Merge pull request #3102 from jeremy-lunarg/hayes-fix-debuginfo-disassembly
[platform/upstream/glslang.git] / gtests / GlslMapIO.FromFile.cpp
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36 #include <algorithm>
37
38 #include <gtest/gtest.h>
39
40 #include "TestFixture.h"
41
42 #include "glslang/MachineIndependent/iomapper.h"
43 #include "glslang/MachineIndependent/reflection.h"
44
45 #ifndef GLSLANG_WEB
46 namespace glslangtest {
47 namespace {
48
49 struct IoMapData {
50     std::vector<std::string> fileNames;
51     Semantics semantics;
52 };
53
54 using GlslMapIOTest = GlslangTest <::testing::TestWithParam<IoMapData>>;
55
56 template<class T>
57 std::string interfaceName(T symbol) {
58     return symbol.getType()->getBasicType() == glslang::EbtBlock ? std::string(symbol.getType()->getTypeName().c_str()) : symbol.name;
59 }
60
61 bool verifyIOMapping(std::string& linkingError, glslang::TProgram& program) {
62     bool success = true;
63
64     // Verify IO Mapping by generating reflection for each stage individually
65     // and comparing layout qualifiers on the results
66
67
68     int reflectionOptions = EShReflectionDefault;
69     //reflectionOptions |= EShReflectionStrictArraySuffix;
70     //reflectionOptions |= EShReflectionBasicArraySuffix;
71     reflectionOptions |= EShReflectionIntermediateIO;
72     reflectionOptions |= EShReflectionSeparateBuffers;
73     reflectionOptions |= EShReflectionAllBlockVariables;
74     //reflectionOptions |= EShReflectionUnwrapIOBlocks;
75
76     success &= program.buildReflection(reflectionOptions);
77
78     // check that the reflection output from the individual stages all makes sense..
79     std::vector<glslang::TReflection> stageReflections;
80     for (int s = 0; s < EShLangCount; ++s) {
81         if (program.getIntermediate((EShLanguage)s)) {
82             stageReflections.emplace_back((EShReflectionOptions)reflectionOptions, (EShLanguage)s, (EShLanguage)s);
83             success &= stageReflections.back().addStage((EShLanguage)s, *program.getIntermediate((EShLanguage)s));
84         }
85     }
86
87     // check that input/output locations match between stages
88     auto it = stageReflections.begin();
89     auto nextIt = it + 1;
90     for (; nextIt != stageReflections.end(); it++, nextIt++) {
91         int numOut = it->getNumPipeOutputs();
92         std::map<std::string, const glslang::TObjectReflection*> pipeOut;
93
94         for (int i = 0; i < numOut; i++) {
95             const glslang::TObjectReflection& out = it->getPipeOutput(i);
96             std::string name = interfaceName(out);
97             pipeOut[name] = &out;
98         }
99
100         int numIn = nextIt->getNumPipeInputs();
101         for (int i = 0; i < numIn; i++) {
102             auto in = nextIt->getPipeInput(i);
103             std::string name = interfaceName(in);
104             auto out = pipeOut.find(name);
105
106             if (out != pipeOut.end()) {
107                 auto inQualifier = in.getType()->getQualifier();
108                 auto outQualifier = out->second->getType()->getQualifier();
109                 success &= outQualifier.layoutLocation == inQualifier.layoutLocation;
110             }
111             else {
112                 if (!in.getType()->isStruct()) {
113                     bool found = false;
114                     for (auto outIt : pipeOut) {
115                         if (outIt.second->getType()->isStruct()) {
116                             unsigned int baseLoc = outIt.second->getType()->getQualifier().hasLocation() ?
117                                 outIt.second->getType()->getQualifier().layoutLocation :
118                                 std::numeric_limits<unsigned int>::max();
119                             for (size_t j = 0; j < outIt.second->getType()->getStruct()->size(); j++) {
120                                 baseLoc = (*outIt.second->getType()->getStruct())[j].type->getQualifier().hasLocation() ?
121                                     (*outIt.second->getType()->getStruct())[j].type->getQualifier().layoutLocation : baseLoc;
122                                 if (baseLoc != std::numeric_limits<unsigned int>::max()) {
123                                     if (baseLoc == in.getType()->getQualifier().layoutLocation) {
124                                         found = true;
125                                         break;
126                                     }
127                                     baseLoc += glslang::TIntermediate::computeTypeLocationSize(*(*outIt.second->getType()->getStruct())[j].type, EShLangVertex);
128                                 }
129                             }
130                             if (found) {
131                                 break;
132                             }
133                         }
134                     }
135                     success &= found;
136                 }
137                 else {
138                     unsigned int baseLoc = in.getType()->getQualifier().hasLocation() ? in.getType()->getQualifier().layoutLocation : -1;
139                     for (size_t j = 0; j < in.getType()->getStruct()->size(); j++) {
140                         baseLoc = (*in.getType()->getStruct())[j].type->getQualifier().hasLocation() ?
