4 /* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */
6 #include <GLES/glplatform.h>
13 ** License Applicability. Except to the extent portions of this file are
14 ** made subject to an alternative license as permitted in the SGI Free
15 ** Software License B, Version 1.0 (the "License"), the contents of this
16 ** file are subject only to the provisions of the License. You may not use
17 ** this file except in compliance with the License. You may obtain a copy
18 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
19 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
21 ** http://oss.sgi.com/projects/FreeB
23 ** Note that, as provided in the License, the Software is distributed on an
24 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
25 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
26 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
27 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
29 ** Original Code. The Original Code is: OpenGL Sample Implementation,
30 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
31 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
32 ** Copyright in any portions created by third parties is as indicated
33 ** elsewhere herein. All Rights Reserved.
35 ** Additional Notice Provisions: The application programming interfaces
36 ** established by SGI in conjunction with the Original Code are The
37 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
38 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
39 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
40 ** Window System(R) (Version 1.3), released October 19, 1998. This software
41 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
42 ** published by SGI, but has not been independently verified as being
43 ** compliant with the OpenGL(R) version 1.2.1 Specification.
46 typedef unsigned int GLenum;
47 typedef unsigned char GLboolean;
48 typedef unsigned int GLbitfield;
49 typedef signed char GLbyte;
50 typedef short GLshort;
53 typedef unsigned char GLubyte;
54 typedef unsigned short GLushort;
55 typedef unsigned int GLuint;
56 typedef float GLfloat;
57 typedef float GLclampf;
63 typedef int GLsizeiptr;
66 /*************************************************************/
68 /* OpenGL ES core versions */
69 #define GL_VERSION_ES_CM_1_0 1
70 #define GL_VERSION_ES_CL_1_0 1
71 #define GL_VERSION_ES_CM_1_1 1
72 #define GL_VERSION_ES_CL_1_1 1
75 #define GL_DEPTH_BUFFER_BIT 0x00000100
76 #define GL_STENCIL_BUFFER_BIT 0x00000400
77 #define GL_COLOR_BUFFER_BIT 0x00004000
84 #define GL_POINTS 0x0000
85 #define GL_LINES 0x0001
86 #define GL_LINE_LOOP 0x0002
87 #define GL_LINE_STRIP 0x0003
88 #define GL_TRIANGLES 0x0004
89 #define GL_TRIANGLE_STRIP 0x0005
90 #define GL_TRIANGLE_FAN 0x0006
93 #define GL_NEVER 0x0200
94 #define GL_LESS 0x0201
95 #define GL_EQUAL 0x0202
96 #define GL_LEQUAL 0x0203
97 #define GL_GREATER 0x0204
98 #define GL_NOTEQUAL 0x0205
99 #define GL_GEQUAL 0x0206
100 #define GL_ALWAYS 0x0207
102 /* BlendingFactorDest */
105 #define GL_SRC_COLOR 0x0300
106 #define GL_ONE_MINUS_SRC_COLOR 0x0301
107 #define GL_SRC_ALPHA 0x0302
108 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
109 #define GL_DST_ALPHA 0x0304
110 #define GL_ONE_MINUS_DST_ALPHA 0x0305
112 /* BlendingFactorSrc */
115 #define GL_DST_COLOR 0x0306
116 #define GL_ONE_MINUS_DST_COLOR 0x0307
117 #define GL_SRC_ALPHA_SATURATE 0x0308
119 /* GL_ONE_MINUS_SRC_ALPHA */
121 /* GL_ONE_MINUS_DST_ALPHA */
124 #define GL_CLIP_PLANE0 0x3000
125 #define GL_CLIP_PLANE1 0x3001
126 #define GL_CLIP_PLANE2 0x3002
127 #define GL_CLIP_PLANE3 0x3003
128 #define GL_CLIP_PLANE4 0x3004
129 #define GL_CLIP_PLANE5 0x3005
131 /* ColorMaterialFace */
132 /* GL_FRONT_AND_BACK */
134 /* ColorMaterialParameter */
135 /* GL_AMBIENT_AND_DIFFUSE */
137 /* ColorPointerType */
138 /* GL_UNSIGNED_BYTE */
143 #define GL_FRONT 0x0404
144 #define GL_BACK 0x0405
145 #define GL_FRONT_AND_BACK 0x0408
158 #define GL_FOG 0x0B60
159 #define GL_LIGHTING 0x0B50
160 #define GL_TEXTURE_2D 0x0DE1
161 #define GL_CULL_FACE 0x0B44
162 #define GL_ALPHA_TEST 0x0BC0
163 #define GL_BLEND 0x0BE2
164 #define GL_COLOR_LOGIC_OP 0x0BF2
165 #define GL_DITHER 0x0BD0
166 #define GL_STENCIL_TEST 0x0B90
167 #define GL_DEPTH_TEST 0x0B71
176 #define GL_POINT_SMOOTH 0x0B10
177 #define GL_LINE_SMOOTH 0x0B20
178 #define GL_SCISSOR_TEST 0x0C11
