1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_NODEMASK_H
3 #define __LINUX_NODEMASK_H
6 * Nodemasks provide a bitmap suitable for representing the
7 * set of Node's in a system, one bit position per Node number.
9 * See detailed comments in the file linux/bitmap.h describing the
10 * data type on which these nodemasks are based.
12 * For details of nodemask_parse_user(), see bitmap_parse_user() in
13 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(),
14 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in
15 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in
16 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in
17 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in
20 * The available nodemask operations are:
22 * void node_set(node, mask) turn on bit 'node' in mask
23 * void node_clear(node, mask) turn off bit 'node' in mask
24 * void nodes_setall(mask) set all bits
25 * void nodes_clear(mask) clear all bits
26 * int node_isset(node, mask) true iff bit 'node' set in mask
27 * int node_test_and_set(node, mask) test and set bit 'node' in mask
29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
33 * void nodes_complement(dst, src) dst = ~src
35 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
38 * int nodes_empty(mask) Is mask empty (no bits sets)?
39 * int nodes_full(mask) Is mask full (all bits sets)?
40 * int nodes_weight(mask) Hamming weight - number of set bits
42 * void nodes_shift_right(dst, src, n) Shift right
43 * void nodes_shift_left(dst, src, n) Shift left
45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
47 * int next_node_in(node, mask) Next node past 'node', or wrap to first,
49 * int first_unset_node(mask) First node not set in mask, or
52 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
53 * NODE_MASK_ALL Initializer - all bits set
54 * NODE_MASK_NONE Initializer - no bits set
55 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
57 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
58 * int nodelist_parse(buf, map) Parse ascii string as nodelist
59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
64 * for_each_node_mask(node, mask) for-loop node over mask
66 * int num_online_nodes() Number of online Nodes
67 * int num_possible_nodes() Number of all possible Nodes
69 * int node_random(mask) Random node with set bit in mask
71 * int node_online(node) Is some node online?
72 * int node_possible(node) Is some node possible?
74 * node_set_online(node) set bit 'node' in node_online_map
75 * node_set_offline(node) clear bit 'node' in node_online_map
77 * for_each_node(node) for-loop node over node_possible_map
78 * for_each_online_node(node) for-loop node over node_online_map
81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82 * to generate slightly worse code. So use a simple one-line #define
83 * for node_isset(), instead of wrapping an inline inside a macro, the
84 * way we do the other calls.
87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
90 * for such situations. See below and CPUMASK_ALLOC also.
93 #include <linux/kernel.h>
94 #include <linux/threads.h>
95 #include <linux/bitmap.h>
96 #include <linux/numa.h>
98 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
99 extern nodemask_t _unused_nodemask_arg_;
102 * nodemask_pr_args - printf args to output a nodemask
103 * @maskp: nodemask to be printed
105 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
107 #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \
108 __nodemask_pr_bits(maskp)
109 static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m)
111 return m ? MAX_NUMNODES : 0;
113 static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
115 return m ? m->bits : NULL;
119 * The inline keyword gives the compiler room to decide to inline, or
120 * not inline a function as it sees best. However, as these functions
121 * are called in both __init and non-__init functions, if they are not
122 * inlined we will end up with a section mis-match error (of the type of
123 * freeable items not being freed). So we must use __always_inline here
124 * to fix the problem. If other functions in the future also end up in
125 * this situation they will also need to be annotated as __always_inline
127 #define node_set(node, dst) __node_set((node), &(dst))
128 static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
130 set_bit(node, dstp->bits);
133 #define node_clear(node, dst) __node_clear((node), &(dst))
134 static inline void __node_clear(int node, volatile nodemask_t *dstp)
136 clear_bit(node, dstp->bits);
139 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
140 static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
142 bitmap_fill(dstp->bits, nbits);
145 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
146 static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
148 bitmap_zero(dstp->bits, nbits);
151 /* No static inline type checking - see Subtlety (1) above. */
152 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
154 #define node_test_and_set(node, nodemask) \
155 __node_test_and_set((node), &(nodemask))
156 static inline int __node_test_and_set(int node, nodemask_t *addr)
158 return test_and_set_bit(node, addr->bits);
161 #define nodes_and(dst, src1, src2) \
162 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
163 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
164 const nodemask_t *src2p, unsigned int nbits)
166 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
169 #define nodes_or(dst, src1, src2) \
170 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
171 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
172 const nodemask_t *src2p, unsigned int nbits)
174 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
177 #define nodes_xor(dst, src1, src2) \
178 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
179 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
180 const nodemask_t *src2p, unsigned int nbits)
182 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
