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[framework/multimedia/gstreamer0.10-ffmpeg.git] / gst-libs / ext / ffmpeg / libavcodec / ppc / h264_altivec.c
1 /*
2  * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20
21 #include "libavcodec/dsputil.h"
22 #include "libavcodec/h264data.h"
23 #include "libavcodec/h264dsp.h"
24
25 #include "dsputil_ppc.h"
26 #include "dsputil_altivec.h"
27 #include "util_altivec.h"
28 #include "types_altivec.h"
29
30 #define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
31 #define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
32
33 #define OP_U8_ALTIVEC                          PUT_OP_U8_ALTIVEC
34 #define PREFIX_h264_chroma_mc8_altivec         put_h264_chroma_mc8_altivec
35 #define PREFIX_no_rnd_vc1_chroma_mc8_altivec   put_no_rnd_vc1_chroma_mc8_altivec
36 #define PREFIX_h264_chroma_mc8_num             altivec_put_h264_chroma_mc8_num
37 #define PREFIX_h264_qpel16_h_lowpass_altivec   put_h264_qpel16_h_lowpass_altivec
38 #define PREFIX_h264_qpel16_h_lowpass_num       altivec_put_h264_qpel16_h_lowpass_num
39 #define PREFIX_h264_qpel16_v_lowpass_altivec   put_h264_qpel16_v_lowpass_altivec
40 #define PREFIX_h264_qpel16_v_lowpass_num       altivec_put_h264_qpel16_v_lowpass_num
41 #define PREFIX_h264_qpel16_hv_lowpass_altivec  put_h264_qpel16_hv_lowpass_altivec
42 #define PREFIX_h264_qpel16_hv_lowpass_num      altivec_put_h264_qpel16_hv_lowpass_num
43 #include "h264_template_altivec.c"
44 #undef OP_U8_ALTIVEC
45 #undef PREFIX_h264_chroma_mc8_altivec
46 #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
47 #undef PREFIX_h264_chroma_mc8_num
48 #undef PREFIX_h264_qpel16_h_lowpass_altivec
49 #undef PREFIX_h264_qpel16_h_lowpass_num
50 #undef PREFIX_h264_qpel16_v_lowpass_altivec
51 #undef PREFIX_h264_qpel16_v_lowpass_num
52 #undef PREFIX_h264_qpel16_hv_lowpass_altivec
53 #undef PREFIX_h264_qpel16_hv_lowpass_num
54
55 #define OP_U8_ALTIVEC                          AVG_OP_U8_ALTIVEC
56 #define PREFIX_h264_chroma_mc8_altivec         avg_h264_chroma_mc8_altivec
57 #define PREFIX_no_rnd_vc1_chroma_mc8_altivec   avg_no_rnd_vc1_chroma_mc8_altivec
58 #define PREFIX_h264_chroma_mc8_num             altivec_avg_h264_chroma_mc8_num
59 #define PREFIX_h264_qpel16_h_lowpass_altivec   avg_h264_qpel16_h_lowpass_altivec
60 #define PREFIX_h264_qpel16_h_lowpass_num       altivec_avg_h264_qpel16_h_lowpass_num
61 #define PREFIX_h264_qpel16_v_lowpass_altivec   avg_h264_qpel16_v_lowpass_altivec
62 #define PREFIX_h264_qpel16_v_lowpass_num       altivec_avg_h264_qpel16_v_lowpass_num
63 #define PREFIX_h264_qpel16_hv_lowpass_altivec  avg_h264_qpel16_hv_lowpass_altivec
64 #define PREFIX_h264_qpel16_hv_lowpass_num      altivec_avg_h264_qpel16_hv_lowpass_num
65 #include "h264_template_altivec.c"
66 #undef OP_U8_ALTIVEC
67 #undef PREFIX_h264_chroma_mc8_altivec
68 #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
69 #undef PREFIX_h264_chroma_mc8_num
70 #undef PREFIX_h264_qpel16_h_lowpass_altivec
71 #undef PREFIX_h264_qpel16_h_lowpass_num
72 #undef PREFIX_h264_qpel16_v_lowpass_altivec
73 #undef PREFIX_h264_qpel16_v_lowpass_num
74 #undef PREFIX_h264_qpel16_hv_lowpass_altivec
75 #undef PREFIX_h264_qpel16_hv_lowpass_num
76
77 #define H264_MC(OPNAME, SIZE, CODETYPE) \
78 static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
79     OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
80 }\
81 \
82 static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
83     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
84     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
85     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
86 }\
87 \
88 static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
89     OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
90 }\
91 \
92 static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
93     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
94     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
95     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
96 }\
97 \
98 static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
99     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
100     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
101     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
102 }\
103 \
104 static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
105     OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
106 }\
107 \
108 static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
109     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
110     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
111     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
112 }\
113 \
114 static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
115     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
116     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
117     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
118     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
119     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
120 }\
121 \
122 static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
123     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
124     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
125     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
126     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
127     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
128 }\
129 \
130 static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
131     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
132     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
133     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
134     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
135     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
136 }\
137 \
138 static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
139     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
140     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
