1 /* SPDX-License-Identifier: GPL-2.0-or-later */
6 * Definitions of the OPL-3 registers.
8 * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
9 * Hannu Savolainen 1993-1996
11 * The OPL-3 mode is switched on by writing 0x01, to the offset 5
14 * Another special register at the right side is at offset 4. It contains
15 * a bit mask defining which voices are used as 4 OP voices.
17 * The percussive mode is implemented in the left side only.
19 * With the above exceptions the both sides can be operated independently.
21 * A 4 OP voice can be created by setting the corresponding
22 * bit at offset 4 of the right side.
24 * For example setting the rightmost bit (0x01) changes the
25 * first voice on the right side to the 4 OP mode. The fourth
26 * voice is made inaccessible.
28 * If a voice is set to the 2 OP mode, it works like 2 OP modes
29 * of the original YM3812 (AdLib). In addition the voice can
30 * be connected the left, right or both stereo channels. It can
31 * even be left unconnected. This works with 4 OP voices also.
33 * The stereo connection bits are located in the FEEDBACK_CONNECTION
34 * register of the voice (0xC0-0xC8). In 4 OP voices these bits are
35 * in the second half of the voice.
38 #include <sound/core.h>
39 #include <sound/hwdep.h>
40 #include <sound/timer.h>
41 #include <sound/seq_midi_emul.h>
42 #include <sound/seq_oss.h>
43 #include <sound/seq_oss_legacy.h>
44 #include <sound/seq_device.h>
45 #include <sound/asound_fm.h>
48 * Register numbers for the global registers
51 #define OPL3_REG_TEST 0x01
52 #define OPL3_ENABLE_WAVE_SELECT 0x20
54 #define OPL3_REG_TIMER1 0x02
55 #define OPL3_REG_TIMER2 0x03
56 #define OPL3_REG_TIMER_CONTROL 0x04 /* Left side */
57 #define OPL3_IRQ_RESET 0x80
58 #define OPL3_TIMER1_MASK 0x40
59 #define OPL3_TIMER2_MASK 0x20
60 #define OPL3_TIMER1_START 0x01
61 #define OPL3_TIMER2_START 0x02
63 #define OPL3_REG_CONNECTION_SELECT 0x04 /* Right side */
64 #define OPL3_LEFT_4OP_0 0x01
65 #define OPL3_LEFT_4OP_1 0x02
66 #define OPL3_LEFT_4OP_2 0x04
67 #define OPL3_RIGHT_4OP_0 0x08
68 #define OPL3_RIGHT_4OP_1 0x10
69 #define OPL3_RIGHT_4OP_2 0x20
71 #define OPL3_REG_MODE 0x05 /* Right side */
72 #define OPL3_OPL3_ENABLE 0x01 /* OPL3 mode */
73 #define OPL3_OPL4_ENABLE 0x02 /* OPL4 mode */
75 #define OPL3_REG_KBD_SPLIT 0x08 /* Left side */
76 #define OPL3_COMPOSITE_SINE_WAVE_MODE 0x80 /* Don't use with OPL-3? */
77 #define OPL3_KEYBOARD_SPLIT 0x40
79 #define OPL3_REG_PERCUSSION 0xbd /* Left side only */
80 #define OPL3_TREMOLO_DEPTH 0x80
81 #define OPL3_VIBRATO_DEPTH 0x40
82 #define OPL3_PERCUSSION_ENABLE 0x20
83 #define OPL3_BASSDRUM_ON 0x10
84 #define OPL3_SNAREDRUM_ON 0x08
85 #define OPL3_TOMTOM_ON 0x04
86 #define OPL3_CYMBAL_ON 0x02
87 #define OPL3_HIHAT_ON 0x01
90 * Offsets to the register banks for operators. To get the
91 * register number just add the operator offset to the bank offset
93 * AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
95 #define OPL3_REG_AM_VIB 0x20
96 #define OPL3_TREMOLO_ON 0x80
97 #define OPL3_VIBRATO_ON 0x40
98 #define OPL3_SUSTAIN_ON 0x20
99 #define OPL3_KSR 0x10 /* Key scaling rate */
100 #define OPL3_MULTIPLE_MASK 0x0f /* Frequency multiplier */
103 * KSL/Total level (0x40 to 0x55)
105 #define OPL3_REG_KSL_LEVEL 0x40
106 #define OPL3_KSL_MASK 0xc0 /* Envelope scaling bits */
107 #define OPL3_TOTAL_LEVEL_MASK 0x3f /* Strength (volume) of OP */
110 * Attack / Decay rate (0x60 to 0x75)
112 #define OPL3_REG_ATTACK_DECAY 0x60
113 #define OPL3_ATTACK_MASK 0xf0
114 #define OPL3_DECAY_MASK 0x0f
117 * Sustain level / Release rate (0x80 to 0x95)
119 #define OPL3_REG_SUSTAIN_RELEASE 0x80
120 #define OPL3_SUSTAIN_MASK 0xf0
121 #define OPL3_RELEASE_MASK 0x0f
124 * Wave select (0xE0 to 0xF5)
126 #define OPL3_REG_WAVE_SELECT 0xe0
127 #define OPL3_WAVE_SELECT_MASK 0x07
130 * Offsets to the register banks for voices. Just add to the
131 * voice number to get the register number.
