Add fixes & test for isConfigTexturable and isConfigRenderable
[platform/upstream/libSkiaSharp.git] / gm / xfermodes3.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkBitmap.h"
11 #include "SkGradientShader.h"
12 #include "SkSurface.h"
13 #include "SkBlendModePriv.h"
14 #include "SkColorPriv.h"
15
16 #if SK_SUPPORT_GPU
17 #include "GrContext.h"
18 #endif
19
20 namespace skiagm {
21
22 /**
23  * This tests drawing device-covering rects with solid colors and bitmap shaders over a
24  * checkerboard background using different xfermodes.
25  */
26 class Xfermodes3GM : public GM {
27 public:
28     Xfermodes3GM() {}
29
30 protected:
31     SkString onShortName() override {
32         return SkString("xfermodes3");
33     }
34
35     SkISize onISize() override {
36         return SkISize::Make(630, 1215);
37     }
38
39     void onDrawBackground(SkCanvas* canvas) override {
40         SkPaint bgPaint;
41         bgPaint.setColor(sk_tool_utils::color_to_565(0xFF70D0E0));
42         canvas->drawPaint(bgPaint);
43     }
44
45     void onDraw(SkCanvas* canvas) override {
46         canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
47
48         SkPaint labelP;
49         labelP.setAntiAlias(true);
50         sk_tool_utils::set_portable_typeface(&labelP);
51
52         constexpr SkColor kSolidColors[] = {
53             SK_ColorTRANSPARENT,
54             SK_ColorBLUE,
55             0x80808000
56         };
57
58         constexpr SkColor kBmpAlphas[] = {
59             0xff,
60             0x80,
61         };
62
63         auto tempSurface(this->possiblyCreateTempSurface(canvas, kSize, kSize));
64
65         int test = 0;
66         int x = 0, y = 0;
67         constexpr struct { SkPaint::Style fStyle; SkScalar fWidth; } kStrokes[] = {
68             {SkPaint::kFill_Style, 0},
69             {SkPaint::kStroke_Style, SkIntToScalar(kSize) / 2},
70         };
71         for (size_t s = 0; s < SK_ARRAY_COUNT(kStrokes); ++s) {
72             for (size_t m = 0; m <= (size_t)SkBlendMode::kLastMode; ++m) {
73                 SkBlendMode mode = static_cast<SkBlendMode>(m);
74                 canvas->drawString(SkBlendMode_Name(mode),
75                                  SkIntToScalar(x),
76                                  SkIntToScalar(y + kSize + 3) + labelP.getTextSize(),
77                                  labelP);
78                 for (size_t c = 0; c < SK_ARRAY_COUNT(kSolidColors); ++c) {
79                     SkPaint modePaint;
80                     modePaint.setBlendMode(mode);
81                     modePaint.setColor(kSolidColors[c]);
82                     modePaint.setStyle(kStrokes[s].fStyle);
83                     modePaint.setStrokeWidth(kStrokes[s].fWidth);
84
85                     this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
86
87                     ++test;
88                     x += kSize + 10;
89                     if (!(test % kTestsPerRow)) {
90                         x = 0;
91                         y += kSize + 30;
92                     }
93                 }
94                 for (size_t a = 0; a < SK_ARRAY_COUNT(kBmpAlphas); ++a) {
95                     SkPaint modePaint;
96                     modePaint.setBlendMode(mode);
97                     modePaint.setAlpha(kBmpAlphas[a]);
98                     modePaint.setShader(fBmpShader);
99                     modePaint.setStyle(kStrokes[s].fStyle);
100                     modePaint.setStrokeWidth(kStrokes[s].fWidth);
101
102                     this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
103
104                     ++test;
105                     x += kSize + 10;
106                     if (!(test % kTestsPerRow)) {
107                         x = 0;
108                         y += kSize + 30;
109                     }
110                 }
111             }
112         }
113     }
114
115 private:
116     /**
117      * GrContext has optimizations around full rendertarget draws that can be replaced with clears.
118      * We are trying to test those. We could use saveLayer() to create small SkGpuDevices but
119      * saveLayer() uses the texture cache. This means that the actual render target may be larger
120      * than the layer. Because the clip will contain the layer's bounds, no draws will be full-RT.
121      * So when running on a GPU canvas we explicitly create a temporary canvas using a texture with
122      * dimensions exactly matching the layer size.
