1 /* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
4 * (C) Copyright IBM Corporation 2005, 2006
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
29 #include "glxserver.h"
31 #include "indirect_dispatch.h"
32 #include "indirect_reqsize.h"
33 #include "g_disptab.h"
34 #include "indirect_table.h"
36 /*****************************************************************/
38 static const int_fast16_t Single_dispatch_tree[24] = {
39 /* [0] -> opcode range [0, 256], node depth 1 */
46 /* [5] -> opcode range [0, 64], node depth 2 */
53 /* [10] -> opcode range [32, 48], node depth 3 */
58 /* [13] -> opcode range [64, 128], node depth 2 */
63 /* [16] -> opcode range [128, 192], node depth 2 */
70 /* [21] -> opcode range [160, 176], node depth 3 */
77 static const void *Single_function_table[112][2] = {
78 /* [ 0] = 0 */ {NULL, NULL},
79 /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
80 /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
81 /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
82 /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
83 /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
84 /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
85 /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
86 /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
87 /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
88 /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
89 /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
90 /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
91 /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
92 /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
93 /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
94 /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
95 /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
96 /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
97 /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
98 /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
99 /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
100 /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
101 /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
102 /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
103 /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
104 /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
105 /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
106 /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
107 /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
108 /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
109 /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
110 /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
111 /* [ 33] = 33 */ {NULL, NULL},
112 /* [ 34] = 34 */ {NULL, NULL},
113 /* [ 35] = 35 */ {NULL, NULL},
114 /* [ 36] = 36 */ {NULL, NULL},
115 /* [ 37] = 37 */ {NULL, NULL},
116 /* [ 38] = 38 */ {NULL, NULL},
117 /* [ 39] = 39 */ {NULL, NULL},
118 /* [ 40] = 96 */ {NULL, NULL},
119 /* [ 41] = 97 */ {NULL, NULL},
120 /* [ 42] = 98 */ {NULL, NULL},
121 /* [ 43] = 99 */ {NULL, NULL},
122 /* [ 44] = 100 */ {NULL, NULL},
123 /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
124 /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
125 /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
126 /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
127 /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
128 /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
129 /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
130 /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
131 /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
132 /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
133 /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
134 /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
135 /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
136 /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
137 /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
138 /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
139 /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
140 /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
141 /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
142 /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
143 /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
144 /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
145 /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
146 /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
147 /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
148 /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
149 /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
150 /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
151 /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
152 /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
153 /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
154 /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
155 /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
156 /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
157 /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
158 /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
159 /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
160 /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
161 /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
162 /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
163 /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
164 /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
165 /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
166 /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
167 /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
168 /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
169 /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
170 /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
171 /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
172 /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
173 /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
174 /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
175 /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
176 /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
177 /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
178 /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
179 /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
180 /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
181 /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
182 /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB},
183 /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB},
184 /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
185 /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
186 /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