179 #define GL_COLOR_MATERIAL 0x0B57
180 #define GL_NORMALIZE 0x0BA1
181 #define GL_RESCALE_NORMAL 0x803A
182 #define GL_POLYGON_OFFSET_FILL 0x8037
183 #define GL_VERTEX_ARRAY 0x8074
184 #define GL_NORMAL_ARRAY 0x8075
185 #define GL_COLOR_ARRAY 0x8076
186 #define GL_TEXTURE_COORD_ARRAY 0x8078
187 #define GL_MULTISAMPLE 0x809D
188 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
189 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
190 #define GL_SAMPLE_COVERAGE 0x80A0
193 #define GL_NO_ERROR 0
194 #define GL_INVALID_ENUM 0x0500
195 #define GL_INVALID_VALUE 0x0501
196 #define GL_INVALID_OPERATION 0x0502
197 #define GL_STACK_OVERFLOW 0x0503
198 #define GL_STACK_UNDERFLOW 0x0504
199 #define GL_OUT_OF_MEMORY 0x0505
203 #define GL_EXP 0x0800
204 #define GL_EXP2 0x0801
207 #define GL_FOG_DENSITY 0x0B62
208 #define GL_FOG_START 0x0B63
209 #define GL_FOG_END 0x0B64
210 #define GL_FOG_MODE 0x0B65
211 #define GL_FOG_COLOR 0x0B66
213 /* FrontFaceDirection */
215 #define GL_CCW 0x0901
218 #define GL_CURRENT_COLOR 0x0B00
219 #define GL_CURRENT_NORMAL 0x0B02
220 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
221 #define GL_POINT_SIZE 0x0B11
222 #define GL_POINT_SIZE_MIN 0x8126
223 #define GL_POINT_SIZE_MAX 0x8127
224 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
225 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
226 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
227 #define GL_LINE_WIDTH 0x0B21
228 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
229 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
230 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
231 #define GL_CULL_FACE_MODE 0x0B45
232 #define GL_FRONT_FACE 0x0B46
233 #define GL_SHADE_MODEL 0x0B54
234 #define GL_DEPTH_RANGE 0x0B70
235 #define GL_DEPTH_WRITEMASK 0x0B72
236 #define GL_DEPTH_CLEAR_VALUE 0x0B73
237 #define GL_DEPTH_FUNC 0x0B74
238 #define GL_STENCIL_CLEAR_VALUE 0x0B91
239 #define GL_STENCIL_FUNC 0x0B92
240 #define GL_STENCIL_VALUE_MASK 0x0B93
241 #define GL_STENCIL_FAIL 0x0B94
242 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
243 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
244 #define GL_STENCIL_REF 0x0B97
245 #define GL_STENCIL_WRITEMASK 0x0B98
246 #define GL_MATRIX_MODE 0x0BA0
247 #define GL_VIEWPORT 0x0BA2
248 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
249 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
250 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
251 #define GL_MODELVIEW_MATRIX 0x0BA6
252 #define GL_PROJECTION_MATRIX 0x0BA7
253 #define GL_TEXTURE_MATRIX 0x0BA8
254 #define GL_ALPHA_TEST_FUNC 0x0BC1
255 #define GL_ALPHA_TEST_REF 0x0BC2
256 #define GL_BLEND_DST 0x0BE0
257 #define GL_BLEND_SRC 0x0BE1
258 #define GL_LOGIC_OP_MODE 0x0BF0
259 #define GL_SCISSOR_BOX 0x0C10
260 #define GL_SCISSOR_TEST 0x0C11
261 #define GL_COLOR_CLEAR_VALUE 0x0C22
262 #define GL_COLOR_WRITEMASK 0x0C23
263 #define GL_UNPACK_ALIGNMENT 0x0CF5
264 #define GL_PACK_ALIGNMENT 0x0D05
265 #define GL_MAX_LIGHTS 0x0D31
266 #define GL_MAX_CLIP_PLANES 0x0D32
267 #define GL_MAX_TEXTURE_SIZE 0x0D33
268 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
269 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
270 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
271 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
272 #define GL_MAX_TEXTURE_UNITS 0x84E2
273 #define GL_SUBPIXEL_BITS 0x0D50
274 #define GL_RED_BITS 0x0D52
275 #define GL_GREEN_BITS 0x0D53
276 #define GL_BLUE_BITS 0x0D54
277 #define GL_ALPHA_BITS 0x0D55
278 #define GL_DEPTH_BITS 0x0D56
279 #define GL_STENCIL_BITS 0x0D57
280 #define GL_POLYGON_OFFSET_UNITS 0x2A00
281 #define GL_POLYGON_OFFSET_FILL 0x8037
282 #define GL_POLYGON_OFFSET_FACTOR 0x8038
283 #define GL_TEXTURE_BINDING_2D 0x8069
284 #define GL_VERTEX_ARRAY_SIZE 0x807A
285 #define GL_VERTEX_ARRAY_TYPE 0x807B
286 #define GL_VERTEX_ARRAY_STRIDE 0x807C
287 #define GL_NORMAL_ARRAY_TYPE 0x807E
288 #define GL_NORMAL_ARRAY_STRIDE 0x807F
289 #define GL_COLOR_ARRAY_SIZE 0x8081
290 #define GL_COLOR_ARRAY_TYPE 0x8082
291 #define GL_COLOR_ARRAY_STRIDE 0x8083
292 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
293 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
294 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
295 #define GL_VERTEX_ARRAY_POINTER 0x808E
296 #define GL_NORMAL_ARRAY_POINTER 0x808F
297 #define GL_COLOR_ARRAY_POINTER 0x8090
