Start canonicalizing color for all A8 textblobs
[platform/upstream/libSkiaSharp.git] / gm / textbloblooper.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9
10 #include "Sk2DPathEffect.h"
11 #include "SkBlurMask.h"
12 #include "SkBlurMaskFilter.h"
13 #include "SkColorFilter.h"
14 #include "SkCanvas.h"
15 #include "SkGradientShader.h"
16 #include "SkGraphics.h"
17 #include "SkLayerDrawLooper.h"
18 #include "SkRandom.h"
19 #include "SkTextBlob.h"
20
21 namespace skiagm {
22
23 static const int kWidth = 1250;
24 static const int kHeight = 700;
25
26 // Unlike the variant in sk_tool_utils, this version positions the glyphs on a diagonal
27 static void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkPaint& origPaint,
28                              SkScalar x, SkScalar y) {
29     SkPaint paint(origPaint);
30     SkTDArray<uint16_t> glyphs;
31
32     size_t len = strlen(text);
33     glyphs.append(paint.textToGlyphs(text, len, NULL));
34     paint.textToGlyphs(text, len, glyphs.begin());
35
36     const SkScalar advanceX = paint.getTextSize() * 0.85f;
37     const SkScalar advanceY = paint.getTextSize() * 1.5f;
38
39     SkTDArray<SkScalar> pos;
40     for (unsigned i = 0; i < len; ++i) {
41         *pos.append() = x + i * advanceX;
42         *pos.append() = y + i * (advanceY / len);
43     }
44
45     paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
46     const SkTextBlobBuilder::RunBuffer& run = builder->allocRunPos(paint, glyphs.count());
47     memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t));
48     memcpy(run.pos, pos.begin(), len * sizeof(SkScalar) * 2);
49 }
50
51 typedef void (*LooperProc)(SkPaint*);
52
53 struct LooperSettings {
54     SkXfermode::Mode fMode;
55     SkColor          fColor;
56     SkPaint::Style   fStyle;
57     SkScalar         fWidth;
58     SkScalar         fOffset;
59     SkScalar         fSkewX;
60     bool             fEffect;
61 };
62
63 static void mask_filter(SkPaint* paint) {
64     SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
65                         SkBlurMask::ConvertRadiusToSigma(3.f));
66     paint->setMaskFilter(mf)->unref();
67 }
68
69 static SkPathEffect* make_tile_effect() {
70     SkMatrix m;
71     m.setScale(1.f, 1.f);
72
73     SkPath path;
74     path.addCircle(0, 0, SkIntToScalar(5));
75
76     return SkPath2DPathEffect::Create(m, path);
77 }
78
79 static void path_effect(SkPaint* paint) {
80     paint->setPathEffect(make_tile_effect())->unref();
81 }
82
83 static SkShader* make_shader(const SkRect& bounds) {
84     const SkPoint pts[] = {
85         { bounds.left(), bounds.top() },
86         { bounds.right(), bounds.bottom() },
87     };
88     const SkColor colors[] = {
89         SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorBLACK,
90         SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW,
91     };
92     return SkGradientShader::CreateLinear(pts,
93                                           colors, NULL, SK_ARRAY_COUNT(colors),
94                                           SkShader::kClamp_TileMode);
95 }
96
97 static void color_filter(SkPaint* paint) {
98     SkRect r;
99     r.setWH(SkIntToScalar(kWidth), 50);
100     paint->setShader(make_shader(r))->unref();
101     paint->setColorFilter(SkColorFilter::CreateLightingFilter(0xF0F0F0, 0))->unref();
102 }
103
104 static void kitchen_sink(SkPaint* paint) {
105     color_filter(paint);
106     path_effect(paint);
107     mask_filter(paint);
108
109 }
110
111 static SkLayerDrawLooper* setupLooper(SkLayerDrawLooper::BitFlags bits,
112                                       LooperProc proc,
113                                       const LooperSettings settings[],
114                                       size_t size) {
115     SkLayerDrawLooper::Builder looperBuilder;
116
117     SkLayerDrawLooper::LayerInfo info;
118     info.fPaintBits = bits;
119
120     info.fColorMode = SkXfermode::kSrc_Mode;
121
122     for (size_t i = 0; i < size; i++) {
123         info.fOffset.set(settings[i].fOffset, settings[i].fOffset);
124         SkPaint* paint = looperBuilder.addLayer(info);
125         paint->setXfermodeMode(settings[i].fMode);
126         paint->setColor(settings[i].fColor);
127         paint->setStyle(settings[i].fStyle);
128         paint->setStrokeWidth(settings[i].fWidth);
129         if (settings[i].fEffect) {
130             (*proc)(paint);
131         }
132     }
133     return looperBuilder.detachLooper();
134 }
135
136 class TextBlobLooperGM : public GM {
137 public:
138     TextBlobLooperGM() {}
139
140 protected:
141     void onOnceBeforeDraw() override {
142         SkTextBlobBuilder builder;
143
144         // LCD
145         SkPaint paint;
146         paint.setTextSize(32);
147         const char* text = "The quick brown fox jumps over the lazy dog";
148         paint.setSubpixelText(true);
149         paint.setLCDRenderText(true);
150         paint.setAntiAlias(true);
151         add_to_text_blob(&builder, text, paint, 0, 0);
152         fBlob.reset(builder.build());
153
154         // create a looper which sandwhiches an effect in two normal draws
155         LooperSettings looperSandwhich[] = {
156            { SkXfermode::kSrc_Mode, SK_ColorMAGENTA, SkPaint::kFill_Style, 0, 0, 0, false },
157            { SkXfermode::kSrcOver_Mode, 0x88000000, SkPaint::kFill_Style, 0, 10.f, 0, true },