141     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
142     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
143     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
144 }\
145 \
146 static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
147     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
148     OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
149 }\
150 \
151 static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
152     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
153     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
154     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
155     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
156     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
157     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
158 }\
159 \
160 static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
161     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
162     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
163     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
164     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
165     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
166     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
167 }\
168 \
169 static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
170     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
171     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
172     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
173     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
174     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
175     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
176 }\
177 \
178 static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
179     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
180     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
181     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
182     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
183     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
184     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
185 }\
186
187 static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
188                                     const uint8_t * src2, int dst_stride,
189                                     int src_stride1, int h)
190 {
191     int i;
192     vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
193
194     mask_ = vec_lvsl(0, src2);
195
196     for (i = 0; i < h; i++) {
197
198         tmp1 = vec_ld(i * src_stride1, src1);
199         mask = vec_lvsl(i * src_stride1, src1);
200         tmp2 = vec_ld(i * src_stride1 + 15, src1);
201
202         a = vec_perm(tmp1, tmp2, mask);
203
204         tmp1 = vec_ld(i * 16, src2);
205         tmp2 = vec_ld(i * 16 + 15, src2);
206
207         b = vec_perm(tmp1, tmp2, mask_);
208
209         tmp1 = vec_ld(0, dst);
210         mask = vec_lvsl(0, dst);
211         tmp2 = vec_ld(15, dst);
212
213         d = vec_avg(a, b);
214
215         edges = vec_perm(tmp2, tmp1, mask);
216
217         align = vec_lvsr(0, dst);
218
219         tmp2 = vec_perm(d, edges, align);
220         tmp1 = vec_perm(edges, d, align);
221
222         vec_st(tmp2, 15, dst);
223         vec_st(tmp1, 0 , dst);
224
225         dst += dst_stride;
226     }
227 }
228
229 static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
230                                     const uint8_t * src2, int dst_stride,
231                                     int src_stride1, int h)
232 {
233     int i;
234     vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
235
236     mask_ = vec_lvsl(0, src2);
237
238     for (i = 0; i < h; i++) {
239
240         tmp1 = vec_ld(i * src_stride1, src1);
241         mask = vec_lvsl(i * src_stride1, src1);
242         tmp2 = vec_ld(i * src_stride1 + 15, src1);
243
244         a = vec_perm(tmp1, tmp2, mask);
245
246         tmp1 = vec_ld(i * 16, src2);
247         tmp2 = vec_ld(i * 16 + 15, src2);
248
249         b = vec_perm(tmp1, tmp2, mask_);
250
251         tmp1 = vec_ld(0, dst);
252         mask = vec_lvsl(0, dst);
253         tmp2 = vec_ld(15, dst);
254
255         d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
256
257         edges = vec_perm(tmp2, tmp1, mask);
258
259         align = vec_lvsr(0, dst);
260
261         tmp2 = vec_perm(d, edges, align);
262         tmp1 = vec_perm(edges, d, align);
263
264         vec_st(tmp2, 15, dst);
265         vec_st(tmp1, 0 , dst);
266
267         dst += dst_stride;
268     }
269 }
270
271 /* Implemented but could be faster
272 #define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
273 #define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
274  */
275
276 H264_MC(put_, 16, altivec)
277 H264_MC(avg_, 16, altivec)
278
279
280 /****************************************************************************
281  * IDCT transform:
282  ****************************************************************************/
283
284 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)               \
285     /* 1st stage */                                               \
286     vz0 = vec_add(vb0,vb2);       /* temp[0] = Y[0] + Y[2] */     \
287     vz1 = vec_sub(vb0,vb2);       /* temp[1] = Y[0] - Y[2] */     \
288     vz2 = vec_sra(vb1,vec_splat_u16(1));                          \
289     vz2 = vec_sub(vz2,vb3);       /* temp[2] = Y[1].1/2 - Y[3] */ \
290     vz3 = vec_sra(vb3,vec_splat_u16(1));                          \
291     vz3 = vec_add(vb1,vz3);       /* temp[3] = Y[1] + Y[3].1/2 */ \
292     /* 2nd stage: output */                                       \
293     va0 = vec_add(vz0,vz3);       /* x[0] = temp[0] + temp[3] */  \
294     va1 = vec_add(vz1,vz2);       /* x[1] = temp[1] + temp[2] */  \
295     va2 = vec_sub(vz1,vz2);       /* x[2] = temp[1] - temp[2] */  \
296     va3 = vec_sub(vz0,vz3)        /* x[3] = temp[0] - temp[3] */
297
298 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
299     b0 = vec_mergeh( a0, a0 ); \
