add helper makeShader for the common Clamp case
[platform/upstream/libSkiaSharp.git] / gm / shadertext.cpp
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkCanvas.h"
11 #include "SkGradientShader.h"
12 #include "SkPath.h"
13
14 namespace skiagm {
15
16 static void makebm(SkBitmap* bm, int w, int h) {
17     bm->allocN32Pixels(w, h);
18     bm->eraseColor(SK_ColorTRANSPARENT);
19
20     SkCanvas    canvas(*bm);
21     SkScalar    s = SkIntToScalar(SkMin32(w, h));
22     SkPoint     pts[] = { { 0, 0 }, { s, s } };
23     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
24     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
25     SkPaint     paint;
26
27     paint.setDither(true);
28     paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, SK_ARRAY_COUNT(colors),
29                                                  SkShader::kClamp_TileMode));
30     canvas.drawPaint(paint);
31 }
32
33 ///////////////////////////////////////////////////////////////////////////////
34
35 struct GradData {
36     int             fCount;
37     const SkColor*  fColors;
38     const SkScalar* fPos;
39 };
40
41 constexpr SkColor gColors[] = {
42     SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
43 };
44
45 constexpr GradData gGradData[] = {
46     { 2, gColors, nullptr },
47     { 5, gColors, nullptr },
48 };
49
50 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
51     return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
52 }
53
54 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
55     SkPoint center;
56     center.set(SkScalarAve(pts[0].fX, pts[1].fX),
57                SkScalarAve(pts[0].fY, pts[1].fY));
58     return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount,
59                                         tm);
60 }
61
62 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) {
63     SkPoint center;
64     center.set(SkScalarAve(pts[0].fX, pts[1].fX),
65                SkScalarAve(pts[0].fY, pts[1].fY));
66     return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount);
67 }
68
69 static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
70     SkPoint center0, center1;
71     center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
72                 SkScalarAve(pts[0].fY, pts[1].fY));
73     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
74                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
75     return SkGradientShader::MakeTwoPointConical(
76                             center1, (pts[1].fX - pts[0].fX) / 7,
77                             center0, (pts[1].fX - pts[0].fX) / 2,
78                             data.fColors, data.fPos, data.fCount, tm);
79 }
80
81 typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
82
83 constexpr GradMaker gGradMakers[] = {
84     MakeLinear, MakeRadial, MakeSweep, Make2Conical
85 };
86
87 ///////////////////////////////////////////////////////////////////////////////
88
89 class ShaderTextGM : public GM {
90 public:
91     ShaderTextGM() {
92         this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD));
93     }
94
95 protected:
96
97     SkString onShortName() override {
98         return SkString("shadertext");
99     }
100
101     SkISize onISize() override { return SkISize::Make(1450, 500); }
102
103     void onDraw(SkCanvas* canvas) override {
104         const char text[] = "Shaded Text";
105         const int textLen = SK_ARRAY_COUNT(text) - 1;
106         const int pointSize = 36;
107
108         const int w = pointSize * textLen;
109         const int h = pointSize;
110
111         SkPoint pts[2] = {
112             { 0, 0 },
113             { SkIntToScalar(w), SkIntToScalar(h) }
114         };
115         SkScalar textBase = SkIntToScalar(h/2);
116
117         SkShader::TileMode tileModes[] = {
118             SkShader::kClamp_TileMode,
119             SkShader::kRepeat_TileMode,
120             SkShader::kMirror_TileMode
121         };
122
123         constexpr int gradCount = SK_ARRAY_COUNT(gGradData) *
124                                      SK_ARRAY_COUNT(gGradMakers);
125         constexpr int bmpCount = SK_ARRAY_COUNT(tileModes) *
126                                     SK_ARRAY_COUNT(tileModes);
127         sk_sp<SkShader> shaders[gradCount + bmpCount];
128
129         int shdIdx = 0;
130         for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
131             for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
132                 shaders[shdIdx++] = gGradMakers[m](pts,
133                                                    gGradData[d],
134                                                    SkShader::kClamp_TileMode);
135             }
136         }
137
138         SkBitmap bm;
139         makebm(&bm, w/16, h/4);
140         for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
141             for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
142                 shaders[shdIdx++] = SkShader::MakeBitmapShader(bm, tileModes[tx], tileModes[ty]);
143             }
144         }
145
146         SkPaint paint;
147         paint.setDither(true);
148         paint.setAntiAlias(true);
149         sk_tool_utils::set_portable_typeface(&paint);
150         paint.setTextSize(SkIntToScalar(pointSize));
151
152         canvas->save();
153         canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
154
155         SkPath path;
156         path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
157                                     SkIntToScalar(300), SkIntToScalar(90)),
158                                     SkIntToScalar(225), SkIntToScalar(90),
159                                     false);
160         path.close();
161
162         constexpr int testsPerCol = 8;
163         constexpr int rowHeight = 60;
164         constexpr int colWidth = 300;
165         canvas->save();
166         for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) {
167             canvas->save();
168             int i = 2*s;
169             canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
170                               SkIntToScalar((i % testsPerCol) * rowHeight));
171             paint.setShader(shaders[s]);
172             canvas->drawText(text, textLen, 0, textBase, paint);
173             canvas->restore();
174             canvas->save();
175             ++i;
176             canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
177                               SkIntToScalar((i % testsPerCol) * rowHeight));
178             canvas->drawTextOnPath(text, textLen, path, nullptr, paint);
179             canvas->restore();
180         }
181         canvas->restore();
182
183     }
184
185 private:
186     typedef GM INHERITED;
187 };
188
189 ///////////////////////////////////////////////////////////////////////////////
190
191 static GM* MyFactory(void*) { return new ShaderTextGM; }
192 static GMRegistry reg(MyFactory);
193 }