1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
7 #include <linux/bitops.h>
8 #include <linux/kernel.h>
9 #include <linux/string.h>
10 #include <linux/types.h>
15 * bitmaps provide bit arrays that consume one or more unsigned
16 * longs. The bitmap interface and available operations are listed
19 * Function implementations generic to all architectures are in
20 * lib/bitmap.c. Functions implementations that are architecture
21 * specific are in various include/asm-<arch>/bitops.h headers
22 * and other arch/<arch> specific files.
24 * See lib/bitmap.c for more details.
28 * DOC: bitmap overview
30 * The available bitmap operations and their rough meaning in the
31 * case that the bitmap is a single unsigned long are thus:
33 * The generated code is more efficient when nbits is known at
34 * compile-time and at most BITS_PER_LONG.
38 * bitmap_zero(dst, nbits) *dst = 0UL
39 * bitmap_fill(dst, nbits) *dst = ~0UL
40 * bitmap_copy(dst, src, nbits) *dst = *src
41 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
42 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
43 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
44 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
45 * bitmap_complement(dst, src, nbits) *dst = ~(*src)
46 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
47 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
48 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
49 * bitmap_empty(src, nbits) Are all bits zero in *src?
50 * bitmap_full(src, nbits) Are all bits set in *src?
51 * bitmap_weight(src, nbits) Hamming Weight: number set bits
52 * bitmap_set(dst, pos, nbits) Set specified bit area
53 * bitmap_clear(dst, pos, nbits) Clear specified bit area
54 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
55 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above
56 * bitmap_next_clear_region(map, &start, &end, nbits) Find next clear region
57 * bitmap_next_set_region(map, &start, &end, nbits) Find next set region
58 * bitmap_for_each_clear_region(map, rs, re, start, end)
59 * Iterate over all clear regions
60 * bitmap_for_each_set_region(map, rs, re, start, end)
61 * Iterate over all set regions
62 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
63 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
64 * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest
65 * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask)
66 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
67 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
68 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
69 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
70 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
71 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
72 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
73 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
74 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
75 * bitmap_release_region(bitmap, pos, order) Free specified bit region
76 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
77 * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
78 * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
79 * bitmap_get_value8(map, start) Get 8bit value from map at start
80 * bitmap_set_value8(map, value, start) Set 8bit value to map at start
82 * Note, bitmap_zero() and bitmap_fill() operate over the region of
83 * unsigned longs, that is, bits behind bitmap till the unsigned long
84 * boundary will be zeroed or filled as well. Consider to use
85 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
92 * Also the following operations in asm/bitops.h apply to bitmaps.::
94 * set_bit(bit, addr) *addr |= bit
95 * clear_bit(bit, addr) *addr &= ~bit
96 * change_bit(bit, addr) *addr ^= bit
97 * test_bit(bit, addr) Is bit set in *addr?
98 * test_and_set_bit(bit, addr) Set bit and return old value
99 * test_and_clear_bit(bit, addr) Clear bit and return old value
100 * test_and_change_bit(bit, addr) Change bit and return old value
101 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
102 * find_first_bit(addr, nbits) Position first set bit in *addr
103 * find_next_zero_bit(addr, nbits, bit)
104 * Position next zero bit in *addr >= bit
105 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
106 * find_next_and_bit(addr1, addr2, nbits, bit)
107 * Same as find_next_bit, but in
113 * DOC: declare bitmap
114 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
115 * to declare an array named 'name' of just enough unsigned longs to
116 * contain all bit positions from 0 to 'bits' - 1.
120 * Allocation and deallocation of bitmap.
121 * Provided in lib/bitmap.c to avoid circular dependency.