123      */
124     sk_sp<SkSurface> possiblyCreateTempSurface(SkCanvas* baseCanvas, int w, int h) {
125 #if SK_SUPPORT_GPU
126         GrContext* context = baseCanvas->getGrContext();
127         SkImageInfo baseInfo = baseCanvas->imageInfo();
128         SkImageInfo info = SkImageInfo::Make(w, h, baseInfo.colorType(), baseInfo.alphaType(),
129                                              baseInfo.refColorSpace());
130         SkSurfaceProps canvasProps(SkSurfaceProps::kLegacyFontHost_InitType);
131         baseCanvas->getProps(&canvasProps);
132         return SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, &canvasProps);
133 #else
134         return nullptr;
135 #endif
136     }
137
138     void drawMode(SkCanvas* canvas,
139                   int x, int y, int w, int h,
140                   const SkPaint& modePaint, SkSurface* surface) {
141         canvas->save();
142         canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
143
144         SkRect r = SkRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h));
145
146         SkCanvas* modeCanvas;
147         if (nullptr == surface) {
148             canvas->saveLayer(&r, nullptr);
149             modeCanvas = canvas;
150         } else {
151             modeCanvas = surface->getCanvas();
152         }
153
154         SkPaint bgPaint;
155         bgPaint.setAntiAlias(false);
156         bgPaint.setShader(fBGShader);
157         modeCanvas->drawRect(r, bgPaint);
158         modeCanvas->drawRect(r, modePaint);
159         modeCanvas = nullptr;
160
161         if (nullptr == surface) {
162             canvas->restore();
163         } else {
164             surface->draw(canvas, 0, 0, nullptr);
165         }
166
167         r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
168         SkPaint borderPaint;
169         borderPaint.setStyle(SkPaint::kStroke_Style);
170         canvas->drawRect(r, borderPaint);
171
172         canvas->restore();
173     }
174
175     void onOnceBeforeDraw() override {
176         const uint32_t kCheckData[] = {
177             SkPackARGB32(0xFF, 0x42, 0x41, 0x42),
178             SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
179             SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
180             SkPackARGB32(0xFF, 0x42, 0x41, 0x42)
181         };
182         SkBitmap bg;
183         bg.allocN32Pixels(2, 2, true);
184         memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData));
185
186         SkMatrix lm;
187         lm.setScale(SkIntToScalar(kCheckSize), SkIntToScalar(kCheckSize));
188         fBGShader = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode,
189                                                SkShader::kRepeat_TileMode, &lm);
190
191         SkPaint bmpPaint;
192         const SkPoint kCenter = { SkIntToScalar(kSize) / 2, SkIntToScalar(kSize) / 2 };
193         const SkColor kColors[] = {
194             SK_ColorTRANSPARENT, 0x80800000, 0xF020F060, SK_ColorWHITE
195         };
196         bmpPaint.setShader(SkGradientShader::MakeRadial(kCenter, 3 * SkIntToScalar(kSize) / 4,
197                                                         kColors, nullptr, SK_ARRAY_COUNT(kColors),
198                                                         SkShader::kRepeat_TileMode));
199
200         SkBitmap bmp;
201         bmp.allocN32Pixels(kSize, kSize);
202         SkCanvas bmpCanvas(bmp);
203
204         bmpCanvas.clear(SK_ColorTRANSPARENT);
205         SkRect rect = { SkIntToScalar(kSize) / 8, SkIntToScalar(kSize) / 8,
206                         7 * SkIntToScalar(kSize) / 8, 7 * SkIntToScalar(kSize) / 8};
207         bmpCanvas.drawRect(rect, bmpPaint);
208
209         fBmpShader = SkShader::MakeBitmapShader(bmp, SkShader::kClamp_TileMode,
210                                                 SkShader::kClamp_TileMode);
211     }
212
213     enum {
214         kCheckSize = 8,
215         kSize = 30,
216         kTestsPerRow = 15,
217     };
218
219     sk_sp<SkShader> fBGShader;
220     sk_sp<SkShader> fBmpShader;
221
222     typedef GM INHERITED;
223 };
224
225 //////////////////////////////////////////////////////////////////////////////
226
227 DEF_GM(return new Xfermodes3GM;)
228
229 }