2 * Copyright 2015 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "SkAutoMalloc.h"
12 #include "SkRSXform.h"
13 #include "SkSurface.h"
15 class DrawAtlasGM : public skiagm::GM {
16 static sk_sp<SkImage> MakeAtlas(SkCanvas* caller, const SkRect& target) {
17 SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
18 auto surface(caller->makeSurface(info));
19 if (nullptr == surface) {
20 surface = SkSurface::MakeRaster(info);
22 SkCanvas* canvas = surface->getCanvas();
23 // draw red everywhere, but we don't expect to see it in the draw, testing the notion
24 // that drawAtlas draws a subset-region of the atlas.
25 canvas->clear(SK_ColorRED);
28 paint.setBlendMode(SkBlendMode::kClear);
31 // zero out a place (with a 1-pixel border) to land our drawing.
32 canvas->drawRect(r, paint);
33 paint.setBlendMode(SkBlendMode::kSrcOver);
34 paint.setColor(SK_ColorBLUE);
35 paint.setAntiAlias(true);
36 canvas->drawOval(target, paint);
37 return surface->makeImageSnapshot();
45 SkString onShortName() override {
46 return SkString("draw-atlas");
49 SkISize onISize() override {
50 return SkISize::Make(640, 480);
53 void onDraw(SkCanvas* canvas) override {
54 const SkRect target = { 50, 50, 80, 90 };
55 auto atlas = MakeAtlas(canvas, target);
63 void apply(SkRSXform* xform) const {
64 const SkScalar rad = SkDegreesToRadians(fDegrees);
65 xform->fSCos = fScale * SkScalarCos(rad);
66 xform->fSSin = fScale * SkScalarSin(rad);
71 { 1, 0, 10, 10 }, // just translate
72 { 2, 0, 110, 10 }, // scale + translate
73 { 1, 30, 210, 10 }, // rotate + translate
74 { 2, -30, 310, 30 }, // scale + rotate + translate
77 const int N = SK_ARRAY_COUNT(rec);
82 for (int i = 0; i < N; ++i) {
83 rec[i].apply(&xform[i]);
85 colors[i] = 0x80FF0000 + (i * 40 * 256);
89 paint.setFilterQuality(kLow_SkFilterQuality);
90 paint.setAntiAlias(true);
92 canvas->drawAtlas(atlas.get(), xform, tex, N, nullptr, &paint);
93 canvas->translate(0, 100);
94 canvas->drawAtlas(atlas.get(), xform, tex, colors, N, SkBlendMode::kSrcIn, nullptr, &paint);
100 DEF_GM( return new DrawAtlasGM; )
102 ///////////////////////////////////////////////////////////////////////////////////////////////////
104 #include "SkPathMeasure.h"
106 static void draw_text_on_path_rigid(SkCanvas* canvas, const void* text, size_t length,
107 const SkPoint xy[], const SkPath& path, const SkPaint& paint) {
108 SkPathMeasure meas(path, false);
110 int count = paint.countText(text, length);
111 size_t size = count * (sizeof(SkRSXform) + sizeof(SkScalar));
112 SkAutoSMalloc<512> storage(size);
113 SkRSXform* xform = (SkRSXform*)storage.get();
114 SkScalar* widths = (SkScalar*)(xform + count);
116 paint.getTextWidths(text, length, widths);
118 for (int i = 0; i < count; ++i) {
119 // we want to position each character on the center of its advance
120 const SkScalar offset = SkScalarHalf(widths[i]);
123 if (!meas.getPosTan(xy[i].x() + offset, &pos, &tan)) {
127 xform[i].fSCos = tan.x();
128 xform[i].fSSin = tan.y();
129 xform[i].fTx = pos.x() - tan.y() * xy[i].y() - tan.x() * offset;
130 xform[i].fTy = pos.y() + tan.x() * xy[i].y() - tan.y() * offset;
133 // Compute a conservative bounds so we can cull the draw
134 const SkRect font = paint.getFontBounds();
135 const SkScalar max = SkTMax(SkTMax(SkScalarAbs(font.fLeft), SkScalarAbs(font.fRight)),
136 SkTMax(SkScalarAbs(font.fTop), SkScalarAbs(font.fBottom)));
137 const SkRect bounds = path.getBounds().makeOutset(max, max);
139 canvas->drawTextRSXform(text, length, &xform[0], &bounds, paint);
143 p.setStyle(SkPaint::kStroke_Style);
144 canvas->drawRect(bounds, p);
148 DEF_SIMPLE_GM(drawTextRSXform, canvas, 860, 860) {
149 const char text0[] = "ABCDFGHJKLMNOPQRSTUVWXYZ";
150 const int N = sizeof(text0) - 1;
154 paint.setAntiAlias(true);
155 paint.setTextSize(100);
158 for (int i = 0; i < N; ++i) {
160 x += paint.measureText(&text0[i], 1);
164 path.addOval(SkRect::MakeXYWH(160, 160, 540, 540));
166 draw_text_on_path_rigid(canvas, text0, N, pos, path, paint);
168 paint.setStyle(SkPaint::kStroke_Style);
169 canvas->drawPath(path, paint);
172 #include "Resources.h"
173 #include "SkColorFilter.h"
174 #include "SkVertices.h"
176 static sk_sp<SkVertices> make_vertices(sk_sp<SkImage> image, const SkRect& r,
180 SkColor colors[4] = { color, color, color, color };
181 return SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, 4,
186 * drawAtlas and drawVertices have several things in common:
187 * - can create compound "shaders", combining texture and colors
188 * - these are combined via an explicit blendmode
189 * - like drawImage, they only respect parts of the paint
190 * - colorfilter, imagefilter, blendmode, alpha
192 * This GM produces a series of pairs of images (atlas | vertices).
193 * Each pair should look the same, and each set shows a different combination
194 * of alpha | colorFilter | mode
196 DEF_SIMPLE_GM(compare_atlas_vertices, canvas, 560, 585) {
197 const SkRect tex = SkRect::MakeWH(128, 128);
198 const SkRSXform xform = SkRSXform::Make(1, 0, 0, 0);
199 const SkColor color = 0x884488CC;
201 auto image = GetResourceAsImage("mandrill_128.png");
202 auto verts = make_vertices(image, tex, color);
203 const sk_sp<SkColorFilter> filters[] = {
205 SkColorFilter::MakeModeFilter(0xFF00FF88, SkBlendMode::kModulate),
207 const SkBlendMode modes[] = {
208 SkBlendMode::kSrcOver,
212 canvas->translate(10, 10);
214 for (SkBlendMode mode : modes) {
215 for (int alpha : { 0xFF, 0x7F }) {
216 paint.setAlpha(alpha);
218 for (auto cf : filters) {
219 paint.setColorFilter(cf);
220 canvas->drawAtlas(image, &xform, &tex, &color, 1,
222 canvas->translate(128, 0);
223 paint.setShader(image->makeShader());
224 canvas->drawVertices(verts, mode, paint);
225 paint.setShader(nullptr);
226 canvas->translate(145, 0);
229 canvas->translate(0, 145);