123 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
124 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
125 void bitmap_free(const unsigned long *bitmap);
127 /* Managed variants of the above. */
128 unsigned long *devm_bitmap_alloc(struct device *dev,
129 unsigned int nbits, gfp_t flags);
130 unsigned long *devm_bitmap_zalloc(struct device *dev,
131 unsigned int nbits, gfp_t flags);
134 * lib/bitmap.c provides these functions:
137 int __bitmap_equal(const unsigned long *bitmap1,
138 const unsigned long *bitmap2, unsigned int nbits);
139 bool __pure __bitmap_or_equal(const unsigned long *src1,
140 const unsigned long *src2,
141 const unsigned long *src3,
143 void __bitmap_complement(unsigned long *dst, const unsigned long *src,
145 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
146 unsigned int shift, unsigned int nbits);
147 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
148 unsigned int shift, unsigned int nbits);
149 void bitmap_cut(unsigned long *dst, const unsigned long *src,
150 unsigned int first, unsigned int cut, unsigned int nbits);
151 int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
152 const unsigned long *bitmap2, unsigned int nbits);
153 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
154 const unsigned long *bitmap2, unsigned int nbits);
155 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
156 const unsigned long *bitmap2, unsigned int nbits);
157 int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
158 const unsigned long *bitmap2, unsigned int nbits);
159 void __bitmap_replace(unsigned long *dst,
160 const unsigned long *old, const unsigned long *new,
161 const unsigned long *mask, unsigned int nbits);
162 int __bitmap_intersects(const unsigned long *bitmap1,
163 const unsigned long *bitmap2, unsigned int nbits);
164 int __bitmap_subset(const unsigned long *bitmap1,
165 const unsigned long *bitmap2, unsigned int nbits);
166 int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
167 void __bitmap_set(unsigned long *map, unsigned int start, int len);
168 void __bitmap_clear(unsigned long *map, unsigned int start, int len);
170 unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
174 unsigned long align_mask,
175 unsigned long align_offset);
178 * bitmap_find_next_zero_area - find a contiguous aligned zero area
179 * @map: The address to base the search on
180 * @size: The bitmap size in bits
181 * @start: The bitnumber to start searching at
182 * @nr: The number of zeroed bits we're looking for
183 * @align_mask: Alignment mask for zero area
185 * The @align_mask should be one less than a power of 2; the effect is that
186 * the bit offset of all zero areas this function finds is multiples of that
187 * power of 2. A @align_mask of 0 means no alignment is required.
189 static inline unsigned long
190 bitmap_find_next_zero_area(unsigned long *map,
194 unsigned long align_mask)
196 return bitmap_find_next_zero_area_off(map, size, start, nr,
200 int bitmap_parse(const char *buf, unsigned int buflen,
201 unsigned long *dst, int nbits);
202 int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
203 unsigned long *dst, int nbits);
204 int bitmap_parselist(const char *buf, unsigned long *maskp,
206 int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
207 unsigned long *dst, int nbits);
208 void bitmap_remap(unsigned long *dst, const unsigned long *src,
209 const unsigned long *old, const unsigned long *new, unsigned int nbits);
210 int bitmap_bitremap(int oldbit,
211 const unsigned long *old, const unsigned long *new, int bits);
212 void bitmap_onto(unsigned long *dst, const unsigned long *orig,
213 const unsigned long *relmap, unsigned int bits);
214 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
215 unsigned int sz, unsigned int nbits);
216 int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
217 void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
218 int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
221 void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
223 #define bitmap_copy_le bitmap_copy
225 unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
226 int bitmap_print_to_pagebuf(bool list, char *buf,
227 const unsigned long *maskp, int nmaskbits);
229 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
230 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
233 * The static inlines below do not handle constant nbits==0 correctly,
234 * so make such users (should any ever turn up) call the out-of-line
237 #define small_const_nbits(nbits) \
238 (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG && (nbits) > 0)
240 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
242 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
246 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
248 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
249 memset(dst, 0xff, len);
252 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
255 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
256 memcpy(dst, src, len);
260 * Copy bitmap and clear tail bits in last word.