187 /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB},
188 /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB},
189 /* [ 111] = 167 */ {NULL, NULL},
192 const struct __glXDispatchInfo Single_dispatch_info = {
194 Single_dispatch_tree,
195 Single_function_table,
200 /*****************************************************************/
202 static const int_fast16_t Render_dispatch_tree[95] = {
203 /* [0] -> opcode range [0, 8192], node depth 1 */
210 /* [5] -> opcode range [0, 2048], node depth 2 */
215 /* [8] -> opcode range [0, 1024], node depth 3 */
220 /* [11] -> opcode range [0, 512], node depth 4 */
225 /* [14] -> opcode range [0, 256], node depth 5 */
244 /* [31] -> opcode range [2048, 4096], node depth 2 */
249 /* [34] -> opcode range [2048, 3072], node depth 3 */
254 /* [37] -> opcode range [2048, 2560], node depth 4 */
259 /* [40] -> opcode range [2048, 2304], node depth 5 */
264 /* [43] -> opcode range [2048, 2176], node depth 6 */
269 /* [46] -> opcode range [2048, 2112], node depth 7 */
274 /* [49] -> opcode range [2048, 2080], node depth 8 */
281 /* [54] -> opcode range [4096, 6144], node depth 2 */
286 /* [57] -> opcode range [4096, 5120], node depth 3 */
291 /* [60] -> opcode range [4096, 4608], node depth 4 */
296 /* [63] -> opcode range [4096, 4352], node depth 5 */
315 /* [80] -> opcode range [4128, 4144], node depth 6 */
320 /* [83] -> opcode range [4256, 4272], node depth 6 */
325 /* [86] -> opcode range [4272, 4288], node depth 6 */
330 /* [89] -> opcode range [4304, 4320], node depth 6 */
335 /* [92] -> opcode range [4320, 4336], node depth 6 */
342 static const void *Render_function_table[400][2] = {
343 /* [ 0] = 0 */ {NULL, NULL},
344 /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
345 /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
346 /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
347 /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
348 /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
349 /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
350 /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
351 /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
352 /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
353 /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
354 /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
355 /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
356 /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
357 /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
358 /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
359 /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
360 /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
361 /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
362 /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
363 /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
364 /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
365 /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
366 /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
367 /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
368 /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
369 /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
370 /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
371 /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
372 /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
373 /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
374 /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
375 /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
376 /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
377 /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
378 /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
379 /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
380 /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
381 /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
382 /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
383 /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
384 /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
385 /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
386 /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
387 /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
388 /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
389 /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
390 /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
391 /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
392 /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
393 /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
394 /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
395 /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
396 /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
397 /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
398 /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
399 /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
400 /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
401 /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
402 /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
403 /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
404 /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
405 /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
406 /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
407 /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
408 /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
409 /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
410 /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
411 /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
412 /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
413 /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
414 /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
415 /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
416 /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
417 /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
418 /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
419 /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
420 /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
421 /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
422 /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
423 /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
424 /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
425 /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
426 /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
427 /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
428 /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
429 /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
430 /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
431 /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