141                             (*in.getType()->getStruct())[j].type->getQualifier().layoutLocation : baseLoc;
142                         if (baseLoc != std::numeric_limits<unsigned int>::max()) {
143                             bool isMemberFound = false;
144                             for (auto outIt : pipeOut) {
145                                 if (baseLoc == outIt.second->getType()->getQualifier().layoutLocation) {
146                                     isMemberFound = true;
147                                     break;
148                                 }
149                             }
150                             if (!isMemberFound) {
151                                 success &= false;
152                                 break;
153                             }
154                             baseLoc += glslang::TIntermediate::computeTypeLocationSize(*(*in.getType()->getStruct())[j].type, EShLangVertex);
155                         }
156                     }
157                 }
158             }
159         }
160     }
161
162     // compare uniforms in each stage to the program
163     {
164         int totalUniforms = program.getNumUniformVariables();
165         std::map<std::string, const glslang::TObjectReflection*> programUniforms;
166         for (int i = 0; i < totalUniforms; i++) {
167             const glslang::TObjectReflection& uniform = program.getUniform(i);
168             std::string name = interfaceName(uniform);
169             programUniforms[name] = &uniform;
170         }
171         it = stageReflections.begin();
172         for (; it != stageReflections.end(); it++) {
173             int numUniform = it->getNumUniforms();
174             std::map<std::string, glslang::TObjectReflection> uniforms;
175
176             for (int i = 0; i < numUniform; i++) {
177                 glslang::TObjectReflection uniform = it->getUniform(i);
178                 std::string name = interfaceName(uniform);
179                 auto programUniform = programUniforms.find(name);
180
181                 if (programUniform != programUniforms.end()) {
182                     auto stageQualifier = uniform.getType()->getQualifier();
183                     auto programQualifier = programUniform->second->getType()->getQualifier();
184
185                     success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
186                     success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
187                     success &= stageQualifier.layoutSet == programQualifier.layoutSet;
188                 }
189                 else {
190                     success &= false;
191                 }
192             }
193         }
194     }
195
196     // compare uniform blocks in each stage to the program table
197     {
198         int totalUniforms = program.getNumUniformBlocks();
199         std::map<std::string, const glslang::TObjectReflection*> programUniforms;
200         for (int i = 0; i < totalUniforms; i++) {
201             const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
202             std::string name = interfaceName(uniform);
203             programUniforms[name] = &uniform;
204         }
205         it = stageReflections.begin();
206         for (; it != stageReflections.end(); it++) {
207             int numUniform = it->getNumUniformBlocks();
208             std::map<std::string, glslang::TObjectReflection> uniforms;
209
210             for (int i = 0; i < numUniform; i++) {
211                 glslang::TObjectReflection uniform = it->getUniformBlock(i);
212                 std::string name = interfaceName(uniform);
213                 auto programUniform = programUniforms.find(name);
214
215                 if (programUniform != programUniforms.end()) {
216                     auto stageQualifier = uniform.getType()->getQualifier();
217                     auto programQualifier = programUniform->second->getType()->getQualifier();
218
219                     success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
220                     success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
221                     success &= stageQualifier.layoutSet == programQualifier.layoutSet;
222                 }
223                 else {
224                     success &= false;
225                 }
226             }
227         }
228     }
229
230     if (!success) {
231         linkingError += "Mismatched cross-stage IO\n";
232     }
233
234     return success;
235 }
236
237 TEST_P(GlslMapIOTest, FromFile)
238 {
239     const auto& fileNames = GetParam().fileNames;
240     Semantics semantics = GetParam().semantics;
241     const size_t fileCount = fileNames.size();
242     const EShMessages controls = DeriveOptions(Source::GLSL, semantics, Target::BothASTAndSpv);
243     GlslangResult result;
244
245     // Compile each input shader file.
