1 // script.h -- handle linker scripts for gold -*- C++ -*-
3 // Copyright (C) 2006-2017 Free Software Foundation, Inc.
4 // Written by Ian Lance Taylor <iant@google.com>.
6 // This file is part of gold.
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 3 of the License, or
11 // (at your option) any later version.
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 // MA 02110-1301, USA.
23 // We implement a subset of the original GNU ld linker script language
24 // for compatibility. The goal is not to implement the entire
25 // language. It is merely to implement enough to handle common uses.
26 // In particular we need to handle /usr/lib/libc.so on a typical
27 // GNU/Linux system, and we want to handle linker scripts used by the
28 // Linux kernel build.
38 #include "script-sections.h"
43 class General_options;
49 class Input_arguments;
56 struct Version_dependency_list;
57 struct Version_expression_list;
59 struct Version_expression;
61 class Incremental_script_entry;
63 // This class represents an expression in a linker script.
68 // These should only be created by child classes.
76 // Return the value of the expression which is not permitted to
77 // refer to the dot symbol. CHECK_ASSERTIONS is true if we should
78 // check whether assertions are true.
80 eval(const Symbol_table*, const Layout*, bool check_assertions);
82 // Return the value of an expression which is permitted to refer to
83 // the dot symbol. DOT_VALUE is the absolute value of the dot
84 // symbol. DOT_SECTION is the section in which dot is defined; it
85 // should be NULL if the dot symbol has an absolute value (e.g., is
86 // defined in a SECTIONS clause outside of any output section
87 // definition). This sets *RESULT_SECTION to indicate where the
88 // value is defined. If the value is absolute *RESULT_SECTION will
89 // be NULL. Note that the returned value is still an absolute
90 // value; to get a section relative value the caller must subtract
91 // the section address. If RESULT_ALIGNMENT is not NULL, this sets
92 // *RESULT_ALIGNMENT to the alignment of the value of that alignment
93 // is larger than *RESULT_ALIGNMENT; this will only be non-zero if
94 // this is an ALIGN expression. If IS_SECTION_DOT_ASSIGMENT is true,
95 // we are evaluating an assignment to dot within an output section,
96 // and an absolute value should be interpreted as an offset within
99 eval_with_dot(const Symbol_table*, const Layout*, bool check_assertions,
100 uint64_t dot_value, Output_section* dot_section,
101 Output_section** result_section, uint64_t* result_alignment,
102 bool is_section_dot_assignment);
104 // Return the value of an expression which may or may not be
105 // permitted to refer to the dot symbol, depending on
106 // is_dot_available. If IS_SECTION_DOT_ASSIGMENT is true,
107 // we are evaluating an assignment to dot within an output section,
108 // and an absolute value should be interpreted as an offset within
111 eval_maybe_dot(const Symbol_table*, const Layout*, bool check_assertions,
112 bool is_dot_available, uint64_t dot_value,
113 Output_section* dot_section,
114 Output_section** result_section, uint64_t* result_alignment,
115 elfcpp::STT* type, elfcpp::STV* vis, unsigned char* nonvis,
116 bool is_section_dot_assignment, bool* is_valid_pointer);
118 // Print the expression to the FILE. This is for debugging.
120 print(FILE*) const = 0;
123 struct Expression_eval_info;
126 // Compute the value of the expression (implemented by child class).
127 // This is public rather than protected because it is called
128 // directly by children of Expression on other Expression objects.
130 value(const Expression_eval_info*) = 0;
133 // May not be copied.
134 Expression(const Expression&);
135 Expression& operator=(const Expression&);
139 // Version_script_info stores information parsed from the version
140 // script, either provided by --version-script or as part of a linker
141 // script. A single Version_script_info object per target is owned by
144 class Version_script_info
147 // The languages which can be specified in a versionn script.