158            { SkXfermode::kSrcOver_Mode, 0x50FF00FF, SkPaint::kFill_Style, 0, 20.f, 0, false },
159         };
160
161         LooperSettings compound[] = {
162             { SkXfermode::kSrc_Mode, SK_ColorWHITE, SkPaint::kStroke_Style, 1.f * 3/4, 0, 0, false },
163             { SkXfermode::kSrc_Mode, SK_ColorRED, SkPaint::kStroke_Style, 4.f, 0, 0, false },
164             { SkXfermode::kSrc_Mode, SK_ColorBLUE, SkPaint::kFill_Style, 0, 0, 0, false },
165             { SkXfermode::kSrcOver_Mode, 0x88000000, SkPaint::kFill_Style, 0, 10.f, 0, true }
166         };
167
168         LooperSettings xfermode[] = {
169             { SkXfermode::kDifference_Mode, SK_ColorWHITE, SkPaint::kFill_Style, 0, 0, 0, false },
170             { SkXfermode::kSrcOver_Mode, 0xFF000000, SkPaint::kFill_Style, 0, 1.f, 0, true },
171             { SkXfermode::kSrcOver_Mode, 0x50FF00FF, SkPaint::kFill_Style, 0, 2.f, 0, false },
172         };
173
174         // NOTE, this should be ignored by textblobs
175         LooperSettings skew[] = {
176             { SkXfermode::kSrc_Mode, SK_ColorRED, SkPaint::kFill_Style, 0, 0, -1.f, false },
177             { SkXfermode::kSrc_Mode, SK_ColorGREEN, SkPaint::kFill_Style, 0, 10.f, -1.f, false },
178             { SkXfermode::kSrc_Mode, SK_ColorBLUE, SkPaint::kFill_Style, 0, 20.f, -1.f, false },
179         };
180
181         LooperSettings kitchenSink[] = {
182             { SkXfermode::kSrc_Mode, SK_ColorWHITE, SkPaint::kStroke_Style, 1.f * 3/4, 0, 0, false },
183             { SkXfermode::kSrc_Mode, SK_ColorBLACK, SkPaint::kFill_Style, 0, 0, 0, false },
184             { SkXfermode::kDifference_Mode, SK_ColorWHITE, SkPaint::kFill_Style, 1.f, 10.f, 0, false },
185             { SkXfermode::kSrc_Mode, SK_ColorWHITE, SkPaint::kFill_Style, 0, 10.f, 0, true },
186             { SkXfermode::kSrcOver_Mode, 0x50FF00FF, SkPaint::kFill_Style, 0, 20.f, 0, false },
187         };
188
189         fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kMaskFilter_Bit |
190                                                SkLayerDrawLooper::kXfermode_Bit |
191                                                SkLayerDrawLooper::kStyle_Bit, &mask_filter,
192                                                compound, SK_ARRAY_COUNT(compound)));
193         fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kPathEffect_Bit |
194                                                SkLayerDrawLooper::kXfermode_Bit, &path_effect,
195                                                looperSandwhich, SK_ARRAY_COUNT(looperSandwhich)));
196         fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kShader_Bit |
197                                                SkLayerDrawLooper::kColorFilter_Bit |
198                                                SkLayerDrawLooper::kXfermode_Bit, &color_filter,
199                                                looperSandwhich, SK_ARRAY_COUNT(looperSandwhich)));
200         fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kShader_Bit |
201                                                SkLayerDrawLooper::kColorFilter_Bit |
202                                                SkLayerDrawLooper::kXfermode_Bit, &color_filter,
203                                                xfermode, SK_ARRAY_COUNT(xfermode)));
204         fLoopers.push_back().reset(setupLooper(0, NULL, skew, SK_ARRAY_COUNT(skew)));
205         fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kMaskFilter_Bit |
206                                                SkLayerDrawLooper::kShader_Bit |
207                                                SkLayerDrawLooper::kColorFilter_Bit |
208                                                SkLayerDrawLooper::kPathEffect_Bit |
209                                                SkLayerDrawLooper::kStyle_Bit |
210                                                SkLayerDrawLooper::kXfermode_Bit, &kitchen_sink,
211                                                kitchenSink, SK_ARRAY_COUNT(kitchenSink)));
212
213         // Test we respect overrides
214         fLoopers.push_back().reset(setupLooper(0, &kitchen_sink,
215                                                kitchenSink, SK_ARRAY_COUNT(kitchenSink)));
216     }
217
218     SkString onShortName() override {
219         return SkString("textbloblooper");
220     }
221
222     SkISize onISize() override {
223         return SkISize::Make(kWidth, kHeight);
224     }
225
226     void onDraw(SkCanvas* canvas) override {
227
228         canvas->drawColor(SK_ColorGRAY);
229
230         SkPaint paint;
231         canvas->translate(10, 40);
232
233         paint.setTextSize(40);
234
235         SkRect bounds = fBlob->bounds();
236
237         int y = 0;
238         for (int looper = 0; looper < fLoopers.count(); looper++) {
239             paint.setLooper(fLoopers[looper]);
240             canvas->save();
241             canvas->translate(0, SkIntToScalar(y));
242             canvas->drawTextBlob(fBlob, 0, 0, paint);
243             canvas->restore();
244             y += SkScalarFloorToInt(bounds.height());
245         }
246     }
247
248 private:
249     SkAutoTUnref<const SkTextBlob> fBlob;
250     SkTArray<SkAutoTUnref<SkLayerDrawLooper>, true> fLoopers;
251
252     typedef GM INHERITED;
253 };
254
255 //////////////////////////////////////////////////////////////////////////////
256
257 DEF_GM( return SkNEW(TextBlobLooperGM); )
258 }