298 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
299 #define GL_SAMPLE_BUFFERS 0x80A8
300 #define GL_SAMPLES 0x80A9
301 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
302 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
304 /* GetTextureParameter */
305 /* GL_TEXTURE_MAG_FILTER */
306 /* GL_TEXTURE_MIN_FILTER */
307 /* GL_TEXTURE_WRAP_S */
308 /* GL_TEXTURE_WRAP_T */
310 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
311 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
314 #define GL_DONT_CARE 0x1100
315 #define GL_FASTEST 0x1101
316 #define GL_NICEST 0x1102
319 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
320 #define GL_POINT_SMOOTH_HINT 0x0C51
321 #define GL_LINE_SMOOTH_HINT 0x0C52
322 #define GL_FOG_HINT 0x0C54
323 #define GL_GENERATE_MIPMAP_HINT 0x8192
325 /* LightModelParameter */
326 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
327 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
330 #define GL_AMBIENT 0x1200
331 #define GL_DIFFUSE 0x1201
332 #define GL_SPECULAR 0x1202
333 #define GL_POSITION 0x1203
334 #define GL_SPOT_DIRECTION 0x1204
335 #define GL_SPOT_EXPONENT 0x1205
336 #define GL_SPOT_CUTOFF 0x1206
337 #define GL_CONSTANT_ATTENUATION 0x1207
338 #define GL_LINEAR_ATTENUATION 0x1208
339 #define GL_QUADRATIC_ATTENUATION 0x1209
342 #define GL_BYTE 0x1400
343 #define GL_UNSIGNED_BYTE 0x1401
344 #define GL_SHORT 0x1402
345 #define GL_UNSIGNED_SHORT 0x1403
346 #define GL_FLOAT 0x1406
347 #define GL_FIXED 0x140C
350 #define GL_CLEAR 0x1500
351 #define GL_AND 0x1501
352 #define GL_AND_REVERSE 0x1502
353 #define GL_COPY 0x1503
354 #define GL_AND_INVERTED 0x1504
355 #define GL_NOOP 0x1505
356 #define GL_XOR 0x1506
358 #define GL_NOR 0x1508
359 #define GL_EQUIV 0x1509
360 #define GL_INVERT 0x150A
361 #define GL_OR_REVERSE 0x150B
362 #define GL_COPY_INVERTED 0x150C
363 #define GL_OR_INVERTED 0x150D
364 #define GL_NAND 0x150E
365 #define GL_SET 0x150F
368 /* GL_FRONT_AND_BACK */
370 /* MaterialParameter */
371 #define GL_EMISSION 0x1600
372 #define GL_SHININESS 0x1601
373 #define GL_AMBIENT_AND_DIFFUSE 0x1602
379 #define GL_MODELVIEW 0x1700
380 #define GL_PROJECTION 0x1701
381 #define GL_TEXTURE 0x1702
383 /* NormalPointerType */
390 #define GL_ALPHA 0x1906
391 #define GL_RGB 0x1907
392 #define GL_RGBA 0x1908
393 #define GL_LUMINANCE 0x1909
394 #define GL_LUMINANCE_ALPHA 0x190A
396 /* PixelStoreParameter */
397 #define GL_UNPACK_ALIGNMENT 0x0CF5
398 #define GL_PACK_ALIGNMENT 0x0D05
401 /* GL_UNSIGNED_BYTE */
402 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
403 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
404 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
407 #define GL_FLAT 0x1D00
408 #define GL_SMOOTH 0x1D01
410 /* StencilFunction */
422 #define GL_KEEP 0x1E00
423 #define GL_REPLACE 0x1E01
424 #define GL_INCR 0x1E02
425 #define GL_DECR 0x1E03
429 #define GL_VENDOR 0x1F00
430 #define GL_RENDERER 0x1F01
431 #define GL_VERSION 0x1F02
432 #define GL_EXTENSIONS 0x1F03
434 /* TexCoordPointerType */
441 #define GL_MODULATE 0x2100
442 #define GL_DECAL 0x2101
444 #define GL_ADD 0x0104
447 /* TextureEnvParameter */
448 #define GL_TEXTURE_ENV_MODE 0x2200
449 #define GL_TEXTURE_ENV_COLOR 0x2201
451 /* TextureEnvTarget */
452 #define GL_TEXTURE_ENV 0x2300
454 /* TextureMagFilter */
455 #define GL_NEAREST 0x2600
456 #define GL_LINEAR 0x2601
458 /* TextureMinFilter */
461 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
462 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
463 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
464 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
466 /* TextureParameterName */
467 #define GL_TEXTURE_MAG_FILTER 0x2800
468 #define GL_TEXTURE_MIN_FILTER 0x2801
469 #define GL_TEXTURE_WRAP_S 0x2802
470 #define GL_TEXTURE_WRAP_T 0x2803
471 #define GL_GENERATE_MIPMAP 0x8191
477 #define GL_TEXTURE0 0x84C0
478 #define GL_TEXTURE1 0x84C1
479 #define GL_TEXTURE2 0x84C2
480 #define GL_TEXTURE3 0x84C3
481 #define GL_TEXTURE4 0x84C4
482 #define GL_TEXTURE5 0x84C5
483 #define GL_TEXTURE6 0x84C6
484 #define GL_TEXTURE7 0x84C7
485 #define GL_TEXTURE8 0x84C8
486 #define GL_TEXTURE9 0x84C9
487 #define GL_TEXTURE10 0x84CA
488 #define GL_TEXTURE11 0x84CB
489 #define GL_TEXTURE12 0x84CC
490 #define GL_TEXTURE13 0x84CD
491 #define GL_TEXTURE14 0x84CE