150 LANGUAGE_C, // No demangling.
151 LANGUAGE_CXX, // C++ demangling.
152 LANGUAGE_JAVA, // Java demangling.
156 Version_script_info();
158 ~Version_script_info();
164 // Finalize the version control information.
168 // Return whether the information is finalized.
171 { return this->is_finalized_; }
173 // Return whether any version were defined in the version script.
176 { return this->version_trees_.empty(); }
178 // If there is a version associated with SYMBOL, return true, and
179 // set *VERSION to the version, and *IS_GLOBAL to whether the symbol
180 // should be global. Otherwise, return false.
182 get_symbol_version(const char* symbol, std::string* version,
183 bool* is_global) const;
185 // Return whether this symbol matches the local: section of some
188 symbol_is_local(const char* symbol) const
191 return (this->get_symbol_version(symbol, NULL, &is_global)
195 // Return the names of versions defined in the version script.
196 std::vector<std::string>
197 get_versions() const;
199 // Return the list of dependencies for this version.
200 std::vector<std::string>
201 get_dependencies(const char* version) const;
203 // The following functions should only be used by the bison helper
204 // functions. They allocate new structs whose memory belongs to
205 // Version_script_info. The bison functions copy the information
206 // from the version script into these structs.
207 struct Version_dependency_list*
208 allocate_dependency_list();
210 struct Version_expression_list*
211 allocate_expression_list();
214 allocate_version_tree();
216 // Build the lookup tables after all data have been read.
218 build_lookup_tables();
220 // Give an error if there are any unmatched names in the version
223 check_unmatched_names(const Symbol_table*) const;
225 // Print contents to the FILE. This is for debugging.
231 print_expression_list(FILE* f, const Version_expression_list*) const;
234 get_symbol_version_helper(const char* symbol,
236 std::string* pversion) const;
238 // Fast lookup information for a given language.
240 // We map from exact match strings to Version_tree's. Historically
241 // version scripts sometimes have the same symbol multiple times,
242 // which is ambiguous. We warn about that case by storing the
243 // second Version_tree we see.
244 struct Version_tree_match
246 Version_tree_match(const Version_tree* r, bool ig,
247 const Version_expression* e)
248 : real(r), is_global(ig), expression(e), ambiguous(NULL)
251 // The Version_tree that we return.
252 const Version_tree* real;
253 // True if this is a global match for the REAL member, false if it
256 // Point back to the Version_expression for which we created this
258 const Version_expression* expression;
259 // If not NULL, another Version_tree that defines the symbol.
260 const Version_tree* ambiguous;
263 // Map from an exact match string to a Version_tree.
265 typedef Unordered_map<std::string, Version_tree_match> Exact;
267 // Fast lookup information for a glob pattern.
271 : expression(NULL), version(NULL), is_global(false)
274 Glob(const Version_expression* e, const Version_tree* v, bool ig)
275 : expression(e), version(v), is_global(ig)
278 // A pointer to the version expression holding the pattern to
279 // match and the language to use for demangling the symbol before
281 const Version_expression* expression;
282 // The Version_tree we use if this pattern matches.
283 const Version_tree* version;
284 // True if this is a global symbol.
288 typedef std::vector<Glob> Globs;
291 unquote(std::string*) const;
294 add_exact_match(const std::string&, const Version_tree*, bool is_global,
295 const Version_expression*, Exact*);
298 build_expression_list_lookup(const Version_expression_list*,
299 const Version_tree*, bool);
302 get_name_to_match(const char*, int,
303 Lazy_demangler*, Lazy_demangler*) const;
305 // All the version dependencies we allocate.
306 std::vector<Version_dependency_list*> dependency_lists_;
307 // All the version expressions we allocate.
308 std::vector<Version_expression_list*> expression_lists_;
309 // The list of versions.
310 std::vector<Version_tree*> version_trees_;
311 // Exact matches for global symbols, by language.
312 Exact* exact_[LANGUAGE_COUNT];
313 // A vector of glob patterns mapping to Version_trees.
