3 * Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details.
15 * You should have received a copy of the GNU Library General Public
16 * License along with this library; if not, write to the
17 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
25 #include "gstvkphysicaldevice.h"
27 #include "gstvkdebug.h"
32 * SECTION:vkphysicaldevice
33 * @title: GstVulkanPhysicalDevice
34 * @short_description: Vulkan physical device
35 * @see_also: #GstVulkanInstance, #GstVulkanDevice
37 * A #GstVulkanPhysicalDevice encapsulates a VkPhysicalDevice
40 #define GST_CAT_DEFAULT gst_vulkan_physical_device_debug
41 GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
51 static void gst_vulkan_physical_device_finalize (GObject * object);
53 struct _GstVulkanPhysicalDevicePrivate
61 static volatile gsize init;
63 if (g_once_init_enter (&init)) {
64 GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "vulkandevice", 0,
66 g_once_init_leave (&init, 1);
70 #define GET_PRIV(device) gst_vulkan_physical_device_get_instance_private (device)
72 #define gst_vulkan_physical_device_parent_class parent_class
73 G_DEFINE_TYPE_WITH_CODE (GstVulkanPhysicalDevice, gst_vulkan_physical_device,
74 GST_TYPE_OBJECT, G_ADD_PRIVATE (GstVulkanPhysicalDevice);
77 static gboolean gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice *
78 device, GError ** error);
81 * gst_vulkan_physical_device_new:
82 * @instance: the parent #GstVulkanInstance
84 * Returns: (transfer full): a new #GstVulkanPhysicalDevice
88 GstVulkanPhysicalDevice *
89 gst_vulkan_physical_device_new (GstVulkanInstance * instance,
92 GstVulkanPhysicalDevice *device;
94 g_return_val_if_fail (GST_IS_VULKAN_INSTANCE (instance), NULL);
96 device = g_object_new (GST_TYPE_VULKAN_PHYSICAL_DEVICE, "instance", instance,
97 "device-index", device_index, NULL);
98 gst_object_ref_sink (device);
104 gst_vulkan_physical_device_set_property (GObject * object, guint prop_id,
105 const GValue * value, GParamSpec * pspec)
107 GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
111 device->instance = g_value_dup_object (value);
113 case PROP_DEVICE_ID:{
114 guint device_id = g_value_get_uint (value);
115 if (device_id >= device->instance->n_physical_devices) {
116 g_critical ("%s: Cannot set device-index larger than the "
117 "number of physical devices", GST_OBJECT_NAME (device));
119 device->device_index = device_id;
124 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
130 gst_vulkan_physical_device_get_property (GObject * object, guint prop_id,
131 GValue * value, GParamSpec * pspec)
133 GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
137 g_value_set_object (value, device->instance);
140 g_value_set_uint (value, device->device_index);
143 g_value_set_string (value, device->properties.deviceName);
146 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
152 gst_vulkan_physical_device_init (GstVulkanPhysicalDevice * device)