492 #define GL_TEXTURE15 0x84CF
493 #define GL_TEXTURE16 0x84D0
494 #define GL_TEXTURE17 0x84D1
495 #define GL_TEXTURE18 0x84D2
496 #define GL_TEXTURE19 0x84D3
497 #define GL_TEXTURE20 0x84D4
498 #define GL_TEXTURE21 0x84D5
499 #define GL_TEXTURE22 0x84D6
500 #define GL_TEXTURE23 0x84D7
501 #define GL_TEXTURE24 0x84D8
502 #define GL_TEXTURE25 0x84D9
503 #define GL_TEXTURE26 0x84DA
504 #define GL_TEXTURE27 0x84DB
505 #define GL_TEXTURE28 0x84DC
506 #define GL_TEXTURE29 0x84DD
507 #define GL_TEXTURE30 0x84DE
508 #define GL_TEXTURE31 0x84DF
509 #define GL_ACTIVE_TEXTURE 0x84E0
510 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
512 /* TextureWrapMode */
513 #define GL_REPEAT 0x2901
514 #define GL_CLAMP_TO_EDGE 0x812F
516 /* VertexPointerType */
523 #define GL_LIGHT0 0x4000
524 #define GL_LIGHT1 0x4001
525 #define GL_LIGHT2 0x4002
526 #define GL_LIGHT3 0x4003
527 #define GL_LIGHT4 0x4004
528 #define GL_LIGHT5 0x4005
529 #define GL_LIGHT6 0x4006
530 #define GL_LIGHT7 0x4007
533 #define GL_ARRAY_BUFFER 0x8892
534 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
536 #define GL_ARRAY_BUFFER_BINDING 0x8894
537 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
538 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
539 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
540 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
541 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
543 #define GL_STATIC_DRAW 0x88E4
544 #define GL_DYNAMIC_DRAW 0x88E8
546 #define GL_BUFFER_SIZE 0x8764
547 #define GL_BUFFER_USAGE 0x8765
549 /* Texture combine + dot3 */
550 #define GL_SUBTRACT 0x84E7
551 #define GL_COMBINE 0x8570
552 #define GL_COMBINE_RGB 0x8571
553 #define GL_COMBINE_ALPHA 0x8572
554 #define GL_RGB_SCALE 0x8573
555 #define GL_ADD_SIGNED 0x8574
556 #define GL_INTERPOLATE 0x8575
557 #define GL_CONSTANT 0x8576
558 #define GL_PRIMARY_COLOR 0x8577
559 #define GL_PREVIOUS 0x8578
560 #define GL_OPERAND0_RGB 0x8590
561 #define GL_OPERAND1_RGB 0x8591
562 #define GL_OPERAND2_RGB 0x8592
563 #define GL_OPERAND0_ALPHA 0x8598
564 #define GL_OPERAND1_ALPHA 0x8599
565 #define GL_OPERAND2_ALPHA 0x859A
567 #define GL_ALPHA_SCALE 0x0D1C
569 #define GL_SRC0_RGB 0x8580
570 #define GL_SRC1_RGB 0x8581
571 #define GL_SRC2_RGB 0x8582
572 #define GL_SRC0_ALPHA 0x8588
573 #define GL_SRC1_ALPHA 0x8589
574 #define GL_SRC2_ALPHA 0x858A
576 #define GL_DOT3_RGB 0x86AE
577 #define GL_DOT3_RGBA 0x86AF
579 /*------------------------------------------------------------------------*
580 * required OES extension tokens
581 *------------------------------------------------------------------------*/
583 /* OES_read_format */
584 #ifndef GL_OES_read_format
585 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
586 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
589 /* GL_OES_compressed_paletted_texture */
590 #ifndef GL_OES_compressed_paletted_texture
591 #define GL_PALETTE4_RGB8_OES 0x8B90
592 #define GL_PALETTE4_RGBA8_OES 0x8B91
593 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
594 #define GL_PALETTE4_RGBA4_OES 0x8B93
595 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
596 #define GL_PALETTE8_RGB8_OES 0x8B95
597 #define GL_PALETTE8_RGBA8_OES 0x8B96
598 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
599 #define GL_PALETTE8_RGBA4_OES 0x8B98
600 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
603 /* OES_point_size_array */
604 #ifndef GL_OES_point_size_array
605 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
606 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
607 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
608 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
609 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
612 /* GL_OES_point_sprite */
613 #ifndef GL_OES_point_sprite
614 #define GL_POINT_SPRITE_OES 0x8861
615 #define GL_COORD_REPLACE_OES 0x8862
618 /*************************************************************/
620 /* Available only in Common profile */
621 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
622 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
623 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
624 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
625 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
626 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
627 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
