2 Copyright (c) 2012, Broadcom Europe Ltd
5 Redistribution and use in source and binary forms, with or without
6 modification, are permitted provided that the following conditions are met:
7 * Redistributions of source code must retain the above copyright
8 notice, this list of conditions and the following disclaimer.
9 * Redistributions in binary form must reproduce the above copyright
10 notice, this list of conditions and the following disclaimer in the
11 documentation and/or other materials provided with the distribution.
12 * Neither the name of the copyright holder nor the
13 names of its contributors may be used to endorse or promote products
14 derived from this software without specific prior written permission.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
17 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
20 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 /* if V3D_TECH_VERSION/V3D_REVISION aren't defined, try to figure them out from
33 #ifndef V3D_TECH_VERSION
34 #define V3D_TECH_VERSION 2
40 #define V3D_REVISION 1
43 #define V3D_REVISION 0
45 #elif defined(__BCM2708B0__)
47 #define V3D_REVISION 2
48 #elif defined(__BCM2708C0__) || defined(__BCM2708C1__)
50 #define V3D_REVISION 3
53 #define V3D_REVISION 6
57 #define V3D_MAKE_VER(TECH_VERSION, REVISION) (((TECH_VERSION) * 100) + (REVISION))
58 #define V3D_VER (V3D_MAKE_VER(V3D_TECH_VERSION, V3D_REVISION))
59 #define V3D_VER_AT_LEAST(TECH_VERSION, REVISION) (V3D_VER >= V3D_MAKE_VER(TECH_VERSION, REVISION))
61 /* TODO this is temporary */
62 #if V3D_VER == V3D_MAKE_VER(9, 9)