add a new hsl GM
[platform/upstream/libSkiaSharp.git] / gm / windowrectangles.cpp
1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkClipStack.h"
11 #include "SkRRect.h"
12
13 #if SK_SUPPORT_GPU
14 #  include "GrAppliedClip.h"
15 #  include "GrRenderTargetContext.h"
16 #  include "GrRenderTargetContextPriv.h"
17 #  include "GrFixedClip.h"
18 #  include "GrReducedClip.h"
19 #  include "GrRenderTargetPriv.h"
20 #  include "GrResourceProvider.h"
21 #  include "effects/GrTextureDomain.h"
22 #endif
23
24 constexpr static SkIRect kDeviceRect = {0, 0, 600, 600};
25 constexpr static SkIRect kCoverRect = {50, 50, 550, 550};
26
27 namespace skiagm {
28
29 ////////////////////////////////////////////////////////////////////////////////////////////////////
30
31 class WindowRectanglesBaseGM : public GM {
32 protected:
33     virtual void onCoverClipStack(const SkClipStack&, SkCanvas*) = 0;
34
35 private:
36     SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDeviceRect.height()); }
37     void onDraw(SkCanvas*) final;
38 };
39
40 void WindowRectanglesBaseGM::onDraw(SkCanvas* canvas) {
41     sk_tool_utils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25);
42
43     SkClipStack stack;
44     stack.clipRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkMatrix::I(),
45                    kDifference_SkClipOp, false);
46     stack.clipRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkMatrix::I(),
47                    kDifference_SkClipOp, true);
48     stack.clipRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45),
49                     SkMatrix::I(), kDifference_SkClipOp, true);
50
51     SkRRect nine;
52     nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20);
53     stack.clipRRect(nine, SkMatrix::I(), kDifference_SkClipOp, true);
54
55     SkRRect complx;
56     SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}};
57     complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii);
58     stack.clipRRect(complx, SkMatrix::I(), kDifference_SkClipOp, false);
59
60     this->onCoverClipStack(stack, canvas);
61 }
62
63 ////////////////////////////////////////////////////////////////////////////////////////////////////
64
65 /**
66  * Draws a clip that will exercise window rectangles if they are supported.
67  */
68 class WindowRectanglesGM : public WindowRectanglesBaseGM {
69 private:
70     SkString onShortName() final { return SkString("windowrectangles"); }
71     void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
72 };
73
74 void WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
75     SkPaint paint;
76     paint.setColor(0xff00aa80);
77
78     // Set up the canvas's clip to match our SkClipStack.
79     SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart);
80     for (const SkClipStack::Element* element = iter.next(); element; element = iter.next()) {
81         SkClipOp op = element->getOp();
82         bool isAA = element->isAA();
83         switch (element->getType()) {
84             case SkClipStack::Element::kPath_Type:
85                 canvas->clipPath(element->getPath(), op, isAA);
86                 break;
87             case SkClipStack::Element::kRRect_Type:
88                 canvas->clipRRect(element->getRRect(), op, isAA);
89                 break;
90             case SkClipStack::Element::kRect_Type:
91                 canvas->clipRect(element->getRect(), op, isAA);
92                 break;
93             case SkClipStack::Element::kEmpty_Type:
94                 canvas->clipRect({ 0, 0, 0, 0 }, kIntersect_SkClipOp, false);
95                 break;
96         }
97     }
98
99     canvas->drawRect(SkRect::Make(kCoverRect), paint);
100 }
101
102 DEF_GM( return new WindowRectanglesGM(); )
103
104 ////////////////////////////////////////////////////////////////////////////////////////////////////
105
106 #if SK_SUPPORT_GPU
107
108 constexpr static int kNumWindows = 8;
109
110 /**
111  * Visualizes the mask (alpha or stencil) for a clip with several window rectangles. The purpose of
112  * this test is to verify that window rectangles are being used during clip mask generation, and to
113  * visualize where the window rectangles are placed.
