6 typedef struct _city_data_s {
12 Evas_Object *create_momentic_layout(Evas_Object *parent, const char *full_path);
13 Eina_Bool add_city_to_map(int idx, city_s *ci);
14 Eina_Bool remove_city_from_map(int idx);
15 void button_effect(Evas_Object *btn);