185 #define nodes_andnot(dst, src1, src2) \
186 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
187 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
188 const nodemask_t *src2p, unsigned int nbits)
190 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
193 #define nodes_complement(dst, src) \
194 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
195 static inline void __nodes_complement(nodemask_t *dstp,
196 const nodemask_t *srcp, unsigned int nbits)
198 bitmap_complement(dstp->bits, srcp->bits, nbits);
201 #define nodes_equal(src1, src2) \
202 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
203 static inline int __nodes_equal(const nodemask_t *src1p,
204 const nodemask_t *src2p, unsigned int nbits)
206 return bitmap_equal(src1p->bits, src2p->bits, nbits);
209 #define nodes_intersects(src1, src2) \
210 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
211 static inline int __nodes_intersects(const nodemask_t *src1p,
212 const nodemask_t *src2p, unsigned int nbits)
214 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
217 #define nodes_subset(src1, src2) \
218 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
219 static inline int __nodes_subset(const nodemask_t *src1p,
220 const nodemask_t *src2p, unsigned int nbits)
222 return bitmap_subset(src1p->bits, src2p->bits, nbits);
225 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
226 static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
228 return bitmap_empty(srcp->bits, nbits);
231 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
232 static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
234 return bitmap_full(srcp->bits, nbits);
237 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
238 static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
240 return bitmap_weight(srcp->bits, nbits);
243 #define nodes_shift_right(dst, src, n) \
244 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
245 static inline void __nodes_shift_right(nodemask_t *dstp,
246 const nodemask_t *srcp, int n, int nbits)
248 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
251 #define nodes_shift_left(dst, src, n) \
252 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
253 static inline void __nodes_shift_left(nodemask_t *dstp,
254 const nodemask_t *srcp, int n, int nbits)
256 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
259 /* FIXME: better would be to fix all architectures to never return
260 > MAX_NUMNODES, then the silly min_ts could be dropped. */
262 #define first_node(src) __first_node(&(src))
263 static inline int __first_node(const nodemask_t *srcp)
265 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
268 #define next_node(n, src) __next_node((n), &(src))
269 static inline int __next_node(int n, const nodemask_t *srcp)
271 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
275 * Find the next present node in src, starting after node n, wrapping around to
276 * the first node in src if needed. Returns MAX_NUMNODES if src is empty.
278 #define next_node_in(n, src) __next_node_in((n), &(src))
279 int __next_node_in(int node, const nodemask_t *srcp);
281 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
284 node_set(node, *mask);
287 #define nodemask_of_node(node) \
289 typeof(_unused_nodemask_arg_) m; \
290 if (sizeof(m) == sizeof(unsigned long)) { \
291 m.bits[0] = 1UL << (node); \
293 init_nodemask_of_node(&m, (node)); \
298 #define first_unset_node(mask) __first_unset_node(&(mask))
299 static inline int __first_unset_node(const nodemask_t *maskp)
301 return min_t(int,MAX_NUMNODES,
302 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
305 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
307 #if MAX_NUMNODES <= BITS_PER_LONG
309 #define NODE_MASK_ALL \
311 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
316 #define NODE_MASK_ALL \
318 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
319 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
324 #define NODE_MASK_NONE \
326 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
329 #define nodes_addr(src) ((src).bits)
331 #define nodemask_parse_user(ubuf, ulen, dst) \
332 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
333 static inline int __nodemask_parse_user(const char __user *buf, int len,
334 nodemask_t *dstp, int nbits)
336 return bitmap_parse_user(buf, len, dstp->bits, nbits);
339 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
340 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
342 return bitmap_parselist(buf, dstp->bits, nbits);
345 #define node_remap(oldbit, old, new) \
346 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
347 static inline int __node_remap(int oldbit,
348 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
350 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
353 #define nodes_remap(dst, src, old, new) \
354 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
355 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
356 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
358 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
361 #define nodes_onto(dst, orig, relmap) \
362 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
363 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
364 const nodemask_t *relmapp, int nbits)
366 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
369 #define nodes_fold(dst, orig, sz) \
370 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
371 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
374 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
378 #define for_each_node_mask(node, mask) \
379 for ((node) = first_node(mask); \
380 (node) < MAX_NUMNODES; \
381 (node) = next_node((node), (mask)))
382 #else /* MAX_NUMNODES == 1 */
383 #define for_each_node_mask(node, mask) \
384 if (!nodes_empty(mask)) \
385 for ((node) = 0; (node) < 1; (node)++)
386 #endif /* MAX_NUMNODES */
389 * Bitmasks that are kept for all the nodes.
