2 * Copyright 2016 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "sk_tool_utils.h"
10 #include "SkClipStack.h"
14 # include "GrAppliedClip.h"
15 # include "GrRenderTargetContext.h"
16 # include "GrRenderTargetContextPriv.h"
17 # include "GrFixedClip.h"
18 # include "GrReducedClip.h"
19 # include "GrRenderTargetPriv.h"
20 # include "GrResourceProvider.h"
21 # include "effects/GrTextureDomain.h"
24 constexpr static SkIRect kDeviceRect = {0, 0, 600, 600};
25 constexpr static SkIRect kCoverRect = {50, 50, 550, 550};
29 ////////////////////////////////////////////////////////////////////////////////////////////////////
31 class WindowRectanglesBaseGM : public GM {
33 virtual void onCoverClipStack(const SkClipStack&, SkCanvas*) = 0;
36 SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDeviceRect.height()); }
37 void onDraw(SkCanvas*) final;
40 void WindowRectanglesBaseGM::onDraw(SkCanvas* canvas) {
41 sk_tool_utils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25);
44 stack.clipRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkMatrix::I(),
45 kDifference_SkClipOp, false);
46 stack.clipRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkMatrix::I(),
47 kDifference_SkClipOp, true);
48 stack.clipRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45),
49 SkMatrix::I(), kDifference_SkClipOp, true);
52 nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20);
53 stack.clipRRect(nine, SkMatrix::I(), kDifference_SkClipOp, true);
56 SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}};
57 complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii);
58 stack.clipRRect(complx, SkMatrix::I(), kDifference_SkClipOp, false);
60 this->onCoverClipStack(stack, canvas);
63 ////////////////////////////////////////////////////////////////////////////////////////////////////
66 * Draws a clip that will exercise window rectangles if they are supported.
68 class WindowRectanglesGM : public WindowRectanglesBaseGM {
70 SkString onShortName() final { return SkString("windowrectangles"); }
71 void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
74 void WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
76 paint.setColor(0xff00aa80);
78 // Set up the canvas's clip to match our SkClipStack.
79 SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart);
80 for (const SkClipStack::Element* element = iter.next(); element; element = iter.next()) {
81 SkClipOp op = element->getOp();
82 bool isAA = element->isAA();
83 switch (element->getType()) {
84 case SkClipStack::Element::kPath_Type:
85 canvas->clipPath(element->getPath(), op, isAA);
87 case SkClipStack::Element::kRRect_Type:
88 canvas->clipRRect(element->getRRect(), op, isAA);
90 case SkClipStack::Element::kRect_Type:
91 canvas->clipRect(element->getRect(), op, isAA);
93 case SkClipStack::Element::kEmpty_Type:
94 canvas->clipRect({ 0, 0, 0, 0 }, kIntersect_SkClipOp, false);
99 canvas->drawRect(SkRect::Make(kCoverRect), paint);
102 DEF_GM( return new WindowRectanglesGM(); )
104 ////////////////////////////////////////////////////////////////////////////////////////////////////
108 constexpr static int kNumWindows = 8;
111 * Visualizes the mask (alpha or stencil) for a clip with several window rectangles. The purpose of
112 * this test is to verify that window rectangles are being used during clip mask generation, and to
113 * visualize where the window rectangles are placed.
115 * We use window rectangles when generating the clip mask because there is no need to invest time
116 * defining those regions where window rectangles will be in effect during the actual draw anyway.
118 * This test works by filling the entire clip mask with a small checkerboard pattern before drawing
119 * it, and then covering the mask with a solid color once it has been generated. The regions inside
120 * window rectangles or outside the scissor should still have the initial checkerboard intact.
122 class WindowRectanglesMaskGM : public WindowRectanglesBaseGM {
124 constexpr static int kMaskCheckerSize = 5;
125 SkString onShortName() final { return SkString("windowrectangles_mask"); }
126 void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
127 void visualizeAlphaMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
128 void visualizeStencilMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
129 void stencilCheckerboard(GrRenderTargetContext*, bool flip);
130 void fail(SkCanvas*);
134 * Base class for GrClips that visualize a clip mask.
136 class MaskOnlyClipBase : public GrClip {
138 bool quickContains(const SkRect&) const final { return false; }
139 bool isRRect(const SkRect& rtBounds, SkRRect* rr, GrAA*) const final { return false; }
140 void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final {
141 rect->set(0, 0, width, height);
149 * This class clips a cover by an alpha mask. We use it to visualize the alpha clip mask.
151 class AlphaOnlyClip final : public MaskOnlyClipBase {
153 AlphaOnlyClip(GrResourceProvider* resourceProvider, sk_sp<GrTextureProxy> mask, int x, int y) {
154 int w = mask->width(), h = mask->height();
155 fFP = GrDeviceSpaceTextureDecalFragmentProcessor::Make(resourceProvider, std::move(mask),
156 SkIRect::MakeWH(w, h), {x, y});
159 bool apply(GrContext*, GrRenderTargetContext*, bool, bool, GrAppliedClip* out,
160 SkRect* bounds) const override {
161 out->addCoverageFP(fFP);
164 sk_sp<GrFragmentProcessor> fFP;
168 * This class clips a cover by the stencil clip bit. We use it to visualize the stencil mask.
