Add fixes & test for isConfigTexturable and isConfigRenderable
[platform/upstream/libSkiaSharp.git] / gm / colorfilterimagefilter.cpp
1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkColorMatrixFilter.h"
11 #include "SkColorPriv.h"
12 #include "SkShader.h"
13
14 #include "SkBlurImageFilter.h"
15 #include "SkColorFilterImageFilter.h"
16 #include "SkTDArray.h"
17
18 #define FILTER_WIDTH    SkIntToScalar(30)
19 #define FILTER_HEIGHT   SkIntToScalar(30)
20 #define MARGIN          SkIntToScalar(10)
21
22 static sk_sp<SkColorFilter> cf_make_brightness(float brightness) {
23     SkScalar amount255 = brightness * 255;
24     SkScalar matrix[20] = {
25         1, 0, 0, 0, amount255,
26         0, 1, 0, 0, amount255,
27         0, 0, 1, 0, amount255,
28         0, 0, 0, 1, 0 };
29     return SkColorFilter::MakeMatrixFilterRowMajor255(matrix);
30 }
31
32 static sk_sp<SkColorFilter> cf_make_grayscale() {
33     SkScalar matrix[20];
34     memset(matrix, 0, 20 * sizeof(SkScalar));
35     matrix[0] = matrix[5] = matrix[10] = 0.2126f;
36     matrix[1] = matrix[6] = matrix[11] = 0.7152f;
37     matrix[2] = matrix[7] = matrix[12] = 0.0722f;
38     matrix[18] = 1.0f;
39     return SkColorFilter::MakeMatrixFilterRowMajor255(matrix);
40 }
41
42 static sk_sp<SkColorFilter> cf_make_colorize(SkColor color) {
43     return SkColorFilter::MakeModeFilter(color, SkBlendMode::kSrc);
44 }
45
46 static void sk_gm_get_colorfilters(SkTArray<sk_sp<SkColorFilter>>* array) {
47     array->push_back(cf_make_brightness(0.5f));
48     array->push_back(cf_make_grayscale());
49     array->push_back(cf_make_colorize(SK_ColorBLUE));
50 }
51
52 ///////////////////////////////////////////////////////////////////////////////////////////////////
53 #include "SkGradientShader.h"
54 #include "SkImage.h"
55 #include "Resources.h"
56
57 static sk_sp<SkShader> sh_make_lineargradient0() {
58     const SkPoint pts[] = { { 0, 0 }, { 100, 100 } };
59     const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
60     return SkGradientShader::MakeLinear(pts, colors, nullptr, 3, SkShader::kRepeat_TileMode);
61 }
62
63 static sk_sp<SkShader> sh_make_lineargradient1() {
64     const SkPoint pts[] = { { 0, 0 }, { 100, 100 } };
65     const SkColor colors[] = { SK_ColorRED, 0x0000FF00, SK_ColorBLUE };
66     return SkGradientShader::MakeLinear(pts, colors, nullptr, 3, SkShader::kRepeat_TileMode);
67 }
68
69 static sk_sp<SkShader> sh_make_image() {
70     sk_sp<SkImage> image(GetResourceAsImage("mandrill_128.png"));
71     if (!image) {
72         return nullptr;
73     }
74     return image->makeShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
75 }
76
77 static void sk_gm_get_shaders(SkTDArray<SkShader*>* array) {
78     if (auto shader = sh_make_lineargradient0()) {
79         *array->append() = shader.release();
80     }
81     if (auto shader = sh_make_lineargradient1()) {
82         *array->append() = shader.release();
83     }
84     if (auto shader = sh_make_image()) {
85         *array->append() = shader.release();
86     }
87 }
88
89 ///////////////////////////////////////////////////////////////////////////////////////////////////
90
91 static sk_sp<SkImageFilter> make_blur(float amount, sk_sp<SkImageFilter> input) {
92     return SkBlurImageFilter::Make(amount, amount, std::move(input));
93 }
94
95 static sk_sp<SkImageFilter> make_brightness(float amount, sk_sp<SkImageFilter> input) {
96     return SkColorFilterImageFilter::Make(cf_make_brightness(amount), std::move(input));
97 }
98
99 static sk_sp<SkImageFilter> make_grayscale(sk_sp<SkImageFilter> input) {
100     return SkColorFilterImageFilter::Make(cf_make_grayscale(), std::move(input));
101 }
102
103 static sk_sp<SkImageFilter> make_mode_blue(sk_sp<SkImageFilter> input) {
104     return SkColorFilterImageFilter::Make(cf_make_colorize(SK_ColorBLUE), std::move(input));
105 }
106
107 static void draw_clipped_rect(SkCanvas* canvas,
108                               const SkRect& r,
109                               const SkPaint& paint,
110                               float outset = 0.0f) {
111     canvas->save();
112     SkRect clip(r);
113     clip.outset(outset, outset);
114     canvas->clipRect(clip);
115     canvas->drawRect(r, paint);
116     canvas->restore();
117 }
118
119 DEF_SIMPLE_GM(colorfilterimagefilter, canvas, 400, 100){