432 /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
433 /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
434 /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
435 /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
436 /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
437 /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
438 /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
439 /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
440 /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
441 /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
442 /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
443 /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
444 /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
445 /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
446 /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
447 /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
448 /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
449 /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
450 /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
451 /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
452 /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
453 /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
454 /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
455 /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
456 /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
457 /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
458 /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
459 /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
460 /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
461 /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
462 /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
463 /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
464 /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
465 /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
466 /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
467 /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
468 /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
469 /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
470 /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
471 /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
472 /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
473 /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
474 /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
475 /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
476 /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
477 /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
478 /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
479 /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
480 /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
481 /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
482 /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
483 /* [ 140] = 140 */ {NULL, NULL},
484 /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
485 /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
486 /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
487 /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
488 /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
489 /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
490 /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
491 /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
492 /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
493 /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
494 /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
495 /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
496 /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
497 /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
498 /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
499 /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
500 /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
501 /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
502 /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
503 /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
504 /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
505 /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
506 /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
507 /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
508 /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
509 /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
510 /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
511 /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
512 /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
513 /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
514 /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
515 /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
516 /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
517 /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
518 /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
519 /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
520 /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
521 /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
522 /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
523 /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
524 /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
525 /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
526 /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
527 /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
528 /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
529 /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
530 /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
531 /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
532 /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
533 /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
534 /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
535 /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
536 /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
537 /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
538 /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
539 /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
540 /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
541 /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
542 /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
543 /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
544 /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
545 /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
546 /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
547 /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
548 /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
