2 * Copyright 2011 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "SkGradientShader.h"
14 static void makebm(SkBitmap* bm, int w, int h) {
15 bm->allocN32Pixels(w, h);
16 bm->eraseColor(SK_ColorTRANSPARENT);
19 SkScalar s = SkIntToScalar(SkMin32(w, h));
20 SkPoint pts[] = { { 0, 0 }, { s, s } };
21 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
22 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
25 paint.setDither(true);
26 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
27 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
28 canvas.drawPaint(paint);
31 ///////////////////////////////////////////////////////////////////////////////
35 const SkColor* fColors;
39 static const SkColor gColors[] = {
40 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
43 static const GradData gGradData[] = {
48 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
49 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm);
52 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
54 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
55 SkScalarAve(pts[0].fY, pts[1].fY));
56 return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
57 data.fPos, data.fCount, tm);
60 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) {
62 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
63 SkScalarAve(pts[0].fY, pts[1].fY));
64 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount);
67 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
68 SkPoint center0, center1;
69 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
70 SkScalarAve(pts[0].fY, pts[1].fY));
71 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
72 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
73 return SkGradientShader::CreateTwoPointRadial(
74 center1, (pts[1].fX - pts[0].fX) / 7,
75 center0, (pts[1].fX - pts[0].fX) / 2,
76 data.fColors, data.fPos, data.fCount, tm);
79 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
81 static const GradMaker gGradMakers[] = {
82 MakeLinear, MakeRadial, MakeSweep, Make2Radial
85 ///////////////////////////////////////////////////////////////////////////////
87 class ShaderTextGM : public GM {
90 this->setBGColor(0xFFDDDDDD);
95 SkString onShortName() SK_OVERRIDE {
96 return SkString("shadertext");
99 SkISize onISize() SK_OVERRIDE { return SkISize::Make(1450, 500); }
101 void onDraw(SkCanvas* canvas) SK_OVERRIDE {
102 const char text[] = "Shaded Text";
103 const int textLen = SK_ARRAY_COUNT(text) - 1;
104 const int pointSize = 36;
106 const int w = pointSize * textLen;
107 const int h = pointSize;
111 { SkIntToScalar(w), SkIntToScalar(h) }
113 SkScalar textBase = SkIntToScalar(h/2);
115 SkShader::TileMode tileModes[] = {
116 SkShader::kClamp_TileMode,
117 SkShader::kRepeat_TileMode,
118 SkShader::kMirror_TileMode
121 static const int gradCount = SK_ARRAY_COUNT(gGradData) *
122 SK_ARRAY_COUNT(gGradMakers);
123 static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
124 SK_ARRAY_COUNT(tileModes);
125 SkShader* shaders[gradCount + bmpCount];
128 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
129 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
130 shaders[shdIdx++] = gGradMakers[m](pts,
132 SkShader::kClamp_TileMode);
137 makebm(&bm, w/16, h/4);
138 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
139 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
140 shaders[shdIdx++] = SkShader::CreateBitmapShader(bm, tileModes[tx], tileModes[ty]);
145 paint.setDither(true);
146 paint.setAntiAlias(true);
147 sk_tool_utils::set_portable_typeface(&paint);
148 paint.setTextSize(SkIntToScalar(pointSize));
151 canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
154 path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
155 SkIntToScalar(300), SkIntToScalar(90)),
156 SkIntToScalar(225), SkIntToScalar(90),
160 static const int testsPerCol = 8;
161 static const int rowHeight = 60;
162 static const int colWidth = 300;
164 for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) {
167 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
168 SkIntToScalar((i % testsPerCol) * rowHeight));
169 paint.setShader(shaders[s])->unref();
170 canvas->drawText(text, textLen, 0, textBase, paint);
174 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
175 SkIntToScalar((i % testsPerCol) * rowHeight));
176 canvas->drawTextOnPath(text, textLen, path, NULL, paint);
184 typedef GM INHERITED;
187 ///////////////////////////////////////////////////////////////////////////////
189 static GM* MyFactory(void*) { return new ShaderTextGM; }
190 static GMRegistry reg(MyFactory);