mach-imx: bootaux: fix building with disabled bootelf
[platform/kernel/u-boot.git] / include / splash.h
1 /*
2  * Copyright (C) 2013, Boundary Devices <info@boundarydevices.com>
3  *
4  * See file CREDITS for list of people who contributed to this
5  * project.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License as
9  * published by the Free Software Foundation; either version 2 of
10  * the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., http://www.fsf.org/about/contact/
20  */
21
22 #ifndef _SPLASH_H_
23 #define _SPLASH_H_
24
25 #include <errno.h>
26
27 enum splash_storage {
28         SPLASH_STORAGE_NAND,
29         SPLASH_STORAGE_SF,
30         SPLASH_STORAGE_MMC,
31         SPLASH_STORAGE_USB,
32         SPLASH_STORAGE_SATA,
33         SPLASH_STORAGE_VIRTIO,
34 };
35
36 enum splash_flags {
37         SPLASH_STORAGE_RAW, /* Stored in raw memory */
38         SPLASH_STORAGE_FS,  /* Stored within a file system */
39         SPLASH_STORAGE_FIT, /* Stored inside a FIT image */
40 };
41
42 struct splash_location {
43         char *name;
44         enum splash_storage storage;
45         enum splash_flags flags;
46         u32 offset;     /* offset from start of storage */
47         char *devpart;  /* Use the load command dev:part conventions */
48         char *mtdpart;  /* MTD partition for ubi part */
49         char *ubivol;   /* UBI volume-name for ubifsmount */
50 };
51
52 #if CONFIG_IS_ENABLED(SPLASH_SOURCE)
53 int splash_source_load(struct splash_location *locations, uint size);
54 #else
55 static inline int splash_source_load(struct splash_location *locations,
56                                      uint size)
57 {
58         return 0;
59 }
60 #endif
61
62 int splash_screen_prepare(void);
63 void splash_get_pos(int *x, int *y);
64 int splash_display(void);
65
66 #define BMP_ALIGN_CENTER        0x7FFF
67
68 #endif