300     b1 = vec_mergeh( a1, a0 ); \
301     b2 = vec_mergeh( a2, a0 ); \
302     b3 = vec_mergeh( a3, a0 ); \
303     a0 = vec_mergeh( b0, b2 ); \
304     a1 = vec_mergel( b0, b2 ); \
305     a2 = vec_mergeh( b1, b3 ); \
306     a3 = vec_mergel( b1, b3 ); \
307     b0 = vec_mergeh( a0, a2 ); \
308     b1 = vec_mergel( a0, a2 ); \
309     b2 = vec_mergeh( a1, a3 ); \
310     b3 = vec_mergel( a1, a3 )
311
312 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \
313     vdst_orig = vec_ld(0, dst);                               \
314     vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);          \
315     vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst);         \
316     va = vec_add(va, vdst_ss);                                \
317     va_u8 = vec_packsu(va, zero_s16v);                        \
318     va_u32 = vec_splat((vec_u32)va_u8, 0);                  \
319     vec_ste(va_u32, element, (uint32_t*)dst);
320
321 static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
322 {
323     vec_s16 va0, va1, va2, va3;
324     vec_s16 vz0, vz1, vz2, vz3;
325     vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
326     vec_u8 va_u8;
327     vec_u32 va_u32;
328     vec_s16 vdst_ss;
329     const vec_u16 v6us = vec_splat_u16(6);
330     vec_u8 vdst, vdst_orig;
331     vec_u8 vdst_mask = vec_lvsl(0, dst);
332     int element = ((unsigned long)dst & 0xf) >> 2;
333     LOAD_ZERO;
334
335     block[0] += 32;  /* add 32 as a DC-level for rounding */
336
337     vtmp0 = vec_ld(0,block);
338     vtmp1 = vec_sld(vtmp0, vtmp0, 8);
339     vtmp2 = vec_ld(16,block);
340     vtmp3 = vec_sld(vtmp2, vtmp2, 8);
341
342     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
343     VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
344     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
345
346     va0 = vec_sra(va0,v6us);
347     va1 = vec_sra(va1,v6us);
348     va2 = vec_sra(va2,v6us);
349     va3 = vec_sra(va3,v6us);
350
351     VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
352     dst += stride;
353     VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
354     dst += stride;
355     VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
356     dst += stride;
357     VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
358 }
359
360 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\
361     /*        a0  = SRC(0) + SRC(4); */ \
362     vec_s16 a0v = vec_add(s0, s4);    \
363     /*        a2  = SRC(0) - SRC(4); */ \
364     vec_s16 a2v = vec_sub(s0, s4);    \
365     /*        a4  =           (SRC(2)>>1) - SRC(6); */ \
366     vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \
367     /*        a6  =           (SRC(6)>>1) + SRC(2); */ \
368     vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \
369     /*        b0  =         a0 + a6; */ \
370     vec_s16 b0v = vec_add(a0v, a6v);  \
371     /*        b2  =         a2 + a4; */ \
372     vec_s16 b2v = vec_add(a2v, a4v);  \
373     /*        b4  =         a2 - a4; */ \
374     vec_s16 b4v = vec_sub(a2v, a4v);  \
375     /*        b6  =         a0 - a6; */ \
376     vec_s16 b6v = vec_sub(a0v, a6v);  \
377     /* a1 =  SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
378     /*        a1 =             (SRC(5)-SRC(3)) -  (SRC(7)  +  (SRC(7)>>1)); */ \
379     vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
380     /* a3 =  SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
381     /*        a3 =             (SRC(7)+SRC(1)) -  (SRC(3)  +  (SRC(3)>>1)); */ \
382     vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
383     /* a5 =  SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
384     /*        a5 =             (SRC(7)-SRC(1)) +   SRC(5) +   (SRC(5)>>1); */ \
385     vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
386     /*        a7 =                SRC(5)+SRC(3) +  SRC(1) +   (SRC(1)>>1); */ \
387     vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
388     /*        b1 =                  (a7>>2)  +  a1; */ \
389     vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
390     /*        b3 =          a3 +        (a5>>2); */ \
391     vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
392     /*        b5 =                  (a3>>2)  -   a5; */ \
393     vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
394     /*        b7 =           a7 -        (a1>>2); */ \
395     vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
396     /* DST(0,    b0 + b7); */ \
397     d0 = vec_add(b0v, b7v); \
398     /* DST(1,    b2 + b5); */ \
399     d1 = vec_add(b2v, b5v); \
400     /* DST(2,    b4 + b3); */ \
401     d2 = vec_add(b4v, b3v); \
402     /* DST(3,    b6 + b1); */ \
403     d3 = vec_add(b6v, b1v); \
404     /* DST(4,    b6 - b1); */ \
405     d4 = vec_sub(b6v, b1v); \
406     /* DST(5,    b4 - b3); */ \
407     d5 = vec_sub(b4v, b3v); \
408     /* DST(6,    b2 - b5); */ \
409     d6 = vec_sub(b2v, b5v); \
410     /* DST(7,    b0 - b7); */ \
411     d7 = vec_sub(b0v, b7v); \
412 }
413
414 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
415     /* unaligned load */                                       \
416     vec_u8 hv = vec_ld( 0, dest );                           \
417     vec_u8 lv = vec_ld( 7, dest );                           \
418     vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv );  \
419     vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \
420     vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv);   \
421     vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \
422     vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \
423     vec_u8 edgehv;                                           \
424     /* unaligned store */                                      \
425     vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );\
426     vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );     \
427     lv    = vec_sel( lv, bodyv, edgelv );                      \
428     vec_st( lv, 7, dest );                                     \
429     hv    = vec_ld( 0, dest );                                 \
