1 <?xml version="1.0" encoding="utf-8"?>
\r
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
\r
3 <ItemGroup Label="ProjectConfigurations">
\r
4 <ProjectConfiguration Include="Debug CRT DLL|Win32">
\r
5 <Configuration>Debug CRT DLL</Configuration>
\r
6 <Platform>Win32</Platform>
\r
7 </ProjectConfiguration>
\r
8 <ProjectConfiguration Include="Debug CRT DLL|x64">
\r
9 <Configuration>Debug CRT DLL</Configuration>
\r
10 <Platform>x64</Platform>
\r
11 </ProjectConfiguration>
\r
12 <ProjectConfiguration Include="Debug|Win32">
\r
13 <Configuration>Debug</Configuration>
\r
14 <Platform>Win32</Platform>
\r
15 </ProjectConfiguration>
\r
16 <ProjectConfiguration Include="Debug|x64">
\r
17 <Configuration>Debug</Configuration>
\r
18 <Platform>x64</Platform>
\r
19 </ProjectConfiguration>
\r
20 <ProjectConfiguration Include="Release CRT DLL|Win32">
\r
21 <Configuration>Release CRT DLL</Configuration>
\r
22 <Platform>Win32</Platform>
\r
23 </ProjectConfiguration>
\r
24 <ProjectConfiguration Include="Release CRT DLL|x64">
\r
25 <Configuration>Release CRT DLL</Configuration>
\r
26 <Platform>x64</Platform>
\r
27 </ProjectConfiguration>
\r
28 <ProjectConfiguration Include="Release|Win32">
\r
29 <Configuration>Release</Configuration>
\r
30 <Platform>Win32</Platform>
\r
31 </ProjectConfiguration>
\r
32 <ProjectConfiguration Include="Release|x64">
\r
33 <Configuration>Release</Configuration>
\r
34 <Platform>x64</Platform>
\r
35 </ProjectConfiguration>
\r
37 <PropertyGroup Label="Globals">
\r
38 <ProjectName>glslang</ProjectName>
\r
39 <ProjectGuid>{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}</ProjectGuid>
\r
41 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
\r
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
\r
43 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
44 <UseOfMfc>false</UseOfMfc>
\r
45 <CharacterSet>MultiByte</CharacterSet>
\r
46 <PlatformToolset>v110_xp</PlatformToolset>
\r
48 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
\r
49 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
50 <UseOfMfc>false</UseOfMfc>
\r
51 <CharacterSet>MultiByte</CharacterSet>
\r
52 <PlatformToolset>v110_xp</PlatformToolset>
\r
54 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'" Label="Configuration">
\r
55 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
56 <UseOfMfc>false</UseOfMfc>
\r
57 <CharacterSet>MultiByte</CharacterSet>
\r
58 <PlatformToolset>v110_xp</PlatformToolset>
\r
60 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'" Label="Configuration">
\r
61 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
62 <UseOfMfc>false</UseOfMfc>
\r
63 <CharacterSet>MultiByte</CharacterSet>
\r
64 <PlatformToolset>v110_xp</PlatformToolset>
\r
66 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
\r
67 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
68 <CharacterSet>MultiByte</CharacterSet>
\r
69 <PlatformToolset>v110_xp</PlatformToolset>
\r
71 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
\r
72 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
73 <CharacterSet>MultiByte</CharacterSet>
\r
74 <PlatformToolset>v110_xp</PlatformToolset>
\r
76 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'" Label="Configuration">
\r
77 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
78 <CharacterSet>MultiByte</CharacterSet>
\r
79 <PlatformToolset>v110_xp</PlatformToolset>
\r
81 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'" Label="Configuration">
\r
82 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
83 <CharacterSet>MultiByte</CharacterSet>
\r
84 <PlatformToolset>v110_xp</PlatformToolset>
\r
86 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
\r
87 <ImportGroup Label="ExtensionSettings">
\r
89 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
\r
90 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
92 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
\r
93 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
95 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'" Label="PropertySheets">
\r
96 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
98 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'" Label="PropertySheets">
\r
99 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
101 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
\r
102 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
104 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
\r
105 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
107 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'" Label="PropertySheets">
\r
108 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
110 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'" Label="PropertySheets">
\r
111 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
113 <PropertyGroup Label="UserMacros" />
\r
115 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
\r
116 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">glslang\UserM_Debug\</OutDir>
\r
117 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">glslang\UserM_Debug\</OutDir>
