Don't use downstream buffer allocation.
[platform/upstream/gstreamer-vaapi.git] / gst / vaapi / gstvaapisink.c
1 /*
2  *  gstvaapisink.c - VA-API video sink
3  *
4  *  gstreamer-vaapi (C) 2010-2011 Splitted-Desktop Systems
5  *  Copyright (C) 2011 Intel Corporation
6  *
7  *  This library is free software; you can redistribute it and/or
8  *  modify it under the terms of the GNU Lesser General Public License
9  *  as published by the Free Software Foundation; either version 2.1
10  *  of the License, or (at your option) any later version.
11  *
12  *  This library is distributed in the hope that it will be useful,
13  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  *  Lesser General Public License for more details.
16  *
17  *  You should have received a copy of the GNU Lesser General Public
18  *  License along with this library; if not, write to the Free
19  *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  *  Boston, MA 02110-1301 USA
21  */
22
23 /**
24  * SECTION:gstvaapisink
25  * @short_description: A VA-API based videosink
26  *
27  * vaapisink renders video frames to a drawable (X #Window) on a local
28  * display using the Video Acceleration (VA) API. The element will
29  * create its own internal window and render into it.
30  */
31
32 #include "config.h"
33 #include <gst/gst.h>
34 #include <gst/gstutils_version.h>
35 #include <gst/video/video.h>
36 #include <gst/video/videocontext.h>
37 #include <gst/vaapi/gstvaapivideobuffer.h>
38 #include <gst/vaapi/gstvaapivideosink.h>
39 #include <gst/vaapi/gstvaapidisplay_x11.h>
40 #include <gst/vaapi/gstvaapiwindow_x11.h>
41 #if USE_VAAPISINK_GLX
42 #include <gst/vaapi/gstvaapidisplay_glx.h>
43 #include <gst/vaapi/gstvaapiwindow_glx.h>
44 #endif
45
46 /* Supported interfaces */
47 #include <gst/interfaces/xoverlay.h>
48
49 #include "gstvaapisink.h"
50 #include "gstvaapipluginutil.h"
51
52 #define HAVE_GST_XOVERLAY_SET_WINDOW_HANDLE \
53     GST_PLUGINS_BASE_CHECK_VERSION(0,10,31)
54
55 #define GST_PLUGIN_NAME "vaapisink"
56 #define GST_PLUGIN_DESC "A VA-API based videosink"
57
58 GST_DEBUG_CATEGORY_STATIC(gst_debug_vaapisink);
59 #define GST_CAT_DEFAULT gst_debug_vaapisink
60
61 /* ElementFactory information */
62 static const GstElementDetails gst_vaapisink_details =
63     GST_ELEMENT_DETAILS(
64         "VA-API sink",
65         "Sink/Video",
66         GST_PLUGIN_DESC,
67         "Gwenole Beauchesne <gwenole.beauchesne@intel.com>");
68
69 /* Default template */
70 static GstStaticPadTemplate gst_vaapisink_sink_factory =
71     GST_STATIC_PAD_TEMPLATE(
72         "sink",
73         GST_PAD_SINK,
74         GST_PAD_ALWAYS,
75         GST_STATIC_CAPS(GST_VAAPI_SURFACE_CAPS));
76
77 static void gst_vaapisink_iface_init(GType type);
78
79 GST_BOILERPLATE_FULL(
80     GstVaapiSink,
81     gst_vaapisink,
82     GstVideoSink,
83     GST_TYPE_VIDEO_SINK,
84     gst_vaapisink_iface_init);
85
86 enum {
87     PROP_0,
88
89     PROP_USE_GLX,
90     PROP_FULLSCREEN,
91     PROP_SYNCHRONOUS,
92     PROP_USE_REFLECTION
93 };
94
95 /* GstImplementsInterface interface */
96
97 static gboolean
98 gst_vaapisink_implements_interface_supported(
99     GstImplementsInterface *iface,
100     GType                   type
101 )
102 {
103     return (type == GST_TYPE_VIDEO_CONTEXT ||
104             type == GST_TYPE_X_OVERLAY);
105 }
106
107 static void
108 gst_vaapisink_implements_iface_init(GstImplementsInterfaceClass *iface)
109 {
110     iface->supported = gst_vaapisink_implements_interface_supported;
111 }
112
113 /* GstVaapiVideoSink interface */
114
115 static void
116 gst_vaapisink_set_video_context(GstVideoContext *context, const gchar *type,
117     const GValue *value)
118 {
119   GstVaapiSink *sink = GST_VAAPISINK (context);
120   gst_vaapi_set_display (type, value, &sink->display);
121 }
122
123 static void
124 gst_vaapisink_video_context_iface_init(GstVideoContextInterface *iface)
125 {
126     iface->set_context = gst_vaapisink_set_video_context;
127 }
128
129 /* GstXOverlay interface */
130
131 static gboolean
132 gst_vaapisink_ensure_window_xid(GstVaapiSink *sink, guintptr window_id);
133