549 /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
550 /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
551 /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
552 /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
553 /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
554 /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
555 /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
556 /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
557 /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
558 /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
559 /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
560 /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
561 /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
562 /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
563 /* [ 220] = 220 */ {NULL, NULL},
564 /* [ 221] = 221 */ {NULL, NULL},
565 /* [ 222] = 222 */ {NULL, NULL},
566 /* [ 223] = 223 */ {NULL, NULL},
567 /* [ 224] = 224 */ {NULL, NULL},
568 /* [ 225] = 225 */ {NULL, NULL},
569 /* [ 226] = 226 */ {NULL, NULL},
570 /* [ 227] = 227 */ {NULL, NULL},
571 /* [ 228] = 228 */ {NULL, NULL},
572 /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
573 /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
574 /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
575 /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
576 /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
577 /* [ 234] = 234 */ {NULL, NULL},
578 /* [ 235] = 235 */ {NULL, NULL},
579 /* [ 236] = 236 */ {NULL, NULL},
580 /* [ 237] = 237 */ {NULL, NULL},
581 /* [ 238] = 238 */ {NULL, NULL},
582 /* [ 239] = 239 */ {NULL, NULL},
583 /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
584 /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
585 /* [ 242] = 2050 */ {NULL, NULL},
586 /* [ 243] = 2051 */ {NULL, NULL},
587 /* [ 244] = 2052 */ {NULL, NULL},
588 /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
589 /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
590 /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
591 /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
592 /* [ 249] = 2057 */ {NULL, NULL},
593 /* [ 250] = 2058 */ {NULL, NULL},
594 /* [ 251] = 2059 */ {NULL, NULL},
595 /* [ 252] = 2060 */ {NULL, NULL},
596 /* [ 253] = 2061 */ {NULL, NULL},
597 /* [ 254] = 2062 */ {NULL, NULL},
598 /* [ 255] = 2063 */ {NULL, NULL},
599 /* [ 256] = 2064 */ {NULL, NULL},
600 /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
601 /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
602 /* [ 259] = 2067 */ {NULL, NULL},
603 /* [ 260] = 2068 */ {NULL, NULL},
604 /* [ 261] = 2069 */ {NULL, NULL},
605 /* [ 262] = 2070 */ {NULL, NULL},
606 /* [ 263] = 2071 */ {NULL, NULL},
607 /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
608 /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
609 /* [ 266] = 4098 */ {NULL, NULL},
610 /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
611 /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
612 /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
613 /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
614 /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
615 /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
616 /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
617 /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
618 /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
619 /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
620 /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
621 /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
622 /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
623 /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
624 /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
625 /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
626 /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
627 /* [ 284] = 4116 */ {NULL, NULL},
628 /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
629 /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
630 /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
631 /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
632 /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
633 /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
634 /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
635 /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
636 /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
637 /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
638 /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
639 /* [ 296] = 4176 */ {NULL, NULL},
640 /* [ 297] = 4177 */ {NULL, NULL},
641 /* [ 298] = 4178 */ {NULL, NULL},
642 /* [ 299] = 4179 */ {NULL, NULL},
643 /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
644 /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
645 /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
646 /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
647 /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
648 /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
649 /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
650 /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
651 /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
652 /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
653 /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
654 /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
655 /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
656 /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
657 /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
658 /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
659 /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
660 /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
661 /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
662 /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
663 /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
664 /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
665 /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
666 /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
667 /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
668 /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
669 /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
670 /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
671 /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
672 /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
673 /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
674 /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
675 /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
676 /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
677 /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
678 /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