157 gst_vulkan_physical_device_constructed (GObject * object)
159 GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
160 GError *error = NULL;
162 device->device = device->instance->physical_devices[device->device_index];
164 if (!gst_vulkan_physical_device_fill_info (device, &error)) {
165 GST_ERROR_OBJECT (object, "%s", error->message);
166 g_clear_error (&error);
171 gst_vulkan_physical_device_class_init (GstVulkanPhysicalDeviceClass *
174 GObjectClass *gobject_class = (GObjectClass *) device_class;
176 gobject_class->set_property = gst_vulkan_physical_device_set_property;
177 gobject_class->get_property = gst_vulkan_physical_device_get_property;
178 gobject_class->finalize = gst_vulkan_physical_device_finalize;
179 gobject_class->constructed = gst_vulkan_physical_device_constructed;
181 g_object_class_install_property (gobject_class, PROP_INSTANCE,
182 g_param_spec_object ("instance", "Instance",
183 "Associated Vulkan Instance",
184 GST_TYPE_VULKAN_INSTANCE,
185 G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
187 g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
188 g_param_spec_uint ("device-index", "Device Index", "Device Index", 0,
190 G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
192 g_object_class_install_property (gobject_class, PROP_NAME,
193 g_param_spec_string ("name", "Name", "Device Name", NULL,
194 G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
198 gst_vulkan_physical_device_finalize (GObject * object)
200 GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
202 g_free (device->device_layers);
203 device->device_layers = NULL;
205 g_free (device->device_extensions);
206 device->device_extensions = NULL;
208 g_free (device->queue_family_props);
209 device->queue_family_props = NULL;
211 if (device->instance)
212 gst_object_unref (device->instance);
213 device->instance = VK_NULL_HANDLE;
215 G_OBJECT_CLASS (parent_class)->finalize (object);
218 #define DEBUG_BOOL(prefix, name, value) \
219 GST_DEBUG_OBJECT (device, prefix " " G_STRINGIFY(name) ": %s", \
220 value ? "YES" : "NO")
223 dump_features (GstVulkanPhysicalDevice * device, GError ** error)
225 #define DEBUG_BOOL_FEATURE(name) DEBUG_BOOL("support for", name, device->features.name)
226 DEBUG_BOOL_FEATURE (robustBufferAccess);
227 DEBUG_BOOL_FEATURE (fullDrawIndexUint32);
228 DEBUG_BOOL_FEATURE (imageCubeArray);
229 DEBUG_BOOL_FEATURE (independentBlend);
230 DEBUG_BOOL_FEATURE (geometryShader);
231 DEBUG_BOOL_FEATURE (tessellationShader);
232 DEBUG_BOOL_FEATURE (sampleRateShading);
233 DEBUG_BOOL_FEATURE (sampleRateShading);
234 DEBUG_BOOL_FEATURE (dualSrcBlend);
235 DEBUG_BOOL_FEATURE (logicOp);
236 DEBUG_BOOL_FEATURE (multiDrawIndirect);
237 DEBUG_BOOL_FEATURE (drawIndirectFirstInstance);
238 DEBUG_BOOL_FEATURE (depthClamp);
239 DEBUG_BOOL_FEATURE (depthBiasClamp);
240 DEBUG_BOOL_FEATURE (fillModeNonSolid);
241 DEBUG_BOOL_FEATURE (depthBounds);
242 DEBUG_BOOL_FEATURE (wideLines);
243 DEBUG_BOOL_FEATURE (largePoints);
