1 #ifndef _ACCESSIBILITY_ROLE_IDL
2 #define _ACCESSIBILITY_ROLE_IDL
4 #if !defined(__ACCESSIBILITY_ROLE_COMPILATION) && defined(__ORBIT_IDL__)
6 #pragma include_defs Role.h
11 module Accessibility {
15 /* Object is used to alert the user about something */
17 /* Object that can be drawn into and is used to trap events */
20 * A choice that can be checked or unchecked and provides a separate
21 * indicator for the current state.
24 /* A specialized dialog that lets the user choose a color. */
26 /* The header for a column of data */
28 /* A list of choices the user can select from */
30 /* An inconifed internal frame within a DESKTOP_PANE */
33 * A pane that supports internal frames and iconified versions of those
37 /* A top level window with title bar and a border */
40 * A pane that allows the user to navigate through and select the contents
45 * A specialized dialog that displays the files in the directory and lets
46 * the user select a file, browse a different directory, or specify a
51 * A object that fills up space in a user interface
54 /* XXX Don't know sure about this. */
55 ROLE_FOCUS_TRAVERSABLE,
56 /* A top level window with a title bar, border, menubar, etc. */
58 /* A pane that is guaranteed to be painted on top of all panes beneath it */
61 * A document container for HTML, whose children
62 * represent the document content.
65 /* A small fixed size picture, typically used to decorate components */
67 /* A frame-like object that is clipped by a desktop pane. */
69 /* An object used to present an icon or short string in an interface */
72 * A specialized pane that allows its children to be drawn in layers,
73 * providing a form of stacking order.
77 * An object that presents a list of objects to the user and allows the
78 * user to select one or more of them.
81 /* An object that represents an element of a list. */
84 * An object usually found inside a menu bar that contains a list of
85 * actions the user can choose from.
89 * An object usually drawn at the top of the primary dialog box of an
90 * application that contains a list of menus the user can choose from.
94 * An object usually contained in a menu that presents an action the
98 /* A specialized pane whose primary use is inside a DIALOG */
100 /* An object that is a child of a page tab list */
103 * An object that presents a series of panels (or page tabs), one at a time,
104 * through some mechanism provided by the object.
107 /* A generic container that is often used to group objects. */
110 * A text object uses for passwords, or other places where the text
111 * content is not shown visibly to the user.
115 * A temporary window that is usually used to offer the user a list of
116 * choices, and then hides when the user selects one of those choices.
119 /* An object used to indicate how much of a task has been completed. */
122 * An object the user can manipulate to tell the application to do
127 * A specialized check box that will cause other radio buttons in the
128 * same group to become uncghecked when this one is checked.
132 * A specialized pane that has a glass pane and a layered pane as its
136 /* The header for a row of data */
139 * An object usually used to allow a user to incrementally view a large
144 * An object that allows a user to incrementally view a large amount
149 * An object usually contained in a menu to provide a visible and
150 * logical separation of the contents in a menu.
153 /* An object that allows the user to select from a bounded range */
155 /* A specialized panel that presents two other panels at the same time. */
157 /* An object used to rpesent information in terms of rows and columns. */
160 ROLE_TABLE_COLUMN_HEADER,
161 ROLE_TABLE_ROW_HEADER,
162 /* An object that presents text to the user */
165 * A specialized push button that can be checked or unchecked, but does
166 * not procide a separate indicator for the current state.
170 * A bar or palette usually composed of push buttons or toggle buttons
174 * An object that provides information about another object
177 /* An object used to repsent hierarchical information to the user. */
180 * The object contains some Accessible information, but its role is
184 /* An object usually used in a scroll pane. */
186 /* A top level window with no title or border */
188 /* not a valid role, used for finding end of enumeration. */
192 #if !defined(__ACCESSIBILITY_ROLE_COMPILATION) && defined(__ORBIT_IDL__)