679 /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
680 /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
681 /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
682 /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
683 /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
684 /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
685 /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
686 /* [ 343] = 4223 */ {NULL, NULL},
687 /* [ 344] = 4224 */ {NULL, NULL},
688 /* [ 345] = 4225 */ {NULL, NULL},
689 /* [ 346] = 4226 */ {NULL, NULL},
690 /* [ 347] = 4227 */ {NULL, NULL},
691 /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
692 /* [ 349] = 4229 */ {NULL, NULL},
693 /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
694 /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
695 /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
696 /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
697 /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
698 /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
699 /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
700 /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
701 /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
702 /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
703 /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
704 /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
705 /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
706 /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
707 /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
708 /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
709 /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
710 /* [ 367] = 4135 */ {NULL, NULL},
711 /* [ 368] = 4264 */ {NULL, NULL},
712 /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
713 /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
714 /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
715 /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
716 /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
717 /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
718 /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
719 /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
720 /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
721 /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
722 /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
723 /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
724 /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
725 /* [ 382] = 4278 */ {NULL, NULL},
726 /* [ 383] = 4279 */ {NULL, NULL},
727 /* [ 384] = 4312 */ {NULL, NULL},
728 /* [ 385] = 4313 */ {NULL, NULL},
729 /* [ 386] = 4314 */ {NULL, NULL},
730 /* [ 387] = 4315 */ {NULL, NULL},
731 /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
732 /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
733 /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
734 /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
735 /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
736 /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
737 /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
738 /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
739 /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
740 /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
741 /* [ 398] = 4326 */ {NULL, NULL},
742 /* [ 399] = 4327 */ {NULL, NULL},
745 static const int_fast16_t Render_size_table[400][2] = {
746 /* [ 0] = 0 */ { 0, ~0},
747 /* [ 1] = 1 */ { 8, ~0},
748 /* [ 2] = 2 */ { 12, 0},
749 /* [ 3] = 3 */ { 8, ~0},
750 /* [ 4] = 4 */ { 8, ~0},
751 /* [ 5] = 5 */ { 48, 1},
752 /* [ 6] = 6 */ { 8, ~0},
753 /* [ 7] = 7 */ { 28, ~0},
754 /* [ 8] = 8 */ { 16, ~0},
755 /* [ 9] = 9 */ { 16, ~0},
756 /* [ 10] = 10 */ { 12, ~0},
757 /* [ 11] = 11 */ { 8, ~0},
758 /* [ 12] = 12 */ { 16, ~0},
759 /* [ 13] = 13 */ { 12, ~0},
760 /* [ 14] = 14 */ { 8, ~0},
761 /* [ 15] = 15 */ { 36, ~0},
762 /* [ 16] = 16 */ { 20, ~0},
763 /* [ 17] = 17 */ { 20, ~0},
764 /* [ 18] = 18 */ { 12, ~0},
765 /* [ 19] = 19 */ { 8, ~0},
766 /* [ 20] = 20 */ { 20, ~0},
767 /* [ 21] = 21 */ { 12, ~0},
768 /* [ 22] = 22 */ { 8, ~0},
769 /* [ 23] = 23 */ { 4, ~0},
770 /* [ 24] = 24 */ { 12, ~0},
771 /* [ 25] = 25 */ { 8, ~0},
772 /* [ 26] = 26 */ { 8, ~0},
773 /* [ 27] = 27 */ { 8, ~0},
774 /* [ 28] = 28 */ { 8, ~0},
775 /* [ 29] = 29 */ { 28, ~0},
776 /* [ 30] = 30 */ { 16, ~0},
777 /* [ 31] = 31 */ { 16, ~0},
778 /* [ 32] = 32 */ { 12, ~0},
779 /* [ 33] = 33 */ { 20, ~0},
780 /* [ 34] = 34 */ { 12, ~0},
781 /* [ 35] = 35 */ { 12, ~0},
782 /* [ 36] = 36 */ { 8, ~0},
783 /* [ 37] = 37 */ { 28, ~0},
784 /* [ 38] = 38 */ { 16, ~0},
785 /* [ 39] = 39 */ { 16, ~0},
786 /* [ 40] = 40 */ { 12, ~0},
787 /* [ 41] = 41 */ { 36, ~0},
788 /* [ 42] = 42 */ { 20, ~0},
789 /* [ 43] = 43 */ { 20, ~0},
790 /* [ 44] = 44 */ { 12, ~0},
791 /* [ 45] = 45 */ { 36, ~0},
792 /* [ 46] = 46 */ { 20, ~0},
793 /* [ 47] = 47 */ { 20, ~0},
794 /* [ 48] = 48 */ { 12, ~0},
795 /* [ 49] = 49 */ { 12, ~0},
796 /* [ 50] = 50 */ { 8, ~0},
797 /* [ 51] = 51 */ { 8, ~0},
798 /* [ 52] = 52 */ { 8, ~0},
799 /* [ 53] = 53 */ { 20, ~0},
800 /* [ 54] = 54 */ { 12, ~0},
801 /* [ 55] = 55 */ { 12, ~0},
802 /* [ 56] = 56 */ { 8, ~0},
803 /* [ 57] = 57 */ { 28, ~0},
804 /* [ 58] = 58 */ { 16, ~0},
805 /* [ 59] = 59 */ { 16, ~0},
806 /* [ 60] = 60 */ { 12, ~0},
807 /* [ 61] = 61 */ { 36, ~0},
808 /* [ 62] = 62 */ { 20, ~0},
809 /* [ 63] = 63 */ { 20, ~0},
810 /* [ 64] = 64 */ { 12, ~0},
811 /* [ 65] = 65 */ { 20, ~0},
812 /* [ 66] = 66 */ { 12, ~0},
813 /* [ 67] = 67 */ { 12, ~0},
814 /* [ 68] = 68 */ { 8, ~0},
815 /* [ 69] = 69 */ { 28, ~0},
816 /* [ 70] = 70 */ { 16, ~0},
817 /* [ 71] = 71 */ { 16, ~0},
818 /* [ 72] = 72 */ { 12, ~0},
819 /* [ 73] = 73 */ { 36, ~0},
820 /* [ 74] = 74 */ { 20, ~0},
821 /* [ 75] = 75 */ { 20, ~0},
822 /* [ 76] = 76 */ { 12, ~0},
823 /* [ 77] = 77 */ { 40, ~0},
824 /* [ 78] = 78 */ { 12, ~0},
825 /* [ 79] = 79 */ { 8, ~0},
826 /* [ 80] = 80 */ { 12, ~0},
827 /* [ 81] = 81 */ { 8, 2},
828 /* [ 82] = 82 */ { 12, ~0},
829 /* [ 83] = 83 */ { 8, 3},
830 /* [ 84] = 84 */ { 8, ~0},
831 /* [ 85] = 85 */ { 12, ~0},
832 /* [ 86] = 86 */ { 16, ~0},
833 /* [ 87] = 87 */ { 12, 4},
834 /* [ 88] = 88 */ { 16, ~0},
835 /* [ 89] = 89 */ { 12, 5},
836 /* [ 90] = 90 */ { 12, ~0},
837 /* [ 91] = 91 */ { 8, 6},
838 /* [ 92] = 92 */ { 12, ~0},
839 /* [ 93] = 93 */ { 8, 7},
840 /* [ 94] = 94 */ { 12, ~0},
841 /* [ 95] = 95 */ { 8, ~0},
842 /* [ 96] = 96 */ { 16, ~0},
843 /* [ 97] = 97 */ { 12, 8},
844 /* [ 98] = 98 */ { 16, ~0},
845 /* [ 99] = 99 */ { 12, 9},
846 /* [100] = 100 */ { 8, ~0},
847 /* [101] = 101 */ { 12, ~0},
848 /* [102] = 102 */ { 24, 10},
849 /* [103] = 103 */ { 20, ~0},
850 /* [104] = 104 */ { 8, ~0},
851 /* [105] = 105 */ { 16, ~0},
852 /* [106] = 106 */ { 12, 11},
853 /* [107] = 107 */ { 16, ~0},