133 * F-Number low bits (0xA0 to 0xA8).
135 #define OPL3_REG_FNUM_LOW 0xa0
138 * F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
140 #define OPL3_REG_KEYON_BLOCK 0xb0
141 #define OPL3_KEYON_BIT 0x20
142 #define OPL3_BLOCKNUM_MASK 0x1c
143 #define OPL3_FNUM_HIGH_MASK 0x03
146 * Feedback / Connection (0xc0 to 0xc8)
148 * These registers have two new bits when the OPL-3 mode
149 * is selected. These bits controls connecting the voice
150 * to the stereo channels. For 4 OP voices this bit is
151 * defined in the second half of the voice (add 3 to the
154 * For 4 OP voices the connection bit is used in the
155 * both halves (gives 4 ways to connect the operators).
157 #define OPL3_REG_FEEDBACK_CONNECTION 0xc0
158 #define OPL3_FEEDBACK_MASK 0x0e /* Valid just for 1st OP of a voice */
159 #define OPL3_CONNECTION_BIT 0x01
161 * In the 4 OP mode there is four possible configurations how the
162 * operators can be connected together (in 2 OP modes there is just
163 * AM or FM). The 4 OP connection mode is defined by the rightmost
164 * bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
166 * First half Second half Mode
170 * 0 0 >+-1-+--2--3--4-->
194 #define OPL3_STEREO_BITS 0x30 /* OPL-3 only */
195 #define OPL3_VOICE_TO_LEFT 0x10
196 #define OPL3_VOICE_TO_RIGHT 0x20
202 #define OPL3_LEFT 0x0000
203 #define OPL3_RIGHT 0x0100
205 #define OPL3_HW_AUTO 0x0000
206 #define OPL3_HW_OPL2 0x0200
207 #define OPL3_HW_OPL3 0x0300
208 #define OPL3_HW_OPL3_SV 0x0301 /* S3 SonicVibes */
209 #define OPL3_HW_OPL3_CS 0x0302 /* CS4232/CS4236+ */
210 #define OPL3_HW_OPL3_FM801 0x0303 /* FM801 */
211 #define OPL3_HW_OPL3_CS4281 0x0304 /* CS4281 */
212 #define OPL3_HW_OPL4 0x0400 /* YMF278B/YMF295 */
213 #define OPL3_HW_OPL4_ML 0x0401 /* YMF704/YMF721 */
214 #define OPL3_HW_MASK 0xff00
216 #define MAX_OPL2_VOICES 9
217 #define MAX_OPL3_VOICES 18
222 * Instrument record, aka "Patch"
227 unsigned char am_vib;
228 unsigned char ksl_level;
229 unsigned char attack_decay;
230 unsigned char sustain_release;
231 unsigned char wave_select;
232 } __attribute__((packed));
234 /* Instrument data */
235 struct fm_instrument {
236 struct fm_operator op[4];
237 unsigned char feedback_connection[2];
238 unsigned char echo_delay;
239 unsigned char echo_atten;
240 unsigned char chorus_spread;
241 unsigned char trnsps;
242 unsigned char fix_dur;
244 unsigned char fix_key;
248 #define FM_PATCH_OPL2 0x01 /* OPL2 2 operators FM instrument */
249 #define FM_PATCH_OPL3 0x02 /* OPL3 4 operators FM instrument */
251 /* Instrument record */
256 struct fm_instrument inst;
258 struct fm_patch *next;
263 * A structure to keep track of each hardware voice
265 struct snd_opl3_voice {
266 int state; /* status */
267 #define SNDRV_OPL3_ST_OFF 0 /* Not playing */
268 #define SNDRV_OPL3_ST_ON_2OP 1 /* 2op voice is allocated */
269 #define SNDRV_OPL3_ST_ON_4OP 2 /* 4op voice is allocated */
270 #define SNDRV_OPL3_ST_NOT_AVAIL -1 /* voice is not available */
272 unsigned int time; /* An allocation time */
273 unsigned char note; /* Note currently assigned to this voice */
275 unsigned long note_off; /* note-off time */
276 int note_off_check; /* check note-off time */
