3852d9385f8c62a9b1ad14078698c9c311f29332
[platform/upstream/libSkiaSharp.git] / gm / lumafilter.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkGradientShader.h"
11 #include "SkLumaColorFilter.h"
12
13 static SkScalar kSize   = 80;
14 static SkScalar kInset  = 10;
15 static SkColor  kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
16 static SkColor  kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0);
17
18 static void draw_label(SkCanvas* canvas, const char* label,
19                        const SkPoint& offset) {
20     SkPaint paint;
21     sk_tool_utils::set_portable_typeface(&paint);
22     size_t len = strlen(label);
23
24     SkScalar width = paint.measureText(label, len);
25     canvas->drawText(label, len, offset.x() - width / 2, offset.y(),
26                      paint);
27 }
28
29 static void draw_scene(SkCanvas* canvas, const sk_sp<SkColorFilter>& filter, SkBlendMode mode,
30                        const sk_sp<SkShader>& s1, const sk_sp<SkShader>& s2) {
31     SkPaint paint;
32     paint.setAntiAlias(true);
33     SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
34
35     c = bounds;
36     c.fRight = bounds.centerX();
37     paint.setARGB(0x20, 0, 0, 0xff);
38     canvas->drawRect(bounds, paint);
39
40     canvas->saveLayer(&bounds, nullptr);
41
42     r = bounds;
43     r.inset(kInset, 0);
44     paint.setShader(s1);
45     paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
46     canvas->drawOval(r, paint);
47     if (!s1) {
48         canvas->save();
49         canvas->clipRect(c);
50         paint.setColor(kColor1);
51         canvas->drawOval(r, paint);
52         canvas->restore();
53     }
54
55     SkPaint xferPaint;
56     xferPaint.setBlendMode(mode);
57     canvas->saveLayer(&bounds, &xferPaint);
58
59     r = bounds;
60     r.inset(0, kInset);
61     paint.setShader(s2);
62     paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
63     paint.setColorFilter(filter);
64     canvas->drawOval(r, paint);
65     if (!s2) {
66         canvas->save();
67         canvas->clipRect(c);
68         paint.setColor(kColor2);
69         canvas->drawOval(r, paint);
70         canvas->restore();
71     }
72
73     canvas->restore();
74     canvas->restore();
75 }
76
77 class LumaFilterGM : public skiagm::GM {
78 public:
79     LumaFilterGM() {
80         SkColor  g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
81         SkColor  g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
82         SkPoint  g1Points[] = { { 0, 0 }, { 0,     100 } };
83         SkPoint  g2Points[] = { { 0, 0 }, { kSize, 0   } };
84         SkScalar pos[] = { 0.2f, 1.0f };
85
86         fFilter = SkLumaColorFilter::Make();
87         fGr1 = SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors),
88                                             SkShader::kClamp_TileMode);
89         fGr2 = SkGradientShader::MakeLinear(g2Points, g2Colors, pos, SK_ARRAY_COUNT(g2Colors),
90                                             SkShader::kClamp_TileMode);
91     }
92
93 protected:
94
95     SkString onShortName() override {
96         return SkString("lumafilter");
97     }
98
99     SkISize onISize() override {
100         return SkISize::Make(600, 420);
101     }
102
103     void onDraw(SkCanvas* canvas) override {
104         SkBlendMode modes[] = {
105             SkBlendMode::kSrcOver,
106             SkBlendMode::kDstOver,
107             SkBlendMode::kSrcATop,
108             SkBlendMode::kDstATop,
109             SkBlendMode::kSrcIn,
110             SkBlendMode::kDstIn,
111         };
112         struct {
113             const sk_sp<SkShader>& fShader1;
114             const sk_sp<SkShader>& fShader2;
115         } shaders[] = {
116             { nullptr, nullptr },
117             { nullptr, fGr2 },
118             { fGr1, nullptr },
119             { fGr1, fGr2 },
120         };
121
122         SkScalar gridStep = kSize + 2 * kInset;
123         for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
124             draw_label(canvas, SkXfermode::ModeName(modes[i]),
125                        SkPoint::Make(gridStep * (0.5f + i), 20));
126         }
127
128         for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
129             canvas->save();
130             canvas->translate(kInset, gridStep * i + 30);
131             for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
132                 draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1,
133                            shaders[i].fShader2);
134                 canvas->translate(gridStep, 0);
135             }
136             canvas->restore();
137         }
138     }
139
140 private:
141     sk_sp<SkColorFilter>    fFilter;
142     sk_sp<SkShader>         fGr1, fGr2;
143
144     typedef skiagm::GM INHERITED;
145 };
146
147 //////////////////////////////////////////////////////////////////////////////
148
149 DEF_GM(return new LumaFilterGM;)