854 /* [108] = 108 */ { 12, 12},
855 /* [109] = 109 */ { 56, 13},
856 /* [110] = 110 */ { 56, 14},
857 /* [111] = 111 */ { 16, ~0},
858 /* [112] = 112 */ { 12, 15},
859 /* [113] = 113 */ { 16, ~0},
860 /* [114] = 114 */ { 12, 16},
861 /* [115] = 115 */ { 20, ~0},
862 /* [116] = 116 */ { 12, 17},
863 /* [117] = 117 */ { 16, ~0},
864 /* [118] = 118 */ { 12, 18},
865 /* [119] = 119 */ { 16, ~0},
866 /* [120] = 120 */ { 12, 19},
867 /* [121] = 121 */ { 4, ~0},
868 /* [122] = 122 */ { 8, ~0},
869 /* [123] = 123 */ { 8, ~0},
870 /* [124] = 124 */ { 4, ~0},
871 /* [125] = 125 */ { 8, ~0},
872 /* [126] = 126 */ { 8, ~0},
873 /* [127] = 127 */ { 8, ~0},
874 /* [128] = 128 */ { 20, ~0},
875 /* [129] = 129 */ { 8, ~0},
876 /* [130] = 130 */ { 20, ~0},
877 /* [131] = 131 */ { 8, ~0},
878 /* [132] = 132 */ { 12, ~0},
879 /* [133] = 133 */ { 8, ~0},
880 /* [134] = 134 */ { 8, ~0},
881 /* [135] = 135 */ { 8, ~0},
882 /* [136] = 136 */ { 8, ~0},
883 /* [137] = 137 */ { 12, ~0},
884 /* [138] = 138 */ { 8, ~0},
885 /* [139] = 139 */ { 8, ~0},
886 /* [140] = 140 */ { 0, ~0},
887 /* [141] = 141 */ { 4, ~0},
888 /* [142] = 142 */ { 8, ~0},
889 /* [143] = 143 */ { 28, 20},
890 /* [144] = 144 */ { 20, 21},
891 /* [145] = 145 */ { 48, 22},
892 /* [146] = 146 */ { 32, 23},
893 /* [147] = 147 */ { 24, ~0},
894 /* [148] = 148 */ { 16, ~0},
895 /* [149] = 149 */ { 44, ~0},
896 /* [150] = 150 */ { 28, ~0},
897 /* [151] = 151 */ { 12, ~0},
898 /* [152] = 152 */ { 8, ~0},
899 /* [153] = 153 */ { 20, ~0},
900 /* [154] = 154 */ { 12, ~0},
901 /* [155] = 155 */ { 16, ~0},
902 /* [156] = 156 */ { 8, ~0},
903 /* [157] = 157 */ { 24, ~0},
904 /* [158] = 158 */ { 12, ~0},
905 /* [159] = 159 */ { 12, ~0},
906 /* [160] = 160 */ { 12, ~0},
907 /* [161] = 161 */ { 8, ~0},
908 /* [162] = 162 */ { 16, ~0},
909 /* [163] = 163 */ { 16, ~0},
910 /* [164] = 164 */ { 8, ~0},
911 /* [165] = 165 */ { 12, ~0},
912 /* [166] = 166 */ { 12, ~0},
913 /* [167] = 167 */ { 12, ~0},
914 /* [168] = 168 */ { 12, 24},
915 /* [169] = 169 */ { 12, 25},
916 /* [170] = 170 */ { 12, 26},
917 /* [171] = 171 */ { 8, ~0},
918 /* [172] = 172 */ { 24, ~0},
919 /* [173] = 173 */ { 40, 27},
920 /* [174] = 174 */ { 20, ~0},
921 /* [175] = 175 */ { 52, ~0},
922 /* [176] = 176 */ { 4, ~0},
923 /* [177] = 177 */ { 68, ~0},
924 /* [178] = 178 */ {132, ~0},
925 /* [179] = 179 */ { 8, ~0},
926 /* [180] = 180 */ { 68, ~0},
927 /* [181] = 181 */ {132, ~0},
928 /* [182] = 182 */ { 52, ~0},
929 /* [183] = 183 */ { 4, ~0},
930 /* [184] = 184 */ { 4, ~0},
931 /* [185] = 185 */ { 36, ~0},
932 /* [186] = 186 */ { 20, ~0},
933 /* [187] = 187 */ { 28, ~0},
934 /* [188] = 188 */ { 16, ~0},
935 /* [189] = 189 */ { 28, ~0},
936 /* [190] = 190 */ { 16, ~0},
937 /* [191] = 191 */ { 20, ~0},
938 /* [192] = 192 */ { 12, ~0},
939 /* [193] = 193 */ { 16, 28},
940 /* [194] = 194 */ { 8, ~0},
941 /* [195] = 195 */ { 44, 29},
942 /* [196] = 196 */ { 24, ~0},
943 /* [197] = 197 */ { 8, ~0},
944 /* [198] = 198 */ { 16, ~0},
945 /* [199] = 199 */ { 12, ~0},
946 /* [200] = 200 */ { 12, ~0},
947 /* [201] = 201 */ { 12, ~0},
948 /* [202] = 202 */ { 24, ~0},
949 /* [203] = 203 */ { 16, ~0},
950 /* [204] = 204 */ { 16, ~0},
951 /* [205] = 205 */ { 12, ~0},
952 /* [206] = 206 */ { 32, ~0},
953 /* [207] = 207 */ { 20, ~0},
954 /* [208] = 208 */ { 20, ~0},
955 /* [209] = 209 */ { 16, ~0},
956 /* [210] = 210 */ { 40, ~0},
957 /* [211] = 211 */ { 24, ~0},
958 /* [212] = 212 */ { 24, ~0},
959 /* [213] = 213 */ { 16, ~0},
960 /* [214] = 214 */ { 28, 30},
961 /* [215] = 215 */ { 32, 31},
962 /* [216] = 216 */ { 36, 32},
963 /* [217] = 217 */ { 28, 33},
964 /* [218] = 218 */ { 36, 34},
965 /* [219] = 219 */ { 44, 35},
966 /* [220] = 220 */ { 0, ~0},
967 /* [221] = 221 */ { 0, ~0},
968 /* [222] = 222 */ { 0, ~0},
969 /* [223] = 223 */ { 0, ~0},
970 /* [224] = 224 */ { 0, ~0},
971 /* [225] = 225 */ { 0, ~0},
972 /* [226] = 226 */ { 0, ~0},
973 /* [227] = 227 */ { 0, ~0},
974 /* [228] = 228 */ { 0, ~0},
975 /* [229] = 229 */ { 12, ~0},
976 /* [230] = 230 */ { 16, ~0},
977 /* [231] = 231 */ { 12, ~0},
978 /* [232] = 232 */ { 8, ~0},
979 /* [233] = 233 */ { 8, 36},
980 /* [234] = 234 */ { 0, ~0},
981 /* [235] = 235 */ { 0, ~0},
982 /* [236] = 236 */ { 0, ~0},
983 /* [237] = 237 */ { 0, ~0},
984 /* [238] = 238 */ { 0, ~0},
985 /* [239] = 239 */ { 0, ~0},
986 /* [240] = 2048 */ { 12, ~0},
987 /* [241] = 2049 */ { 8, ~0},
988 /* [242] = 2050 */ { 0, ~0},
989 /* [243] = 2051 */ { 0, ~0},
990 /* [244] = 2052 */ { 0, ~0},
991 /* [245] = 2053 */ { 44, 37},
992 /* [246] = 2054 */ { 12, 38},
993 /* [247] = 2055 */ { 12, 39},
994 /* [248] = 2056 */ { 24, ~0},
995 /* [249] = 2057 */ { 0, ~0},
996 /* [250] = 2058 */ { 0, ~0},
997 /* [251] = 2059 */ { 0, ~0},
998 /* [252] = 2060 */ { 0, ~0},
999 /* [253] = 2061 */ { 0, ~0},
1000 /* [254] = 2062 */ { 0, ~0},
1001 /* [255] = 2063 */ { 0, ~0},
1002 /* [256] = 2064 */ { 0, ~0},
1003 /* [257] = 2065 */ { 12, ~0},
1004 /* [258] = 2066 */ { 8, 40},
1005 /* [259] = 2067 */ { 0, ~0},
1006 /* [260] = 2068 */ { 0, ~0},
1007 /* [261] = 2069 */ { 0, ~0},
1008 /* [262] = 2070 */ { 0, ~0},
1009 /* [263] = 2071 */ { 0, ~0},
1010 /* [264] = 4096 */ { 20, ~0},
1011 /* [265] = 4097 */ { 8, ~0},
1012 /* [266] = 4098 */ { 0, ~0},
1013 /* [267] = 4099 */ { 60, 41},
1014 /* [268] = 4100 */ { 60, 42},
1015 /* [269] = 4101 */ { 48, 43},
1016 /* [270] = 4102 */ { 48, 44},
1017 /* [271] = 4103 */ { 16, ~0},
1018 /* [272] = 4104 */ { 12, 45},
1019 /* [273] = 4105 */ { 16, ~0},
1020 /* [274] = 4106 */ { 12, 46},
1021 /* [275] = 4107 */ { 24, ~0},
1022 /* [276] = 4108 */ { 28, ~0},
1023 /* [277] = 4109 */ { 32, 47},
1024 /* [278] = 4110 */ { 20, ~0},
1025 /* [279] = 4111 */ { 16, ~0},
1026 /* [280] = 4112 */ { 8, ~0},
1027 /* [281] = 4113 */ { 8, ~0},
1028 /* [282] = 4114 */ { 84, 48},
1029 /* [283] = 4115 */ { 92, 49},
1030 /* [284] = 4116 */ { 0, ~0},
1031 /* [285] = 4117 */ { 12, ~0},
1032 /* [286] = 4118 */ { 8, 50},
1033 /* [287] = 4119 */ { 32, ~0},
1034 /* [288] = 4120 */ { 36, ~0},
1035 /* [289] = 4121 */ { 28, ~0},
1036 /* [290] = 4122 */ { 36, ~0},
1037 /* [291] = 4123 */ { 40, ~0},
1038 /* [292] = 4124 */ { 8, ~0},
1039 /* [293] = 4125 */ { 12, ~0},
1040 /* [294] = 4126 */ { 8, ~0},
1041 /* [295] = 4127 */ { 12, ~0},
1042 /* [296] = 4176 */ { 0, ~0},
1043 /* [297] = 4177 */ { 0, ~0},
1044 /* [298] = 4178 */ { 0, ~0},
1045 /* [299] = 4179 */ { 0, ~0},
1046 /* [300] = 4180 */ { 12, ~0},
1047 /* [301] = 4181 */ { 28, ~0},
1048 /* [302] = 4182 */ { 8, 51},
1049 /* [303] = 4183 */ { 16, 52},
1050 /* [304] = 4184 */ { 28, ~0},
1051 /* [305] = 4185 */ { 44, ~0},
1052 /* [306] = 4186 */ { 16, 53},
1053 /* [307] = 4187 */ { 16, 54},
1054 /* [308] = 4188 */ { 20, ~0},
1055 /* [309] = 4189 */ { 12, ~0},
1056 /* [310] = 4190 */ { 12, ~0},
1057 /* [311] = 4191 */ { 16, ~0},
1058 /* [312] = 4192 */ { 16, ~0},
1059 /* [313] = 4193 */ { 12, ~0},
1060 /* [314] = 4194 */ { 16, ~0},
