_tree;
124 extern splay_tree splay_tree_new (splay_tree_compare_fn,
125 splay_tree_delete_key_fn,
126 splay_tree_delete_value_fn);
127 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
128 splay_tree_delete_key_fn,
129 splay_tree_delete_value_fn,
130 splay_tree_allocate_fn,
131 splay_tree_deallocate_fn,
133 extern void splay_tree_delete (splay_tree);
134 extern splay_tree_node splay_tree_insert (splay_tree,
137 extern void splay_tree_remove (splay_tree, splay_tree_key);
138 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
139 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
140 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
141 extern splay_tree_node splay_tree_max (splay_tree);
142 extern splay_tree_node splay_tree_min (splay_tree);
143 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
144 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
145 extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key);
149 #endif /* __cplusplus */
151 #endif /* _SPLAY_TREE_H */