430     edgehv = vec_perm( zero_u8v, sel, perm_stv );              \
431     hv    = vec_sel( hv, bodyv, edgehv );                      \
432     vec_st( hv, 0, dest );                                     \
433  }
434
435 static void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
436     vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
437     vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
438     vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
439
440     vec_u8 perm_ldv = vec_lvsl(0, dst);
441     vec_u8 perm_stv = vec_lvsr(8, dst);
442
443     const vec_u16 onev = vec_splat_u16(1);
444     const vec_u16 twov = vec_splat_u16(2);
445     const vec_u16 sixv = vec_splat_u16(6);
446
447     const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
448     LOAD_ZERO;
449
450     dct[0] += 32; // rounding for the >>6 at the end
451
452     s0 = vec_ld(0x00, (int16_t*)dct);
453     s1 = vec_ld(0x10, (int16_t*)dct);
454     s2 = vec_ld(0x20, (int16_t*)dct);
455     s3 = vec_ld(0x30, (int16_t*)dct);
456     s4 = vec_ld(0x40, (int16_t*)dct);
457     s5 = vec_ld(0x50, (int16_t*)dct);
458     s6 = vec_ld(0x60, (int16_t*)dct);
459     s7 = vec_ld(0x70, (int16_t*)dct);
460
461     IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
462                      d0, d1, d2, d3, d4, d5, d6, d7);
463
464     TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );
465
466     IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
467                      idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
468
469     ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
470     ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
471     ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
472     ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
473     ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
474     ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
475     ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
476     ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
477 }
478
479 static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, DCTELEM *block, int stride, int size)
480 {
481     vec_s16 dc16;
482     vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
483     LOAD_ZERO;
484     DECLARE_ALIGNED(16, int, dc);
485     int i;
486
487     dc = (block[0] + 32) >> 6;
488     dc16 = vec_splat((vec_s16) vec_lde(0, &dc), 1);
489
490     if (size == 4)
491         dc16 = vec_sld(dc16, zero_s16v, 8);
492     dcplus = vec_packsu(dc16, zero_s16v);
493     dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
494
495     aligner = vec_lvsr(0, dst);
496     dcplus = vec_perm(dcplus, dcplus, aligner);
497     dcminus = vec_perm(dcminus, dcminus, aligner);
498
499     for (i = 0; i < size; i += 4) {
500         v0 = vec_ld(0, dst+0*stride);
501         v1 = vec_ld(0, dst+1*stride);
502         v2 = vec_ld(0, dst+2*stride);
503         v3 = vec_ld(0, dst+3*stride);
504
505         v0 = vec_adds(v0, dcplus);
506         v1 = vec_adds(v1, dcplus);
507         v2 = vec_adds(v2, dcplus);
508         v3 = vec_adds(v3, dcplus);
509
510         v0 = vec_subs(v0, dcminus);
511         v1 = vec_subs(v1, dcminus);
512         v2 = vec_subs(v2, dcminus);
513         v3 = vec_subs(v3, dcminus);
514
515         vec_st(v0, 0, dst+0*stride);
516         vec_st(v1, 0, dst+1*stride);
517         vec_st(v2, 0, dst+2*stride);
518         vec_st(v3, 0, dst+3*stride);
519
520         dst += 4*stride;
521     }
522 }
523
524 static void h264_idct_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
525 {
526     h264_idct_dc_add_internal(dst, block, stride, 4);
527 }
528
529 static void ff_h264_idct8_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
530 {
531     h264_idct_dc_add_internal(dst, block, stride, 8);
532 }
533
534 static void ff_h264_idct_add16_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
535     int i;
536     for(i=0; i<16; i++){
537         int nnz = nnzc[ scan8[i] ];
538         if(nnz){
539             if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
540             else                      ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
541         }
542     }
543 }
544
545 static void ff_h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
546     int i;
547     for(i=0; i<16; i++){
548         if(nnzc[ scan8[i] ]) ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
549         else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
550     }
551 }
552
553 static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
554     int i;
555     for(i=0; i<16; i+=4){
556         int nnz = nnzc[ scan8[i] ];
557         if(nnz){
558             if(nnz==1 && block[i*16]) ff_h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
559             else                      ff_h264_idct8_add_altivec   (dst + block_offset[i], block + i*16, stride);
560         }
561     }
562 }
563
564 static void ff_h264_idct_add8_altivec(uint8_t **dest, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]){
565     int i;
566     for(i=16; i<16+8; i++){
567         if(nnzc[ scan8[i] ])
568             ff_h264_idct_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
569         else if(block[i*16])
570             h264_idct_dc_add_altivec(dest[(i&4)>>2] + block_offset[i], block + i*16, stride);
571     }
572 }
573
574 #define transpose4x16(r0, r1, r2, r3) {      \
575     register vec_u8 r4;                    \
576     register vec_u8 r5;                    \
577     register vec_u8 r6;                    \
578     register vec_u8 r7;                    \
579                                              \
580     r4 = vec_mergeh(r0, r2);  /*0, 2 set 0*/ \
581     r5 = vec_mergel(r0, r2);  /*0, 2 set 1*/ \
582     r6 = vec_mergeh(r1, r3);  /*1, 3 set 0*/ \
583     r7 = vec_mergel(r1, r3);  /*1, 3 set 1*/ \
584                                              \
585     r0 = vec_mergeh(r4, r6);  /*all set 0*/  \
586     r1 = vec_mergel(r4, r6);  /*all set 1*/  \
