2 * Copyright 2013 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "SkGradientShader.h"
11 #include "SkLumaColorFilter.h"
13 static SkScalar kSize = 80;
14 static SkScalar kInset = 10;
15 static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
16 static SkColor kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0);
18 static void draw_label(SkCanvas* canvas, const char* label,
19 const SkPoint& offset) {
21 sk_tool_utils::set_portable_typeface(&paint);
22 size_t len = strlen(label);
24 SkScalar width = paint.measureText(label, len);
25 canvas->drawText(label, len, offset.x() - width / 2, offset.y(),
29 static void draw_scene(SkCanvas* canvas, SkColorFilter* filter,
30 SkXfermode::Mode mode, SkShader* s1,
33 paint.setAntiAlias(true);
34 SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
37 c.fRight = bounds.centerX();
38 paint.setARGB(0x20, 0, 0, 0xff);
39 canvas->drawRect(bounds, paint);
41 canvas->saveLayer(&bounds, NULL);
46 paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
47 canvas->drawOval(r, paint);
51 paint.setColor(kColor1);
52 canvas->drawOval(r, paint);
57 xferPaint.setXfermodeMode(mode);
58 canvas->saveLayer(&bounds, &xferPaint);
63 paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
64 paint.setColorFilter(filter);
65 canvas->drawOval(r, paint);
69 paint.setColor(kColor2);
70 canvas->drawOval(r, paint);
78 class LumaFilterGM : public skiagm::GM {
81 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
82 SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
83 SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } };
84 SkPoint g2Points[] = { { 0, 0 }, { kSize, 0 } };
85 SkScalar pos[] = { 0.2f, 1.0f };
87 fFilter.reset(SkLumaColorFilter::Create());
88 fGr1.reset(SkGradientShader::CreateLinear(g1Points,
91 SK_ARRAY_COUNT(g1Colors),
92 SkShader::kClamp_TileMode));
93 fGr2.reset(SkGradientShader::CreateLinear(g2Points,
96 SK_ARRAY_COUNT(g2Colors),
97 SkShader::kClamp_TileMode));
102 SkString onShortName() override {
103 return SkString("lumafilter");
106 SkISize onISize() override {
107 return SkISize::Make(600, 420);
110 void onDraw(SkCanvas* canvas) override {
111 SkXfermode::Mode modes[] = { SkXfermode::kSrcOver_Mode,
112 SkXfermode::kDstOver_Mode,
113 SkXfermode::kSrcATop_Mode,
114 SkXfermode::kDstATop_Mode,
115 SkXfermode::kSrcIn_Mode,
116 SkXfermode::kDstIn_Mode,
128 SkScalar gridStep = kSize + 2 * kInset;
129 for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
130 draw_label(canvas, SkXfermode::ModeName(modes[i]),
131 SkPoint::Make(gridStep * (0.5f + i), 20));
134 for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
136 canvas->translate(kInset, gridStep * i + 30);
137 for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
138 draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1,
139 shaders[i].fShader2);
140 canvas->translate(gridStep, 0);
147 SkAutoTUnref<SkColorFilter> fFilter;
148 SkAutoTUnref<SkShader> fGr1, fGr2;
150 typedef skiagm::GM INHERITED;
153 //////////////////////////////////////////////////////////////////////////////
155 DEF_GM( return SkNEW(LumaFilterGM); )