Add fixes & test for isConfigTexturable and isConfigRenderable
[platform/upstream/libSkiaSharp.git] / gm / drawatlas.cpp
1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9
10 #include "SkAutoMalloc.h"
11 #include "SkCanvas.h"
12 #include "SkRSXform.h"
13 #include "SkSurface.h"
14
15 class DrawAtlasGM : public skiagm::GM {
16     static sk_sp<SkImage> MakeAtlas(SkCanvas* caller, const SkRect& target) {
17         SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
18         auto surface(caller->makeSurface(info));
19         if (nullptr == surface) {
20             surface = SkSurface::MakeRaster(info);
21         }
22         SkCanvas* canvas = surface->getCanvas();
23         // draw red everywhere, but we don't expect to see it in the draw, testing the notion
24         // that drawAtlas draws a subset-region of the atlas.
25         canvas->clear(SK_ColorRED);
26
27         SkPaint paint;
28         paint.setBlendMode(SkBlendMode::kClear);
29         SkRect r(target);
30         r.inset(-1, -1);
31         // zero out a place (with a 1-pixel border) to land our drawing.
32         canvas->drawRect(r, paint);
33         paint.setBlendMode(SkBlendMode::kSrcOver);
34         paint.setColor(SK_ColorBLUE);
35         paint.setAntiAlias(true);
36         canvas->drawOval(target, paint);
37         return surface->makeImageSnapshot();
38     }
39
40 public:
41     DrawAtlasGM() {}
42
43 protected:
44
45     SkString onShortName() override {
46         return SkString("draw-atlas");
47     }
48
49     SkISize onISize() override {
50         return SkISize::Make(640, 480);
51     }
52
53     void onDraw(SkCanvas* canvas) override {
54         const SkRect target = { 50, 50, 80, 90 };
55         auto atlas = MakeAtlas(canvas, target);
56
57         const struct {
58             SkScalar fScale;
59             SkScalar fDegrees;
60             SkScalar fTx;
61             SkScalar fTy;
62
63             void apply(SkRSXform* xform) const {
64                 const SkScalar rad = SkDegreesToRadians(fDegrees);
65                 xform->fSCos = fScale * SkScalarCos(rad);
66                 xform->fSSin = fScale * SkScalarSin(rad);
67                 xform->fTx   = fTx;
68                 xform->fTy   = fTy;
69             }
70         } rec[] = {
71             { 1, 0, 10, 10 },       // just translate
72             { 2, 0, 110, 10 },      // scale + translate
73             { 1, 30, 210, 10 },     // rotate + translate
74             { 2, -30, 310, 30 },    // scale + rotate + translate
75         };
76
77         const int N = SK_ARRAY_COUNT(rec);
78         SkRSXform xform[N];
79         SkRect tex[N];
80         SkColor colors[N];
81
82         for (int i = 0; i < N; ++i) {
83             rec[i].apply(&xform[i]);
84             tex[i] = target;
85             colors[i] = 0x80FF0000 + (i * 40 * 256);
86         }
87
88         SkPaint paint;
89         paint.setFilterQuality(kLow_SkFilterQuality);
90         paint.setAntiAlias(true);
91
92         canvas->drawAtlas(atlas.get(), xform, tex, N, nullptr, &paint);
93         canvas->translate(0, 100);
94         canvas->drawAtlas(atlas.get(), xform, tex, colors, N, SkBlendMode::kSrcIn, nullptr, &paint);
95     }
96
97 private:
98     typedef GM INHERITED;
99 };
100 DEF_GM( return new DrawAtlasGM; )
101
102 ///////////////////////////////////////////////////////////////////////////////////////////////////
103 #include "SkPath.h"
104 #include "SkPathMeasure.h"
105
106 static void draw_text_on_path_rigid(SkCanvas* canvas, const void* text, size_t length,
107                                     const SkPoint xy[], const SkPath& path, const SkPaint& paint) {
108     SkPathMeasure meas(path, false);
109
110     int count = paint.countText(text, length);
111     size_t size = count * (sizeof(SkRSXform) + sizeof(SkScalar));
112     SkAutoSMalloc<512> storage(size);
113     SkRSXform* xform = (SkRSXform*)storage.get();
114     SkScalar* widths = (SkScalar*)(xform + count);
115
116     paint.getTextWidths(text, length, widths);
117
118     for (int i = 0; i < count; ++i) {
119         // we want to position each character on the center of its advance
120         const SkScalar offset = SkScalarHalf(widths[i]);
