Add fixes & test for isConfigTexturable and isConfigRenderable
[platform/upstream/libSkiaSharp.git] / gm / rects.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "SkBlurDrawLooper.h"
10 #include "SkBlurMask.h"
11 #include "SkBlurMaskFilter.h"
12 #include "SkColorFilter.h"
13 #include "SkGradientShader.h"
14 #include "SkMatrix.h"
15 #include "SkTArray.h"
16
17 namespace skiagm {
18
19 class RectsGM : public GM {
20 public:
21     RectsGM() {
22         this->setBGColor(0xFF000000);
23         this->makePaints();
24         this->makeMatrices();
25         this->makeRects();
26     }
27
28 protected:
29
30     SkString onShortName() override {
31         return SkString("rects");
32     }
33
34     SkISize onISize() override {
35         return SkISize::Make(1200, 900);
36     }
37
38     void makePaints() {
39         {
40             // no AA
41             SkPaint p;
42             p.setColor(SK_ColorWHITE);
43             fPaints.push_back(p);
44         }
45
46         {
47             // AA
48             SkPaint p;
49             p.setColor(SK_ColorWHITE);
50             p.setAntiAlias(true);
51             fPaints.push_back(p);
52         }
53
54         {
55             // AA with translucent
56             SkPaint p;
57             p.setColor(SK_ColorWHITE);
58             p.setAntiAlias(true);
59             p.setAlpha(0x66);
60             fPaints.push_back(p);
61         }
62
63         {
64             // AA with mask filter
65             SkPaint p;
66             p.setColor(SK_ColorWHITE);
67             p.setAntiAlias(true);
68             p.setMaskFilter(SkBlurMaskFilter::Make(
69                                    kNormal_SkBlurStyle,
70                                    SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
71                                    SkBlurMaskFilter::kHighQuality_BlurFlag));
72             fPaints.push_back(p);
73         }
74
75         {
76             // AA with radial shader
77             SkPaint p;
78             p.setColor(SK_ColorWHITE);
79             p.setAntiAlias(true);
80             SkPoint center = SkPoint::Make(SkIntToScalar(-5), SkIntToScalar(30));
81             SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN };
82             SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 };
83             p.setShader(SkGradientShader::MakeRadial(center, 20, colors, pos,
84                                                      SK_ARRAY_COUNT(colors),
85                                                      SkShader::kClamp_TileMode));
86             fPaints.push_back(p);
87         }
88
89         {
90             // AA with blur
91             SkPaint p;
92             p.setColor(SK_ColorWHITE);
93             p.setAntiAlias(true);
94             p.setLooper(SkBlurDrawLooper::Make(SK_ColorWHITE,
95                                          SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)),
96                                          SkIntToScalar(5), SkIntToScalar(10)));
97             fPaints.push_back(p);
98         }
99
100         {
101             // AA with stroke style
102             SkPaint p;
103             p.setColor(SK_ColorWHITE);
104             p.setAntiAlias(true);
105             p.setStyle(SkPaint::kStroke_Style);
106             p.setStrokeWidth(SkIntToScalar(3));
107             fPaints.push_back(p);
108         }
109
110         {
111             // AA with bevel-stroke style
112             SkPaint p;
113             p.setColor(SK_ColorWHITE);
114             p.setAntiAlias(true);
115             p.setStyle(SkPaint::kStroke_Style);
116             p.setStrokeJoin(SkPaint::kBevel_Join);
117             p.setStrokeWidth(SkIntToScalar(3));
118             fPaints.push_back(p);
119         }
120
121         {
122             // AA with round-stroke style
123             SkPaint p;
124             p.setColor(SK_ColorWHITE);
125             p.setAntiAlias(true);
126             p.setStyle(SkPaint::kStroke_Style);
127             p.setStrokeJoin(SkPaint::kRound_Join);
128             p.setStrokeWidth(SkIntToScalar(3));
129             fPaints.push_back(p);
130         }
131
132         {
133             // AA with stroke style, width = 0
134             SkPaint p;
135             p.setColor(SK_ColorWHITE);
136             p.setAntiAlias(true);
137             p.setStyle(SkPaint::kStroke_Style);