587     r2 = vec_mergeh(r5, r7);  /*all set 2*/  \
588     r3 = vec_mergel(r5, r7);  /*all set 3*/  \
589 }
590
591 static inline void write16x4(uint8_t *dst, int dst_stride,
592                              register vec_u8 r0, register vec_u8 r1,
593                              register vec_u8 r2, register vec_u8 r3) {
594     DECLARE_ALIGNED(16, unsigned char, result)[64];
595     uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
596     int int_dst_stride = dst_stride/4;
597
598     vec_st(r0, 0, result);
599     vec_st(r1, 16, result);
600     vec_st(r2, 32, result);
601     vec_st(r3, 48, result);
602     /* FIXME: there has to be a better way!!!! */
603     *dst_int = *src_int;
604     *(dst_int+   int_dst_stride) = *(src_int + 1);
605     *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
606     *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
607     *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
608     *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
609     *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
610     *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
611     *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
612     *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
613     *(dst_int+10*int_dst_stride) = *(src_int + 10);
614     *(dst_int+11*int_dst_stride) = *(src_int + 11);
615     *(dst_int+12*int_dst_stride) = *(src_int + 12);
616     *(dst_int+13*int_dst_stride) = *(src_int + 13);
617     *(dst_int+14*int_dst_stride) = *(src_int + 14);
618     *(dst_int+15*int_dst_stride) = *(src_int + 15);
619 }
620
621 /** \brief performs a 6x16 transpose of data in src, and stores it to dst
622     \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
623     out of unaligned_load() */
624 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
625     register vec_u8 r0  = unaligned_load(0,             src);            \
626     register vec_u8 r1  = unaligned_load(   src_stride, src);            \
627     register vec_u8 r2  = unaligned_load(2* src_stride, src);            \
628     register vec_u8 r3  = unaligned_load(3* src_stride, src);            \
629     register vec_u8 r4  = unaligned_load(4* src_stride, src);            \
630     register vec_u8 r5  = unaligned_load(5* src_stride, src);            \
631     register vec_u8 r6  = unaligned_load(6* src_stride, src);            \
632     register vec_u8 r7  = unaligned_load(7* src_stride, src);            \
633     register vec_u8 r14 = unaligned_load(14*src_stride, src);            \
634     register vec_u8 r15 = unaligned_load(15*src_stride, src);            \
635                                                                            \
636     r8  = unaligned_load( 8*src_stride, src);                              \
637     r9  = unaligned_load( 9*src_stride, src);                              \
638     r10 = unaligned_load(10*src_stride, src);                              \
639     r11 = unaligned_load(11*src_stride, src);                              \
640     r12 = unaligned_load(12*src_stride, src);                              \
641     r13 = unaligned_load(13*src_stride, src);                              \
642                                                                            \
643     /*Merge first pairs*/                                                  \
644     r0 = vec_mergeh(r0, r8);    /*0, 8*/                                   \
645     r1 = vec_mergeh(r1, r9);    /*1, 9*/                                   \
646     r2 = vec_mergeh(r2, r10);   /*2,10*/                                   \
647     r3 = vec_mergeh(r3, r11);   /*3,11*/                                   \
648     r4 = vec_mergeh(r4, r12);   /*4,12*/                                   \
649     r5 = vec_mergeh(r5, r13);   /*5,13*/                                   \
650     r6 = vec_mergeh(r6, r14);   /*6,14*/                                   \
651     r7 = vec_mergeh(r7, r15);   /*7,15*/                                   \
652                                                                            \
653     /*Merge second pairs*/                                                 \
654     r8  = vec_mergeh(r0, r4);   /*0,4, 8,12 set 0*/                        \
655     r9  = vec_mergel(r0, r4);   /*0,4, 8,12 set 1*/                        \
656     r10 = vec_mergeh(r1, r5);   /*1,5, 9,13 set 0*/                        \
657     r11 = vec_mergel(r1, r5);   /*1,5, 9,13 set 1*/                        \
658     r12 = vec_mergeh(r2, r6);   /*2,6,10,14 set 0*/                        \
659     r13 = vec_mergel(r2, r6);   /*2,6,10,14 set 1*/                        \
660     r14 = vec_mergeh(r3, r7);   /*3,7,11,15 set 0*/                        \
661     r15 = vec_mergel(r3, r7);   /*3,7,11,15 set 1*/                        \
662                                                                            \
663     /*Third merge*/                                                        \
664     r0 = vec_mergeh(r8,  r12);  /*0,2,4,6,8,10,12,14 set 0*/               \
665     r1 = vec_mergel(r8,  r12);  /*0,2,4,6,8,10,12,14 set 1*/               \
666     r2 = vec_mergeh(r9,  r13);  /*0,2,4,6,8,10,12,14 set 2*/               \
667     r4 = vec_mergeh(r10, r14);  /*1,3,5,7,9,11,13,15 set 0*/               \
668     r5 = vec_mergel(r10, r14);  /*1,3,5,7,9,11,13,15 set 1*/               \
669     r6 = vec_mergeh(r11, r15);  /*1,3,5,7,9,11,13,15 set 2*/               \
670     /* Don't need to compute 3 and 7*/                                     \
671                                                                            \
672     /*Final merge*/                                                        \
673     r8  = vec_mergeh(r0, r4);   /*all set 0*/                              \
674     r9  = vec_mergel(r0, r4);   /*all set 1*/                              \
675     r10 = vec_mergeh(r1, r5);   /*all set 2*/                              \
676     r11 = vec_mergel(r1, r5);   /*all set 3*/                              \
677     r12 = vec_mergeh(r2, r6);   /*all set 4*/                              \