114  *
115  * We use window rectangles when generating the clip mask because there is no need to invest time
116  * defining those regions where window rectangles will be in effect during the actual draw anyway.
117  *
118  * This test works by filling the entire clip mask with a small checkerboard pattern before drawing
119  * it, and then covering the mask with a solid color once it has been generated. The regions inside
120  * window rectangles or outside the scissor should still have the initial checkerboard intact.
121  */
122 class WindowRectanglesMaskGM : public WindowRectanglesBaseGM {
123 private:
124     constexpr static int kMaskCheckerSize = 5;
125     SkString onShortName() final { return SkString("windowrectangles_mask"); }
126     void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
127     void visualizeAlphaMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
128     void visualizeStencilMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
129     void stencilCheckerboard(GrRenderTargetContext*, bool flip);
130     void fail(SkCanvas*);
131 };
132
133 /**
134  * Base class for GrClips that visualize a clip mask.
135  */
136 class MaskOnlyClipBase : public GrClip {
137 private:
138     bool quickContains(const SkRect&) const final { return false; }
139     bool isRRect(const SkRect& rtBounds, SkRRect* rr, GrAA*) const final { return false; }
140     void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final {
141         rect->set(0, 0, width, height);
142         if (iior) {
143             *iior = false;
144         }
145     }
146 };
147
148 /**
149  * This class clips a cover by an alpha mask. We use it to visualize the alpha clip mask.
150  */
151 class AlphaOnlyClip final : public MaskOnlyClipBase {
152 public:
153     AlphaOnlyClip(GrResourceProvider* resourceProvider, sk_sp<GrTextureProxy> mask, int x, int y) {
154         int w = mask->width(), h = mask->height();
155         fFP = GrDeviceSpaceTextureDecalFragmentProcessor::Make(resourceProvider, std::move(mask),
156                                                                SkIRect::MakeWH(w, h), {x, y});
157     }
158 private:
159     bool apply(GrContext*, GrRenderTargetContext*, bool, bool, GrAppliedClip* out,
160                SkRect* bounds) const override {
161         out->addCoverageFP(fFP);
162         return true;
163     }
164     sk_sp<GrFragmentProcessor> fFP;
165 };
166
167 /**
168  * This class clips a cover by the stencil clip bit. We use it to visualize the stencil mask.
169  */
170 class StencilOnlyClip final : public MaskOnlyClipBase {
171 private:
172     bool apply(GrContext*, GrRenderTargetContext*, bool, bool, GrAppliedClip* out,
173                SkRect* bounds) const override {
174         out->addStencilClip();
175         return true;
176     }
177 };
178
179 void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
180     GrContext* ctx = canvas->getGrContext();
181     GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext();
182
183     if (!ctx || !rtc || rtc->priv().maxWindowRectangles() < kNumWindows) {
184         this->fail(canvas);
185         return;
186     }
187
188     const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), kNumWindows);
189
190     GrPaint paint;
191     if (!rtc->isStencilBufferMultisampled()) {
192         paint.setColor4f(GrColor4f(0, 0.25f, 1, 1));
193         this->visualizeAlphaMask(ctx, rtc, reducedClip, std::move(paint));
194     } else {
195         paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1));
196         this->visualizeStencilMask(ctx, rtc, reducedClip, std::move(paint));
197     }
198 }
199
200 void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetContext* rtc,
201                                                 const GrReducedClip& reducedClip, GrPaint&& paint) {
202     const int padRight = (kDeviceRect.right() - kCoverRect.right()) / 2;
203     const int padBottom = (kDeviceRect.bottom() - kCoverRect.bottom()) / 2;
204     sk_sp<GrRenderTargetContext> maskRTC(
205         ctx->makeDeferredRenderTargetContextWithFallback(SkBackingFit::kExact,
206                                                          kCoverRect.width() + padRight,
207                                                          kCoverRect.height() + padBottom,
208                                                          kAlpha_8_GrPixelConfig, nullptr));
209     if (!maskRTC ||
210         !ctx->resourceProvider()->attachStencilAttachment(maskRTC->accessRenderTarget())) {
211         return;
212     }
213
214     // Draw a checker pattern into the alpha mask so we can visualize the regions left untouched by
215     // the clip mask generation.