244 DEBUG_BOOL_FEATURE (alphaToOne);
245 DEBUG_BOOL_FEATURE (multiViewport);
246 DEBUG_BOOL_FEATURE (samplerAnisotropy);
247 DEBUG_BOOL_FEATURE (textureCompressionETC2);
248 DEBUG_BOOL_FEATURE (textureCompressionASTC_LDR);
249 DEBUG_BOOL_FEATURE (textureCompressionBC);
250 DEBUG_BOOL_FEATURE (occlusionQueryPrecise);
251 DEBUG_BOOL_FEATURE (pipelineStatisticsQuery);
252 DEBUG_BOOL_FEATURE (vertexPipelineStoresAndAtomics);
253 DEBUG_BOOL_FEATURE (fragmentStoresAndAtomics);
254 DEBUG_BOOL_FEATURE (shaderTessellationAndGeometryPointSize);
255 DEBUG_BOOL_FEATURE (shaderImageGatherExtended);
256 DEBUG_BOOL_FEATURE (shaderStorageImageExtendedFormats);
257 DEBUG_BOOL_FEATURE (shaderStorageImageMultisample);
258 DEBUG_BOOL_FEATURE (shaderStorageImageReadWithoutFormat);
259 DEBUG_BOOL_FEATURE (shaderStorageImageWriteWithoutFormat);
260 DEBUG_BOOL_FEATURE (shaderUniformBufferArrayDynamicIndexing);
261 DEBUG_BOOL_FEATURE (shaderSampledImageArrayDynamicIndexing);
262 DEBUG_BOOL_FEATURE (shaderStorageBufferArrayDynamicIndexing);
263 DEBUG_BOOL_FEATURE (shaderStorageImageArrayDynamicIndexing);
264 DEBUG_BOOL_FEATURE (shaderClipDistance);
265 DEBUG_BOOL_FEATURE (shaderCullDistance);
266 DEBUG_BOOL_FEATURE (shaderFloat64);
267 DEBUG_BOOL_FEATURE (shaderInt64);
268 DEBUG_BOOL_FEATURE (shaderInt16);
269 DEBUG_BOOL_FEATURE (shaderResourceResidency);
270 DEBUG_BOOL_FEATURE (shaderResourceMinLod);
271 DEBUG_BOOL_FEATURE (sparseBinding);
272 DEBUG_BOOL_FEATURE (sparseResidencyBuffer);
273 DEBUG_BOOL_FEATURE (sparseResidencyImage2D);
274 DEBUG_BOOL_FEATURE (sparseResidencyImage3D);
275 DEBUG_BOOL_FEATURE (sparseResidency2Samples);
276 DEBUG_BOOL_FEATURE (sparseResidency4Samples);
277 DEBUG_BOOL_FEATURE (sparseResidency8Samples);
278 DEBUG_BOOL_FEATURE (sparseResidency16Samples);
279 DEBUG_BOOL_FEATURE (sparseResidencyAliased);
280 DEBUG_BOOL_FEATURE (variableMultisampleRate);
281 DEBUG_BOOL_FEATURE (inheritedQueries);
283 #undef DEBUG_BOOL_FEATURE
289 dump_memory_properties (GstVulkanPhysicalDevice * device, GError ** error)
293 GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory heaps",
294 device->memory_properties.memoryHeapCount);
295 for (i = 0; i < device->memory_properties.memoryHeapCount; i++) {
296 gchar *prop_flags_str =
297 gst_vulkan_memory_heap_flags_to_string (device->
298 memory_properties.memoryHeaps[i].flags);
299 GST_LOG_OBJECT (device,
300 "memory heap at index %i has size %" G_GUINT64_FORMAT
301 " and flags (0x%x) \'%s\'", i,
302 (guint64) device->memory_properties.memoryHeaps[i].size,
303 device->memory_properties.memoryHeaps[i].flags, prop_flags_str);
304 g_free (prop_flags_str);
306 GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory types",
307 device->memory_properties.memoryTypeCount);
308 for (i = 0; i < device->memory_properties.memoryTypeCount; i++) {
309 gchar *prop_flags_str =
310 gst_vulkan_memory_property_flags_to_string (device->memory_properties.