\r
118 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">glslang\UserM_Debug\</IntDir>
\r
119 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">glslang\UserM_Debug\</IntDir>
\r
120 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
\r
121 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
\r
122 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">false</LinkIncremental>
\r
123 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">false</LinkIncremental>
\r
124 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">glslang\UserM_Release\</OutDir>
\r
125 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">glslang\UserM_Release\</OutDir>
\r
126 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">glslang\UserM_Release\</IntDir>
\r
127 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">glslang\UserM_Release\</IntDir>
\r
128 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
\r
129 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
\r
130 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">false</LinkIncremental>
\r
131 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">false</LinkIncremental>
\r
132 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PostBuildEventUseInBuild>
\r
133 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</PostBuildEventUseInBuild>
\r
134 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">false</PostBuildEventUseInBuild>
\r
135 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">false</PostBuildEventUseInBuild>
\r
136 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
\r
137 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
\r
138 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">.lib</TargetExt>
\r
139 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">.lib</TargetExt>
\r
140 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
\r
141 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
\r
142 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">.lib</TargetExt>
\r
143 <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">.lib</TargetExt>
\r
144 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
\r
145 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PostBuildEventUseInBuild>
\r
146 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">false</PostBuildEventUseInBuild>
\r
147 <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">false</PostBuildEventUseInBuild>
\r
149 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
\r
151 <Optimization>Disabled</Optimization>
\r
152 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
153 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
154 <MinimalRebuild>false</MinimalRebuild>
\r
155 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
\r
156 <PrecompiledHeaderOutputFile>
\r
157 </PrecompiledHeaderOutputFile>
\r
158 <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
\r
159 <ObjectFileName>$(IntDir)</ObjectFileName>
\r
160 <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
\r
161 <BrowseInformation>
\r
162 </BrowseInformation>
\r
163 <WarningLevel>Level3</WarningLevel>
\r
164 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
165 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
166 <CallingConvention>Cdecl</CallingConvention>
\r
167 <CompileAs>Default</CompileAs>
\r
168 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
\r
169 <StringPooling>true</StringPooling>
\r
172 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
\r
173 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
174 <SuppressStartupBanner>false</SuppressStartupBanner>
\r
175 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
176 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
177 <ProgramDatabaseFile>UserM_Debug/glslang.pdb</ProgramDatabaseFile>
\r
178 <SubSystem>Console</SubSystem>
\r
179 <ImportLibrary>UserM_Debug/generic/glslang.lib</ImportLibrary>
\r
180 <OutputFile>$(IntDir)$(TargetName)$(TargetExt)</OutputFile>
\r
183 <TypeLibraryName>UserM_Debug/generic/glslang.tlb</TypeLibraryName>
\r
186 <Message>copy dll</Message>
\r
187 <Command>del Test\$(TargetName)$(TargetExt)
\r
188 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
191 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
192 <Culture>0x0809</Culture>
\r
195 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
197 </ItemDefinitionGroup>
\r
198 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
\r
200 <Optimization>Disabled</Optimization>
\r
201 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
202 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
203 <MinimalRebuild>false</MinimalRebuild>
\r
204 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
\r
205 <PrecompiledHeaderOutputFile>
\r
206 </PrecompiledHeaderOutputFile>
\r
207 <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
\r
208 <ObjectFileName>$(IntDir)</ObjectFileName>
\r
209 <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
\r
210 <BrowseInformation>
\r
211 </BrowseInformation>