1061 /* [315] = 4195 */ { 20, ~0},
1062 /* [316] = 4196 */ { 24, ~0},
1063 /* [317] = 4197 */ { 16, ~0},
1064 /* [318] = 4198 */ { 24, ~0},
1065 /* [319] = 4199 */ { 32, ~0},
1066 /* [320] = 4200 */ { 40, ~0},
1067 /* [321] = 4201 */ { 12, ~0},
1068 /* [322] = 4202 */ { 12, 55},
1069 /* [323] = 4203 */ { 12, 56},
1070 /* [324] = 4204 */ { 12, 57},
1071 /* [325] = 4205 */ { 12, 58},
1072 /* [326] = 4206 */ { 12, 59},
1073 /* [327] = 4207 */ { 12, 60},
1074 /* [328] = 4208 */ { 12, 61},
1075 /* [329] = 4209 */ { 12, 62},
1076 /* [330] = 4210 */ { 12, 63},
1077 /* [331] = 4211 */ { 12, 64},
1078 /* [332] = 4212 */ { 12, 65},
1079 /* [333] = 4213 */ { 12, 66},
1080 /* [334] = 4214 */ { 12, 67},
1081 /* [335] = 4215 */ { 28, ~0},
1082 /* [336] = 4216 */ { 44, ~0},
1083 /* [337] = 4217 */ { 16, 68},
1084 /* [338] = 4218 */ { 28, 69},
1085 /* [339] = 4219 */ { 44, 70},
1086 /* [340] = 4220 */ { 8, ~0},
1087 /* [341] = 4221 */ { 12, ~0},
1088 /* [342] = 4222 */ { 8, 71},
1089 /* [343] = 4223 */ { 0, ~0},
1090 /* [344] = 4224 */ { 0, ~0},
1091 /* [345] = 4225 */ { 0, ~0},
1092 /* [346] = 4226 */ { 0, ~0},
1093 /* [347] = 4227 */ { 0, ~0},
1094 /* [348] = 4228 */ { 12, ~0},
1095 /* [349] = 4229 */ { 0, ~0},
1096 /* [350] = 4230 */ { 12, ~0},
1097 /* [351] = 4231 */ { 24, ~0},
1098 /* [352] = 4232 */ { 12, ~0},
1099 /* [353] = 4233 */ { 16, ~0},
1100 /* [354] = 4234 */ { 24, ~0},
1101 /* [355] = 4235 */ { 12, ~0},
1102 /* [356] = 4236 */ { 16, ~0},
1103 /* [357] = 4237 */ { 24, ~0},
1104 /* [358] = 4238 */ { 16, ~0},
1105 /* [359] = 4239 */ { 24, ~0},
1106 /* [360] = 4128 */ { 16, ~0},
1107 /* [361] = 4129 */ { 16, ~0},
1108 /* [362] = 4130 */ { 28, ~0},
1109 /* [363] = 4131 */ { 8, ~0},
1110 /* [364] = 4132 */ { 12, ~0},
1111 /* [365] = 4133 */ { 16, ~0},
1112 /* [366] = 4134 */ { 20, ~0},
1113 /* [367] = 4135 */ { 0, ~0},
1114 /* [368] = 4264 */ { 0, ~0},
1115 /* [369] = 4265 */ { 12, ~0},
1116 /* [370] = 4266 */ { 12, ~0},
1117 /* [371] = 4267 */ { 16, ~0},
1118 /* [372] = 4268 */ { 16, ~0},
1119 /* [373] = 4269 */ { 12, ~0},
1120 /* [374] = 4270 */ { 16, ~0},
1121 /* [375] = 4271 */ { 20, ~0},
1122 /* [376] = 4272 */ { 24, ~0},
1123 /* [377] = 4273 */ { 16, ~0},
1124 /* [378] = 4274 */ { 24, ~0},
1125 /* [379] = 4275 */ { 32, ~0},
1126 /* [380] = 4276 */ { 40, ~0},
1127 /* [381] = 4277 */ { 12, ~0},
1128 /* [382] = 4278 */ { 0, ~0},
1129 /* [383] = 4279 */ { 0, ~0},
1130 /* [384] = 4312 */ { 0, ~0},
1131 /* [385] = 4313 */ { 0, ~0},
1132 /* [386] = 4314 */ { 0, ~0},
1133 /* [387] = 4315 */ { 0, ~0},
1134 /* [388] = 4316 */ { 12, ~0},
1135 /* [389] = 4317 */ { 8, 72},
1136 /* [390] = 4318 */ { 20, ~0},
1137 /* [391] = 4319 */ { 12, ~0},
1138 /* [392] = 4320 */ { 8, 73},
1139 /* [393] = 4321 */ { 24, ~0},
1140 /* [394] = 4322 */ { 24, ~0},
1141 /* [395] = 4323 */ { 28, ~0},
1142 /* [396] = 4324 */ { 20, ~0},
1143 /* [397] = 4325 */ { 8, ~0},
1144 /* [398] = 4326 */ { 0, ~0},
1145 /* [399] = 4327 */ { 0, ~0},
1148 static const gl_proto_size_func Render_size_func_table[74] = {
1149 __glXCallListsReqSize,
1153 __glXLightfvReqSize,
1154 __glXLightivReqSize,
1155 __glXLightModelfvReqSize,
1156 __glXLightModelivReqSize,
1157 __glXMaterialfvReqSize,
1158 __glXMaterialivReqSize,
1159 __glXPolygonStippleReqSize,
1160 __glXTexParameterfvReqSize,
1161 __glXTexParameterivReqSize,
1162 __glXTexImage1DReqSize,
1163 __glXTexImage2DReqSize,
1164 __glXTexEnvfvReqSize,
1165 __glXTexEnvivReqSize,
1166 __glXTexGendvReqSize,
1167 __glXTexGenfvReqSize,
1168 __glXTexGenivReqSize,
1173 __glXPixelMapfvReqSize,
1174 __glXPixelMapuivReqSize,
1175 __glXPixelMapusvReqSize,
1176 __glXDrawPixelsReqSize,
1177 __glXDrawArraysReqSize,
1178 __glXColorSubTableReqSize,
1179 __glXCompressedTexImage1DARBReqSize,
1180 __glXCompressedTexImage2DARBReqSize,
1181 __glXCompressedTexImage3DARBReqSize,
1182 __glXCompressedTexSubImage1DARBReqSize,
1183 __glXCompressedTexSubImage2DARBReqSize,
1184 __glXCompressedTexSubImage3DARBReqSize,
1185 __glXDrawBuffersARBReqSize,
1186 __glXColorTableReqSize,
1187 __glXColorTableParameterfvReqSize,
1188 __glXColorTableParameterivReqSize,
1189 __glXPointParameterfvEXTReqSize,
1190 __glXTexSubImage1DReqSize,
1191 __glXTexSubImage2DReqSize,
1192 __glXConvolutionFilter1DReqSize,
1193 __glXConvolutionFilter2DReqSize,
1194 __glXConvolutionParameterfvReqSize,
1195 __glXConvolutionParameterivReqSize,
1196 __glXSeparableFilter2DReqSize,
1197 __glXTexImage3DReqSize,
1198 __glXTexSubImage3DReqSize,
1199 __glXPrioritizeTexturesReqSize,
1200 __glXRequestResidentProgramsNVReqSize,
1201 __glXLoadProgramNVReqSize,
1202 __glXProgramParameters4fvNVReqSize,
1203 __glXProgramParameters4dvNVReqSize,
1204 __glXVertexAttribs1svNVReqSize,
1205 __glXVertexAttribs2svNVReqSize,
1206 __glXVertexAttribs3svNVReqSize,
1207 __glXVertexAttribs4svNVReqSize,
1208 __glXVertexAttribs1fvNVReqSize,
1209 __glXVertexAttribs2fvNVReqSize,
1210 __glXVertexAttribs3fvNVReqSize,
1211 __glXVertexAttribs4fvNVReqSize,
1212 __glXVertexAttribs1dvNVReqSize,
1213 __glXVertexAttribs2dvNVReqSize,
1214 __glXVertexAttribs3dvNVReqSize,
1215 __glXVertexAttribs4dvNVReqSize,
1216 __glXVertexAttribs4ubvNVReqSize,
1217 __glXProgramStringARBReqSize,
1218 __glXProgramNamedParameter4fvNVReqSize,
1219 __glXProgramNamedParameter4dvNVReqSize,
1220 __glXPointParameterivNVReqSize,
1221 __glXDeleteRenderbuffersEXTReqSize,
1222 __glXDeleteFramebuffersEXTReqSize,
1225 const struct __glXDispatchInfo Render_dispatch_info = {
1227 Render_dispatch_tree,
1228 Render_function_table,
1230 Render_size_func_table
1233 /*****************************************************************/
1234 /* tree depth = 12 */
1235 static const int_fast16_t VendorPriv_dispatch_tree[152] = {
1236 /* [0] -> opcode range [0, 131072], node depth 1 */
1243 /* [5] -> opcode range [0, 32768], node depth 2 */
1248 /* [8] -> opcode range [0, 16384], node depth 3 */
1253 /* [11] -> opcode range [0, 8192], node depth 4 */
1260 /* [16] -> opcode range [0, 2048], node depth 5 */
1267 /* [21] -> opcode range [0, 512], node depth 6 */
1272 /* [24] -> opcode range [0, 256], node depth 7 */
1277 /* [27] -> opcode range [0, 128], node depth 8 */
1282 /* [30] -> opcode range [0, 64], node depth 9 */
1287 /* [33] -> opcode range [0, 32], node depth 10 */
1292 /* [36] -> opcode range [1024, 1536], node depth 6 */
1299 /* [41] -> opcode range [1024, 1152], node depth 7 */
1304 /* [44] -> opcode range [1024, 1088], node depth 8 */
1309 /* [47] -> opcode range [1024, 1056], node depth 9 */
1314 /* [50] -> opcode range [1024, 1040], node depth 10 */
1319 /* [53] -> opcode range [1280, 1408], node depth 7 */
1324 /* [56] -> opcode range [1280, 1344], node depth 8 */
1331 /* [61] -> opcode range [1280, 1296], node depth 9 */
1336 /* [64] -> opcode range [1328, 1344], node depth 9 */
1341 /* [67] -> opcode range [1408, 1536], node depth 7 */
1346 /* [70] -> opcode range [1408, 1472], node depth 8 */