311 memoryTypes[i].propertyFlags);
312 GST_LOG_OBJECT (device,
313 "memory type at index %i is allocatable from "
314 "heap %i with flags (0x%x) \'%s\'", i,
315 device->memory_properties.memoryTypes[i].heapIndex,
316 device->memory_properties.memoryTypes[i].propertyFlags, prop_flags_str);
317 g_free (prop_flags_str);
324 dump_queue_properties (GstVulkanPhysicalDevice * device, GError ** error)
328 GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " queue families",
329 device->n_queue_families);
330 for (i = 0; i < device->n_queue_families; i++) {
331 gchar *queue_flags_str =
332 gst_vulkan_queue_flags_to_string (device->
333 queue_family_props[i].queueFlags);
334 GST_LOG_OBJECT (device,
335 "queue family at index %i supports %i queues "
336 "with flags (0x%x) \'%s\', %" G_GUINT32_FORMAT " timestamp bits and "
337 "a minimum image transfer granuality of %" GST_VULKAN_EXTENT3D_FORMAT,
338 i, device->queue_family_props[i].queueCount,
339 device->queue_family_props[i].queueFlags, queue_flags_str,
340 device->queue_family_props[i].timestampValidBits,
341 GST_VULKAN_EXTENT3D_ARGS (device->
342 queue_family_props[i].minImageTransferGranularity));
343 g_free (queue_flags_str);
350 dump_limits (GstVulkanPhysicalDevice * device, GError ** error)
352 #define DEBUG_LIMIT(limit, format, type) \
353 GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": %" format, \
354 (type) device->properties.limits.limit)
355 #define DEBUG_LIMIT_2(limit, format, type) \
356 GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
357 ": %" format ", %" format, \
358 (type) device->properties.limits.limit[0], \
359 (type) device->properties.limits.limit[1])
360 #define DEBUG_LIMIT_3(limit, format, type) \
361 GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
362 ": %" format ", %" format ", %" format, \
363 (type) device->properties.limits.limit[0], \
364 (type) device->properties.limits.limit[1], \
365 (type) device->properties.limits.limit[2])
366 #define DEBUG_BOOL_LIMIT(limit) DEBUG_BOOL("limit", limit, device->properties.limits.limit)
368 #define DEBUG_UINT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT32_FORMAT, guint32)
369 #define DEBUG_UINT32_2_LIMIT(limit) DEBUG_LIMIT_2(limit, G_GUINT32_FORMAT, guint32)
370 #define DEBUG_UINT32_3_LIMIT(limit) DEBUG_LIMIT_3(limit, G_GUINT32_FORMAT, guint32)
372 #define DEBUG_INT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GINT32_FORMAT, gint32)
374 #define DEBUG_UINT64_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT64_FORMAT, guint64)
376 #define DEBUG_SIZE_LIMIT(limit) DEBUG_LIMIT(limit, G_GSIZE_FORMAT, gsize)
378 #define DEBUG_FLOAT_LIMIT(limit) DEBUG_LIMIT(limit, "f", float)
379 #define DEBUG_FLOAT_2_LIMIT(limit) DEBUG_LIMIT_2(limit, "f", float)
381 #define DEBUG_FLAGS_LIMIT(limit, under_name_type) \
383 gchar *str = G_PASTE(G_PASTE(gst_vulkan_,under_name_type),_flags_to_string) (device->properties.limits.limit); \
384 GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": (0x%x) %s", \
385 device->properties.limits.limit, str); \
389 DEBUG_UINT32_LIMIT (maxImageDimension1D);
390 DEBUG_UINT32_LIMIT (maxImageDimension2D);
391 DEBUG_UINT32_LIMIT (maxImageDimension3D);
392 DEBUG_UINT32_LIMIT (maxImageDimensionCube);
393 DEBUG_UINT32_LIMIT (maxImageArrayLayers);
