2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "sk_tool_utils.h"
12 #include "SkGradientShader.h"
15 #include "SkTextBlob.h"
16 #include "SkTDArray.h"
17 #include "SkTypeface.h"
19 // This GM exercises drawTextBlob offset vs. shader space behavior.
20 class TextBlobShaderGM : public skiagm::GM {
22 TextBlobShaderGM(const char* txt) {
24 sk_tool_utils::set_portable_typeface(&p);
25 size_t txtLen = strlen(txt);
26 fGlyphs.append(p.textToGlyphs(txt, txtLen, nullptr));
27 p.textToGlyphs(txt, txtLen, fGlyphs.begin());
32 void onOnceBeforeDraw() override {
35 p.setSubpixelText(true);
37 p.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
38 sk_tool_utils::set_portable_typeface(&p);
40 SkTextBlobBuilder builder;
41 int glyphCount = fGlyphs.count();
42 const SkTextBlobBuilder::RunBuffer* run;
44 run = &builder.allocRun(p, glyphCount, 10, 10, nullptr);
45 memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
47 run = &builder.allocRunPosH(p, glyphCount, 80, nullptr);
48 memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
49 for (int i = 0; i < glyphCount; ++i) {
50 run->pos[i] = p.getTextSize() * i * .75f;
53 run = &builder.allocRunPos(p, glyphCount, nullptr);
54 memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t));
55 for (int i = 0; i < glyphCount; ++i) {
56 run->pos[i * 2] = p.getTextSize() * i * .75f;
57 run->pos[i * 2 + 1] = 150 + 5 * sinf((float)i * 8 / glyphCount);
60 fBlob = builder.make();
63 colors[0] = SK_ColorRED;
64 colors[1] = SK_ColorGREEN;
66 SkScalar pos[SK_ARRAY_COUNT(colors)];
67 for (unsigned i = 0; i < SK_ARRAY_COUNT(pos); ++i) {
68 pos[i] = (float)i / (SK_ARRAY_COUNT(pos) - 1);
71 SkISize sz = this->onISize();
72 fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2),
73 SkIntToScalar(sz.height() / 2)),
74 sz.width() * .66f, colors, pos,
75 SK_ARRAY_COUNT(colors),
76 SkShader::kRepeat_TileMode);
79 SkString onShortName() override {
80 return SkString("textblobshader");
83 SkISize onISize() override {
84 return SkISize::Make(640, 480);
87 void onDraw(SkCanvas* canvas) override {
89 p.setStyle(SkPaint::kFill_Style);
92 SkISize sz = this->onISize();
93 constexpr int kXCount = 4;
94 constexpr int kYCount = 3;
95 for (int i = 0; i < kXCount; ++i) {
96 for (int j = 0; j < kYCount; ++j) {
97 canvas->drawTextBlob(fBlob,
98 SkIntToScalar(i * sz.width() / kXCount),
99 SkIntToScalar(j * sz.height() / kYCount),
106 SkTDArray<uint16_t> fGlyphs;
107 sk_sp<SkTextBlob> fBlob;
108 sk_sp<SkShader> fShader;
110 typedef skiagm::GM INHERITED;
113 DEF_GM(return new TextBlobShaderGM("Blobber");)