262 static inline void bitmap_copy_clear_tail(unsigned long *dst,
263 const unsigned long *src, unsigned int nbits)
265 bitmap_copy(dst, src, nbits);
266 if (nbits % BITS_PER_LONG)
267 dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
271 * On 32-bit systems bitmaps are represented as u32 arrays internally, and
272 * therefore conversion is not needed when copying data from/to arrays of u32.
274 #if BITS_PER_LONG == 64
275 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
277 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
280 #define bitmap_from_arr32(bitmap, buf, nbits) \
281 bitmap_copy_clear_tail((unsigned long *) (bitmap), \
282 (const unsigned long *) (buf), (nbits))
283 #define bitmap_to_arr32(buf, bitmap, nbits) \
284 bitmap_copy_clear_tail((unsigned long *) (buf), \
285 (const unsigned long *) (bitmap), (nbits))
288 static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
289 const unsigned long *src2, unsigned int nbits)
291 if (small_const_nbits(nbits))
292 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
293 return __bitmap_and(dst, src1, src2, nbits);
296 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
297 const unsigned long *src2, unsigned int nbits)
299 if (small_const_nbits(nbits))
300 *dst = *src1 | *src2;
302 __bitmap_or(dst, src1, src2, nbits);
305 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
306 const unsigned long *src2, unsigned int nbits)
308 if (small_const_nbits(nbits))
309 *dst = *src1 ^ *src2;
311 __bitmap_xor(dst, src1, src2, nbits);
314 static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
315 const unsigned long *src2, unsigned int nbits)
317 if (small_const_nbits(nbits))
318 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
319 return __bitmap_andnot(dst, src1, src2, nbits);
322 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
325 if (small_const_nbits(nbits))
328 __bitmap_complement(dst, src, nbits);
331 #ifdef __LITTLE_ENDIAN
332 #define BITMAP_MEM_ALIGNMENT 8
334 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
336 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
338 static inline int bitmap_equal(const unsigned long *src1,
339 const unsigned long *src2, unsigned int nbits)
341 if (small_const_nbits(nbits))
342 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
343 if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
344 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
345 return !memcmp(src1, src2, nbits / 8);
346 return __bitmap_equal(src1, src2, nbits);
350 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
351 * @src1: Pointer to bitmap 1
352 * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1
353 * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
354 * @nbits: number of bits in each of these bitmaps
356 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
358 static inline bool bitmap_or_equal(const unsigned long *src1,
359 const unsigned long *src2,
360 const unsigned long *src3,
363 if (!small_const_nbits(nbits))
364 return __bitmap_or_equal(src1, src2, src3, nbits);
366 return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
369 static inline int bitmap_intersects(const unsigned long *src1,
370 const unsigned long *src2, unsigned int nbits)
372 if (small_const_nbits(nbits))
373 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
375 return __bitmap_intersects(src1, src2, nbits);
378 static inline int bitmap_subset(const unsigned long *src1,
379 const unsigned long *src2, unsigned int nbits)
381 if (small_const_nbits(nbits))
382 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
384 return __bitmap_subset(src1, src2, nbits);
387 static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
389 if (small_const_nbits(nbits))
390 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
392 return find_first_bit(src, nbits) == nbits;
395 static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
397 if (small_const_nbits(nbits))
398 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
400 return find_first_zero_bit(src, nbits) == nbits;
403 static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
405 if (small_const_nbits(nbits))
406 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
407 return __bitmap_weight(src, nbits);
410 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
413 if (__builtin_constant_p(nbits) && nbits == 1)
414 __set_bit(start, map);
415 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
416 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
417 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
418 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
419 memset((char *)map + start / 8, 0xff, nbits / 8);
421 __bitmap_set(map, start, nbits);
424 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
427 if (__builtin_constant_p(nbits) && nbits == 1)
428 __clear_bit(start, map);