394 DEBUG_UINT32_LIMIT (maxTexelBufferElements);
395 DEBUG_UINT32_LIMIT (maxUniformBufferRange);
396 DEBUG_UINT32_LIMIT (maxStorageBufferRange);
397 DEBUG_UINT32_LIMIT (maxPushConstantsSize);
398 DEBUG_UINT32_LIMIT (maxMemoryAllocationCount);
399 DEBUG_UINT32_LIMIT (maxSamplerAllocationCount);
400 DEBUG_UINT64_LIMIT (bufferImageGranularity);
401 DEBUG_UINT64_LIMIT (sparseAddressSpaceSize);
402 DEBUG_UINT32_LIMIT (maxBoundDescriptorSets);
403 DEBUG_UINT32_LIMIT (maxPerStageDescriptorSamplers);
404 DEBUG_UINT32_LIMIT (maxPerStageDescriptorUniformBuffers);
405 DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageBuffers);
406 DEBUG_UINT32_LIMIT (maxPerStageDescriptorSampledImages);
407 DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageImages);
408 DEBUG_UINT32_LIMIT (maxPerStageDescriptorInputAttachments);
409 DEBUG_UINT32_LIMIT (maxPerStageResources);
410 DEBUG_UINT32_LIMIT (maxDescriptorSetSamplers);
411 DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffers);
412 DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffersDynamic);
413 DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffers);
414 DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffersDynamic);
415 DEBUG_UINT32_LIMIT (maxDescriptorSetSampledImages);
416 DEBUG_UINT32_LIMIT (maxDescriptorSetStorageImages);
417 DEBUG_UINT32_LIMIT (maxDescriptorSetInputAttachments);
418 DEBUG_UINT32_LIMIT (maxVertexInputAttributes);
419 DEBUG_UINT32_LIMIT (maxVertexInputBindings);
420 DEBUG_UINT32_LIMIT (maxVertexInputBindings);
421 DEBUG_UINT32_LIMIT (maxVertexInputAttributeOffset);
422 DEBUG_UINT32_LIMIT (maxVertexInputBindingStride);
423 DEBUG_UINT32_LIMIT (maxVertexOutputComponents);
424 DEBUG_UINT32_LIMIT (maxTessellationGenerationLevel);
425 DEBUG_UINT32_LIMIT (maxTessellationPatchSize);
426 DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexInputComponents);
427 DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexOutputComponents);
428 DEBUG_UINT32_LIMIT (maxTessellationControlPerPatchOutputComponents);
429 DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
430 DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
431 DEBUG_UINT32_LIMIT (maxTessellationEvaluationInputComponents);
432 DEBUG_UINT32_LIMIT (maxTessellationEvaluationOutputComponents);
433 DEBUG_UINT32_LIMIT (maxGeometryShaderInvocations);
434 DEBUG_UINT32_LIMIT (maxGeometryInputComponents);
435 DEBUG_UINT32_LIMIT (maxGeometryOutputComponents);
436 DEBUG_UINT32_LIMIT (maxGeometryOutputVertices);
437 DEBUG_UINT32_LIMIT (maxGeometryTotalOutputComponents);
438 DEBUG_UINT32_LIMIT (maxFragmentInputComponents);
439 DEBUG_UINT32_LIMIT (maxFragmentOutputAttachments);
440 DEBUG_UINT32_LIMIT (maxFragmentDualSrcAttachments);
441 DEBUG_UINT32_LIMIT (maxFragmentCombinedOutputResources);
442 DEBUG_UINT32_LIMIT (maxComputeSharedMemorySize);
443 DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupCount);
444 DEBUG_UINT32_LIMIT (maxComputeWorkGroupInvocations);
445 DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupSize);
446 DEBUG_UINT32_LIMIT (subPixelPrecisionBits);
447 DEBUG_UINT32_LIMIT (subTexelPrecisionBits);
448 DEBUG_UINT32_LIMIT (mipmapPrecisionBits);
449 DEBUG_UINT32_LIMIT (maxDrawIndexedIndexValue);
450 DEBUG_UINT32_LIMIT (maxDrawIndirectCount);