678     r13 = vec_mergel(r2, r6);   /*all set 5*/                              \
679     /* Don't need to compute 14 and 15*/                                   \
680                                                                            \
681 }
682
683 // out: o = |x-y| < a
684 static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
685                                          register vec_u8 y,
686                                          register vec_u8 a) {
687
688     register vec_u8 diff = vec_subs(x, y);
689     register vec_u8 diffneg = vec_subs(y, x);
690     register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
691     o = (vec_u8)vec_cmplt(o, a);
692     return o;
693 }
694
695 static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
696                                            register vec_u8 p1,
697                                            register vec_u8 q0,
698                                            register vec_u8 q1,
699                                            register vec_u8 alpha,
700                                            register vec_u8 beta) {
701
702     register vec_u8 mask;
703     register vec_u8 tempmask;
704
705     mask = diff_lt_altivec(p0, q0, alpha);
706     tempmask = diff_lt_altivec(p1, p0, beta);
707     mask = vec_and(mask, tempmask);
708     tempmask = diff_lt_altivec(q1, q0, beta);
709     mask = vec_and(mask, tempmask);
710
711     return mask;
712 }
713
714 // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
715 static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
716                                        register vec_u8 p1,
717                                        register vec_u8 p2,
718                                        register vec_u8 q0,
719                                        register vec_u8 tc0) {
720
721     register vec_u8 average = vec_avg(p0, q0);
722     register vec_u8 temp;
723     register vec_u8 uncliped;
724     register vec_u8 ones;
725     register vec_u8 max;
726     register vec_u8 min;
727     register vec_u8 newp1;
728
729     temp = vec_xor(average, p2);
730     average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
731     ones = vec_splat_u8(1);
732     temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */
733     uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
734     max = vec_adds(p1, tc0);
735     min = vec_subs(p1, tc0);
736     newp1 = vec_max(min, uncliped);
737     newp1 = vec_min(max, newp1);
738     return newp1;
739 }
740
741 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \
742                                                                                                   \
743     const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \
744                                                                                                   \
745     register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \
746     register vec_u8 q1minus;                                                                    \
747     register vec_u8 p0minus;                                                                    \
748     register vec_u8 stage1;                                                                     \
749     register vec_u8 stage2;                                                                     \
750     register vec_u8 vec160;                                                                     \
751     register vec_u8 delta;                                                                      \
752     register vec_u8 deltaneg;                                                                   \
753                                                                                                   \
754     q1minus = vec_nor(q1, q1);                 /* 255 - q1 */                                     \
755     stage1 = vec_avg(p1, q1minus);             /* (p1 - q1 + 256)>>1 */                           \
756     stage2 = vec_sr(stage1, vec_splat_u8(1));  /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */     \
757     p0minus = vec_nor(p0, p0);                 /* 255 - p0 */                                     \
758     stage1 = vec_avg(q0, p0minus);             /* (q0 - p0 + 256)>>1 */                           \
759     pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \
760     stage2 = vec_avg(stage2, pq0bit);          /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
761     stage2 = vec_adds(stage2, stage1);         /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */  \
762     vec160 = vec_ld(0, &A0v);                                                                     \
763     deltaneg = vec_subs(vec160, stage2);       /* -d */                                           \
764     delta = vec_subs(stage2, vec160);          /* d */                                            \
765     deltaneg = vec_min(tc0masked, deltaneg);                                                      \
766     delta = vec_min(tc0masked, delta);                                                            \
767     p0 = vec_subs(p0, deltaneg);                                                                  \
768     q0 = vec_subs(q0, delta);                                                                     \
769     p0 = vec_adds(p0, delta);                                                                     \
770     q0 = vec_adds(q0, deltaneg);                                                                  \
771 }
772
773 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \
774     DECLARE_ALIGNED(16, unsigned char, temp)[16];                                             \
775     register vec_u8 alphavec;                                                              \
776     register vec_u8 betavec;                                                               \
777     register vec_u8 mask;                                                                  \
778     register vec_u8 p1mask;                                                                \
