2 * Copyright 2013 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
15 class HairlinesGM : public GM {
19 SkString onShortName() override {
20 return SkString("hairlines");
23 SkISize onISize() override { return SkISize::Make(1250, 1250); }
25 void onOnceBeforeDraw() override {
27 SkPath* lineAnglesPath = &fPaths.push_back();
32 for (int i = 0; i < kNumAngles; ++i) {
33 SkScalar angle = SK_ScalarPI * SkIntToScalar(i) / kNumAngles;
34 SkScalar x = kRadius * SkScalarCos(angle);
35 SkScalar y = kRadius * SkScalarSin(angle);
36 lineAnglesPath->moveTo(x, y);
37 lineAnglesPath->lineTo(-x, -y);
42 SkPath* kindaTightQuad = &fPaths.push_back();
43 kindaTightQuad->moveTo(0, -10 * SK_Scalar1);
44 kindaTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -10 * SK_Scalar1, 0);
48 SkPath* tightQuad = &fPaths.push_back();
49 tightQuad->moveTo(0, -5 * SK_Scalar1);
50 tightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -5 * SK_Scalar1, 0);
54 SkPath* tighterQuad = &fPaths.push_back();
55 tighterQuad->moveTo(0, -2 * SK_Scalar1);
56 tighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -2 * SK_Scalar1, 0);
60 SkPath* unevenTighterQuad = &fPaths.push_back();
61 unevenTighterQuad->moveTo(0, -1 * SK_Scalar1);
63 p.set(-2 * SK_Scalar1 + 3 * SkIntToScalar(102) / 4, SkIntToScalar(75));
64 unevenTighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), p.fX, p.fY);
68 SkPath* reallyTightQuad = &fPaths.push_back();
69 reallyTightQuad->moveTo(0, -1 * SK_Scalar1);
70 reallyTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -1 * SK_Scalar1, 0);
74 SkPath* closedQuad = &fPaths.push_back();
75 closedQuad->moveTo(0, -0);
76 closedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), 0, 0);
80 SkPath* unevenClosedQuad = &fPaths.push_back();
81 unevenClosedQuad->moveTo(0, -0);
82 unevenClosedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100),
83 SkIntToScalar(75), SkIntToScalar(75));
86 // Two problem cases for gpu hairline renderer found by shapeops testing. These used
87 // to assert that the computed bounding box didn't contain all the vertices.
89 SkPath* problem1 = &fPaths.push_back();
90 problem1->moveTo(SkIntToScalar(4), SkIntToScalar(6));
91 problem1->cubicTo(SkIntToScalar(5), SkIntToScalar(6),
92 SkIntToScalar(5), SkIntToScalar(4),
93 SkIntToScalar(4), SkIntToScalar(0));
98 SkPath* problem2 = &fPaths.push_back();
99 problem2->moveTo(SkIntToScalar(5), SkIntToScalar(1));
100 problem2->lineTo(4.32787323f, 1.67212653f);
101 problem2->cubicTo(2.75223875f, 3.24776125f,
102 3.00581908f, 4.51236057f,
103 3.7580452f, 4.37367964f);
104 problem2->cubicTo(4.66472578f, 3.888381f,
110 // Three paths that show the same bug (missing end caps)
112 // A caret (crbug.com/131770)
113 SkPath* bug0 = &fPaths.push_back();
114 bug0->moveTo(6.5f,5.5f);
115 bug0->lineTo(3.5f,0.5f);
116 bug0->moveTo(0.5f,5.5f);
117 bug0->lineTo(3.5f,0.5f);
121 // An X (crbug.com/137317)
122 SkPath* bug1 = &fPaths.push_back();
131 // A right angle (crbug.com/137465 and crbug.com/256776)
132 SkPath* bug2 = &fPaths.push_back();
134 bug2->moveTo(5.5f, 5.5f);
135 bug2->lineTo(5.5f, 0.5f);
136 bug2->lineTo(0.5f, 0.5f);