134 static GstFlowReturn
135 gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer);
136
137 static inline void
138 _gst_vaapisink_xoverlay_set_xid(GstXOverlay *overlay, guintptr window_id)
139 {
140     GstVaapiSink * const sink = GST_VAAPISINK(overlay);
141
142     /* Disable GLX rendering when vaapisink is using a foreign X
143        window. It's pretty much useless */
144     sink->use_glx = FALSE;
145
146     sink->foreign_window = TRUE;
147     gst_vaapisink_ensure_window_xid(sink, window_id);
148 }
149
150 #if HAVE_GST_XOVERLAY_SET_WINDOW_HANDLE
151 static void
152 gst_vaapisink_xoverlay_set_window_handle(GstXOverlay *overlay, guintptr window_id)
153 {
154     _gst_vaapisink_xoverlay_set_xid(overlay, window_id);
155 }
156 #else
157 static void
158 gst_vaapisink_xoverlay_set_xid(GstXOverlay *overlay, XID xid)
159 {
160     _gst_vaapisink_xoverlay_set_xid(overlay, xid);
161 }
162 #endif
163
164 static void
165 gst_vaapisink_xoverlay_expose(GstXOverlay *overlay)
166 {
167     GstBaseSink * const base_sink = GST_BASE_SINK(overlay);
168     GstBuffer *buffer;
169
170     buffer = gst_base_sink_get_last_buffer(base_sink);
171     if (buffer) {
172         gst_vaapisink_show_frame(base_sink, buffer);
173         gst_buffer_unref(buffer);
174     }
175 }
176
177 static void
178 gst_vaapisink_xoverlay_iface_init(GstXOverlayClass *iface)
179 {
180 #if HAVE_GST_XOVERLAY_SET_WINDOW_HANDLE
181     iface->set_window_handle = gst_vaapisink_xoverlay_set_window_handle;
182 #else
183     iface->set_xwindow_id    = gst_vaapisink_xoverlay_set_xid;
184 #endif
185     iface->expose            = gst_vaapisink_xoverlay_expose;
186 }
187
188 static void
189 gst_vaapisink_iface_init(GType type)
190 {
191     const GType g_define_type_id = type;
192
193     G_IMPLEMENT_INTERFACE(GST_TYPE_IMPLEMENTS_INTERFACE,
194                           gst_vaapisink_implements_iface_init);
195     G_IMPLEMENT_INTERFACE(GST_TYPE_VIDEO_CONTEXT,
196                           gst_vaapisink_video_context_iface_init);
197     G_IMPLEMENT_INTERFACE(GST_TYPE_X_OVERLAY,
198                           gst_vaapisink_xoverlay_iface_init);
199 }
200
201 static void
202 gst_vaapisink_destroy(GstVaapiSink *sink)
203 {
204     if (sink->display) {
205         g_object_unref(sink->display);
206         sink->display = NULL;
207     }
208 }
209
210 /* Checks whether a ConfigureNotify event is in the queue */
211 typedef struct _ConfigureNotifyEventPendingArgs ConfigureNotifyEventPendingArgs;
212 struct _ConfigureNotifyEventPendingArgs {
213     Window      window;
214     guint       width;
215     guint       height;
216     gboolean    match;
217 };
218
219 static Bool
220 configure_notify_event_pending_cb(Display *dpy, XEvent *xev, XPointer arg)
221 {
222     ConfigureNotifyEventPendingArgs * const args =
223         (ConfigureNotifyEventPendingArgs *)arg;
224
225     if (xev->type == ConfigureNotify &&
226         xev->xconfigure.window == args->window &&
227         xev->xconfigure.width  == args->width  &&
228         xev->xconfigure.height == args->height)
229         args->match = TRUE;
230
231     /* XXX: this is a hack to traverse the whole queue because we
232        can't use XPeekIfEvent() since it could block */
233     return False;
234 }
235
236 static gboolean
237 configure_notify_event_pending(
238     GstVaapiSink *sink,
239     Window        window,
240     guint         width,
241     guint         height
242 )
243 {
244     ConfigureNotifyEventPendingArgs args;
245     XEvent xev;
246
247     args.window = window;
248     args.width  = width;
249     args.height = height;
250     args.match  = FALSE;
251
252     /* XXX: don't use XPeekIfEvent() because it might block */
253     XCheckIfEvent(
254         gst_vaapi_display_x11_get_display(GST_VAAPI_DISPLAY_X11(sink->display)),
255         &xev,
256         configure_notify_event_pending_cb, (XPointer)&args
257     );
258     return args.match;
259 }
260
261 static gboolean
262 gst_vaapisink_ensure_render_rect(GstVaapiSink *sink, guint width, guint height)
263 {
264     GstVaapiRectangle * const display_rect = &sink->display_rect;