\r
212 <WarningLevel>Level3</WarningLevel>
\r
213 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
214 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
215 <CallingConvention>Cdecl</CallingConvention>
\r
216 <CompileAs>Default</CompileAs>
\r
217 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
\r
218 <StringPooling>true</StringPooling>
\r
221 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
222 <SuppressStartupBanner>false</SuppressStartupBanner>
\r
223 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
224 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
225 <ProgramDatabaseFile>UserM_Debug/glslang.pdb</ProgramDatabaseFile>
\r
226 <SubSystem>Console</SubSystem>
\r
227 <ImportLibrary>UserM_Debug/generic/glslang.lib</ImportLibrary>
\r
228 <OutputFile>$(IntDir)$(TargetName)$(TargetExt)</OutputFile>
\r
231 <TypeLibraryName>UserM_Debug/generic/glslang.tlb</TypeLibraryName>
\r
234 <Message>copy dll</Message>
\r
235 <Command>del Test\$(TargetName)$(TargetExt)
\r
236 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
239 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
240 <Culture>0x0809</Culture>
\r
243 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
245 </ItemDefinitionGroup>
\r
246 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">
\r
248 <Optimization>Disabled</Optimization>
\r
249 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
250 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
251 <MinimalRebuild>false</MinimalRebuild>
\r
252 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
\r
253 <PrecompiledHeaderOutputFile>
\r
254 </PrecompiledHeaderOutputFile>
\r
255 <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
\r
256 <ObjectFileName>$(IntDir)</ObjectFileName>
\r
257 <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
\r
258 <BrowseInformation>
\r
259 </BrowseInformation>
\r
260 <WarningLevel>Level3</WarningLevel>
\r
261 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
262 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
263 <CallingConvention>Cdecl</CallingConvention>
\r
264 <CompileAs>Default</CompileAs>
\r
265 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
\r
266 <StringPooling>true</StringPooling>
\r
269 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
\r
270 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
271 <SuppressStartupBanner>false</SuppressStartupBanner>
\r
272 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
273 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
274 <ProgramDatabaseFile>UserM_Debug/glslang.pdb</ProgramDatabaseFile>
\r
275 <SubSystem>Console</SubSystem>
\r
276 <ImportLibrary>UserM_Debug/generic/glslang.lib</ImportLibrary>
\r
277 <OutputFile>$(IntDir)$(TargetName)$(TargetExt)</OutputFile>
\r
280 <TypeLibraryName>UserM_Debug/generic/glslang.tlb</TypeLibraryName>
\r
283 <Message>copy dll</Message>
\r
284 <Command>del Test\$(TargetName)$(TargetExt)
\r
285 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
288 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
289 <Culture>0x0809</Culture>
\r
292 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
294 </ItemDefinitionGroup>
\r
295 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">
\r
297 <Optimization>Disabled</Optimization>
\r
298 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
299 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
300 <MinimalRebuild>false</MinimalRebuild>
\r
301 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
\r
302 <PrecompiledHeaderOutputFile>
\r
303 </PrecompiledHeaderOutputFile>
\r
304 <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
\r
305 <ObjectFileName>$(IntDir)</ObjectFileName>
\r
306 <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
\r
307 <BrowseInformation>
\r
308 </BrowseInformation>
\r
309 <WarningLevel>Level3</WarningLevel>
\r
310 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
311 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
312 <CallingConvention>Cdecl</CallingConvention>
\r
313 <CompileAs>Default</CompileAs>
\r
314 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
\r
315 <StringPooling>true</StringPooling>
\r
318 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
319 <SuppressStartupBanner>false</SuppressStartupBanner>
\r
320 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
321 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
322 <ProgramDatabaseFile>UserM_Debug/glslang.pdb</ProgramDatabaseFile>
\r
323 <SubSystem>Console</SubSystem>
\r
324 <ImportLibrary>UserM_Debug/generic/glslang.lib</ImportLibrary>
\r
325 <OutputFile>$(IntDir)$(TargetName)$(TargetExt)</OutputFile>
\r
328 <TypeLibraryName>UserM_Debug/generic/glslang.tlb</TypeLibraryName>
\r
331 <Message>copy dll</Message>
\r
332 <Command>del Test\$(TargetName)$(TargetExt)
\r
333 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
336 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
337 <Culture>0x0809</Culture>
\r
340 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