429 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
430 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
431 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
432 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
433 memset((char *)map + start / 8, 0, nbits / 8);
435 __bitmap_clear(map, start, nbits);
438 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
439 unsigned int shift, unsigned int nbits)
441 if (small_const_nbits(nbits))
442 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
444 __bitmap_shift_right(dst, src, shift, nbits);
447 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
448 unsigned int shift, unsigned int nbits)
450 if (small_const_nbits(nbits))
451 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
453 __bitmap_shift_left(dst, src, shift, nbits);
456 static inline void bitmap_replace(unsigned long *dst,
457 const unsigned long *old,
458 const unsigned long *new,
459 const unsigned long *mask,
462 if (small_const_nbits(nbits))
463 *dst = (*old & ~(*mask)) | (*new & *mask);
465 __bitmap_replace(dst, old, new, mask, nbits);
468 static inline void bitmap_next_clear_region(unsigned long *bitmap,
469 unsigned int *rs, unsigned int *re,
472 *rs = find_next_zero_bit(bitmap, end, *rs);
473 *re = find_next_bit(bitmap, end, *rs + 1);
476 static inline void bitmap_next_set_region(unsigned long *bitmap,
477 unsigned int *rs, unsigned int *re,
480 *rs = find_next_bit(bitmap, end, *rs);
481 *re = find_next_zero_bit(bitmap, end, *rs + 1);
485 * Bitmap region iterators. Iterates over the bitmap between [@start, @end).
486 * @rs and @re should be integer variables and will be set to start and end
487 * index of the current clear or set region.
489 #define bitmap_for_each_clear_region(bitmap, rs, re, start, end) \
490 for ((rs) = (start), \
491 bitmap_next_clear_region((bitmap), &(rs), &(re), (end)); \
494 bitmap_next_clear_region((bitmap), &(rs), &(re), (end)))
496 #define bitmap_for_each_set_region(bitmap, rs, re, start, end) \
497 for ((rs) = (start), \
498 bitmap_next_set_region((bitmap), &(rs), &(re), (end)); \
501 bitmap_next_set_region((bitmap), &(rs), &(re), (end)))
504 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
507 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
508 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
510 * There are four combinations of endianness and length of the word in linux
511 * ABIs: LE64, BE64, LE32 and BE32.
513 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
514 * bitmaps and therefore don't require any special handling.
516 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
517 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
518 * other hand is represented as an array of 32-bit words and the position of
519 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
520 * word. For example, bit #42 is located at 10th position of 2nd word.
521 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
522 * values in memory as it usually does. But for BE we need to swap hi and lo
525 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
526 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
527 * hi and lo words, as is expected by bitmap.
529 #if __BITS_PER_LONG == 64
530 #define BITMAP_FROM_U64(n) (n)
532 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
533 ((unsigned long) ((u64)(n) >> 32))
537 * bitmap_from_u64 - Check and swap words within u64.
538 * @mask: source bitmap
539 * @dst: destination bitmap
541 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
542 * to read u64 mask, we will get the wrong word.
543 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
544 * but we expect the lower 32-bits of u64.
546 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
548 dst[0] = mask & ULONG_MAX;
550 if (sizeof(mask) > sizeof(unsigned long))
555 * bitmap_get_value8 - get an 8-bit value within a memory region
556 * @map: address to the bitmap memory region
557 * @start: bit offset of the 8-bit value; must be a multiple of 8
559 * Returns the 8-bit value located at the @start bit offset within the @src
562 static inline unsigned long bitmap_get_value8(const unsigned long *map,
565 const size_t index = BIT_WORD(start);
566 const unsigned long offset = start % BITS_PER_LONG;
568 return (map[index] >> offset) & 0xFF;
572 * bitmap_set_value8 - set an 8-bit value within a memory region
573 * @map: address to the bitmap memory region
574 * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
575 * @start: bit offset of the 8-bit value; must be a multiple of 8
577 static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
580 const size_t index = BIT_WORD(start);
581 const unsigned long offset = start % BITS_PER_LONG;
583 map[index] &= ~(0xFFUL << offset);
584 map[index] |= value << offset;
587 #endif /* __ASSEMBLY__ */
589 #endif /* __LINUX_BITMAP_H */