265     guint num, den, display_par_n, display_par_d;
266     double display_ratio;
267     gboolean success;
268
269     GST_DEBUG("ensure render rect within %ux%u bounds", width, height);
270
271     gst_vaapi_display_get_pixel_aspect_ratio(
272         sink->display,
273         &display_par_n, &display_par_d
274     );
275     GST_DEBUG("display pixel-aspect-ratio %d/%d",
276               display_par_n, display_par_d);
277
278     success = gst_video_calculate_display_ratio(
279         &num, &den,
280         sink->video_width, sink->video_height,
281         sink->video_par_n, sink->video_par_d,
282         display_par_n, display_par_d
283     );
284     if (!success)
285         return FALSE;
286     GST_DEBUG("video size %dx%d, calculated ratio %d/%d",
287               sink->video_width, sink->video_height, num, den);
288
289     if ((sink->video_height % den) == 0) {
290         GST_DEBUG("keeping video height");
291         display_rect->width  =
292             gst_util_uint64_scale_int(sink->video_height, num, den);
293         display_rect->height = sink->video_height;
294     }
295     else if ((sink->video_width % num) == 0) {
296         GST_DEBUG("keeping video width");
297         display_rect->width  = sink->video_width;
298         display_rect->height =
299             gst_util_uint64_scale_int(sink->video_width, den, num);
300     }
301     else {
302         GST_DEBUG("approximating while keeping video height");
303         display_rect->width  =
304             gst_util_uint64_scale_int(sink->video_height, num, den);
305         display_rect->height = sink->video_height;
306     }
307     display_ratio = (gdouble)display_rect->width / display_rect->height;
308     GST_DEBUG("scaling to %ux%u", display_rect->width, display_rect->height);
309
310     if (sink->fullscreen || sink->foreign_window ||
311         display_rect->width > width || display_rect->height > height) {
312         if (sink->video_width > sink->video_height) {
313             display_rect->width  = width;
314             display_rect->height = width / display_ratio;
315         }
316         else {
317             display_rect->width  = height * display_ratio;
318             display_rect->height = height;
319         }
320     }
321
322     if (sink->fullscreen) {
323         display_rect->x  = (width  - display_rect->width)  / 2;
324         display_rect->y  = (height - display_rect->height) / 2;
325     }
326     else {
327         display_rect->x  = 0;
328         display_rect->y  = 0;
329     }
330
331     GST_DEBUG("render rect (%d,%d):%ux%u",
332               display_rect->x, display_rect->y,
333               display_rect->width, display_rect->height);
334     return TRUE;
335 }
336
337 static inline gboolean
338 gst_vaapisink_ensure_window(GstVaapiSink *sink, guint width, guint height)
339 {
340     GstVaapiDisplay * const display = sink->display;
341
342     if (!sink->window) {
343 #if USE_VAAPISINK_GLX
344         if (sink->use_glx)
345             sink->window = gst_vaapi_window_glx_new(display, width, height);
346         else
347 #endif
348             sink->window = gst_vaapi_window_x11_new(display, width, height);
349         if (sink->window)
350             gst_x_overlay_got_xwindow_id(
351                 GST_X_OVERLAY(sink),
352                 gst_vaapi_window_x11_get_xid(GST_VAAPI_WINDOW_X11(sink->window))
353             );
354     }
355     return sink->window != NULL;
356 }
357
358 static gboolean
359 gst_vaapisink_ensure_window_xid(GstVaapiSink *sink, guintptr window_id)
360 {
361     Window rootwin;
362     unsigned int width, height, border_width, depth;
363     int x, y;
364     XID xid = window_id;
365
366     if (!gst_vaapi_ensure_display(sink, &sink->display))
367         return FALSE;
368
369     gst_vaapi_display_lock(sink->display);
370     XGetGeometry(
371         gst_vaapi_display_x11_get_display(GST_VAAPI_DISPLAY_X11(sink->display)),
372         xid,
373         &rootwin,
374         &x, &y, &width, &height, &border_width, &depth
375     );
376     gst_vaapi_display_unlock(sink->display);
377
378     if ((width != sink->window_width || height != sink->window_height) &&