138             fPaints.push_back(p);
139         }
140
141         {
142             // AA with stroke style, width wider than rect width and/or height
143             SkPaint p;
144             p.setColor(SK_ColorWHITE);
145             p.setAntiAlias(true);
146             p.setStyle(SkPaint::kStroke_Style);
147             p.setStrokeWidth(SkIntToScalar(40));
148             fPaints.push_back(p);
149         }
150
151         {
152             // AA with stroke and fill style
153             SkPaint p;
154             p.setColor(SK_ColorWHITE);
155             p.setAntiAlias(true);
156             p.setStyle(SkPaint::kStrokeAndFill_Style);
157             p.setStrokeWidth(SkIntToScalar(2));
158             fPaints.push_back(p);
159         }
160     }
161
162     void makeMatrices() {
163         {
164             // 1x1.5 scale
165             SkMatrix m;
166             m.setScale(1, 1.5f);
167             fMatrices.push_back(m);
168         }
169
170         {
171             // 1.5x1.5 scale
172             SkMatrix m;
173             m.setScale(1.5f, 1.5f);
174             fMatrices.push_back(m);
175         }
176
177         {
178             // 1x1.5 skew
179             SkMatrix m;
180             m.setSkew(1, 1.5f);
181             fMatrices.push_back(m);
182         }
183
184         {
185             // 1.5x1.5 skew
186             SkMatrix m;
187             m.setSkew(1.5f, 1.5f);
188             fMatrices.push_back(m);
189         }
190
191         {
192             // 30 degree rotation
193             SkMatrix m;
194             m.setRotate(SkIntToScalar(30));
195             fMatrices.push_back(m);
196         }
197
198         {
199             // 90 degree rotation
200             SkMatrix m;
201             m.setRotate(SkIntToScalar(90));
202             fMatrices.push_back(m);
203         }
204     }
205
206     void makeRects() {
207         {
208             // small square
209             SkRect r = SkRect::MakeLTRB(0, 0, 30, 30);
210             fRects.push_back(r);
211         }
212
213         {
214             // thin vertical
215             SkRect r = SkRect::MakeLTRB(0, 0, 2, 40);
216             fRects.push_back(r);
217         }
218
219         {
220             // thin horizontal
221             SkRect r = SkRect::MakeLTRB(0, 0, 40, 2);
222             fRects.push_back(r);
223         }
224
225         {
226             // very thin
227             SkRect r = SkRect::MakeLTRB(0, 0, 0.25f, 10);
228             fRects.push_back(r);
229         }
230
231         {
232             // zaftig
233             SkRect r = SkRect::MakeLTRB(0, 0, 60, 60);
234             fRects.push_back(r);
235         }
236     }
237
238     // position the current test on the canvas
239     static void position(SkCanvas* canvas, int testCount) {
240         canvas->translate(SK_Scalar1 * 100 * (testCount % 10) + SK_Scalar1 / 4,
241                           SK_Scalar1 * 100 * (testCount / 10) + 3 * SK_Scalar1 / 4);
242     }
243
244     void onDraw(SkCanvas* canvas) override {
245         canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1);
246
247         int testCount = 0;
248
249         for (int i = 0; i < fPaints.count(); ++i) {
250             for (int j = 0; j < fRects.count(); ++j, ++testCount) {
251                 canvas->save();
252                 this->position(canvas, testCount);
253                 canvas->drawRect(fRects[j], fPaints[i]);
254                 canvas->restore();
255             }
256         }
257
258         SkPaint paint;
259         paint.setColor(SK_ColorWHITE);
260         paint.setAntiAlias(true);
261
262         for (int i = 0; i < fMatrices.count(); ++i) {
263             for (int j = 0; j < fRects.count(); ++j, ++testCount) {
264                 canvas->save();
265                 this->position(canvas, testCount);
266                 canvas->concat(fMatrices[i]);
267                 canvas->drawRect(fRects[j], paint);
268                 canvas->restore();
269             }
270         }
271     }
272
273 private:
274     SkTArray<SkPaint>  fPaints;
275     SkTArray<SkMatrix> fMatrices;
276     SkTArray<SkRect>   fRects;
277
278     typedef GM INHERITED;
279 };
280
281 //////////////////////////////////////////////////////////////////////////////
282
283 static GM* MyFactory(void*) { return new RectsGM; }
284 static GMRegistry reg(MyFactory);
285
286 }