342 </ItemDefinitionGroup>
\r
343 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
\r
345 <Optimization>MaxSpeed</Optimization>
\r
346 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
\r
347 <OmitFramePointers>true</OmitFramePointers>
\r
348 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
349 <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
350 <StringPooling>true</StringPooling>
\r
351 <MinimalRebuild>false</MinimalRebuild>
\r
352 <BasicRuntimeChecks>Default</BasicRuntimeChecks>
\r
353 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
\r
354 <BufferSecurityCheck>true</BufferSecurityCheck>
\r
355 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
356 <PrecompiledHeaderOutputFile>
\r
357 </PrecompiledHeaderOutputFile>
\r
358 <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
\r
359 <ObjectFileName>UserM_Release/</ObjectFileName>
\r
360 <ProgramDataBaseFileName>
\r
361 </ProgramDataBaseFileName>
\r
362 <BrowseInformation>
\r
363 </BrowseInformation>
\r
364 <WarningLevel>Level3</WarningLevel>
\r
365 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
366 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
367 <CallingConvention>Cdecl</CallingConvention>
\r
368 <CompileAs>Default</CompileAs>
\r
371 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
\r
372 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
373 <OutputFile>UserM_Release/generic/glslang.dll</OutputFile>
\r
374 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
375 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
376 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
377 <ProgramDatabaseFile>UserM_Release/generic/glslang.pdb</ProgramDatabaseFile>
\r
378 <SubSystem>Console</SubSystem>
\r
379 <OptimizeReferences>true</OptimizeReferences>
\r
380 <EnableCOMDATFolding>true</EnableCOMDATFolding>
\r
381 <ImportLibrary>UserM_Release/generic/glslang.lib</ImportLibrary>
\r
384 <TypeLibraryName>UserM_Release/generic/glslang.tlb</TypeLibraryName>
\r
387 <Message>copy dll</Message>
\r
388 <Command>del Test\$(TargetName)$(TargetExt)
\r
389 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
392 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
393 <Culture>0x0809</Culture>
\r
396 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
398 </ItemDefinitionGroup>
\r
399 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
\r
401 <Optimization>MaxSpeed</Optimization>
\r
402 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
\r
403 <OmitFramePointers>true</OmitFramePointers>
\r
404 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
405 <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
406 <StringPooling>true</StringPooling>
\r
407 <MinimalRebuild>false</MinimalRebuild>
\r
408 <BasicRuntimeChecks>Default</BasicRuntimeChecks>
\r
409 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
\r
410 <BufferSecurityCheck>true</BufferSecurityCheck>
\r
411 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
412 <PrecompiledHeaderOutputFile>
\r
413 </PrecompiledHeaderOutputFile>
\r
414 <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
\r
415 <ObjectFileName>UserM_Release/</ObjectFileName>
\r
416 <ProgramDataBaseFileName>
\r
417 </ProgramDataBaseFileName>
\r
418 <BrowseInformation>
\r
419 </BrowseInformation>
\r
420 <WarningLevel>Level3</WarningLevel>
\r
421 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
422 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
423 <CallingConvention>Cdecl</CallingConvention>
\r
424 <CompileAs>Default</CompileAs>
\r
427 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
428 <OutputFile>UserM_Release/generic/glslang.dll</OutputFile>
\r
429 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
430 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
431 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
432 <ProgramDatabaseFile>UserM_Release/generic/glslang.pdb</ProgramDatabaseFile>
\r
433 <SubSystem>Console</SubSystem>
\r
434 <OptimizeReferences>true</OptimizeReferences>
\r
435 <EnableCOMDATFolding>true</EnableCOMDATFolding>
\r
436 <ImportLibrary>UserM_Release/generic/glslang.lib</ImportLibrary>
\r
439 <TypeLibraryName>UserM_Release/generic/glslang.tlb</TypeLibraryName>
\r
442 <Message>copy dll</Message>
\r
443 <Command>del Test\$(TargetName)$(TargetExt)
\r
444 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
447 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
448 <Culture>0x0809</Culture>
\r
451 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
453 </ItemDefinitionGroup>
\r
454 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">
\r
456 <Optimization>MaxSpeed</Optimization>
\r
457 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
\r
458 <OmitFramePointers>true</OmitFramePointers>
\r
459 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
460 <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
461 <StringPooling>true</StringPooling>
\r
462 <MinimalRebuild>false</MinimalRebuild>
\r
463 <BasicRuntimeChecks>Default</BasicRuntimeChecks>
\r
