2 * Copyright 2016 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "SkColorSpace_Base.h"
11 #include "SkGradientShader.h"
12 #include "SkPM4fPriv.h"
13 #include "SkSurface.h"
15 static const int gRectSize = 50;
16 static const SkScalar gScalarSize = SkIntToScalar(gRectSize);
17 static const int gTestWidth = 700;
18 static const int gTestHeight = 300;
21 virtual void draw(SkCanvas* canvas) = 0;
22 virtual const char* label() = 0;
23 virtual ~CellRenderer() {}
26 struct PaintColorCellRenderer : public CellRenderer {
27 PaintColorCellRenderer(SkColor color) : fColor(color) {}
28 void draw(SkCanvas* canvas) override {
29 canvas->drawColor(fColor);
31 const char* label() override {
38 struct BitmapCellRenderer : public CellRenderer {
39 BitmapCellRenderer(SkColor color, SkFilterQuality quality, float scale = 1.0f)
41 int scaledSize = SkFloatToIntRound(scale * gRectSize);
42 fBitmap.allocPixels(SkImageInfo::MakeS32(scaledSize, scaledSize, kPremul_SkAlphaType));
43 fBitmap.eraseColor(color);
44 const char* qualityNames[] = { "None", "Low", "Medium", "High" };
45 fLabel = SkStringPrintf("Bitmap (%s)", qualityNames[quality]);
47 void draw(SkCanvas* canvas) override {
49 paint.setFilterQuality(fQuality);
50 canvas->drawBitmapRect(fBitmap, SkRect::MakeIWH(gRectSize, gRectSize), &paint);
52 const char* label() override {
53 return fLabel.c_str();
56 SkFilterQuality fQuality;
61 struct GradientCellRenderer : public CellRenderer {
62 GradientCellRenderer(SkColor colorOne, SkColor colorTwo, bool manyStops) {
63 fColors[0] = colorOne;
64 fColors[1] = colorTwo;
65 fManyStops = manyStops;
67 void draw(SkCanvas* canvas) override {
70 SkPoint::Make(0, gScalarSize)
75 fColors[0], fColors[0], fColors[1], fColors[1]
77 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 4,
78 SkShader::kClamp_TileMode));
80 paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2,
81 SkShader::kClamp_TileMode));
83 canvas->drawPaint(paint);
85 const char* label() override {
86 return "Linear Gradient";
93 struct VerticesCellRenderer : public CellRenderer {
94 VerticesCellRenderer(SkColor colorOne, SkColor colorTwo) {
95 fColors[0] = fColors[1] = colorOne;
96 fColors[2] = fColors[3] = colorTwo;
98 void draw(SkCanvas* canvas) override {
100 SkPoint vertices[4] = {
102 SkPoint::Make(gScalarSize, 0),
103 SkPoint::Make(gScalarSize, gScalarSize),
104 SkPoint::Make(0, gScalarSize)
106 canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, vertices, nullptr, fColors,
107 nullptr, nullptr, 0, paint);
109 const char* label() override {
116 static void draw_gamut_grid(SkCanvas* canvas, SkTArray<SkAutoTDelete<CellRenderer>>& renderers) {
117 // We want our colors in our wide gamut to be obviously visibly distorted from sRGB, so we use
118 // Wide Gamut RGB (with sRGB gamma, for HW acceleration) as the working space for this test:
119 const float gWideGamutRGB_toXYZD50[]{
120 0.7161046f, 0.1009296f, 0.1471858f, // -> X
121 0.2581874f, 0.7249378f, 0.0168748f, // -> Y
122 0.0000000f, 0.0517813f, 0.7734287f, // -> Z
125 SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor);
126 wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50);
128 // Use the original canvas' color type, but account for gamma requirements
129 SkImageInfo origInfo = canvas->imageInfo();
130 sk_sp<SkColorSpace> srgbCS;
131 sk_sp<SkColorSpace> wideCS;
132 switch (origInfo.colorType()) {
133 case kRGBA_8888_SkColorType:
134 case kBGRA_8888_SkColorType:
135 srgbCS = SkColorSpace::MakeNamed(SkColorSpace::kSRGB_Named);
136 wideCS = SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma,
137 wideGamutRGB_toXYZD50);
139 case kRGBA_F16_SkColorType:
140 srgbCS = SkColorSpace::MakeNamed(SkColorSpace::kSRGBLinear_Named);
141 wideCS = SkColorSpace::MakeRGB(SkColorSpace::kLinear_RenderTargetGamma,
142 wideGamutRGB_toXYZD50);
150 // Make our two working surfaces (one sRGB, one Adobe)
151 SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(),
152 kPremul_SkAlphaType, srgbCS);
153 SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(),
154 kPremul_SkAlphaType, wideCS);
155 // readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data
156 SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr);
157 sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo);
158 sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo);
159 if (!srgbGamutSurface || !wideGamutSurface) {
162 SkCanvas* srgbGamutCanvas = srgbGamutSurface->getCanvas();
163 SkCanvas* wideGamutCanvas = wideGamutSurface->getCanvas();
166 textPaint.setAntiAlias(true);
167 textPaint.setColor(SK_ColorWHITE);
168 sk_tool_utils::set_portable_typeface(&textPaint);
170 SkScalar x = 0, y = 0;
171 SkScalar textHeight = textPaint.getFontSpacing();
173 for (const auto& renderer : renderers) {
174 srgbGamutCanvas->clear(SK_ColorBLACK);
175 renderer->draw(srgbGamutCanvas);
176 wideGamutCanvas->clear(SK_ColorBLACK);
177 renderer->draw(wideGamutCanvas);
179 canvas->drawText(renderer->label(), strlen(renderer->label()), x, y + textHeight,
183 srgbBitmap.setInfo(dstInfo);
184 srgbGamutCanvas->readPixels(&srgbBitmap, 0, 0);
185 canvas->drawBitmap(srgbBitmap, x, y + textHeight + 5);
186 x += (gScalarSize + 1);
189 wideBitmap.setInfo(dstInfo);
190 wideGamutCanvas->readPixels(&wideBitmap, 0, 0);
191 canvas->drawBitmap(wideBitmap, x, y + textHeight + 5);
192 x += (gScalarSize + 10);
194 if (x + (2 * gScalarSize + 1) > gTestWidth) {
196 y += (textHeight + gScalarSize + 10);
201 DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) {
202 SkTArray<SkAutoTDelete<CellRenderer>> renderers;
204 // sRGB primaries, rendered as paint color
205 renderers.push_back(new PaintColorCellRenderer(SK_ColorRED));
206 renderers.push_back(new PaintColorCellRenderer(SK_ColorGREEN));
208 // sRGB primaries, rendered as bitmaps
209 renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kNone_SkFilterQuality));
210 renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kLow_SkFilterQuality));
211 // Larger bitmap to trigger mipmaps
212 renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kMedium_SkFilterQuality, 2.0f));
213 // Smaller bitmap to trigger bicubic
214 renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kHigh_SkFilterQuality, 0.5f));
216 // Various gradients involving sRGB primaries and white/black
218 // First with just two stops (implemented with uniforms on GPU)
219 renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN, false));
220 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK, false));
221 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE, false));
223 // ... and then with four stops (implemented with textures on GPU)
224 renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN, true));
225 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK, true));
226 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE, true));
229 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED));
230 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN));
232 draw_gamut_grid(canvas, renderers);