628 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
629 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
630 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
631 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
632 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
633 GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
634 GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
635 GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
636 GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
637 GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
638 GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
639 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
640 GL_API void GL_APIENTRY glLineWidth (GLfloat width);
641 GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
642 GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
643 GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
644 GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
645 GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
646 GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
647 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
648 GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
649 GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
650 GL_API void GL_APIENTRY glPointSize (GLfloat size);
651 GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
652 GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
653 GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
654 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
655 GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
656 GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
657 GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
658 GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
660 /* Available in both Common and Common-Lite profiles */
661 GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
662 GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
663 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
664 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
665 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
666 GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
667 GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
668 GL_API void GL_APIENTRY glClear (GLbitfield mask);
669 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
670 GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
671 GL_API void GL_APIENTRY glClearStencil (GLint s);
672 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
673 GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
674 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
675 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
676 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
677 GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
678 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
679 GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
680 GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
681 GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
682 GL_API void GL_APIENTRY glCullFace (GLenum mode);
683 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
684 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
685 GL_API void GL_APIENTRY glDepthFunc (GLenum func);
686 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
687 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
688 GL_API void GL_APIENTRY glDisable (GLenum cap);
689 GL_API void GL_APIENTRY glDisableClientState (GLenum array);
690 GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
691 GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
692 GL_API void GL_APIENTRY glEnable (GLenum cap);
693 GL_API void GL_APIENTRY glEnableClientState (GLenum array);
694 GL_API void GL_APIENTRY glFinish (void);
695 GL_API void GL_APIENTRY glFlush (void);
696 GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
697 GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
698 GL_API void GL_APIENTRY glFrontFace (GLenum mode);
699 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
700 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
701 GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
702 GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
703 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