170 class StencilOnlyClip final : public MaskOnlyClipBase {
172 bool apply(GrContext*, GrRenderTargetContext*, bool, bool, GrAppliedClip* out,
173 SkRect* bounds) const override {
174 out->addStencilClip();
179 void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
180 GrContext* ctx = canvas->getGrContext();
181 GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext();
183 if (!ctx || !rtc || rtc->priv().maxWindowRectangles() < kNumWindows) {
188 const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), kNumWindows);
191 if (!rtc->isStencilBufferMultisampled()) {
192 paint.setColor4f(GrColor4f(0, 0.25f, 1, 1));
193 this->visualizeAlphaMask(ctx, rtc, reducedClip, std::move(paint));
195 paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1));
196 this->visualizeStencilMask(ctx, rtc, reducedClip, std::move(paint));
200 void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetContext* rtc,
201 const GrReducedClip& reducedClip, GrPaint&& paint) {
202 const int padRight = (kDeviceRect.right() - kCoverRect.right()) / 2;
203 const int padBottom = (kDeviceRect.bottom() - kCoverRect.bottom()) / 2;
204 sk_sp<GrRenderTargetContext> maskRTC(
205 ctx->makeDeferredRenderTargetContextWithFallback(SkBackingFit::kExact,
206 kCoverRect.width() + padRight,
207 kCoverRect.height() + padBottom,
208 kAlpha_8_GrPixelConfig, nullptr));
210 !ctx->resourceProvider()->attachStencilAttachment(maskRTC->accessRenderTarget())) {
214 // Draw a checker pattern into the alpha mask so we can visualize the regions left untouched by
215 // the clip mask generation.
216 this->stencilCheckerboard(maskRTC.get(), true);
217 maskRTC->clear(nullptr, GrColorPackA4(0xff), true);
218 maskRTC->priv().drawAndStencilRect(StencilOnlyClip(), &GrUserStencilSettings::kUnused,
219 SkRegion::kDifference_Op, false, GrAA::kNo, SkMatrix::I(),
220 SkRect::MakeIWH(maskRTC->width(), maskRTC->height()));
221 reducedClip.drawAlphaClipMask(maskRTC.get());
223 int x = kCoverRect.x() - kDeviceRect.x(),
224 y = kCoverRect.y() - kDeviceRect.y();
226 // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions
227 // inside window rectangles or outside the scissor should still have the initial checkerboard
228 // intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
229 AlphaOnlyClip clip(ctx->resourceProvider(), maskRTC->asTextureProxyRef(), x, y);
230 rtc->drawRect(clip, std::move(paint), GrAA::kYes, SkMatrix::I(),
231 SkRect::Make(SkIRect::MakeXYWH(x, y, maskRTC->width(), maskRTC->height())));
234 void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrRenderTargetContext* rtc,
235 const GrReducedClip& reducedClip,
237 if (!ctx->resourceProvider()->attachStencilAttachment(rtc->accessRenderTarget())) {
241 // Draw a checker pattern into the stencil buffer so we can visualize the regions left untouched
242 // by the clip mask generation.
243 this->stencilCheckerboard(rtc, false);
244 reducedClip.drawStencilClipMask(ctx, rtc);
246 // Now visualize the stencil mask by covering the entire render target. The regions inside
247 // window rectangless or outside the scissor should still have the initial checkerboard intact.
248 // (This verifies we didn't spend any time modifying those pixels in the mask.)
249 rtc->drawPaint(StencilOnlyClip(), std::move(paint), SkMatrix::I());
252 void WindowRectanglesMaskGM::stencilCheckerboard(GrRenderTargetContext* rtc, bool flip) {
253 constexpr static GrUserStencilSettings kSetClip(
254 GrUserStencilSettings::StaticInit<
256 GrUserStencilTest::kAlways,
258 GrUserStencilOp::kSetClipBit,
259 GrUserStencilOp::kKeep,
263 rtc->priv().clearStencilClip(GrFixedClip::Disabled(), false);
265 for (int y = 0; y < kDeviceRect.height(); y += kMaskCheckerSize) {
266 for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize;
267 x < kDeviceRect.width(); x += 2 * kMaskCheckerSize) {
268 SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskCheckerSize);
269 rtc->priv().stencilRect(GrNoClip(), &kSetClip, GrAAType::kNone, SkMatrix::I(),
270 SkRect::Make(checker));
275 void WindowRectanglesMaskGM::fail(SkCanvas* canvas) {
277 paint.setAntiAlias(true);
278 paint.setTextAlign(SkPaint::kCenter_Align);
279 paint.setTextSize(20);
280 sk_tool_utils::set_portable_typeface(&paint);
283 errorMsg.printf("Requires GPU with %i window rectangles", kNumWindows);
285 canvas->clipRect(SkRect::Make(kCoverRect));
286 canvas->clear(SK_ColorWHITE);
287 canvas->drawString(errorMsg, SkIntToScalar(kCoverRect.centerX()),
288 SkIntToScalar(kCoverRect.centerY() - 10), paint);
291 DEF_GM( return new WindowRectanglesMaskGM(); )