779     register vec_u8 q1mask;                                                                \
780     register vector signed   char tc0vec;                                                    \
781     register vec_u8 finaltc0;                                                              \
782     register vec_u8 tc0masked;                                                             \
783     register vec_u8 newp1;                                                                 \
784     register vec_u8 newq1;                                                                 \
785                                                                                              \
786     temp[0] = alpha;                                                                         \
787     temp[1] = beta;                                                                          \
788     alphavec = vec_ld(0, temp);                                                              \
789     betavec = vec_splat(alphavec, 0x1);                                                      \
790     alphavec = vec_splat(alphavec, 0x0);                                                     \
791     mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */            \
792                                                                                              \
793     *((int *)temp) = *((int *)tc0);                                                          \
794     tc0vec = vec_ld(0, (signed char*)temp);                                                  \
795     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
796     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
797     mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));  /* if tc0[i] >= 0 */         \
798     finaltc0 = vec_and((vec_u8)tc0vec, mask);     /* tc = tc0 */                           \
799                                                                                              \
800     p1mask = diff_lt_altivec(p2, p0, betavec);                                               \
801     p1mask = vec_and(p1mask, mask);                             /* if ( |p2 - p0| < beta) */ \
802     tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \
803     finaltc0 = vec_sub(finaltc0, p1mask);                       /* tc++ */                   \
804     newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \
805     /*end if*/                                                                               \
806                                                                                              \
807     q1mask = diff_lt_altivec(q2, q0, betavec);                                               \
808     q1mask = vec_and(q1mask, mask);                             /* if ( |q2 - q0| < beta ) */\
809     tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \
810     finaltc0 = vec_sub(finaltc0, q1mask);                       /* tc++ */                   \
811     newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \
812     /*end if*/                                                                               \
813                                                                                              \
814     h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \
815     p1 = newp1;                                                                              \
816     q1 = newq1;                                                                              \
817 }
818
819 static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
820
821     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
822         register vec_u8 p2 = vec_ld(-3*stride, pix);
823         register vec_u8 p1 = vec_ld(-2*stride, pix);
824         register vec_u8 p0 = vec_ld(-1*stride, pix);
825         register vec_u8 q0 = vec_ld(0, pix);
826         register vec_u8 q1 = vec_ld(stride, pix);
827         register vec_u8 q2 = vec_ld(2*stride, pix);
828         h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
829         vec_st(p1, -2*stride, pix);
830         vec_st(p0, -1*stride, pix);
831         vec_st(q0, 0, pix);
832         vec_st(q1, stride, pix);
833     }
834 }
835
836 static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
837
838     register vec_u8 line0, line1, line2, line3, line4, line5;
839     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
840         return;
841     readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
842     h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
843     transpose4x16(line1, line2, line3, line4);
844     write16x4(pix-2, stride, line1, line2, line3, line4);
845 }
846
847 static av_always_inline
848 void weight_h264_WxH_altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset, int w, int h)
849 {
850     int y, aligned;
851     vec_u8 vblock;
852     vec_s16 vtemp, vweight, voffset, v0, v1;
853     vec_u16 vlog2_denom;
854     DECLARE_ALIGNED(16, int32_t, temp)[4];
855     LOAD_ZERO;
856
857     offset <<= log2_denom;
858     if(log2_denom) offset += 1<<(log2_denom-1);
859     temp[0] = log2_denom;
860     temp[1] = weight;
861     temp[2] = offset;
862
863     vtemp = (vec_s16)vec_ld(0, temp);
864     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
865     vweight = vec_splat(vtemp, 3);
866     voffset = vec_splat(vtemp, 5);
867     aligned = !((unsigned long)block & 0xf);
868
869     for (y=0; y<h; y++) {
870         vblock = vec_ld(0, block);
871
872         v0 = (vec_s16)vec_mergeh(zero_u8v, vblock);
873         v1 = (vec_s16)vec_mergel(zero_u8v, vblock);
874
875         if (w == 16 || aligned) {
876             v0 = vec_mladd(v0, vweight, zero_s16v);
877             v0 = vec_adds(v0, voffset);
878             v0 = vec_sra(v0, vlog2_denom);
879         }
880         if (w == 16 || !aligned) {
881             v1 = vec_mladd(v1, vweight, zero_s16v);
882             v1 = vec_adds(v1, voffset);
883             v1 = vec_sra(v1, vlog2_denom);
884         }
885         vblock = vec_packsu(v0, v1);
886         vec_st(vblock, 0, block);