216     this->stencilCheckerboard(maskRTC.get(), true);
217     maskRTC->clear(nullptr, GrColorPackA4(0xff), true);
218     maskRTC->priv().drawAndStencilRect(StencilOnlyClip(), &GrUserStencilSettings::kUnused,
219                                        SkRegion::kDifference_Op, false, GrAA::kNo, SkMatrix::I(),
220                                        SkRect::MakeIWH(maskRTC->width(), maskRTC->height()));
221     reducedClip.drawAlphaClipMask(maskRTC.get());
222
223     int x = kCoverRect.x() - kDeviceRect.x(),
224         y = kCoverRect.y() - kDeviceRect.y();
225
226     // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions
227     // inside window rectangles or outside the scissor should still have the initial checkerboard
228     // intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
229     AlphaOnlyClip clip(ctx->resourceProvider(), maskRTC->asTextureProxyRef(), x, y);
230     rtc->drawRect(clip, std::move(paint), GrAA::kYes, SkMatrix::I(),
231                   SkRect::Make(SkIRect::MakeXYWH(x, y, maskRTC->width(), maskRTC->height())));
232 }
233
234 void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrRenderTargetContext* rtc,
235                                                   const GrReducedClip& reducedClip,
236                                                   GrPaint&& paint) {
237     if (!ctx->resourceProvider()->attachStencilAttachment(rtc->accessRenderTarget())) {
238         return;
239     }
240
241     // Draw a checker pattern into the stencil buffer so we can visualize the regions left untouched
242     // by the clip mask generation.
243     this->stencilCheckerboard(rtc, false);
244     reducedClip.drawStencilClipMask(ctx, rtc);
245
246     // Now visualize the stencil mask by covering the entire render target. The regions inside
247     // window rectangless or outside the scissor should still have the initial checkerboard intact.
248     // (This verifies we didn't spend any time modifying those pixels in the mask.)
249     rtc->drawPaint(StencilOnlyClip(), std::move(paint), SkMatrix::I());
250 }
251
252 void WindowRectanglesMaskGM::stencilCheckerboard(GrRenderTargetContext* rtc, bool flip) {
253     constexpr static GrUserStencilSettings kSetClip(
254         GrUserStencilSettings::StaticInit<
255         0,
256         GrUserStencilTest::kAlways,
257         0,
258         GrUserStencilOp::kSetClipBit,
259         GrUserStencilOp::kKeep,
260         0>()
261     );
262
263     rtc->priv().clearStencilClip(GrFixedClip::Disabled(), false);
264
265     for (int y = 0; y < kDeviceRect.height(); y += kMaskCheckerSize) {
266         for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize;
267              x < kDeviceRect.width(); x += 2 * kMaskCheckerSize) {
268             SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskCheckerSize);
269             rtc->priv().stencilRect(GrNoClip(), &kSetClip, GrAAType::kNone, SkMatrix::I(),
270                                     SkRect::Make(checker));
271         }
272     }
273 }
274
275 void WindowRectanglesMaskGM::fail(SkCanvas* canvas) {
276     SkPaint paint;
277     paint.setAntiAlias(true);
278     paint.setTextAlign(SkPaint::kCenter_Align);
279     paint.setTextSize(20);
280     sk_tool_utils::set_portable_typeface(&paint);
281
282     SkString errorMsg;
283     errorMsg.printf("Requires GPU with %i window rectangles", kNumWindows);
284
285     canvas->clipRect(SkRect::Make(kCoverRect));
286     canvas->clear(SK_ColorWHITE);
287     canvas->drawString(errorMsg, SkIntToScalar(kCoverRect.centerX()),
288                      SkIntToScalar(kCoverRect.centerY() - 10), paint);
289 }
290
291 DEF_GM( return new WindowRectanglesMaskGM(); )
292
293 #endif
294
295 }