1 /* SPDX-License-Identifier: GPL-2.0 */
3 * Access to VGA videoram
5 * (c) 1998 Martin Mares <mj@ucw.cz>
7 #ifndef __ASM_GENERIC_VGA_H
8 #define __ASM_GENERIC_VGA_H
11 * On most architectures that support VGA, we can just
12 * recalculate addresses and then access the videoram
13 * directly without any black magic.
15 * Everyone else needs to ioremap the address and use
16 * proper I/O accesses.
19 #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
22 #define vga_readb(x) (*(x))
23 #define vga_writeb(x, y) (*(y) = (x))
25 #endif /* _ASM_GENERIC_VGA_H */