61a6cad221d63955102d2031789d3481315ba88e
[platform/upstream/libSkiaSharp.git] / gm / patch.cpp
1
2 /*
3  * Copyright 2014 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8
9 #include "gm.h"
10 #include "SkGradientShader.h"
11 #include "SkPatchUtils.h"
12
13 static SkShader* make_shader() {
14     const SkColor colors[] = {
15         SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, SK_ColorMAGENTA, SK_ColorBLUE,
16         SK_ColorYELLOW,
17     };
18     const SkPoint pts[] = { { 100.f / 4.f, 0.f }, { 3.f * 100.f / 4.f, 100.f } };
19     
20     return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
21                                           SkShader::kMirror_TileMode);
22 }
23
24 static void draw_control_points(SkCanvas* canvas, const SkPoint cubics[12]) {
25     //draw control points
26     SkPaint paint;
27     SkPoint bottom[SkPatchUtils::kNumPtsCubic];
28     SkPatchUtils::getBottomCubic(cubics, bottom);
29     SkPoint top[SkPatchUtils::kNumPtsCubic];
30     SkPatchUtils::getTopCubic(cubics, top);
31     SkPoint left[SkPatchUtils::kNumPtsCubic];
32     SkPatchUtils::getLeftCubic(cubics, left);
33     SkPoint right[SkPatchUtils::kNumPtsCubic];
34     SkPatchUtils::getRightCubic(cubics, right);
35
36     paint.setColor(SK_ColorBLACK);
37     paint.setStrokeWidth(0.5f);
38     SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] };
39     canvas->drawPoints(SkCanvas::kLines_PointMode, 4, bottom, paint);
40     canvas->drawPoints(SkCanvas::kLines_PointMode, 2, bottom + 1, paint);
41     canvas->drawPoints(SkCanvas::kLines_PointMode, 4, top, paint);
42     canvas->drawPoints(SkCanvas::kLines_PointMode, 4, left, paint);
43     canvas->drawPoints(SkCanvas::kLines_PointMode, 4, right, paint);
44
45     canvas->drawPoints(SkCanvas::kLines_PointMode, 2, top + 1, paint);
46     canvas->drawPoints(SkCanvas::kLines_PointMode, 2, left + 1, paint);
47     canvas->drawPoints(SkCanvas::kLines_PointMode, 2, right + 1, paint);
48
49     paint.setStrokeWidth(2);
50
51     paint.setColor(SK_ColorRED);
52     canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint);
53
54     paint.setColor(SK_ColorBLUE);
55     canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, bottom + 1, paint);
56
57     paint.setColor(SK_ColorCYAN);
58     canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top + 1, paint);
59
60     paint.setColor(SK_ColorYELLOW);
61     canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left + 1, paint);
62
63     paint.setColor(SK_ColorGREEN);
64     canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right + 1, paint);
65 }
66
67 namespace skiagm {
68 /**
69  * This GM draws a cubics coons patch using the specialized call SkCanvas::drawPatch.
70  */
71 class SkPatchGM : public GM {
72     
73 public:
74     SkPatchGM() {
75         this->setBGColor(0xFFFFFFFF);
76     }
77
78 protected:
79     SkString onShortName() SK_OVERRIDE {
80         return SkString("patch_primitive");
81     }
82
83     SkISize onISize() SK_OVERRIDE {
84         return SkISize::Make(800, 800);
85     }
86
87     void onDraw(SkCanvas* canvas) SK_OVERRIDE {
88
89         SkPaint paint;
90         
91         // The order of the colors and points is clockwise starting at upper-left corner.
92         const SkPoint cubics[SkPatchUtils::kNumCtrlPts] = {
93             //top points
94             {100,100},{150,50},{250,150}, {300,100},
95             //right points
96             {250, 150},{350,250},
97             //bottom points
98             {300,300},{250,250},{150,350},{100,300},
99             //left points
100             {50,250},{150,150}
101         };
102         
103         const SkColor colors[SkPatchUtils::kNumCorners] = {
104             SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN
105         };
106         const SkPoint texCoords[SkPatchUtils::kNumCorners] = {
107             {0.0f, 0.0f}, {100.0f, 0.0f}, {100.0f,100.0f}, {0.0f, 100.0f}}
108         ;
109         
110         const SkXfermode::Mode modes[] = {
111             SkXfermode::kSrc_Mode,
112             SkXfermode::kDst_Mode,
113             SkXfermode::kModulate_Mode,
114         };
115         
116         SkAutoTUnref<SkShader> shader(make_shader());
117         
118         canvas->save();
119         for (int y = 0; y < 3; y++) {
120             SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(modes[y]));
121
122             for (int x = 0; x < 4; x++) {
123                 canvas->save();
124                 canvas->translate(x * 350.0f, y * 350.0f);
125                 switch (x) {
126                     case 0:
127                         canvas->drawPatch(cubics, NULL, NULL, xfer, paint);
128                         break;
129                     case 1:
130                         canvas->drawPatch(cubics, colors, NULL, xfer, paint);
131                         break;
132                     case 2:
133                         paint.setShader(shader);
134                         canvas->drawPatch(cubics, NULL, texCoords, xfer, paint);
135                         paint.setShader(NULL);
136                         break;
137                     case 3:
138                         paint.setShader(shader);
139                         canvas->drawPatch(cubics, colors, texCoords, xfer, paint);
140                         paint.setShader(NULL);
141                         break;
142                     default:
143                         break;
144                 }
145                 
146                 draw_control_points(canvas, cubics);
147                 canvas->restore();
148             }
149         }
150         canvas->restore();
151     }
152
153 private:
154     typedef GM INHERITED;
155 };
156
157 DEF_GM(return SkNEW(SkPatchGM); )
158
159 }