120         SkRect r = SkRect::MakeWH(FILTER_WIDTH, FILTER_HEIGHT);
121         SkPaint paint;
122         paint.setColor(SK_ColorRED);
123         canvas->save();
124         for (float brightness = -1.0f; brightness <= 1.0f; brightness += 0.2f) {
125             sk_sp<SkImageFilter> dim(make_brightness(-brightness, nullptr));
126             sk_sp<SkImageFilter> bright(make_brightness(brightness, std::move(dim)));
127             paint.setImageFilter(std::move(bright));
128             draw_clipped_rect(canvas, r, paint);
129             canvas->translate(FILTER_WIDTH + MARGIN, 0);
130         }
131         canvas->restore();
132         canvas->translate(0, FILTER_HEIGHT + MARGIN);
133         {
134             sk_sp<SkImageFilter> brightness(make_brightness(0.9f, nullptr));
135             sk_sp<SkImageFilter> grayscale(make_grayscale(std::move(brightness)));
136             paint.setImageFilter(std::move(grayscale));
137             draw_clipped_rect(canvas, r, paint);
138             canvas->translate(FILTER_WIDTH + MARGIN, 0);
139         }
140         {
141             sk_sp<SkImageFilter> grayscale(make_grayscale(nullptr));
142             sk_sp<SkImageFilter> brightness(make_brightness(0.9f, std::move(grayscale)));
143             paint.setImageFilter(std::move(brightness));
144             draw_clipped_rect(canvas, r, paint);
145             canvas->translate(FILTER_WIDTH + MARGIN, 0);
146         }
147         {
148             sk_sp<SkImageFilter> blue(make_mode_blue(nullptr));
149             sk_sp<SkImageFilter> brightness(make_brightness(1.0f, std::move(blue)));
150             paint.setImageFilter(std::move(brightness));
151             draw_clipped_rect(canvas, r, paint);
152             canvas->translate(FILTER_WIDTH + MARGIN, 0);
153         }
154         {
155             sk_sp<SkImageFilter> brightness(make_brightness(1.0f, nullptr));
156             sk_sp<SkImageFilter> blue(make_mode_blue(std::move(brightness)));
157             paint.setImageFilter(std::move(blue));
158             draw_clipped_rect(canvas, r, paint);
159             canvas->translate(FILTER_WIDTH + MARGIN, 0);
160         }
161         {
162             sk_sp<SkImageFilter> blur(make_blur(3.0f, nullptr));
163             sk_sp<SkImageFilter> brightness(make_brightness(0.5f, std::move(blur)));
164             paint.setImageFilter(std::move(brightness));
165             draw_clipped_rect(canvas, r, paint, 3);
166             canvas->translate(FILTER_WIDTH + MARGIN, 0);
167         }
168         {
169             sk_sp<SkImageFilter> blue(make_mode_blue(nullptr));
170             paint.setImageFilter(std::move(blue));
171             draw_clipped_rect(canvas, r, paint, 5);
172             canvas->translate(FILTER_WIDTH + MARGIN, 0);
173         }
174 }
175
176 DEF_SIMPLE_GM(colorfilterimagefilter_layer, canvas, 32, 32) {
177     SkAutoCanvasRestore autoCanvasRestore(canvas, false);
178     SkColorMatrix cm;
179     cm.setSaturation(0.0f);
180     sk_sp<SkColorFilter> cf(SkColorFilter::MakeMatrixFilterRowMajor255(cm.fMat));
181     SkPaint p;
182     p.setImageFilter(SkColorFilterImageFilter::Make(std::move(cf), nullptr));
183     canvas->saveLayer(NULL, &p);
184     canvas->clear(SK_ColorRED);
185 }
186
187 ///////////////////////////////////////////////////////////////////////////////////////////////////
188
189 template <typename T> class SkTRefArray : public SkTDArray<T> {
190 public:
191     ~SkTRefArray() { this->unrefAll(); }
192 };
193
194 DEF_SIMPLE_GM(colorfiltershader, canvas, 610, 450) {
195     SkTArray<sk_sp<SkColorFilter>> filters;
196     sk_gm_get_colorfilters(&filters);
197
198     SkTRefArray<SkShader*> shaders;
199     sk_gm_get_shaders(&shaders);
200
201     SkPaint paint;
202     SkRect r = SkRect::MakeWH(120, 120);
203
204     canvas->translate(20, 20);
205     for (int y = 0; y < shaders.count(); ++y) {
206         SkShader* shader = shaders[y];
207
208         canvas->save();
209         for (int x = -1; x < filters.count(); ++x) {
210             sk_sp<SkColorFilter> filter = x >= 0 ? filters[x] : nullptr;
211
212             paint.setShader(shader->makeWithColorFilter(filter));
213             canvas->drawRect(r, paint);
214             canvas->translate(150, 0);
215         }
216         canvas->restore();
217         canvas->translate(0, 150);
218     }
219 }