6e4d8b81bcfb9475687e65897eea7b55082177d7
[platform/upstream/libSkiaSharp.git] / gm / xfermodes3.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkBitmap.h"
11 #include "SkGradientShader.h"
12 #include "SkSurface.h"
13 #include "SkBlendModePriv.h"
14 #include "SkColorPriv.h"
15
16 #if SK_SUPPORT_GPU
17 #include "GrContext.h"
18 #endif
19
20 namespace skiagm {
21
22 /**
23  * This tests drawing device-covering rects with solid colors and bitmap shaders over a
24  * checkerboard background using different xfermodes.
25  */
26 class Xfermodes3GM : public GM {
27 public:
28     Xfermodes3GM() {}
29
30 protected:
31     SkString onShortName() override {
32         return SkString("xfermodes3");
33     }
34
35     SkISize onISize() override {
36         return SkISize::Make(630, 1215);
37     }
38
39     void onDrawBackground(SkCanvas* canvas) override {
40         SkPaint bgPaint;
41         bgPaint.setColor(sk_tool_utils::color_to_565(0xFF70D0E0));
42         canvas->drawPaint(bgPaint);
43     }
44
45     void onDraw(SkCanvas* canvas) override {
46         canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
47
48         SkPaint labelP;
49         labelP.setAntiAlias(true);
50         sk_tool_utils::set_portable_typeface(&labelP);
51
52         constexpr SkColor kSolidColors[] = {
53             SK_ColorTRANSPARENT,
54             SK_ColorBLUE,
55             0x80808000
56         };
57
58         constexpr SkColor kBmpAlphas[] = {
59             0xff,
60             0x80,
61         };
62
63         auto tempSurface(this->possiblyCreateTempSurface(canvas, kSize, kSize));
64
65         int test = 0;
66         int x = 0, y = 0;
67         constexpr struct { SkPaint::Style fStyle; SkScalar fWidth; } kStrokes[] = {
68             {SkPaint::kFill_Style, 0},
69             {SkPaint::kStroke_Style, SkIntToScalar(kSize) / 2},
70         };
71         for (size_t s = 0; s < SK_ARRAY_COUNT(kStrokes); ++s) {
72             for (size_t m = 0; m <= (size_t)SkBlendMode::kLastMode; ++m) {
73                 SkBlendMode mode = static_cast<SkBlendMode>(m);
74                 canvas->drawText(SkBlendMode_Name(mode),
75                                  strlen(SkBlendMode_Name(mode)),
76                                  SkIntToScalar(x),
77                                  SkIntToScalar(y + kSize + 3) + labelP.getTextSize(),
78                                  labelP);
79                 for (size_t c = 0; c < SK_ARRAY_COUNT(kSolidColors); ++c) {
80                     SkPaint modePaint;
81                     modePaint.setBlendMode(mode);
82                     modePaint.setColor(kSolidColors[c]);
83                     modePaint.setStyle(kStrokes[s].fStyle);
84                     modePaint.setStrokeWidth(kStrokes[s].fWidth);
85
86                     this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
87
88                     ++test;
89                     x += kSize + 10;
90                     if (!(test % kTestsPerRow)) {
91                         x = 0;
92                         y += kSize + 30;
93                     }
94                 }
95                 for (size_t a = 0; a < SK_ARRAY_COUNT(kBmpAlphas); ++a) {
96                     SkPaint modePaint;
97                     modePaint.setBlendMode(mode);
98                     modePaint.setAlpha(kBmpAlphas[a]);
99                     modePaint.setShader(fBmpShader);
100                     modePaint.setStyle(kStrokes[s].fStyle);
101                     modePaint.setStrokeWidth(kStrokes[s].fWidth);
102
103                     this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
104
105                     ++test;
106                     x += kSize + 10;
107                     if (!(test % kTestsPerRow)) {
108                         x = 0;
109                         y += kSize + 30;
110                     }
111                 }
112             }
113         }
114     }
115
116 private:
117     /**
118      * GrContext has optimizations around full rendertarget draws that can be replaced with clears.
119      * We are trying to test those. We could use saveLayer() to create small SkGpuDevices but
120      * saveLayer() uses the texture cache. This means that the actual render target may be larger
121      * than the layer. Because the clip will contain the layer's bounds, no draws will be full-RT.