278 unsigned char keyon_reg; /* KON register shadow */
280 struct snd_midi_channel *chan; /* Midi channel for this note */
284 unsigned long l_port;
285 unsigned long r_port;
286 struct resource *res_l_port;
287 struct resource *res_r_port;
288 unsigned short hardware;
289 /* hardware access */
290 void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
291 unsigned short timer_enable;
292 int seq_dev_num; /* sequencer device number */
293 struct snd_timer *timer1;
294 struct snd_timer *timer2;
295 spinlock_t timer_lock;
298 void (*private_free)(struct snd_opl3 *);
300 struct snd_hwdep *hwdep;
302 struct snd_card *card; /* The card that this belongs to */
303 unsigned char fm_mode; /* OPL mode, see SNDRV_DM_FM_MODE_XXX */
304 unsigned char rhythm; /* percussion mode flag */
305 unsigned char max_voices; /* max number of voices */
306 #if IS_ENABLED(CONFIG_SND_SEQUENCER)
307 #define SNDRV_OPL3_MODE_SYNTH 0 /* OSS - voices allocated by application */
308 #define SNDRV_OPL3_MODE_SEQ 1 /* ALSA - driver handles voice allocation */
309 int synth_mode; /* synth mode */
312 struct snd_seq_device *seq_dev; /* sequencer device */
313 struct snd_midi_channel_set * chset;
315 #if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
316 struct snd_seq_device *oss_seq_dev; /* OSS sequencer device */
317 struct snd_midi_channel_set * oss_chset;
320 #define OPL3_PATCH_HASH_SIZE 32
321 struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];
323 struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
324 int use_time; /* allocation counter */
326 unsigned short connection_reg; /* connection reg shadow */
327 unsigned char drum_reg; /* percussion reg shadow */
329 spinlock_t voice_lock; /* Lock for voice access */
331 struct timer_list tlist; /* timer for note-offs and effects */
332 int sys_timer_status; /* system timer run status */
333 spinlock_t sys_timer_lock; /* Lock for system timer access */
338 void snd_opl3_interrupt(struct snd_hwdep * hw);
339 int snd_opl3_new(struct snd_card *card, unsigned short hardware,
340 struct snd_opl3 **ropl3);
341 int snd_opl3_init(struct snd_opl3 *opl3);
342 int snd_opl3_create(struct snd_card *card,
343 unsigned long l_port, unsigned long r_port,
344 unsigned short hardware,
346 struct snd_opl3 ** opl3);
347 int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
348 int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
349 struct snd_hwdep ** rhwdep);
352 int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
353 int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
354 unsigned int cmd, unsigned long arg);
355 int snd_opl3_release(struct snd_hwdep * hw, struct file *file);
357 void snd_opl3_reset(struct snd_opl3 * opl3);
359 #if IS_ENABLED(CONFIG_SND_SEQUENCER)
360 long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
362 int snd_opl3_load_patch(struct snd_opl3 *opl3,
363 int prog, int bank, int type,
365 const unsigned char *ext,
366 const unsigned char *data);
367 struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
369 void snd_opl3_clear_patches(struct snd_opl3 *opl3);
371 #define snd_opl3_write NULL
372 static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
375 #endif /* __SOUND_OPL3_H */