379         !configure_notify_event_pending(sink, xid, width, height)) {
380         if (!gst_vaapisink_ensure_render_rect(sink, width, height))
381             return FALSE;
382         sink->window_width  = width;
383         sink->window_height = height;
384     }
385
386     if (sink->window &&
387         gst_vaapi_window_x11_get_xid(GST_VAAPI_WINDOW_X11(sink->window)) == xid)
388         return TRUE;
389
390     if (sink->window) {
391         g_object_unref(sink->window);
392         sink->window = NULL;
393     }
394
395 #if USE_VAAPISINK_GLX
396     if (sink->use_glx)
397         sink->window = gst_vaapi_window_glx_new_with_xid(sink->display, xid);
398     else
399 #endif
400         sink->window = gst_vaapi_window_x11_new_with_xid(sink->display, xid);
401     return sink->window != NULL;
402 }
403
404 static gboolean
405 gst_vaapisink_start(GstBaseSink *base_sink)
406 {
407     GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
408
409     return TRUE;
410 }
411
412 static gboolean
413 gst_vaapisink_stop(GstBaseSink *base_sink)
414 {
415     GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
416
417     if (sink->window) {
418         g_object_unref(sink->window);
419         sink->window = NULL;
420     }
421
422     if (sink->display) {
423         g_object_unref(sink->display);
424         sink->display = NULL;
425     }
426     return TRUE;
427 }
428
429 static gboolean
430 gst_vaapisink_set_caps(GstBaseSink *base_sink, GstCaps *caps)
431 {
432     GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
433     GstStructure * const structure = gst_caps_get_structure(caps, 0);
434     guint display_width, display_height, win_width, win_height;
435     gint video_width, video_height, video_par_n = 1, video_par_d = 1;
436
437     if (!structure)
438         return FALSE;
439     if (!gst_structure_get_int(structure, "width",  &video_width))
440         return FALSE;
441     if (!gst_structure_get_int(structure, "height", &video_height))
442         return FALSE;
443     sink->video_width  = video_width;
444     sink->video_height = video_height;
445
446     gst_video_parse_caps_pixel_aspect_ratio(caps, &video_par_n, &video_par_d);
447     sink->video_par_n  = video_par_n;
448     sink->video_par_d  = video_par_d;
449     GST_DEBUG("video pixel-aspect-ratio %d/%d", video_par_n, video_par_d);
450
451     if (!gst_vaapi_ensure_display(sink, &sink->display))
452         return FALSE;
453
454     gst_vaapi_display_get_size(sink->display, &display_width, &display_height);
455     if (!gst_vaapisink_ensure_render_rect(sink, display_width, display_height))
456         return FALSE;
457
458     if (sink->fullscreen) {
459         win_width  = display_width;
460         win_height = display_height;
461     }
462     else {
463         win_width  = sink->display_rect.width;
464         win_height = sink->display_rect.height;
465     }
466
467     if (sink->window)
468         gst_vaapi_window_set_size(sink->window, win_width, win_height);
469     else {
470         gst_vaapi_display_lock(sink->display);
471         gst_x_overlay_prepare_xwindow_id(GST_X_OVERLAY(sink));
472         gst_vaapi_display_unlock(sink->display);
473         if (sink->window)
474             return TRUE;
475         if (!gst_vaapisink_ensure_window(sink, win_width, win_height))
476             return FALSE;
477         gst_vaapi_window_set_fullscreen(sink->window, sink->fullscreen);
478         gst_vaapi_window_show(sink->window);
479     }
480     sink->window_width  = win_width;
481     sink->window_height = win_height;
482     return TRUE;
483 }
484
485 #if USE_VAAPISINK_GLX
486 static void
487 render_background(GstVaapiSink *sink)
488 {
489     /* Original code from Mirco Muller (MacSlow):
490        <http://cgit.freedesktop.org/~macslow/gl-gst-player/> */
491     GLfloat fStartX = 0.0f;
492     GLfloat fStartY = 0.0f;
493     GLfloat fWidth  = (GLfloat)sink->window_width;
494     GLfloat fHeight = (GLfloat)sink->window_height;
495
496     glClear(GL_COLOR_BUFFER_BIT);
497     glBegin(GL_QUADS);
498     {
499         /* top third, darker grey to white */