315 // The default version to use, if there is one. This is from a
317 const Version_tree* default_version_;
318 // True if the default version is global.
319 bool default_is_global_;
320 // Whether this has been finalized.
324 // This class manages assignments to symbols. These can appear in
325 // three different locations in scripts: outside of a SECTIONS clause,
326 // within a SECTIONS clause, and within an output section definition
327 // within a SECTIONS clause. This can also appear on the command line
328 // via the --defsym command line option.
330 class Symbol_assignment
333 Symbol_assignment(const char* name, size_t namelen, bool is_defsym,
334 Expression* val, bool provide, bool hidden)
335 : name_(name, namelen), val_(val), is_defsym_(is_defsym),
336 provide_(provide), hidden_(hidden), sym_(NULL)
339 // Add the symbol to the symbol table.
341 add_to_table(Symbol_table*);
343 // Finalize the symbol value.
345 finalize(Symbol_table*, const Layout*);
347 // Finalize the symbol value when it can refer to the dot symbol.
349 finalize_with_dot(Symbol_table*, const Layout*, uint64_t dot_value,
350 Output_section* dot_section);
352 // Set the symbol value, but only if the value is absolute or relative to
353 // DOT_SECTION. This is used while processing a SECTIONS clause.
354 // We assume that dot is an absolute value here. We do not check assertions.
356 set_if_absolute(Symbol_table*, const Layout*, bool is_dot_available,
357 uint64_t dot_value, Output_section* dot_section);
361 { return this->name_; }
363 // Print the assignment to the FILE. This is for debugging.
368 // Shared by finalize and finalize_with_dot.
370 finalize_maybe_dot(Symbol_table*, const Layout*, bool is_dot_available,
371 uint64_t dot_value, Output_section* dot_section);
373 // Sized version of finalize.
376 sized_finalize(Symbol_table*, const Layout*, bool is_dot_available,
377 uint64_t dot_value, Output_section*);
381 // Expression to assign to symbol.
383 // True if this symbol is defined by a --defsym, false if it is
384 // defined in a linker script.
386 // Whether the assignment should be provided (only set if there is
387 // an undefined reference to the symbol.
389 // Whether the assignment should be hidden.
391 // The entry in the symbol table.
395 // This class manages assertions in linker scripts. These can appear
396 // in all the places where a Symbol_assignment can appear.
398 class Script_assertion
401 Script_assertion(Expression* check, const char* message,
403 : check_(check), message_(message, messagelen)
406 // Check the assertion.
408 check(const Symbol_table*, const Layout*);
410 // Print the assertion to the FILE. This is for debugging.
415 // The expression to check.
417 // The message to issue if the expression fails.
418 std::string message_;
421 // We can read a linker script in two different contexts: when
422 // initially parsing the command line, and when we find an input file
423 // which is actually a linker script. Also some of the data which can
424 // be set by a linker script can also be set via command line options
425 // like -e and --defsym. This means that we have a type of data which
426 // can be set both during command line option parsing and while
427 // reading input files. We store that data in an instance of this
428 // object. We will keep pointers to that instance in both the
429 // Command_line and Layout objects.
436 // Add a symbol to be defined.
438 add_symbol_assignment(const char* name, size_t length, bool is_defsym,
439 Expression* value, bool provide, bool hidden);
441 // Look for an assigned symbol.
443 is_pending_assignment(const char* name);
445 // Add a reference to a symbol.
447 add_symbol_reference(const char* name, size_t length);
451 add_assertion(Expression* check, const char* message, size_t messagelen);
453 // Define a symbol from the command line.
455 define_symbol(const char* definition);
457 // Create sections required by any linker scripts.
459 create_script_sections(Layout*);
461 // Add all symbol definitions to the symbol table.
