2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "SkGradientShader.h"
10 #include "SkPatchUtils.h"
12 static sk_sp<SkShader> make_shader() {
13 const SkColor colors[] = {
14 SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, SK_ColorMAGENTA, SK_ColorBLUE,
17 const SkPoint pts[] = { { 100.f / 4.f, 0.f }, { 3.f * 100.f / 4.f, 100.f } };
19 return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
20 SkShader::kMirror_TileMode);
23 static void draw_control_points(SkCanvas* canvas, const SkPoint cubics[12]) {
26 SkPoint bottom[SkPatchUtils::kNumPtsCubic];
27 SkPatchUtils::GetBottomCubic(cubics, bottom);
28 SkPoint top[SkPatchUtils::kNumPtsCubic];
29 SkPatchUtils::GetTopCubic(cubics, top);
30 SkPoint left[SkPatchUtils::kNumPtsCubic];
31 SkPatchUtils::GetLeftCubic(cubics, left);
32 SkPoint right[SkPatchUtils::kNumPtsCubic];
33 SkPatchUtils::GetRightCubic(cubics, right);
35 paint.setColor(SK_ColorBLACK);
36 paint.setStrokeWidth(0.5f);
37 SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] };
38 canvas->drawPoints(SkCanvas::kLines_PointMode, 4, bottom, paint);
39 canvas->drawPoints(SkCanvas::kLines_PointMode, 2, bottom + 1, paint);
40 canvas->drawPoints(SkCanvas::kLines_PointMode, 4, top, paint);
41 canvas->drawPoints(SkCanvas::kLines_PointMode, 4, left, paint);
42 canvas->drawPoints(SkCanvas::kLines_PointMode, 4, right, paint);
44 canvas->drawPoints(SkCanvas::kLines_PointMode, 2, top + 1, paint);
45 canvas->drawPoints(SkCanvas::kLines_PointMode, 2, left + 1, paint);
46 canvas->drawPoints(SkCanvas::kLines_PointMode, 2, right + 1, paint);
48 paint.setStrokeWidth(2);
50 paint.setColor(SK_ColorRED);
51 canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint);
53 paint.setColor(SK_ColorBLUE);
54 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, bottom + 1, paint);
56 paint.setColor(SK_ColorCYAN);
57 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top + 1, paint);
59 paint.setColor(SK_ColorYELLOW);
60 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left + 1, paint);
62 paint.setColor(SK_ColorGREEN);
63 canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right + 1, paint);
66 DEF_SIMPLE_GM(patch_primitive, canvas, 1500, 1100) {
69 // The order of the colors and points is clockwise starting at upper-left corner.
70 const SkPoint cubics[SkPatchUtils::kNumCtrlPts] = {
72 {100,100},{150,50},{250,150}, {300,100},
76 {300,300},{250,250},{150,350},{100,300},
81 const SkColor colors[SkPatchUtils::kNumCorners] = {
82 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN
84 const SkPoint texCoords[SkPatchUtils::kNumCorners] = {
85 {0.0f, 0.0f}, {100.0f, 0.0f}, {100.0f,100.0f}, {0.0f, 100.0f}}
88 const SkBlendMode modes[] = {
91 SkBlendMode::kModulate,
94 sk_sp<SkShader> shader(make_shader());
97 for (int y = 0; y < 3; y++) {
98 for (int x = 0; x < 4; x++) {
100 canvas->translate(x * 350.0f, y * 350.0f);
103 canvas->drawPatch(cubics, nullptr, nullptr, modes[y], paint);
106 canvas->drawPatch(cubics, colors, nullptr, modes[y], paint);
109 paint.setShader(shader);
110 canvas->drawPatch(cubics, nullptr, texCoords, modes[y], paint);
111 paint.setShader(nullptr);
114 paint.setShader(shader);
115 canvas->drawPatch(cubics, colors, texCoords, modes[y], paint);
116 paint.setShader(nullptr);
122 draw_control_points(canvas, cubics);