Add fixes & test for isConfigTexturable and isConfigRenderable
[platform/upstream/libSkiaSharp.git] / gm / shaderbounds.cpp
1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "SkGradientShader.h"
10
11 namespace skiagm {
12
13 static sk_sp<SkShader> MakeLinear(SkScalar width, SkScalar height, bool alternate,
14                             const SkMatrix& localMatrix) {
15     SkPoint pts[2] = { {0, 0}, {width, height}};
16     SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN};
17     if (alternate) {
18         pts[1].fY = 0;
19         colors[0] = SK_ColorBLUE;
20         colors[1] = SK_ColorYELLOW;
21     }
22     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode,
23                                         0, &localMatrix);
24 }
25
26 ///////////////////////////////////////////////////////////////////////////////
27
28 class ShaderBoundsGM : public GM {
29 public:
30     typedef sk_sp<SkShader> (*ShaderGenFunc)(SkScalar width, SkScalar height,
31                                              bool alternate, const SkMatrix& localMatrix);
32     ShaderBoundsGM(ShaderGenFunc maker, const SkString& name)
33         : fShaderMaker(maker),
34           fName(name) {
35     }
36
37 protected:
38
39     SkString onShortName() override {
40         return fName;
41     }
42
43     SkISize onISize() override { return SkISize::Make(320, 240); }
44
45     SkMatrix onGetInitialTransform() const override {
46         SkMatrix result;
47         SkScalar scale = 0.8f;
48         result.setScale(scale, scale);
49         result.postTranslate(SkIntToScalar(7), SkIntToScalar(23));
50         return result;
51     }
52
53     void onDraw(SkCanvas* canvas) override {
54         // The PDF device has already clipped to the content area, but we
55         // do it again here so that the raster and pdf results are consistent.
56         canvas->clipRect(SkRect::MakeWH(SkIntToScalar(320),
57                                         SkIntToScalar(240)));
58
59         SkMatrix canvasScale;
60         SkScalar scale = 0.7f;
61         canvasScale.setScale(scale, scale);
62         canvas->concat(canvasScale);
63
64         // Background shader.
65         SkPaint paint;
66         paint.setShader(MakeShader(559, 387, false));
67         SkRect r = SkRect::MakeXYWH(SkIntToScalar(-12), SkIntToScalar(-41),
68                                     SkIntToScalar(571), SkIntToScalar(428));
69         canvas->drawRect(r, paint);
70
71         // Constrained shader.
72         paint.setShader(MakeShader(101, 151, true));
73         r = SkRect::MakeXYWH(SkIntToScalar(43), SkIntToScalar(71),
74                              SkIntToScalar(101), SkIntToScalar(151));
75         canvas->clipRect(r);
76         canvas->drawRect(r, paint);
77     }
78
79     sk_sp<SkShader> MakeShader(int width, int height, bool background) {
80         SkScalar scale = 0.5f;
81         if (background) {
82             scale = 0.6f;
83         }
84         SkScalar shaderWidth = width / scale;
85         SkScalar shaderHeight = height / scale;
86         SkMatrix shaderScale = SkMatrix::MakeScale(scale);
87         return fShaderMaker(shaderWidth, shaderHeight, background, shaderScale);
88     }
89
90 private:
91     typedef GM INHERITED;
92
93     ShaderGenFunc fShaderMaker;
94     SkString fName;
95
96     sk_sp<SkShader> MakeShader(bool background);
97 };
98
99 ///////////////////////////////////////////////////////////////////////////////
100
101 static GM* MyFactory(void*) {
102     return new ShaderBoundsGM(MakeLinear, SkString("shaderbounds_linear"));
103 }
104 static GMRegistry reg(MyFactory);
105
106 }