392 N_POSSIBLE, /* The node could become online at some point */
393 N_ONLINE, /* The node is online */
394 N_NORMAL_MEMORY, /* The node has regular memory */
395 #ifdef CONFIG_HIGHMEM
396 N_HIGH_MEMORY, /* The node has regular or high memory */
398 N_HIGH_MEMORY = N_NORMAL_MEMORY,
400 N_MEMORY, /* The node has memory(regular, high, movable) */
401 N_CPU, /* The node has one or more cpus */
406 * The following particular system nodemasks and operations
407 * on them manage all possible and online nodes.
410 extern nodemask_t node_states[NR_NODE_STATES];
413 static inline int node_state(int node, enum node_states state)
415 return node_isset(node, node_states[state]);
418 static inline void node_set_state(int node, enum node_states state)
420 __node_set(node, &node_states[state]);
423 static inline void node_clear_state(int node, enum node_states state)
425 __node_clear(node, &node_states[state]);
428 static inline int num_node_state(enum node_states state)
430 return nodes_weight(node_states[state]);
433 #define for_each_node_state(__node, __state) \
434 for_each_node_mask((__node), node_states[__state])
436 #define first_online_node first_node(node_states[N_ONLINE])
437 #define first_memory_node first_node(node_states[N_MEMORY])
438 static inline int next_online_node(int nid)
440 return next_node(nid, node_states[N_ONLINE]);
442 static inline int next_memory_node(int nid)
444 return next_node(nid, node_states[N_MEMORY]);
447 extern int nr_node_ids;
448 extern int nr_online_nodes;
450 static inline void node_set_online(int nid)
452 node_set_state(nid, N_ONLINE);
453 nr_online_nodes = num_node_state(N_ONLINE);
456 static inline void node_set_offline(int nid)
458 node_clear_state(nid, N_ONLINE);
459 nr_online_nodes = num_node_state(N_ONLINE);
464 static inline int node_state(int node, enum node_states state)
469 static inline void node_set_state(int node, enum node_states state)
473 static inline void node_clear_state(int node, enum node_states state)
477 static inline int num_node_state(enum node_states state)
482 #define for_each_node_state(node, __state) \
483 for ( (node) = 0; (node) == 0; (node) = 1)
485 #define first_online_node 0
486 #define first_memory_node 0
487 #define next_online_node(nid) (MAX_NUMNODES)
488 #define nr_node_ids 1
489 #define nr_online_nodes 1
491 #define node_set_online(node) node_set_state((node), N_ONLINE)
492 #define node_set_offline(node) node_clear_state((node), N_ONLINE)
496 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
497 extern int node_random(const nodemask_t *maskp);
499 static inline int node_random(const nodemask_t *mask)
505 #define node_online_map node_states[N_ONLINE]
506 #define node_possible_map node_states[N_POSSIBLE]
508 #define num_online_nodes() num_node_state(N_ONLINE)
509 #define num_possible_nodes() num_node_state(N_POSSIBLE)
510 #define node_online(node) node_state((node), N_ONLINE)
511 #define node_possible(node) node_state((node), N_POSSIBLE)
513 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
514 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
517 * For nodemask scrach area.
518 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
521 #if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */
522 #define NODEMASK_ALLOC(type, name, gfp_flags) \
523 type *name = kmalloc(sizeof(*name), gfp_flags)
524 #define NODEMASK_FREE(m) kfree(m)
526 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
527 #define NODEMASK_FREE(m) do {} while (0)
530 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
531 struct nodemask_scratch {
536 #define NODEMASK_SCRATCH(x) \
537 NODEMASK_ALLOC(struct nodemask_scratch, x, \
538 GFP_KERNEL | __GFP_NORETRY)
539 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
542 #endif /* __LINUX_NODEMASK_H */