122      * So when running on a GPU canvas we explicitly create a temporary canvas using a texture with
123      * dimensions exactly matching the layer size.
124      */
125     sk_sp<SkSurface> possiblyCreateTempSurface(SkCanvas* baseCanvas, int w, int h) {
126 #if SK_SUPPORT_GPU
127         GrContext* context = baseCanvas->getGrContext();
128         SkImageInfo baseInfo = baseCanvas->imageInfo();
129         SkImageInfo info = SkImageInfo::Make(w, h, baseInfo.colorType(), baseInfo.alphaType(),
130                                              baseInfo.refColorSpace());
131         SkSurfaceProps canvasProps(SkSurfaceProps::kLegacyFontHost_InitType);
132         baseCanvas->getProps(&canvasProps);
133         return SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, &canvasProps);
134 #else
135         return nullptr;
136 #endif
137     }
138
139     void drawMode(SkCanvas* canvas,
140                   int x, int y, int w, int h,
141                   const SkPaint& modePaint, SkSurface* surface) {
142         canvas->save();
143         canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
144
145         SkRect r = SkRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h));
146
147         SkCanvas* modeCanvas;
148         if (nullptr == surface) {
149             canvas->saveLayer(&r, nullptr);
150             modeCanvas = canvas;
151         } else {
152             modeCanvas = surface->getCanvas();
153         }
154
155         SkPaint bgPaint;
156         bgPaint.setAntiAlias(false);
157         bgPaint.setShader(fBGShader);
158         modeCanvas->drawRect(r, bgPaint);
159         modeCanvas->drawRect(r, modePaint);
160         modeCanvas = nullptr;
161
162         if (nullptr == surface) {
163             canvas->restore();
164         } else {
165             surface->draw(canvas, 0, 0, nullptr);
166         }
167
168         r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
169         SkPaint borderPaint;
170         borderPaint.setStyle(SkPaint::kStroke_Style);
171         canvas->drawRect(r, borderPaint);
172
173         canvas->restore();
174     }
175
176     void onOnceBeforeDraw() override {
177         const uint32_t kCheckData[] = {
178             SkPackARGB32(0xFF, 0x42, 0x41, 0x42),
179             SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
180             SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
181             SkPackARGB32(0xFF, 0x42, 0x41, 0x42)
182         };
183         SkBitmap bg;
184         bg.allocN32Pixels(2, 2, true);
185         memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData));
186
187         SkMatrix lm;
188         lm.setScale(SkIntToScalar(kCheckSize), SkIntToScalar(kCheckSize));
189         fBGShader = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode,
190                                                SkShader::kRepeat_TileMode, &lm);
191
192         SkPaint bmpPaint;
193         const SkPoint kCenter = { SkIntToScalar(kSize) / 2, SkIntToScalar(kSize) / 2 };
194         const SkColor kColors[] = {
195             SK_ColorTRANSPARENT, 0x80800000, 0xF020F060, SK_ColorWHITE
196         };
197         bmpPaint.setShader(SkGradientShader::MakeRadial(kCenter, 3 * SkIntToScalar(kSize) / 4,
198                                                         kColors, nullptr, SK_ARRAY_COUNT(kColors),
199                                                         SkShader::kRepeat_TileMode));
200
201         SkBitmap bmp;
202         bmp.allocN32Pixels(kSize, kSize);
203         SkCanvas bmpCanvas(bmp);
204
205         bmpCanvas.clear(SK_ColorTRANSPARENT);
206         SkRect rect = { SkIntToScalar(kSize) / 8, SkIntToScalar(kSize) / 8,
207                         7 * SkIntToScalar(kSize) / 8, 7 * SkIntToScalar(kSize) / 8};
208         bmpCanvas.drawRect(rect, bmpPaint);
209
210         fBmpShader = SkShader::MakeBitmapShader(bmp, SkShader::kClamp_TileMode,
211                                                 SkShader::kClamp_TileMode);
212     }
213
214     enum {
215         kCheckSize = 8,
216         kSize = 30,
217         kTestsPerRow = 15,
218     };
219
220     sk_sp<SkShader> fBGShader;
221     sk_sp<SkShader> fBmpShader;
222
223     typedef GM INHERITED;
224 };
225
226 //////////////////////////////////////////////////////////////////////////////
227
228 DEF_GM(return new Xfermodes3GM;)
229
230 }