451 DEBUG_FLOAT_LIMIT (maxSamplerLodBias);
452 DEBUG_FLOAT_LIMIT (maxSamplerAnisotropy);
453 DEBUG_UINT32_LIMIT (maxViewports);
454 DEBUG_UINT32_2_LIMIT (maxViewportDimensions);
455 DEBUG_FLOAT_2_LIMIT (viewportBoundsRange);
456 DEBUG_UINT32_LIMIT (viewportSubPixelBits);
457 DEBUG_SIZE_LIMIT (minMemoryMapAlignment);
458 DEBUG_UINT64_LIMIT (minTexelBufferOffsetAlignment);
459 DEBUG_UINT64_LIMIT (minUniformBufferOffsetAlignment);
460 DEBUG_UINT64_LIMIT (minStorageBufferOffsetAlignment);
461 DEBUG_INT32_LIMIT (minTexelOffset);
462 DEBUG_UINT32_LIMIT (maxTexelOffset);
463 DEBUG_INT32_LIMIT (minTexelGatherOffset);
464 DEBUG_UINT32_LIMIT (maxTexelGatherOffset);
465 DEBUG_FLOAT_LIMIT (minInterpolationOffset);
466 DEBUG_FLOAT_LIMIT (maxInterpolationOffset);
467 DEBUG_UINT32_LIMIT (subPixelInterpolationOffsetBits);
468 DEBUG_UINT32_LIMIT (maxFramebufferWidth);
469 DEBUG_UINT32_LIMIT (maxFramebufferHeight);
470 DEBUG_UINT32_LIMIT (maxFramebufferLayers);
471 DEBUG_FLAGS_LIMIT (framebufferColorSampleCounts, sample_count);
472 DEBUG_FLAGS_LIMIT (framebufferDepthSampleCounts, sample_count);
473 DEBUG_FLAGS_LIMIT (framebufferStencilSampleCounts, sample_count);
474 DEBUG_FLAGS_LIMIT (framebufferNoAttachmentsSampleCounts, sample_count);
475 DEBUG_UINT32_LIMIT (maxColorAttachments);
476 DEBUG_FLAGS_LIMIT (sampledImageColorSampleCounts, sample_count);
477 DEBUG_FLAGS_LIMIT (sampledImageIntegerSampleCounts, sample_count);
478 DEBUG_FLAGS_LIMIT (sampledImageDepthSampleCounts, sample_count);
479 DEBUG_FLAGS_LIMIT (sampledImageStencilSampleCounts, sample_count);
480 DEBUG_FLAGS_LIMIT (storageImageSampleCounts, sample_count);
481 DEBUG_BOOL_LIMIT (timestampComputeAndGraphics);
482 DEBUG_FLOAT_LIMIT (timestampPeriod);
483 DEBUG_UINT32_LIMIT (maxClipDistances);
484 DEBUG_UINT32_LIMIT (maxCullDistances);
485 DEBUG_UINT32_LIMIT (maxCombinedClipAndCullDistances);
486 DEBUG_UINT32_LIMIT (discreteQueuePriorities);
487 DEBUG_FLOAT_2_LIMIT (pointSizeRange);
488 DEBUG_FLOAT_2_LIMIT (lineWidthRange);
489 DEBUG_FLOAT_LIMIT (pointSizeGranularity);
490 DEBUG_FLOAT_LIMIT (lineWidthGranularity);
491 DEBUG_BOOL_LIMIT (strictLines);
492 DEBUG_BOOL_LIMIT (standardSampleLocations);
493 DEBUG_UINT64_LIMIT (optimalBufferCopyOffsetAlignment);
494 DEBUG_UINT64_LIMIT (optimalBufferCopyRowPitchAlignment);
495 DEBUG_UINT64_LIMIT (nonCoherentAtomSize);
500 #undef DEBUG_BOOL_LIMIT
501 #undef DEBUG_UINT32_LIMIT
502 #undef DEBUG_UINT32_2_LIMIT
503 #undef DEBUG_UINT32_3_LIMIT
504 #undef DEBUG_INT32_LIMIT
505 #undef DEBUG_UINT64_LIMIT
506 #undef DEBUG_SIZE_LIMIT
507 #undef DEBUG_FLOAT_LIMIT
508 #undef DEBUG_FLOAT_2_LIMIT
509 #undef DEBUG_FLAGS_LIMIT
515 dump_sparse_properties (GstVulkanPhysicalDevice * device, GError ** error)
517 #define DEBUG_BOOL_SPARSE_PROPERTY(name) DEBUG_BOOL("sparse property", name, device->properties.sparseProperties.name)
518 DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DBlockShape);
519 DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DMultisampleBlockShape);
520 DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard3DBlockShape);
521 DEBUG_BOOL_SPARSE_PROPERTY (residencyAlignedMipSize);
522 DEBUG_BOOL_SPARSE_PROPERTY (residencyNonResidentStrict);
523 #undef DEBUG_BOOL_SPARSE_PROPERTY
529 physical_device_info (GstVulkanPhysicalDevice * device, GError ** error)