1351 /* [73] -> opcode range [1408, 1440], node depth 9 */
1358 /* [78] -> opcode range [4096, 6144], node depth 5 */
1365 /* [83] -> opcode range [4096, 4608], node depth 6 */
1370 /* [86] -> opcode range [4096, 4352], node depth 7 */
1375 /* [89] -> opcode range [4096, 4224], node depth 8 */
1380 /* [92] -> opcode range [4096, 4160], node depth 9 */
1385 /* [95] -> opcode range [4096, 4128], node depth 10 */
1390 /* [98] -> opcode range [4096, 4112], node depth 11 */
1395 /* [101] -> opcode range [5120, 5632], node depth 6 */
1400 /* [104] -> opcode range [5120, 5376], node depth 7 */
1405 /* [107] -> opcode range [5120, 5248], node depth 8 */
1410 /* [110] -> opcode range [5120, 5184], node depth 9 */
1415 /* [113] -> opcode range [5152, 5184], node depth 10 */
1420 /* [116] -> opcode range [5152, 5168], node depth 11 */
1425 /* [119] -> opcode range [65536, 98304], node depth 2 */
1430 /* [122] -> opcode range [65536, 81920], node depth 3 */
1435 /* [125] -> opcode range [65536, 73728], node depth 4 */
1440 /* [128] -> opcode range [65536, 69632], node depth 5 */
1445 /* [131] -> opcode range [65536, 67584], node depth 6 */
1450 /* [134] -> opcode range [65536, 66560], node depth 7 */
1455 /* [137] -> opcode range [65536, 66048], node depth 8 */
1460 /* [140] -> opcode range [65536, 65792], node depth 9 */
1465 /* [143] -> opcode range [65536, 65664], node depth 10 */
1470 /* [146] -> opcode range [65536, 65600], node depth 11 */
1475 /* [149] -> opcode range [65536, 65568], node depth 12 */
1482 static const void *VendorPriv_function_table[104][2] = {
1483 /* [ 0] = 0 */ {NULL, NULL},
1484 /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
1485 /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
1486 /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
1487 /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
1488 /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
1489 /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
1490 /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
1491 /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
1492 /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
1493 /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
1494 /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
1495 /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
1496 /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
1497 /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
1498 /* [ 15] = 15 */ {NULL, NULL},
1499 /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
1500 /* [ 17] = 1025 */ {NULL, NULL},
1501 /* [ 18] = 1026 */ {NULL, NULL},
1502 /* [ 19] = 1027 */ {NULL, NULL},
1503 /* [ 20] = 1028 */ {NULL, NULL},
1504 /* [ 21] = 1029 */ {NULL, NULL},
1505 /* [ 22] = 1030 */ {NULL, NULL},
1506 /* [ 23] = 1031 */ {NULL, NULL},
1507 /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
1508 /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
1509 /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
1510 /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
1511 /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
1512 /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
1513 /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
1514 /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
1515 /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
1516 /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
1517 /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
1518 /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
1519 /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
1520 /* [ 37] = 1309 */ {NULL, NULL},
1521 /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
1522 /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
1523 /* [ 40] = 1288 */ {NULL, NULL},
1524 /* [ 41] = 1289 */ {NULL, NULL},
1525 /* [ 42] = 1290 */ {NULL, NULL},
1526 /* [ 43] = 1291 */ {NULL, NULL},
1527 /* [ 44] = 1292 */ {NULL, NULL},
1528 /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
1529 /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
1530 /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
1531 /* [ 48] = 1328 */ {NULL, NULL},
1532 /* [ 49] = 1329 */ {NULL, NULL},
1533 /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
1534 /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
1535 /* [ 52] = 1332 */ {NULL, NULL},
1536 /* [ 53] = 1333 */ {NULL, NULL},
1537 /* [ 54] = 1334 */ {NULL, NULL},
1538 /* [ 55] = 1335 */ {NULL, NULL},
1539 /* [ 56] = 1416 */ {NULL, NULL},
1540 /* [ 57] = 1417 */ {NULL, NULL},
1541 /* [ 58] = 1418 */ {NULL, NULL},
1542 /* [ 59] = 1419 */ {NULL, NULL},
1543 /* [ 60] = 1420 */ {NULL, NULL},
1544 /* [ 61] = 1421 */ {NULL, NULL},
1545 /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
1546 /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
1547 /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
1548 /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
1549 /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
1550 /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
1551 /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
1552 /* [ 69] = 1429 */ {NULL, NULL},
1553 /* [ 70] = 1430 */ {NULL, NULL},
1554 /* [ 71] = 1431 */ {NULL, NULL},
1555 /* [ 72] = 4096 */ {NULL, NULL},
1556 /* [ 73] = 4097 */ {NULL, NULL},
1557 /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
1558 /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
1559 /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
1560 /* [ 77] = 4101 */ {NULL, NULL},
1561 /* [ 78] = 4102 */ {NULL, NULL},
1562 /* [ 79] = 4103 */ {NULL, NULL},
1563 /* [ 80] = 5152 */ {NULL, NULL},
1564 /* [ 81] = 5153 */ {NULL, NULL},
1565 /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
1566 /* [ 83] = 5155 */ {NULL, NULL},
1567 /* [ 84] = 5156 */ {NULL, NULL},
1568 /* [ 85] = 5157 */ {NULL, NULL},
1569 /* [ 86] = 5158 */ {NULL, NULL},
1570 /* [ 87] = 5159 */ {NULL, NULL},
1571 /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
1572 /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
1573 /* [ 90] = 65538 */ {NULL, NULL},
1574 /* [ 91] = 65539 */ {NULL, NULL},
1575 /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
1576 /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
1577 /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
1578 /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
1579 /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
1580 /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
1581 /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
1582 /* [ 99] = 65547 */ {NULL, NULL},
1583 /* [ 100] = 65548 */ {NULL, NULL},
1584 /* [ 101] = 65549 */ {NULL, NULL},
1585 /* [ 102] = 65550 */ {NULL, NULL},
1586 /* [ 103] = 65551 */ {NULL, NULL},
1589 const struct __glXDispatchInfo VendorPriv_dispatch_info = {
1591 VendorPriv_dispatch_tree,
1592 VendorPriv_function_table,