500         glColor3f(0.85f, 0.85f, 0.85f);
501         glVertex3f(fStartX, fStartY, 0.0f);
502         glColor3f(0.85f, 0.85f, 0.85f);
503         glVertex3f(fStartX + fWidth, fStartY, 0.0f);
504         glColor3f(1.0f, 1.0f, 1.0f);
505         glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f);
506         glColor3f(1.0f, 1.0f, 1.0f);
507         glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f);
508
509         /* middle third, just plain white */
510         glColor3f(1.0f, 1.0f, 1.0f);
511         glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f);
512         glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f);
513         glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
514         glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
515
516         /* bottom third, white to lighter grey */
517         glColor3f(1.0f, 1.0f, 1.0f);
518         glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
519         glColor3f(1.0f, 1.0f, 1.0f);
520         glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
521         glColor3f(0.62f, 0.66f, 0.69f);
522         glVertex3f(fStartX + fWidth, fStartY + fHeight, 0.0f);
523         glColor3f(0.62f, 0.66f, 0.69f);
524         glVertex3f(fStartX, fStartY + fHeight, 0.0f);
525     }
526     glEnd();
527 }
528
529 static void
530 render_frame(GstVaapiSink *sink)
531 {
532     const guint x1 = sink->display_rect.x;
533     const guint x2 = sink->display_rect.x + sink->display_rect.width;
534     const guint y1 = sink->display_rect.y;
535     const guint y2 = sink->display_rect.y + sink->display_rect.height;
536
537     glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
538     glBegin(GL_QUADS);
539     {
540         glTexCoord2f(0.0f, 0.0f); glVertex2i(x1, y1);
541         glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y2);
542         glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y2);
543         glTexCoord2f(1.0f, 0.0f); glVertex2i(x2, y1);
544     }
545     glEnd();
546 }
547
548 static void
549 render_reflection(GstVaapiSink *sink)
550 {
551     const guint x1 = sink->display_rect.x;
552     const guint x2 = sink->display_rect.x + sink->display_rect.width;
553     const guint y1 = sink->display_rect.y;
554     const guint rh = sink->display_rect.height / 5;
555     GLfloat     ry = 1.0f - (GLfloat)rh / (GLfloat)sink->display_rect.height;
556
557     glBegin(GL_QUADS);
558     {
559         glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
560         glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y1);
561         glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y1);
562
563         glColor4f(1.0f, 1.0f, 1.0f, 0.0f);
564         glTexCoord2f(1.0f, ry); glVertex2i(x2, y1 + rh);
565         glTexCoord2f(0.0f, ry); glVertex2i(x1, y1 + rh);
566     }
567     glEnd();
568 }
569
570 static gboolean
571 gst_vaapisink_show_frame_glx(
572     GstVaapiSink    *sink,
573     GstVaapiSurface *surface,
574     guint            flags
575 )
576 {
577     GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window);
578     GLenum target;
579     GLuint texture;
580
581     gst_vaapi_window_glx_make_current(window);
582     if (!sink->texture) {
583         sink->texture = gst_vaapi_texture_new(
584             sink->display,
585             GL_TEXTURE_2D,
586             GL_BGRA,
587             sink->video_width,
588             sink->video_height
589         );
590         if (!sink->texture)
591             goto error_create_texture;
592     }
593     if (!gst_vaapi_texture_put_surface(sink->texture, surface, flags))
594         goto error_transfer_surface;
595
596     target  = gst_vaapi_texture_get_target(sink->texture);
597     texture = gst_vaapi_texture_get_id(sink->texture);
598     if (target != GL_TEXTURE_2D || !texture)
599         return FALSE;
600
601     if (sink->use_reflection)
602         render_background(sink);
603
604     glEnable(target);
605     glBindTexture(target, texture);
606     {
607         if (sink->use_reflection) {
608             glPushMatrix();
609             glRotatef(20.0f, 0.0f, 1.0f, 0.0f);
