2 * Copyright 2016 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "sk_tool_utils.h"
10 #include "SkBlurMaskFilter.h"
11 #include "SkDashPathEffect.h"
12 #include "SkGradientShader.h"
17 constexpr int kNumColumns = 6;
18 constexpr int kNumRows = 8;
19 constexpr int kRadius = 40; // radius of the snowflake
20 constexpr int kPad = 5; // padding on both sides of the snowflake
21 constexpr int kNumSpokes = 6;
22 constexpr SkScalar kStrokeWidth = 5.0f;
24 static void draw_fins(SkCanvas* canvas, const SkPoint& offset, float angle, const SkPaint& paint) {
28 sin = SkScalarSinCos(angle + (SK_ScalarPI/4), &cos);
29 sin *= kRadius / 2.0f;
30 cos *= kRadius / 2.0f;
33 p.moveTo(offset.fX, offset.fY);
34 p.lineTo(offset.fX + cos, offset.fY + sin);
35 canvas->drawPath(p, paint);
38 sin = SkScalarSinCos(angle - (SK_ScalarPI/4), &cos);
39 sin *= kRadius / 2.0f;
40 cos *= kRadius / 2.0f;
43 p.moveTo(offset.fX, offset.fY);
44 p.lineTo(offset.fX + cos, offset.fY + sin);
45 canvas->drawPath(p, paint);
48 // draw a snowflake centered at the origin
49 static void draw_snowflake(SkCanvas* canvas, const SkPaint& paint) {
51 canvas->clipRect(SkRect::MakeLTRB(-kRadius-kPad, -kRadius-kPad, kRadius+kPad, kRadius+kPad));
53 SkScalar sin, cos, angle = 0.0f;
54 for (int i = 0; i < kNumSpokes/2; ++i, angle += SK_ScalarPI/(kNumSpokes/2)) {
55 sin = SkScalarSinCos(angle, &cos);
63 canvas->drawPath(p, paint);
65 // fins on positive side
66 const SkPoint posOffset = SkPoint::Make(0.5f * cos, 0.5f * sin);
67 draw_fins(canvas, posOffset, angle, paint);
69 // fins on negative side
70 const SkPoint negOffset = SkPoint::Make(-0.5f * cos, -0.5f * sin);
71 draw_fins(canvas, negOffset, angle+SK_ScalarPI, paint);
75 static void draw_row(SkCanvas* canvas, const SkPaint& paint, const SkMatrix& localMatrix) {
76 canvas->translate(kRadius+kPad, 0.0f);
78 for (auto cap : { SkPaint::kButt_Cap, SkPaint::kRound_Cap, SkPaint::kSquare_Cap }) {
79 for (auto isAA : { true, false }) {
81 tmp.setStrokeWidth(kStrokeWidth);
82 tmp.setStyle(SkPaint::kStroke_Style);
83 tmp.setStrokeCap(cap);
84 tmp.setAntiAlias(isAA);
86 int saveCount = canvas->save();
87 canvas->concat(localMatrix);
88 draw_snowflake(canvas, tmp);
89 canvas->restoreToCount(saveCount);
91 canvas->translate(2*(kRadius+kPad), 0.0f);
98 // This GM exercises the special case of a stroked lines.
99 // Various shaders are applied to ensure the coordinate spaces work out right.
100 class StrokedLinesGM : public GM {
103 this->setBGColor(sk_tool_utils::color_to_565(0xFF1A65D7));
107 SkString onShortName() override {
108 return SkString("strokedlines");
111 SkISize onISize() override {
112 return SkISize::Make(kNumColumns * (2*kRadius+2*kPad), kNumRows * (2*kRadius+2*kPad));
115 void onOnceBeforeDraw() override {
120 p.setColor(SK_ColorWHITE);
121 fPaints.push_back(p);
125 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN };
126 SkPoint pts[] = { {-kRadius-kPad, -kRadius-kPad }, { kRadius+kPad, kRadius+kPad } };
129 p.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2,
130 SkShader::kClamp_TileMode, 0, nullptr));
132 fPaints.push_back(p);
136 SkScalar intervals[] = { kStrokeWidth, kStrokeWidth };
137 int intervalCount = (int) SK_ARRAY_COUNT(intervals);
139 p.setColor(SK_ColorWHITE);
140 p.setPathEffect(SkDashPathEffect::Make(intervals, intervalCount, kStrokeWidth));
142 fPaints.push_back(p);
147 bm.allocN32Pixels(2, 2);
148 *bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = 0xFFFFFFFF;
149 *bm.getAddr32(1, 0) = *bm.getAddr32(0, 1) = 0x0;
153 m.preScale(3.0f, 3.0f);;
156 p.setShader(SkShader::MakeBitmapShader(bm,
157 SkShader::kRepeat_TileMode,
158 SkShader::kRepeat_TileMode,
160 fPaints.push_back(p);
165 p.setColor(SK_ColorWHITE);
166 p.setMaskFilter(SkBlurMaskFilter::Make(kOuter_SkBlurStyle, 3.0f,
167 SkBlurMaskFilter::kHighQuality_BlurFlag));
168 fPaints.push_back(p);
177 fMatrices.push_back(m);
182 m.setSkew(0.3f, 0.5f);
184 fMatrices.push_back(m);
190 m.setPerspX(-SK_Scalar1 / 300);
191 m.setPerspY(SK_Scalar1 / 300);
193 fMatrices.push_back(m);
196 SkASSERT(kNumRows == fPaints.count() + fMatrices.count());
199 void onDraw(SkCanvas* canvas) override {
200 canvas->translate(0, kRadius+kPad);
202 for (int i = 0; i < fPaints.count(); ++i) {
203 int saveCount = canvas->save();
204 draw_row(canvas, fPaints[i], SkMatrix::I());
205 canvas->restoreToCount(saveCount);
207 canvas->translate(0, 2*(kRadius+kPad));
210 for (int i = 0; i < fMatrices.count(); ++i) {
211 int saveCount = canvas->save();
212 draw_row(canvas, fPaints[0], fMatrices[i]);
213 canvas->restoreToCount(saveCount);
215 canvas->translate(0, 2*(kRadius+kPad));
220 SkTArray<SkPaint> fPaints;
221 SkTArray<SkMatrix> fMatrices;
223 typedef GM INHERITED;
226 //////////////////////////////////////////////////////////////////////////////
228 DEF_GM(return new StrokedLinesGM;)