Add fixes & test for isConfigTexturable and isConfigRenderable
[platform/upstream/libSkiaSharp.git] / gm / blurrect.cpp
1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "SkBlurMask.h"
10 #include "SkBlurMaskFilter.h"
11 #include "SkCanvas.h"
12 #include "SkPath.h"
13
14 #define STROKE_WIDTH    SkIntToScalar(10)
15
16 typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
17
18 static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
19     canvas->drawRect(r, p);
20 }
21
22 static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
23     SkRect  rect;
24     SkPath  path;
25
26     rect = r;
27     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
28     path.addRect(rect);
29     rect = r;
30     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
31
32     path.addRect(rect);
33     path.setFillType(SkPath::kEvenOdd_FillType);
34
35     canvas->drawPath(path, p);
36 }
37
38 static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
39     SkRect  rect;
40     SkPath  path;
41
42     rect = r;
43     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
44     path.addRect(rect);
45     rect = r;
46     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
47
48     rect.offset(7, -7);
49
50     path.addRect(rect);
51     path.setFillType(SkPath::kEvenOdd_FillType);
52
53     canvas->drawPath(path, p);
54 }
55
56 #include "SkGradientShader.h"
57
58 /*
59  * Spits out a dummy gradient to test blur with shader on paint
60  */
61 static sk_sp<SkShader> MakeRadial() {
62     SkPoint pts[2] = {
63         { 0, 0 },
64         { SkIntToScalar(100), SkIntToScalar(100) }
65     };
66     SkShader::TileMode tm = SkShader::kClamp_TileMode;
67     const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
68     const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
69     SkMatrix scale;
70     scale.setScale(0.5f, 0.5f);
71     scale.postTranslate(25.f, 25.f);
72     SkPoint center0, center1;
73     center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
74                 SkScalarAve(pts[0].fY, pts[1].fY));
75     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
76                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
77     return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
78                                                  center0, (pts[1].fX - pts[0].fX) / 2,
79                                                  colors, pos, SK_ARRAY_COUNT(colors), tm,
80                                                  0, &scale);
81 }
82
83 typedef void (*PaintProc)(SkPaint*, SkScalar width);
84
85 class BlurRectGM : public skiagm::GM {
86       sk_sp<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
87       SkString  fName;
88       SkAlpha   fAlpha;
89 public:
90     BlurRectGM(const char name[], U8CPU alpha)
91         : fName(name)
92         , fAlpha(SkToU8(alpha)) {
93     }
94
95 protected:
96     void onOnceBeforeDraw() override {
97         for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
98             fMaskFilters[i] = SkBlurMaskFilter::Make((SkBlurStyle)i,
99                                   SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)),
100                                   SkBlurMaskFilter::kHighQuality_BlurFlag);
101         }
102     }
103
104     SkString onShortName() override {
105         return fName;
106     }
107
108     SkISize onISize() override {
109         return SkISize::Make(860, 820);
110     }
111
112     void onDraw(SkCanvas* canvas) override {
113         canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
114
115         SkRect  r = { 0, 0, 100, 50 };
116         SkScalar scales[] = { SK_Scalar1, 0.6f };
117
118         for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) {
119             canvas->save();
120             for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) {
121                 SkPaint paint;
122                 paint.setMaskFilter(fMaskFilters[f]);
123                 paint.setAlpha(fAlpha);
124
125                 SkPaint paintWithRadial = paint;
126                 paintWithRadial.setShader(MakeRadial());
127
128                 constexpr Proc procs[] = {
129                     fill_rect, draw_donut, draw_donut_skewed
130                 };
131
132                 canvas->save();
133                 canvas->scale(scales[s], scales[s]);
134                 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
135                 canvas->translate(r.width() * 4/3, 0);
136                 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARRAY_COUNT(procs));
137                 canvas->translate(r.width() * 4/3, 0);
138                 this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
139                 canvas->translate(r.width() * 4/3, 0);
140                 this->drawProcs(canvas, r, paintWithRadial, true, procs, SK_ARRAY_COUNT(procs));
141                 canvas->restore();
142
143                 canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 * scales[s]);
144             }
145             canvas->restore();
146             canvas->translate(4 * r.width() * 4/3 * scales[s], 0);
147         }
148     }
149
150 private:
151     void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
152                    bool doClip, const Proc procs[], size_t procsCount) {
153         SkAutoCanvasRestore acr(canvas, true);
154         for (size_t i = 0; i < procsCount; ++i) {
155             if (doClip) {
156                 SkRect clipRect(r);
157                 clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
158                 canvas->save();
159                 canvas->clipRect(r);
160             }
161             procs[i](canvas, r, paint);
162             if (doClip) {
163                 canvas->restore();
164             }
165             canvas->translate(0, r.height() * 4/3);
166         }
167     }
168 private:
169     typedef GM INHERITED;
170 };
171
172 DEF_SIMPLE_GM(blurrect_gallery, canvas, 1200, 1024) {
173         const int fGMWidth = 1200;
174         const int fPadding = 10;
175         const int fMargin = 100;
176
177         const int widths[] = {25, 5, 5, 100, 150, 25};
178         const int heights[] = {100, 100, 5, 25, 150, 25};
179         const SkBlurStyle styles[] = {kNormal_SkBlurStyle, kInner_SkBlurStyle, kOuter_SkBlurStyle};
180         const float radii[] = {20, 5, 10};
181
182         canvas->translate(50,20);
183
184         int cur_x = 0;
185         int cur_y = 0;
186
187         int max_height = 0;
188
189         for (size_t i = 0 ; i < SK_ARRAY_COUNT(widths) ; i++) {
190             int width = widths[i];
191             int height = heights[i];
192             SkRect r;
193             r.setWH(SkIntToScalar(width), SkIntToScalar(height));
194             SkAutoCanvasRestore autoRestore(canvas, true);
195
196             for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) {
197                 float radius = radii[j];
198                 for (size_t k = 0 ; k < SK_ARRAY_COUNT(styles) ; k++) {
199                     SkBlurStyle style = styles[k];
200
201                     SkMask mask;
202                     if (!SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
203                                               &mask, r, style)) {
204                         continue;
205                     }
206
207                     SkAutoMaskFreeImage amfi(mask.fImage);
208
209                     SkBitmap bm;
210                     bm.installMaskPixels(mask);
211
212                     if (cur_x + bm.width() >= fGMWidth - fMargin) {
213                         cur_x = 0;
214                         cur_y += max_height + fPadding;
215                         max_height = 0;
216                     }
217
218                     canvas->save();
219                     canvas->translate((SkScalar)cur_x, (SkScalar)cur_y);
220                     canvas->translate(-(bm.width() - r.width())/2, -(bm.height()-r.height())/2);
221                     canvas->drawBitmap(bm, 0.f, 0.f, nullptr);
222                     canvas->restore();
223
224                     cur_x += bm.width() + fPadding;
225                     if (bm.height() > max_height)
226                         max_height = bm.height();
227                 }
228             }
229         }
230 }
231
232 //////////////////////////////////////////////////////////////////////////////
233
234 DEF_GM(return new BlurRectGM("blurrects", 0xFF);)