887
888         block += stride;
889     }
890 }
891
892 static av_always_inline
893 void biweight_h264_WxH_altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom,
894                                int weightd, int weights, int offset, int w, int h)
895 {
896     int y, dst_aligned, src_aligned;
897     vec_u8 vsrc, vdst;
898     vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
899     vec_u16 vlog2_denom;
900     DECLARE_ALIGNED(16, int32_t, temp)[4];
901     LOAD_ZERO;
902
903     offset = ((offset + 1) | 1) << log2_denom;
904     temp[0] = log2_denom+1;
905     temp[1] = weights;
906     temp[2] = weightd;
907     temp[3] = offset;
908
909     vtemp = (vec_s16)vec_ld(0, temp);
910     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
911     vweights = vec_splat(vtemp, 3);
912     vweightd = vec_splat(vtemp, 5);
913     voffset = vec_splat(vtemp, 7);
914     dst_aligned = !((unsigned long)dst & 0xf);
915     src_aligned = !((unsigned long)src & 0xf);
916
917     for (y=0; y<h; y++) {
918         vdst = vec_ld(0, dst);
919         vsrc = vec_ld(0, src);
920
921         v0 = (vec_s16)vec_mergeh(zero_u8v, vdst);
922         v1 = (vec_s16)vec_mergel(zero_u8v, vdst);
923         v2 = (vec_s16)vec_mergeh(zero_u8v, vsrc);
924         v3 = (vec_s16)vec_mergel(zero_u8v, vsrc);
925
926         if (w == 8) {
927             if (src_aligned)
928                 v3 = v2;
929             else
930                 v2 = v3;
931         }
932
933         if (w == 16 || dst_aligned) {
934             v0 = vec_mladd(v0, vweightd, zero_s16v);
935             v2 = vec_mladd(v2, vweights, zero_s16v);
936
937             v0 = vec_adds(v0, voffset);
938             v0 = vec_adds(v0, v2);
939             v0 = vec_sra(v0, vlog2_denom);
940         }
941         if (w == 16 || !dst_aligned) {
942             v1 = vec_mladd(v1, vweightd, zero_s16v);
943             v3 = vec_mladd(v3, vweights, zero_s16v);
944
945             v1 = vec_adds(v1, voffset);
946             v1 = vec_adds(v1, v3);
947             v1 = vec_sra(v1, vlog2_denom);
948         }
949         vdst = vec_packsu(v0, v1);
950         vec_st(vdst, 0, dst);
951
952         dst += stride;
953         src += stride;
954     }
955 }
956
957 #define H264_WEIGHT(W,H) \
958 static void ff_weight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *block, int stride, int log2_denom, int weight, int offset){ \
959     weight_h264_WxH_altivec(block, stride, log2_denom, weight, offset, W, H); \
960 }\
961 static void ff_biweight_h264_pixels ## W ## x ## H ## _altivec(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offset){ \
962     biweight_h264_WxH_altivec(dst, src, stride, log2_denom, weightd, weights, offset, W, H); \
963 }
964
965 H264_WEIGHT(16,16)
966 H264_WEIGHT(16, 8)
967 H264_WEIGHT( 8,16)
968 H264_WEIGHT( 8, 8)
969 H264_WEIGHT( 8, 4)
970
971 void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
972
973     if (has_altivec()) {
974         c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
975         c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
976         c->put_no_rnd_vc1_chroma_pixels_tab[0] = put_no_rnd_vc1_chroma_mc8_altivec;
977         c->avg_no_rnd_vc1_chroma_pixels_tab[0] = avg_no_rnd_vc1_chroma_mc8_altivec;
978
979 #define dspfunc(PFX, IDX, NUM) \
980         c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
981         c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
982         c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
983         c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
984         c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
985         c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
986         c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
987         c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
988         c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
989         c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
990         c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
991         c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
992         c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
993         c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
994         c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
995         c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
996
997         dspfunc(put_h264_qpel, 0, 16);
998         dspfunc(avg_h264_qpel, 0, 16);
999 #undef dspfunc
1000     }
1001 }
1002
1003 void ff_h264dsp_init_ppc(H264DSPContext *c)
1004 {
1005     if (has_altivec()) {
1006         c->h264_idct_add = ff_h264_idct_add_altivec;
1007         c->h264_idct_add8 = ff_h264_idct_add8_altivec;
1008         c->h264_idct_add16 = ff_h264_idct_add16_altivec;
1009         c->h264_idct_add16intra = ff_h264_idct_add16intra_altivec;
1010         c->h264_idct_dc_add= h264_idct_dc_add_altivec;
1011         c->h264_idct8_dc_add = ff_h264_idct8_dc_add_altivec;
1012         c->h264_idct8_add = ff_h264_idct8_add_altivec;
1013         c->h264_idct8_add4 = ff_h264_idct8_add4_altivec;
1014         c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
1015         c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
1016
1017         c->weight_h264_pixels_tab[0] = ff_weight_h264_pixels16x16_altivec;
1018         c->weight_h264_pixels_tab[1] = ff_weight_h264_pixels16x8_altivec;
1019         c->weight_h264_pixels_tab[2] = ff_weight_h264_pixels8x16_altivec;
1020         c->weight_h264_pixels_tab[3] = ff_weight_h264_pixels8x8_altivec;
1021         c->weight_h264_pixels_tab[4] = ff_weight_h264_pixels8x4_altivec;
1022         c->biweight_h264_pixels_tab[0] = ff_biweight_h264_pixels16x16_altivec;
1023         c->biweight_h264_pixels_tab[1] = ff_biweight_h264_pixels16x8_altivec;
1024         c->biweight_h264_pixels_tab[2] = ff_biweight_h264_pixels8x16_altivec;
1025         c->biweight_h264_pixels_tab[3] = ff_biweight_h264_pixels8x8_altivec;
1026         c->biweight_h264_pixels_tab[4] = ff_biweight_h264_pixels8x4_altivec;
1027     }
1028 }