704 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
705 GL_API GLenum GL_APIENTRY glGetError (void);
706 GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
707 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
708 GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
709 GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
710 GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
711 GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
712 GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
713 GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
714 GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
715 GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
716 GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
717 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
718 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
719 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
720 GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
721 GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
722 GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
723 GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
724 GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
725 GL_API void GL_APIENTRY glLoadIdentity (void);
726 GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
727 GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
728 GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
729 GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
730 GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
731 GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
732 GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
733 GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
734 GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
735 GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
736 GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
737 GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
738 GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
739 GL_API void GL_APIENTRY glPointSizex (GLfixed size);
740 GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
741 GL_API void GL_APIENTRY glPopMatrix (void);
742 GL_API void GL_APIENTRY glPushMatrix (void);
743 GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
744 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
745 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
746 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
747 GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
748 GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
749 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
750 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
751 GL_API void GL_APIENTRY glStencilMask (GLuint mask);
752 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
753 GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
754 GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
755 GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
756 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
757 GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
758 GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
759 GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
760 GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
761 GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
762 GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
763 GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
764 GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
765 GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
766 GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
768 /*------------------------------------------------------------------------*
769 * Required OES extension functions
770 *------------------------------------------------------------------------*/
772 /* GL_OES_read_format */
773 #ifndef GL_OES_read_format
774 #define GL_OES_read_format 1
777 /* GL_OES_compressed_paletted_texture */
778 #ifndef GL_OES_compressed_paletted_texture
779 #define GL_OES_compressed_paletted_texture 1
782 /* GL_OES_point_size_array */
783 #ifndef GL_OES_point_size_array
784 #define GL_OES_point_size_array 1
785 GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
788 /* GL_OES_point_sprite */
789 #ifndef GL_OES_point_sprite
790 #define GL_OES_point_sprite 1