463 add_symbols_to_table(Symbol_table*);
465 // Used to iterate over symbols which are referenced in expressions
467 typedef Unordered_set<std::string>::const_iterator referenced_const_iterator;
469 referenced_const_iterator
470 referenced_begin() const
471 { return this->symbol_references_.begin(); }
473 referenced_const_iterator
474 referenced_end() const
475 { return this->symbol_references_.end(); }
477 // Return whether a symbol is referenced but not defined.
479 is_referenced(const std::string& name) const
481 return (this->symbol_references_.find(name)
482 != this->symbol_references_.end());
485 // Return whether there are any symbols which were referenced but
488 any_unreferenced() const
489 { return !this->symbol_references_.empty(); }
491 // Finalize the symbol values. Also check assertions.
493 finalize_symbols(Symbol_table*, const Layout*);
495 // Version information parsed from a version script. Everything
496 // else has a pointer to this object.
498 version_script_info()
499 { return &this->version_script_info_; }
501 const Version_script_info*
502 version_script_info() const
503 { return &this->version_script_info_; }
505 // A SECTIONS clause parsed from a linker script. Everything else
506 // has a pointer to this object.
509 { return &this->script_sections_; }
511 const Script_sections*
512 script_sections() const
513 { return &this->script_sections_; }
515 // Whether we saw a SECTIONS clause.
517 saw_sections_clause() const
518 { return this->script_sections_.saw_sections_clause(); }
520 // Whether we saw a PHDRS clause.
522 saw_phdrs_clause() const
523 { return this->script_sections_.saw_phdrs_clause(); }
525 // Set section addresses using a SECTIONS clause. Return the
526 // segment which should hold the file header and segment headers;
527 // this may return NULL, in which case the headers are not in a
530 set_section_addresses(Symbol_table*, Layout*);
532 // Print the script to the FILE. This is for debugging.
537 // We keep a list of symbol assignments which occur outside of a
539 typedef std::vector<Symbol_assignment*> Symbol_assignments;
541 // We keep a list of all assertions which occur outside of a
543 typedef std::vector<Script_assertion*> Assertions;
545 // The entry address. This will be empty if not set.
548 Symbol_assignments symbol_assignments_;
549 // Symbols defined in an expression, for faster lookup.
550 Unordered_set<std::string> symbol_definitions_;
551 // Symbols referenced in an expression.
552 Unordered_set<std::string> symbol_references_;
553 // Assertions to check.
554 Assertions assertions_;
555 // Version information parsed from a version script.
556 Version_script_info version_script_info_;
557 // Information from any SECTIONS clauses.
558 Script_sections script_sections_;
561 // FILE was found as an argument on the command line, but was not
562 // recognized as an ELF file. Try to read it as a script. Return
563 // true if the file was handled. This has to handle /usr/lib/libc.so
564 // on a GNU/Linux system. *USED_NEXT_BLOCKER is set to indicate
565 // whether the function took over NEXT_BLOCKER.
568 read_input_script(Workqueue*, Symbol_table*, Layout*, Dirsearch*, int,
569 Input_objects*, Mapfile*, Input_group*,
570 const Input_argument*, Input_file*,
571 Task_token* next_blocker, bool* used_next_blocker);
573 // FILE was found as an argument to --script (-T).
574 // Read it as a script, and execute its contents immediately.
577 read_commandline_script(const char* filename, Command_line* cmdline);
579 // FILE was found as an argument to --version-script. Read it as a
580 // version script, and store its contents in
581 // cmdline->script_options()->version_script_info().
584 read_version_script(const char* filename, Command_line* cmdline);
586 // FILENAME was found as an argument to --dynamic-list. Read it as a
587 // version script (actually, a versym_node from a version script), and
588 // store its contents in DYNAMIC_LIST.
591 read_dynamic_list(const char* filename, Command_line* cmdline,
592 Script_options* dynamic_list);
594 } // End namespace gold.
596 #endif // !defined(GOLD_SCRIPT_H)