Find cubic KLM functionals directly
[platform/upstream/libSkiaSharp.git] / gm / gamut.cpp
1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10
11 #include "SkColorSpace_Base.h"
12 #include "SkGradientShader.h"
13 #include "SkImagePriv.h"
14 #include "SkPM4fPriv.h"
15 #include "SkSurface.h"
16
17 static const int gRectSize = 50;
18 static const SkScalar gScalarSize = SkIntToScalar(gRectSize);
19 static const int gTestWidth = 700;
20 static const int gTestHeight = 300;
21
22 struct CellRenderer {
23     virtual void draw(SkCanvas* canvas) = 0;
24     virtual const char* label() = 0;
25     virtual ~CellRenderer() {}
26 };
27
28 struct PaintColorCellRenderer : public CellRenderer {
29     PaintColorCellRenderer(SkColor color) : fColor(color) {}
30     void draw(SkCanvas* canvas) override {
31         canvas->drawColor(fColor);
32     }
33     const char* label() override {
34         return "Paint Color";
35     }
36 protected:
37     SkColor fColor;
38 };
39
40 struct BitmapCellRenderer : public CellRenderer {
41     BitmapCellRenderer(SkColor color, SkFilterQuality quality, float scale = 1.0f)
42         : fQuality(quality) {
43         int scaledSize = SkFloatToIntRound(scale * gRectSize);
44         fBitmap.allocPixels(SkImageInfo::MakeS32(scaledSize, scaledSize, kPremul_SkAlphaType));
45         fBitmap.eraseColor(color);
46         const char* qualityNames[] = { "None", "Low", "Medium", "High" };
47         fLabel = SkStringPrintf("Bitmap (%s)", qualityNames[quality]);
48     }
49     void draw(SkCanvas* canvas) override {
50         SkPaint paint;
51         paint.setFilterQuality(fQuality);
52         canvas->drawBitmapRect(fBitmap, SkRect::MakeIWH(gRectSize, gRectSize), &paint);
53     }
54     const char* label() override {
55         return fLabel.c_str();
56     }
57 protected:
58     SkFilterQuality fQuality;
59     SkBitmap        fBitmap;
60     SkString        fLabel;
61 };
62
63 struct GradientCellRenderer : public CellRenderer {
64     GradientCellRenderer(SkColor colorOne, SkColor colorTwo, bool manyStops) {
65         fColors[0] = colorOne;
66         fColors[1] = colorTwo;
67         fManyStops = manyStops;
68     }
69     void draw(SkCanvas* canvas) override {
70         SkPoint points[2] = {
71             SkPoint::Make(0, 0),
72             SkPoint::Make(0, gScalarSize)
73         };
74         SkPaint paint;
75         if (fManyStops) {
76             SkColor colors[4] ={
77                 fColors[0], fColors[0], fColors[1], fColors[1]
78             };
79             paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 4,
80                                                          SkShader::kClamp_TileMode));
81         } else {
82             paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2,
83                                                          SkShader::kClamp_TileMode));
84         }
85         canvas->drawPaint(paint);
86     }
87     const char* label() override {
88         return "Linear Gradient";
89     }
90 protected:
91     SkColor fColors[2];
92     bool fManyStops;
93 };
94
95 struct VerticesCellRenderer : public CellRenderer {
96     VerticesCellRenderer(SkColor colorOne, SkColor colorTwo) {
97         fColors[0] = fColors[1] = colorOne;
98         fColors[2] = fColors[3] = colorTwo;
99     }
100     void draw(SkCanvas* canvas) override {
101         SkPaint paint;
102         SkPoint vertices[4] = {
103             SkPoint::Make(0, 0),
104             SkPoint::Make(gScalarSize, 0),
105             SkPoint::Make(gScalarSize, gScalarSize),
106             SkPoint::Make(0, gScalarSize)
107         };
108         canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, vertices, nullptr, fColors,
109                              SkBlendMode::kModulate, nullptr, 0, paint);
110     }
111     const char* label() override {
112         return "Vertices";
113     }
114 protected:
115     SkColor fColors[4];
116 };
117
118 static void draw_gamut_grid(SkCanvas* canvas, SkTArray<std::unique_ptr<CellRenderer>>& renderers) {
119     // We want our colors in our wide gamut to be obviously visibly distorted from sRGB, so we use
120     // Wide Gamut RGB (with sRGB gamma, for HW acceleration) as the working space for this test:
121     const float gWideGamutRGB_toXYZD50[]{
122         0.7161046f, 0.1009296f, 0.1471858f,  // -> X
123         0.2581874f, 0.7249378f, 0.0168748f,  // -> Y
124         0.0000000f, 0.0517813f, 0.7734287f,  // -> Z
125     };
126
127     SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor);
128     wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50);
129
130     // Use the original canvas' color type, but account for gamma requirements
131     SkImageInfo origInfo = canvas->imageInfo();
132     sk_sp<SkColorSpace> srgbCS;
133     sk_sp<SkColorSpace> wideCS;
134     switch (origInfo.colorType()) {
135         case kRGBA_8888_SkColorType:
136         case kBGRA_8888_SkColorType:
137             srgbCS = SkColorSpace::MakeSRGB();
138             wideCS = SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma,
139                                           wideGamutRGB_toXYZD50);
140             break;
141         case kRGBA_F16_SkColorType:
142             srgbCS = SkColorSpace::MakeSRGBLinear();
143             wideCS = SkColorSpace::MakeRGB(SkColorSpace::kLinear_RenderTargetGamma,
144                                           wideGamutRGB_toXYZD50);
145             break;
146         default:
147             return;
148     }
149     SkASSERT(srgbCS);
150     SkASSERT(wideCS);
151
152     // Make our two working surfaces (one sRGB, one Wide)
153     SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(),
154                                                   kPremul_SkAlphaType, srgbCS);
155     SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(),
156                                                   kPremul_SkAlphaType, wideCS);
157
158     sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo);
159     sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo);
160     if (!srgbGamutSurface || !wideGamutSurface) {
161         return;
162     }
163     SkCanvas* srgbGamutCanvas = srgbGamutSurface->getCanvas();
164     SkCanvas* wideGamutCanvas = wideGamutSurface->getCanvas();
165
166     SkPaint textPaint;
167     textPaint.setAntiAlias(true);
168     textPaint.setColor(SK_ColorWHITE);
169     sk_tool_utils::set_portable_typeface(&textPaint);
170
171     SkScalar x = 0, y = 0;
172     SkScalar textHeight = textPaint.getFontSpacing();
173
174     for (const auto& renderer : renderers) {
175         srgbGamutCanvas->clear(SK_ColorBLACK);
176         renderer->draw(srgbGamutCanvas);
177         wideGamutCanvas->clear(SK_ColorBLACK);
178         renderer->draw(wideGamutCanvas);
179
180         canvas->drawText(renderer->label(), strlen(renderer->label()), x, y + textHeight,
181                          textPaint);
182
183         // Re-interpret the off-screen images, so we can see the raw data (eg, Wide gamut squares
184         // will look desaturated, relative to sRGB).
185         auto srgbImage = srgbGamutSurface->makeImageSnapshot();
186         srgbImage = SkImageMakeRasterCopyAndAssignColorSpace(srgbImage.get(),
187                                                              origInfo.colorSpace());
188         canvas->drawImage(srgbImage, x, y + textHeight + 5);
189         x += (gScalarSize + 1);
190
191         auto wideImage = wideGamutSurface->makeImageSnapshot();
192         wideImage = SkImageMakeRasterCopyAndAssignColorSpace(wideImage.get(),
193                                                              origInfo.colorSpace());
194         canvas->drawImage(wideImage, x, y + textHeight + 5);
195         x += (gScalarSize + 10);
196
197         if (x + (2 * gScalarSize + 1) > gTestWidth) {
198             x = 0;
199             y += (textHeight + gScalarSize + 10);
200         }
201     }
202 }
203
204 DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) {
205     SkTArray<std::unique_ptr<CellRenderer>> renderers;
206
207     // sRGB primaries, rendered as paint color
208     renderers.emplace_back(new PaintColorCellRenderer(SK_ColorRED));
209     renderers.emplace_back(new PaintColorCellRenderer(SK_ColorGREEN));
210
211     // sRGB primaries, rendered as bitmaps
212     renderers.emplace_back(new BitmapCellRenderer(SK_ColorRED, kNone_SkFilterQuality));
213     renderers.emplace_back(new BitmapCellRenderer(SK_ColorGREEN, kLow_SkFilterQuality));
214     // Larger bitmap to trigger mipmaps
215     renderers.emplace_back(new BitmapCellRenderer(SK_ColorRED, kMedium_SkFilterQuality, 2.0f));
216     // Smaller bitmap to trigger bicubic
217     renderers.emplace_back(new BitmapCellRenderer(SK_ColorGREEN, kHigh_SkFilterQuality, 0.5f));
218
219     // Various gradients involving sRGB primaries and white/black
220
221     // First with just two stops (implemented with uniforms on GPU)
222     renderers.emplace_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN, false));
223     renderers.emplace_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK, false));
224     renderers.emplace_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE, false));
225
226     // ... and then with four stops (implemented with textures on GPU)
227     renderers.emplace_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN, true));
228     renderers.emplace_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK, true));
229     renderers.emplace_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE, true));
230
231     // Vertex colors
232     renderers.emplace_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED));
233     renderers.emplace_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN));
234
235     draw_gamut_grid(canvas, renderers);
236 }