610             glTranslatef(50.0f, 0.0f, 0.0f);
611         }
612         render_frame(sink);
613         if (sink->use_reflection) {
614             glPushMatrix();
615             glTranslatef(0.0, (GLfloat)sink->display_rect.height + 5.0f, 0.0f);
616             render_reflection(sink);
617             glPopMatrix();
618             glPopMatrix();
619         }
620     }
621     glBindTexture(target, 0);
622     glDisable(target);
623     gst_vaapi_window_glx_swap_buffers(window);
624     return TRUE;
625
626     /* ERRORS */
627 error_create_texture:
628     {
629         GST_DEBUG("could not create VA/GLX texture");
630         return FALSE;
631     }
632 error_transfer_surface:
633     {
634         GST_DEBUG("could not transfer VA surface to texture");
635         return FALSE;
636     }
637 }
638 #endif
639
640 static inline gboolean
641 gst_vaapisink_show_frame_x11(
642     GstVaapiSink    *sink,
643     GstVaapiSurface *surface,
644     guint            flags
645 )
646 {
647     if (!gst_vaapi_window_put_surface(sink->window, surface,
648                                       NULL, &sink->display_rect, flags)) {
649         GST_DEBUG("could not render VA surface");
650         return FALSE;
651     }
652     return TRUE;
653 }
654
655 static GstFlowReturn
656 gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer)
657 {
658     GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
659     GstVaapiVideoBuffer * const vbuffer = GST_VAAPI_VIDEO_BUFFER(buffer);
660     GstVaapiSurface *surface;
661     guint flags;
662     gboolean success;
663
664     if (sink->display != gst_vaapi_video_buffer_get_display (vbuffer)) {
665       if (sink->display)
666         g_object_unref (sink->display);
667       sink->display = g_object_ref (gst_vaapi_video_buffer_get_display (vbuffer));
668     }
669
670     if (!sink->window)
671         return GST_FLOW_UNEXPECTED;
672
673     surface = gst_vaapi_video_buffer_get_surface(vbuffer);
674     if (!surface)
675         return GST_FLOW_UNEXPECTED;
676
677     GST_DEBUG("render surface %" GST_VAAPI_ID_FORMAT,
678               GST_VAAPI_ID_ARGS(gst_vaapi_surface_get_id(surface)));
679
680     flags = GST_VAAPI_PICTURE_STRUCTURE_FRAME;
681
682 #if USE_VAAPISINK_GLX
683     if (sink->use_glx)
684         success = gst_vaapisink_show_frame_glx(sink, surface, flags);
685     else
686 #endif
687         success = gst_vaapisink_show_frame_x11(sink, surface, flags);
688     return success ? GST_FLOW_OK : GST_FLOW_UNEXPECTED;
689 }
690
691 static gboolean
692 gst_vaapisink_query(GstBaseSink *base_sink, GstQuery *query)
693 {
694     GstVaapiSink *sink = GST_VAAPISINK(base_sink);
695     GST_DEBUG ("sharing display %p", sink->display);
696     return gst_vaapi_reply_to_query (query, sink->display);
697 }
698
699 static void
700 gst_vaapisink_finalize(GObject *object)
701 {
702     gst_vaapisink_destroy(GST_VAAPISINK(object));
703
704     G_OBJECT_CLASS(parent_class)->finalize(object);
705 }
706
707 static void
708 gst_vaapisink_set_property(
709     GObject      *object,
710     guint         prop_id,
711     const GValue *value,
712     GParamSpec   *pspec
713 )
714 {
715     GstVaapiSink * const sink = GST_VAAPISINK(object);
716
717     switch (prop_id) {
718     case PROP_USE_GLX:
719         sink->use_glx = g_value_get_boolean(value);
720         break;
721     case PROP_FULLSCREEN:
722         sink->fullscreen = g_value_get_boolean(value);
723         break;
724     case PROP_SYNCHRONOUS:
725         sink->synchronous = g_value_get_boolean(value);
726         break;
727     case PROP_USE_REFLECTION:
728         sink->use_reflection = g_value_get_boolean(value);
729         break;
730     default:
731         G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
732         break;
733     }
734 }
735
736 static void
737 gst_vaapisink_get_property(
738     GObject    *object,
739     guint       prop_id,
740     GValue     *value,
741     GParamSpec *pspec
742 )
743 {
744     GstVaapiSink * const sink = GST_VAAPISINK(object);
745
746     switch (prop_id) {
747     case PROP_USE_GLX:
748         g_value_set_boolean(value, sink->use_glx);
