1 // target-select.h -- select a target for an object file -*- C++ -*-
3 // Copyright (C) 2006-2017 Free Software Foundation, Inc.
4 // Written by Ian Lance Taylor <iant@google.com>.
6 // This file is part of gold.
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 3 of the License, or
11 // (at your option) any later version.
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 // MA 02110-1301, USA.
23 #ifndef GOLD_TARGET_SELECT_H
24 #define GOLD_TARGET_SELECT_H
28 #include "gold-threads.h"
35 class Target_selector;
37 // Used to set the target only once.
39 class Set_target_once : public Once
42 Set_target_once(Target_selector* target_selector)
43 : target_selector_(target_selector)
51 Target_selector* target_selector_;
54 // We want to avoid a master list of targets, which implies using a
55 // global constructor. And we also want the program to start up as
56 // quickly as possible, which implies avoiding global constructors.
57 // We compromise on a very simple global constructor. We use a target
58 // selector, which specifies an ELF machine number and a recognition
59 // function. We use global constructors to build a linked list of
60 // target selectors--a simple pointer list, not a std::list.
65 // Create a target selector for a specific machine number, size (32
66 // or 64), and endianness. The machine number can be EM_NONE to
67 // test for any machine number. BFD_NAME is the name of the target
68 // used by the GNU linker, for backward compatibility; it may be
69 // NULL. EMULATION is the name of the emulation used by the GNU
70 // linker; it is similar to BFD_NAME.
71 Target_selector(int machine, int size, bool is_big_endian,
72 const char* bfd_name, const char* emulation);
74 virtual ~Target_selector()
77 // If we can handle this target, return a pointer to a target
78 // structure. The size and endianness are known.
80 recognize(Input_file* input_file, off_t offset,
81 int machine, int osabi, int abiversion)
82 { return this->do_recognize(input_file, offset, machine, osabi, abiversion); }
84 // If NAME matches the target, return a pointer to a target
87 recognize_by_bfd_name(const char* name)
88 { return this->do_recognize_by_bfd_name(name); }
90 // Push all supported BFD names onto the vector. This is only used
93 supported_bfd_names(std::vector<const char*>* names)
94 { this->do_supported_bfd_names(names); }
96 // If NAME matches the target emulation, return a pointer to a
99 recognize_by_emulation(const char* name)
100 { return this->do_recognize_by_emulation(name); }
102 // Push all supported emulations onto the vector. This is only used
105 supported_emulations(std::vector<const char*>* names)
106 { this->do_supported_emulations(names); }
108 // Return the next Target_selector in the linked list.
111 { return this->next_; }
113 // Return the machine number this selector is looking for. This can
114 // be EM_NONE to match any machine number, in which case the
115 // do_recognize hook will be responsible for matching the machine
119 { return this->machine_; }
121 // Return the size this is looking for (32 or 64).
124 { return this->size_; }
126 // Return the endianness this is looking for.
128 is_big_endian() const
129 { return this->is_big_endian_; }
131 // Return the BFD name. This may return NULL, in which case the
132 // do_recognize_by_bfd_name hook will be responsible for matching
136 { return this->bfd_name_; }
138 // Return the emulation. This may return NULL, in which case the
139 // do_recognize_by_emulation hook will be responsible for matching
143 { return this->emulation_; }
145 // The reverse mapping, for --print-output-format: if we
146 // instantiated TARGET, return our BFD_NAME. If we did not
147 // instantiate it, return NULL.
149 target_bfd_name(const Target* target)
150 { return this->do_target_bfd_name(target); }
153 // Return an instance of the real target. This must be implemented
154 // by the child class.
156 do_instantiate_target() = 0;
158 // Recognize an object file given a machine code, OSABI code, and
159 // ELF version value. When this is called we already know that they
160 // match the machine_, size_, and is_big_endian_ fields. The child
161 // class may implement a different version of this to do additional
162 // checks, or to check for multiple machine codes if the machine_
165 do_recognize(Input_file*, off_t, int, int, int)
166 { return this->instantiate_target(); }
168 // Recognize a target by name. When this is called we already know
169 // that the name matches (or that the bfd_name_ field is NULL). The
170 // child class may implement a different version of this to
171 // recognize more than one name.
173 do_recognize_by_bfd_name(const char*)
174 { return this->instantiate_target(); }
176 // Return a list of supported BFD names. The child class may
177 // implement a different version of this to handle more than one
180 do_supported_bfd_names(std::vector<const char*>* names)
182 gold_assert(this->bfd_name_ != NULL);
183 names->push_back(this->bfd_name_);
186 // Recognize a target by emulation. When this is called we already
187 // know that the name matches (or that the emulation_ field is
188 // NULL). The child class may implement a different version of this
189 // to recognize more than one emulation.
191 do_recognize_by_emulation(const char*)
192 { return this->instantiate_target(); }
194 // Return a list of supported emulations. The child class may
195 // implement a different version of this to handle more than one
198 do_supported_emulations(std::vector<const char*>* emulations)
200 gold_assert(this->emulation_ != NULL);
201 emulations->push_back(this->emulation_);
204 // Map from target to BFD name.
206 do_target_bfd_name(const Target*);
208 // Instantiate the target and return it.
210 instantiate_target();
212 // Return whether TARGET is the target we instantiated.
214 is_our_target(const Target* target)
215 { return target == this->instantiated_target_; }
222 friend class Set_target_once;
226 // Target size--32 or 64.
228 // Whether the target is big endian.
229 const bool is_big_endian_;
230 // BFD name of target, for compatibility.
231 const char* const bfd_name_;
232 // GNU linker emulation for this target, for compatibility.
233 const char* const emulation_;
234 // Next entry in list built at global constructor time.
235 Target_selector* next_;
236 // The singleton Target structure--this points to an instance of the
237 // real implementation.
238 Target* instantiated_target_;
239 // Used to set the target only once.
240 Set_target_once set_target_once_;
243 // Select the target for an ELF file.
246 select_target(Input_file*, off_t,
247 int machine, int size, bool big_endian, int osabi,
250 // Select a target using a BFD name.
253 select_target_by_bfd_name(const char* name);
255 // Select a target using a GNU linker emulation.
258 select_target_by_emulation(const char* name);
260 // Fill in a vector with the list of supported targets. This returns
261 // a list of BFD names.
264 supported_target_names(std::vector<const char*>*);
266 // Fill in a vector with the list of supported emulations.
269 supported_emulation_names(std::vector<const char*>*);
271 // Print the output format, for the --print-output-format option.
274 print_output_format();
276 } // End namespace gold.
278 #endif // !defined(GOLD_TARGET_SELECT_H)