140 // Arc example to test imperfect truncation bug (crbug.com/295626)
141 constexpr SkScalar kRad = SkIntToScalar(2000);
142 constexpr SkScalar kStartAngle = 262.59717f;
143 constexpr SkScalar kSweepAngle = SkScalarHalf(17.188717f);
145 SkPath* bug = &fPaths.push_back();
147 // Add a circular arc
148 SkRect circle = SkRect::MakeLTRB(-kRad, -kRad, kRad, kRad);
149 bug->addArc(circle, kStartAngle, kSweepAngle);
151 // Now add the chord that should cap the circular arc
152 SkScalar cosV, sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle), &cosV);
154 SkPoint p0 = SkPoint::Make(kRad * cosV, kRad * sinV);
156 sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle + kSweepAngle), &cosV);
158 SkPoint p1 = SkPoint::Make(kRad * cosV, kRad * sinV);
165 void onDraw(SkCanvas* canvas) override {
166 constexpr SkAlpha kAlphaValue[] = { 0xFF, 0x40 };
167 constexpr SkScalar kWidths[] = { 0, 0.5f, 1.5f };
172 int wrapX = 1250 - kMargin;
175 canvas->translate(SkIntToScalar(kMargin), SkIntToScalar(kMargin));
178 SkScalar x = SkIntToScalar(kMargin);
179 for (int p = 0; p < fPaths.count(); ++p) {
180 for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphaValue); ++a) {
181 for (int aa = 0; aa < 2; ++aa) {
182 for (size_t w = 0; w < SK_ARRAY_COUNT(kWidths); w++) {
183 const SkRect& bounds = fPaths[p].getBounds();
185 if (x + bounds.width() > wrapX) {
187 canvas->translate(0, maxH + SkIntToScalar(kMargin));
190 x = SkIntToScalar(kMargin);
194 paint.setARGB(kAlphaValue[a], 0, 0, 0);
195 paint.setAntiAlias(SkToBool(aa));
196 paint.setStyle(SkPaint::kStroke_Style);
197 paint.setStrokeWidth(kWidths[w]);
200 canvas->translate(-bounds.fLeft, -bounds.fTop);
201 canvas->drawPath(fPaths[p], paint);
204 maxH = SkMaxScalar(maxH, bounds.height());
206 SkScalar dx = bounds.width() + SkIntToScalar(kMargin);
208 canvas->translate(dx, 0);
217 SkTArray<SkPath> fPaths;
218 typedef GM INHERITED;
221 static void draw_squarehair_tests(SkCanvas* canvas, SkScalar width, SkPaint::Cap cap, bool aa) {
223 paint.setStrokeCap(cap);
224 paint.setStrokeWidth(width);
225 paint.setAntiAlias(aa);
226 paint.setStyle(SkPaint::kStroke_Style);
227 canvas->drawLine(10, 10, 20, 10, paint);
228 canvas->drawLine(30, 10, 30, 20, paint);
229 canvas->drawLine(40, 10, 50, 20, paint);
232 path.quadTo(60, 20, 70, 20);
233 path.conicTo(70, 10, 80, 10, 0.707f);
234 canvas->drawPath(path, paint);
237 path.cubicTo(90, 20, 100, 20, 100, 10);
238 path.lineTo(110, 10);
239 canvas->drawPath(path, paint);
240 canvas->translate(0, 30);
243 DEF_SIMPLE_GM(squarehair, canvas, 240, 360) {
244 const bool aliases[] = { false, true };
245 const SkScalar widths[] = { 0, 0.999f, 1, 1.001f };
246 const SkPaint::Cap caps[] = { SkPaint::kButt_Cap, SkPaint::kSquare_Cap, SkPaint::kRound_Cap };
247 for (auto alias : aliases) {
249 for (auto width : widths) {
250 for (auto cap : caps) {
251 draw_squarehair_tests(canvas, width, cap, alias);
255 canvas->translate(120, 0);
259 //////////////////////////////////////////////////////////////////////////////
261 static GM* MyFactory(void*) { return new HairlinesGM; }
262 static GMRegistry reg(MyFactory);