246     bool success = true;
247     std::vector<std::unique_ptr<glslang::TShader>> shaders;
248     for (size_t i = 0; i < fileCount; ++i) {
249         std::string contents;
250         tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i],
251             "input", &contents);
252         shaders.emplace_back(
253             new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i]))));
254         auto* shader = shaders.back().get();
255         
256         shader->setAutoMapLocations(true);
257         shader->setAutoMapBindings(true);
258         
259         if (controls & EShMsgSpvRules) {
260             if (controls & EShMsgVulkanRules) {
261                 shader->setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
262                                                                : glslang::EShSourceGlsl,
263                                     shader->getStage(), glslang::EShClientVulkan, 100);
264                 shader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
265                 shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0);
266             } else {
267                 shader->setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
268                                                                : glslang::EShSourceGlsl,
269                                     shader->getStage(), glslang::EShClientOpenGL, 100);
270                 shader->setEnvClient(glslang::EShClientOpenGL, glslang::EShTargetOpenGL_450);
271                 shader->setEnvTarget(glslang::EshTargetSpv, glslang::EShTargetSpv_1_0);
272             }
273         }
274
275         success &= compile(shader, contents, "", controls);
276         
277         result.shaderResults.push_back(
278             { fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog() });
279     }
280
281     // Link all of them.
282     glslang::TProgram program;
283     for (const auto& shader : shaders) program.addShader(shader.get());
284     success &= program.link(controls);
285     result.linkingOutput = program.getInfoLog();
286     result.linkingError = program.getInfoDebugLog();
287
288     unsigned int stage = 0;
289     glslang::TIntermediate* firstIntermediate = nullptr;
290     while (!program.getIntermediate((EShLanguage)stage) && stage < EShLangCount) { stage++; }
291     firstIntermediate = program.getIntermediate((EShLanguage)stage);
292
293     glslang::TDefaultGlslIoResolver resolver(*firstIntermediate);
294     glslang::TGlslIoMapper ioMapper;
295
296     if (success) {
297         success &= program.mapIO(&resolver, &ioMapper);
298         result.linkingOutput = program.getInfoLog();
299         result.linkingError = program.getInfoDebugLog();
300     }
301
302     success &= verifyIOMapping(result.linkingError, program);
303     result.validationResult = success;
304
305     if (success && (controls & EShMsgSpvRules)) {
306         for (int stage = 0; stage < EShLangCount; ++stage) {
307             if (program.getIntermediate((EShLanguage)stage)) {
308                 spv::SpvBuildLogger logger;
309                 std::vector<uint32_t> spirv_binary;
310                 options().disableOptimizer = false;
311                 glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage),
312                     spirv_binary, &logger, &options());
313
314                 std::ostringstream disassembly_stream;
315                 spv::Parameterize();
316                 spv::Disassemble(disassembly_stream, spirv_binary);
317                 result.spirvWarningsErrors += logger.getAllMessages();
318                 result.spirv += disassembly_stream.str();
319                 result.validationResult &= !options().validate || logger.getAllMessages().empty();
320             }
321         }
322     }
323
324     std::ostringstream stream;
325     outputResultToStream(&stream, result, controls);
326
327     // Check with expected results.
328     const std::string expectedOutputFname =
329         GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out";
330     std::string expectedOutput;
331     tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
332
333     checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname,
334         result.spirvWarningsErrors);
335 }
336
337 // clang-format off
338 INSTANTIATE_TEST_SUITE_P(
339     Glsl, GlslMapIOTest,
340     ::testing::ValuesIn(std::vector<IoMapData>({
341         {{"iomap.crossStage.vert", "iomap.crossStage.frag" }, Semantics::OpenGL},
342         {{"iomap.crossStage.2.vert", "iomap.crossStage.2.geom", "iomap.crossStage.2.frag" }, Semantics::OpenGL},
343         {{"iomap.blockOutVariableIn.vert", "iomap.blockOutVariableIn.frag"}, Semantics::OpenGL},
344         {{"iomap.variableOutBlockIn.vert", "iomap.variableOutBlockIn.frag"}, Semantics::OpenGL},
345         {{"iomap.blockOutVariableIn.2.vert", "iomap.blockOutVariableIn.geom"}, Semantics::OpenGL},
346         {{"iomap.variableOutBlockIn.2.vert", "iomap.variableOutBlockIn.geom"}, Semantics::OpenGL},
347         // vulkan semantics
348         {{"iomap.crossStage.vk.vert", "iomap.crossStage.vk.geom", "iomap.crossStage.vk.frag" }, Semantics::Vulkan},
349     }))
350 );
351 // clang-format on
352
353 }  // anonymous namespace
354 }  // namespace glslangtest
355 #endif