3 * Copyright 2011 Google Inc.
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
8 #ifndef SkNullGLContext_DEFINED
9 #define SkNullGLContext_DEFINED
11 #include "gl/SkGLContext.h"
13 class SK_API SkNullGLContext : public SkGLContext {
15 ~SkNullGLContext() SK_OVERRIDE;
16 void makeCurrent() const SK_OVERRIDE;
17 void swapBuffers() const SK_OVERRIDE {};
19 static SkNullGLContext* Create(GrGLStandard);