72a68b1d9dcf72b3befe6e2d2e533778766d8514
[platform/upstream/libSkiaSharp.git] / gm / dstreadshuffle.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "gm.h"
8 #include "SkBitmap.h"
9 #include "SkPath.h"
10 #include "SkRandom.h"
11 #include "SkShader.h"
12 #include "SkXfermode.h"
13
14 namespace skiagm {
15
16 /**
17  * Renders overlapping shapes with colorburn against a checkerboard.
18  */
19 class DstReadShuffle : public GM {
20 public:
21     DstReadShuffle() {
22        this->setBGColor(SkColorSetARGB(0xff, 0xff, 0, 0xff));
23     }
24
25 protected:
26     enum ShapeType {
27         kCircle_ShapeType,
28         kRoundRect_ShapeType,
29         kRect_ShapeType,
30         kConvexPath_ShapeType,
31         kConcavePath_ShapeType,
32         kText_ShapeType,
33         kNumShapeTypes
34     };
35
36     SkString onShortName() override {
37         return SkString("dstreadshuffle");
38     }
39
40     SkISize onISize() override {
41         return SkISize::Make(kWidth, kHeight);
42     }
43
44     void drawShape(SkCanvas* canvas,
45                    SkPaint* paint,
46                    ShapeType type) {
47         const SkRect kRect = SkRect::MakeXYWH(SkIntToScalar(-50), SkIntToScalar(-50),
48                                               SkIntToScalar(75), SkIntToScalar(105));
49         switch (type) {
50             case kCircle_ShapeType:
51                 canvas->drawCircle(0, 0, 50, *paint);
52                 break;
53             case kRoundRect_ShapeType:
54                 canvas->drawRoundRect(kRect, SkIntToScalar(10), SkIntToScalar(20), *paint);
55                 break;
56             case kRect_ShapeType:
57                 canvas->drawRect(kRect, *paint);
58                 break;
59             case kConvexPath_ShapeType:
60                 if (fConvexPath.isEmpty()) {
61                     SkPoint points[4];
62                     kRect.toQuad(points);
63                     fConvexPath.moveTo(points[0]);
64                     fConvexPath.quadTo(points[1], points[2]);
65                     fConvexPath.quadTo(points[3], points[0]);
66                     SkASSERT(fConvexPath.isConvex());
67                 }
68                 canvas->drawPath(fConvexPath, *paint);
69                 break;
70             case kConcavePath_ShapeType:
71                 if (fConcavePath.isEmpty()) {
72                     SkPoint points[5] = {{0, SkIntToScalar(-50)} };
73                     SkMatrix rot;
74                     rot.setRotate(SkIntToScalar(360) / 5);
75                     for (int i = 1; i < 5; ++i) {
76                         rot.mapPoints(points + i, points + i - 1, 1);
77                     }
78                     fConcavePath.moveTo(points[0]);
79                     for (int i = 0; i < 5; ++i) {
80                         fConcavePath.lineTo(points[(2 * i) % 5]);
81                     }
82                     fConcavePath.setFillType(SkPath::kEvenOdd_FillType);
83                     SkASSERT(!fConcavePath.isConvex());
84                 }
85                 canvas->drawPath(fConcavePath, *paint);
86                 break;
87             case kText_ShapeType: {
88                 const char* text = "Hello!";
89                 paint->setTextSize(30);
90                 sk_tool_utils::set_portable_typeface(paint);
91                 canvas->drawText(text, strlen(text), 0, 0, *paint);
92             }
93             default:
94                 break;
95         }
96     }
97
98     static SkColor GetColor(SkRandom* random, int i, int nextColor) {
99         static SkColor colors[] = { SK_ColorRED,
100                                     sk_tool_utils::color_to_565(0xFFFF7F00), // Orange
101                                     SK_ColorYELLOW,
102                                     SK_ColorGREEN,
103                                     SK_ColorBLUE,
104                                     sk_tool_utils::color_to_565(0xFF4B0082), // indigo
105                                     sk_tool_utils::color_to_565(0xFF7F00FF) }; // violet
106         SkColor color;
107         int index = nextColor % SK_ARRAY_COUNT(colors);
108         switch (i) {
109             case 0:
110                 color = SK_ColorTRANSPARENT;
111                 break;
112             case 1:
113                 color = SkColorSetARGB(0xff,
114                                        SkColorGetR(colors[index]),
115                                        SkColorGetG(colors[index]),
116                                        SkColorGetB(colors[index]));
117                 break;
118             default:
119                 uint8_t alpha = 0x80;
120                 color = SkColorSetARGB(alpha,
121                                        SkColorGetR(colors[index]),
122                                        SkColorGetG(colors[index]),
123                                        SkColorGetB(colors[index]));
124                 break;
125         }
126         return color;
127     }
128
129     static void SetStyle(SkPaint* p, int style, int width) {
130         switch (style) {
131             case 0:
132                 p->setStyle(SkPaint::kStroke_Style);
133                 p->setStrokeWidth((SkScalar)width);
134                 break;
135             case 1:
136                 p->setStyle(SkPaint::kStrokeAndFill_Style);
137                 p->setStrokeWidth((SkScalar)width);
138                 break;
139             default:
140                 p->setStyle(SkPaint::kFill_Style);
141                 break;
142         }
143     }
144
145     void onDraw(SkCanvas* canvas) override {
146         SkRandom random;
147         SkScalar y = 100;
148         for (int i = 0; i < kNumShapeTypes; i++) {
149             ShapeType shapeType = static_cast<ShapeType>(i);
150             SkScalar x = 25;
151             for (int style = 0; style < 3; style++) {
152                 for (int width = 0; width <= 1; width++) {
153                     for (int alpha = 0; alpha <= 2; alpha++) {
154                         for (int r = 0; r <= 5; r++) {
155                             SkColor color = GetColor(&random, alpha, style + width + alpha + r);
156
157                             SkPaint p;
158                             p.setAntiAlias(true);
159                             p.setColor(color);
160                             // In order to get some batching on the GPU backend we do 2 src over for
161                             // each xfer mode which requires a dst read
162                             p.setBlendMode(r % 3 == 0 ? SkBlendMode::kLighten :
163                                                         SkBlendMode::kSrcOver);
164                             SetStyle(&p, style, width);
165                             canvas->save();
166                             canvas->translate(x, y);
167                             canvas->rotate((SkScalar)(r < 3 ? 10 : 0));
168                             this->drawShape(canvas, &p, shapeType);
169                             canvas->restore();
170                             x += 8;
171                         }
172                     }
173                 }
174             }
175             y += 50;
176         }
177     }
178
179 private:
180     enum {
181         kNumShapes = 100,
182     };
183     SkAutoTUnref<SkShader> fBG;
184     SkPath                 fConcavePath;
185     SkPath                 fConvexPath;
186     static constexpr int kWidth = 900;
187     static constexpr int kHeight = 400;
188     typedef GM INHERITED;
189 };
190
191 //////////////////////////////////////////////////////////////////////////////
192
193 static GM* MyFactory(void*) { return new DstReadShuffle; }
194 static GMRegistry reg(MyFactory);
195
196 }