531 GST_INFO_OBJECT (device, "physical device %i name \'%s\' type \'%s\' "
532 "api version %u.%u.%u, driver version %u.%u.%u vendor ID 0x%x, "
533 "device ID 0x%x", device->device_index, device->properties.deviceName,
534 gst_vulkan_physical_device_type_to_string (device->properties.deviceType),
535 VK_VERSION_MAJOR (device->properties.apiVersion),
536 VK_VERSION_MINOR (device->properties.apiVersion),
537 VK_VERSION_PATCH (device->properties.apiVersion),
538 VK_VERSION_MAJOR (device->properties.driverVersion),
539 VK_VERSION_MINOR (device->properties.driverVersion),
540 VK_VERSION_PATCH (device->properties.driverVersion),
541 device->properties.vendorID, device->properties.deviceID);
543 if (!dump_queue_properties (device, error))
545 if (!dump_memory_properties (device, error))
547 if (!dump_features (device, error))
549 if (!dump_limits (device, error))
551 if (!dump_sparse_properties (device, error))
558 gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice * device,
563 device->device = gst_vulkan_physical_device_get_handle (device);
564 if (!device->device) {
565 g_set_error (error, GST_VULKAN_ERROR, VK_ERROR_INITIALIZATION_FAILED,
566 "Failed to retrieve physical device");
571 vkEnumerateDeviceLayerProperties (device->device,
572 &device->n_device_layers, NULL);
573 if (gst_vulkan_error_to_g_error (err, error,
574 "vkEnumerateDeviceLayerProperties") < 0)
577 device->device_layers = g_new0 (VkLayerProperties, device->n_device_layers);
579 vkEnumerateDeviceLayerProperties (device->device,
580 &device->n_device_layers, device->device_layers);
581 if (gst_vulkan_error_to_g_error (err, error,
582 "vkEnumerateDeviceLayerProperties") < 0) {
587 vkEnumerateDeviceExtensionProperties (device->device, NULL,
588 &device->n_device_extensions, NULL);
589 if (gst_vulkan_error_to_g_error (err, error,
590 "vkEnumerateDeviceExtensionProperties") < 0) {
593 GST_DEBUG_OBJECT (device, "Found %u extensions", device->n_device_extensions);
595 device->device_extensions =
596 g_new0 (VkExtensionProperties, device->n_device_extensions);
598 vkEnumerateDeviceExtensionProperties (device->device, NULL,
599 &device->n_device_extensions, device->device_extensions);
600 if (gst_vulkan_error_to_g_error (err, error,
601 "vkEnumerateDeviceExtensionProperties") < 0) {
605 vkGetPhysicalDeviceProperties (device->device, &device->properties);
606 vkGetPhysicalDeviceMemoryProperties (device->device,
607 &device->memory_properties);
608 vkGetPhysicalDeviceFeatures (device->device, &device->features);
609 vkGetPhysicalDeviceQueueFamilyProperties (device->device,
610 &device->n_queue_families, NULL);
611 if (device->n_queue_families > 0) {
612 device->queue_family_props =
613 g_new0 (VkQueueFamilyProperties, device->n_queue_families);
614 vkGetPhysicalDeviceQueueFamilyProperties (device->device,
615 &device->n_queue_families, device->queue_family_props);
618 if (!physical_device_info (device, error))
628 * gst_vulkan_physical_device_get_physical_device: (skip)
629 * @device: a #GstVulkanPhysicalDevice
631 * Returns: The associated `VkPhysicalDevice` handle
636 gst_vulkan_physical_device_get_handle (GstVulkanPhysicalDevice * device)
638 g_return_val_if_fail (GST_IS_VULKAN_PHYSICAL_DEVICE (device), NULL);
640 return device->device;