C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
[platform/upstream/libSkiaSharp.git] / gm / lumafilter.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkGradientShader.h"
11 #include "SkLumaColorFilter.h"
12
13 static SkScalar kSize   = 80;
14 static SkScalar kInset  = 10;
15 static SkColor  kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
16 static SkColor  kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0);
17
18 static void draw_label(SkCanvas* canvas, const char* label,
19                        const SkPoint& offset) {
20     SkPaint paint;
21     sk_tool_utils::set_portable_typeface(&paint);
22     size_t len = strlen(label);
23
24     SkScalar width = paint.measureText(label, len);
25     canvas->drawText(label, len, offset.x() - width / 2, offset.y(),
26                      paint);
27 }
28
29 static void draw_scene(SkCanvas* canvas, SkColorFilter* filter,
30                        SkXfermode::Mode mode, SkShader* s1,
31                        SkShader* s2) {
32     SkPaint paint;
33     paint.setAntiAlias(true);
34     SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
35
36     c = bounds;
37     c.fRight = bounds.centerX();
38     paint.setARGB(0x20, 0, 0, 0xff);
39     canvas->drawRect(bounds, paint);
40
41     canvas->saveLayer(&bounds, NULL);
42
43     r = bounds;
44     r.inset(kInset, 0);
45     paint.setShader(s1);
46     paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
47     canvas->drawOval(r, paint);
48     if (!s1) {
49         canvas->save();
50         canvas->clipRect(c);
51         paint.setColor(kColor1);
52         canvas->drawOval(r, paint);
53         canvas->restore();
54     }
55
56     SkPaint xferPaint;
57     xferPaint.setXfermodeMode(mode);
58     canvas->saveLayer(&bounds, &xferPaint);
59
60     r = bounds;
61     r.inset(0, kInset);
62     paint.setShader(s2);
63     paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
64     paint.setColorFilter(filter);
65     canvas->drawOval(r, paint);
66     if (!s2) {
67         canvas->save();
68         canvas->clipRect(c);
69         paint.setColor(kColor2);
70         canvas->drawOval(r, paint);
71         canvas->restore();
72     }
73
74     canvas->restore();
75     canvas->restore();
76 }
77
78 class LumaFilterGM : public skiagm::GM {
79 public:
80     LumaFilterGM() {
81         SkColor  g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
82         SkColor  g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
83         SkPoint  g1Points[] = { { 0, 0 }, { 0,     100 } };
84         SkPoint  g2Points[] = { { 0, 0 }, { kSize, 0   } };
85         SkScalar pos[] = { 0.2f, 1.0f };
86
87         fFilter.reset(SkLumaColorFilter::Create());
88         fGr1.reset(SkGradientShader::CreateLinear(g1Points,
89                                                   g1Colors,
90                                                   pos,
91                                                   SK_ARRAY_COUNT(g1Colors),
92                                                   SkShader::kClamp_TileMode));
93         fGr2.reset(SkGradientShader::CreateLinear(g2Points,
94                                                   g2Colors,
95                                                   pos,
96                                                   SK_ARRAY_COUNT(g2Colors),
97                                                   SkShader::kClamp_TileMode));
98     }
99
100 protected:
101
102     SkString onShortName() override {
103         return SkString("lumafilter");
104     }
105
106     SkISize onISize() override {
107         return SkISize::Make(600, 420);
108     }
109
110     void onDraw(SkCanvas* canvas) override {
111         SkXfermode::Mode modes[] = { SkXfermode::kSrcOver_Mode,
112                                      SkXfermode::kDstOver_Mode,
113                                      SkXfermode::kSrcATop_Mode,
114                                      SkXfermode::kDstATop_Mode,
115                                      SkXfermode::kSrcIn_Mode,
116                                      SkXfermode::kDstIn_Mode,
117                                    };
118         struct {
119             SkShader*   fShader1;
120             SkShader*   fShader2;
121         } shaders[] = {
122             { NULL, NULL },
123             { NULL, fGr2 },
124             { fGr1, NULL },
125             { fGr1, fGr2 },
126         };
127
128         SkScalar gridStep = kSize + 2 * kInset;
129         for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
130             draw_label(canvas, SkXfermode::ModeName(modes[i]),
131                        SkPoint::Make(gridStep * (0.5f + i), 20));
132         }
133
134         for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
135             canvas->save();
136             canvas->translate(kInset, gridStep * i + 30);
137             for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
138                 draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1,
139                            shaders[i].fShader2);
140                 canvas->translate(gridStep, 0);
141             }
142             canvas->restore();
143         }
144     }
145
146 private:
147     SkAutoTUnref<SkColorFilter> fFilter;
148     SkAutoTUnref<SkShader>      fGr1, fGr2;
149
150     typedef skiagm::GM INHERITED;
151 };
152
153 //////////////////////////////////////////////////////////////////////////////
154
155 DEF_GM( return SkNEW(LumaFilterGM); )