121         SkPoint pos;
122         SkVector tan;
123         if (!meas.getPosTan(xy[i].x() + offset, &pos, &tan)) {
124             pos = xy[i];
125             tan.set(1, 0);
126         }
127         xform[i].fSCos = tan.x();
128         xform[i].fSSin = tan.y();
129         xform[i].fTx   = pos.x() - tan.y() * xy[i].y() - tan.x() * offset;
130         xform[i].fTy   = pos.y() + tan.x() * xy[i].y() - tan.y() * offset;
131     }
132
133     // Compute a conservative bounds so we can cull the draw
134     const SkRect font = paint.getFontBounds();
135     const SkScalar max = SkTMax(SkTMax(SkScalarAbs(font.fLeft), SkScalarAbs(font.fRight)),
136                                 SkTMax(SkScalarAbs(font.fTop), SkScalarAbs(font.fBottom)));
137     const SkRect bounds = path.getBounds().makeOutset(max, max);
138
139     canvas->drawTextRSXform(text, length, &xform[0], &bounds, paint);
140
141     if (true) {
142         SkPaint p;
143         p.setStyle(SkPaint::kStroke_Style);
144         canvas->drawRect(bounds, p);
145     }
146 }
147
148 DEF_SIMPLE_GM(drawTextRSXform, canvas, 860, 860) {
149     const char text0[] = "ABCDFGHJKLMNOPQRSTUVWXYZ";
150     const int N = sizeof(text0) - 1;
151     SkPoint pos[N];
152
153     SkPaint paint;
154     paint.setAntiAlias(true);
155     paint.setTextSize(100);
156
157     SkScalar x = 0;
158     for (int i = 0; i < N; ++i) {
159         pos[i].set(x, 0);
160         x += paint.measureText(&text0[i], 1);
161     }
162
163     SkPath path;
164     path.addOval(SkRect::MakeXYWH(160, 160, 540, 540));
165
166     draw_text_on_path_rigid(canvas, text0, N, pos, path, paint);
167
168     paint.setStyle(SkPaint::kStroke_Style);
169     canvas->drawPath(path, paint);
170 }
171
172 #include "Resources.h"
173 #include "SkColorFilter.h"
174 #include "SkVertices.h"
175
176 static sk_sp<SkVertices> make_vertices(sk_sp<SkImage> image, const SkRect& r,
177                                        SkColor color) {
178     SkPoint pos[4];
179     r.toQuad(pos);
180     SkColor colors[4] = { color, color, color, color };
181     return SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, 4,
182                                 pos, pos, colors);
183 }
184
185 /*
186  *  drawAtlas and drawVertices have several things in common:
187  *  - can create compound "shaders", combining texture and colors
188  *      - these are combined via an explicit blendmode
189  *  - like drawImage, they only respect parts of the paint
190  *      - colorfilter, imagefilter, blendmode, alpha
191  *
192  *  This GM produces a series of pairs of images (atlas | vertices).
193  *  Each pair should look the same, and each set shows a different combination
194  *  of alpha | colorFilter | mode
195  */
196 DEF_SIMPLE_GM(compare_atlas_vertices, canvas, 560, 585) {
197     const SkRect tex = SkRect::MakeWH(128, 128);
198     const SkRSXform xform = SkRSXform::Make(1, 0, 0, 0);
199     const SkColor color = 0x884488CC;
200
201     auto image = GetResourceAsImage("mandrill_128.png");
202     auto verts = make_vertices(image, tex, color);
203     const sk_sp<SkColorFilter> filters[] = {
204         nullptr,
205         SkColorFilter::MakeModeFilter(0xFF00FF88, SkBlendMode::kModulate),
206     };
207     const SkBlendMode modes[] = {
208         SkBlendMode::kSrcOver,
209         SkBlendMode::kPlus,
210     };
211
212     canvas->translate(10, 10);
213     SkPaint paint;
214     for (SkBlendMode mode : modes) {
215         for (int alpha : { 0xFF, 0x7F }) {
216             paint.setAlpha(alpha);
217             canvas->save();
218             for (auto cf : filters) {
219                 paint.setColorFilter(cf);
220                 canvas->drawAtlas(image, &xform, &tex, &color, 1,
221                                   mode, &tex, &paint);
222                 canvas->translate(128, 0);
223                 paint.setShader(image->makeShader());
224                 canvas->drawVertices(verts, mode, paint);
225                 paint.setShader(nullptr);
226                 canvas->translate(145, 0);
227             }
228             canvas->restore();
229             canvas->translate(0, 145);
230         }
231     }
232 }