2 * Copyright 2011 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "SkColorPriv.h"
14 * Want to ensure that our bitmap sampler (in bitmap shader) keeps plenty of
15 * precision when scaling very large images (where the dx might get very small.
21 class GiantBitmapGM : public skiagm::GM {
23 SkShader::TileMode fMode;
27 const SkBitmap& getBitmap() {
30 fBM->allocN32Pixels(W, H);
31 fBM->eraseColor(SK_ColorWHITE);
33 const SkColor colors[] = {
34 SK_ColorBLUE, SK_ColorRED, SK_ColorBLACK, SK_ColorGREEN
37 SkCanvas canvas(*fBM);
39 paint.setAntiAlias(true);
40 paint.setStrokeWidth(SkIntToScalar(20));
43 for (int y = -H*2; y < H; y += 50) {
44 SkScalar yy = SkIntToScalar(y);
45 paint.setColor(colors[y/50 & 0x3]);
46 canvas.drawLine(0, yy, SkIntToScalar(W), yy + SkIntToScalar(W),
50 for (int x = -W; x < W; x += 60) {
51 paint.setColor(colors[x/60 & 0x3]);
53 SkScalar xx = SkIntToScalar(x);
54 canvas.drawLine(xx, 0, xx, SkIntToScalar(H),
63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
69 ~GiantBitmapGM() override { delete fBM; }
73 SkString onShortName() override {
74 SkString str("giantbitmap_");
76 case SkShader::kClamp_TileMode:
79 case SkShader::kRepeat_TileMode:
82 case SkShader::kMirror_TileMode:
88 str.append(fDoFilter ? "_bilerp" : "_point");
89 str.append(fDoRotate ? "_rotate" : "_scale");
93 SkISize onISize() override { return SkISize::Make(640, 480); }
95 void onDraw(SkCanvas* canvas) override {
100 // m.setRotate(SkIntToScalar(30), 0, 0);
101 m.setSkew(SK_Scalar1, 0, 0, 0);
102 // m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3);
104 SkScalar scale = 11*SK_Scalar1/12;
105 m.setScale(scale, scale);
107 paint.setShader(SkShader::MakeBitmapShader(getBitmap(), fMode, fMode, &m));
108 paint.setFilterQuality(fDoFilter ? kLow_SkFilterQuality : kNone_SkFilterQuality);
110 canvas->translate(SkIntToScalar(50), SkIntToScalar(50));
112 // SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16);
113 // canvas->drawRect(r, paint); return;
114 canvas->drawPaint(paint);
118 typedef GM INHERITED;
121 ///////////////////////////////////////////////////////////////////////////////
123 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); )
124 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); )
125 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); )
126 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); )
127 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); )
128 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); )
130 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); )
131 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); )
132 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); )
133 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); )
134 DEF_GM( return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); )
135 DEF_GM( return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); )