749         break;
750     case PROP_FULLSCREEN:
751         g_value_set_boolean(value, sink->fullscreen);
752         break;
753     case PROP_SYNCHRONOUS:
754         g_value_set_boolean(value, sink->synchronous);
755         break;
756     case PROP_USE_REFLECTION:
757         g_value_set_boolean(value, sink->use_reflection);
758         break;
759     default:
760         G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
761         break;
762     }
763 }
764
765 static void
766 gst_vaapisink_base_init(gpointer klass)
767 {
768     GstElementClass * const element_class = GST_ELEMENT_CLASS(klass);
769
770     gst_element_class_set_details(element_class, &gst_vaapisink_details);
771
772     gst_element_class_add_pad_template(
773         element_class,
774         gst_static_pad_template_get(&gst_vaapisink_sink_factory)
775     );
776 }
777
778 static void
779 gst_vaapisink_class_init(GstVaapiSinkClass *klass)
780 {
781     GObjectClass * const     object_class   = G_OBJECT_CLASS(klass);
782     GstBaseSinkClass * const basesink_class = GST_BASE_SINK_CLASS(klass);
783
784     GST_DEBUG_CATEGORY_INIT(gst_debug_vaapisink,
785                             GST_PLUGIN_NAME, 0, GST_PLUGIN_DESC);
786
787     object_class->finalize       = gst_vaapisink_finalize;
788     object_class->set_property   = gst_vaapisink_set_property;
789     object_class->get_property   = gst_vaapisink_get_property;
790
791     basesink_class->start        = gst_vaapisink_start;
792     basesink_class->stop         = gst_vaapisink_stop;
793     basesink_class->set_caps     = gst_vaapisink_set_caps;
794     basesink_class->preroll      = gst_vaapisink_show_frame;
795     basesink_class->render       = gst_vaapisink_show_frame;
796     basesink_class->query        = gst_vaapisink_query;
797
798 #if USE_VAAPISINK_GLX
799     g_object_class_install_property
800         (object_class,
801          PROP_USE_GLX,
802          g_param_spec_boolean("use-glx",
803                               "GLX rendering",
804                               "Enables GLX rendering",
805                               TRUE,
806                               G_PARAM_READWRITE));
807
808     g_object_class_install_property
809         (object_class,
810          PROP_USE_REFLECTION,
811          g_param_spec_boolean("use-reflection",
812                               "Reflection effect",
813                               "Enables OpenGL reflection effect",
814                               FALSE,
815                               G_PARAM_READWRITE));
816 #endif
817
818     g_object_class_install_property
819         (object_class,
820          PROP_FULLSCREEN,
821          g_param_spec_boolean("fullscreen",
822                               "Fullscreen",
823                               "Requests window in fullscreen state",
824                               FALSE,
825                               G_PARAM_READWRITE));
826
827     /**
828      * GstVaapiSink:synchronous:
829      *
830      * When enabled, runs the X display in synchronous mode. Note that
831      * this is used only for debugging.
832      */
833     g_object_class_install_property
834         (object_class,
835          PROP_SYNCHRONOUS,
836          g_param_spec_boolean("synchronous",
837                               "Synchronous mode",
838                               "Toggles X display synchronous mode",
839                               FALSE,
840                               G_PARAM_READWRITE));
841 }
842
843 static void
844 gst_vaapisink_init(GstVaapiSink *sink, GstVaapiSinkClass *klass)
845 {
846     sink->display        = NULL;
847     sink->window         = NULL;
848     sink->window_width   = 0;
849     sink->window_height  = 0;
850     sink->texture        = NULL;
851     sink->video_width    = 0;
852     sink->video_height   = 0;
853     sink->video_par_n    = 1;
854     sink->video_par_d    = 1;
855     sink->foreign_window = FALSE;
856     sink->fullscreen     = FALSE;
857     sink->synchronous    = FALSE;
858     sink->use_glx        = USE_VAAPISINK_GLX;
859     sink->use_reflection = FALSE;
860 }