464 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
\r
465 <BufferSecurityCheck>true</BufferSecurityCheck>
\r
466 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
467 <PrecompiledHeaderOutputFile>
\r
468 </PrecompiledHeaderOutputFile>
\r
469 <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
\r
470 <ObjectFileName>UserM_Release/</ObjectFileName>
\r
471 <ProgramDataBaseFileName>
\r
472 </ProgramDataBaseFileName>
\r
473 <BrowseInformation>
\r
474 </BrowseInformation>
\r
475 <WarningLevel>Level3</WarningLevel>
\r
476 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
477 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
478 <CallingConvention>Cdecl</CallingConvention>
\r
479 <CompileAs>Default</CompileAs>
\r
482 <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
\r
483 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
484 <OutputFile>UserM_Release/generic/glslang.dll</OutputFile>
\r
485 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
486 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
487 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
488 <ProgramDatabaseFile>UserM_Release/generic/glslang.pdb</ProgramDatabaseFile>
\r
489 <SubSystem>Console</SubSystem>
\r
490 <OptimizeReferences>true</OptimizeReferences>
\r
491 <EnableCOMDATFolding>true</EnableCOMDATFolding>
\r
492 <ImportLibrary>UserM_Release/generic/glslang.lib</ImportLibrary>
\r
495 <TypeLibraryName>UserM_Release/generic/glslang.tlb</TypeLibraryName>
\r
498 <Message>copy dll</Message>
\r
499 <Command>del Test\$(TargetName)$(TargetExt)
\r
500 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
503 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
504 <Culture>0x0809</Culture>
\r
507 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
509 </ItemDefinitionGroup>
\r
510 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">
\r
512 <Optimization>MaxSpeed</Optimization>
\r
513 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
\r
514 <OmitFramePointers>true</OmitFramePointers>
\r
515 <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
516 <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
517 <StringPooling>true</StringPooling>
\r
518 <MinimalRebuild>false</MinimalRebuild>
\r
519 <BasicRuntimeChecks>Default</BasicRuntimeChecks>
\r
520 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
\r
521 <BufferSecurityCheck>true</BufferSecurityCheck>
\r
522 <FunctionLevelLinking>true</FunctionLevelLinking>
\r
523 <PrecompiledHeaderOutputFile>
\r
524 </PrecompiledHeaderOutputFile>
\r
525 <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
\r
526 <ObjectFileName>UserM_Release/</ObjectFileName>
\r
527 <ProgramDataBaseFileName>
\r
528 </ProgramDataBaseFileName>
\r
529 <BrowseInformation>
\r
530 </BrowseInformation>
\r
531 <WarningLevel>Level3</WarningLevel>
\r
532 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
533 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
534 <CallingConvention>Cdecl</CallingConvention>
\r
535 <CompileAs>Default</CompileAs>
\r
538 <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
539 <OutputFile>UserM_Release/generic/glslang.dll</OutputFile>
\r
540 <SuppressStartupBanner>true</SuppressStartupBanner>
\r
541 <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
542 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
543 <ProgramDatabaseFile>UserM_Release/generic/glslang.pdb</ProgramDatabaseFile>
\r
544 <SubSystem>Console</SubSystem>
\r
545 <OptimizeReferences>true</OptimizeReferences>
\r
546 <EnableCOMDATFolding>true</EnableCOMDATFolding>
\r
547 <ImportLibrary>UserM_Release/generic/glslang.lib</ImportLibrary>
\r
550 <TypeLibraryName>UserM_Release/generic/glslang.tlb</TypeLibraryName>
\r
553 <Message>copy dll</Message>
\r
554 <Command>del Test\$(TargetName)$(TargetExt)
\r
555 xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
\r
558 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
559 <Culture>0x0809</Culture>
\r
562 <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
\r
564 </ItemDefinitionGroup>
\r
566 <ClCompile Include="glslang\MachineIndependent\Constant.cpp" />
\r
567 <ClCompile Include="glslang\MachineIndependent\glslang_tab.cpp">
\r
568 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4065</DisableSpecificWarnings>
\r
569 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">4065</DisableSpecificWarnings>
\r
570 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">4065</DisableSpecificWarnings>
\r
571 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">4065</DisableSpecificWarnings>
\r
572 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4065</DisableSpecificWarnings>
\r
573 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|x64'">4065</DisableSpecificWarnings>
\r
574 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">4065</DisableSpecificWarnings>
\r
575 <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">4065</DisableSpecificWarnings>
\r
577 <ClCompile Include="glslang\MachineIndependent\InfoSink.cpp" />
\r
578 <ClCompile Include="glslang\MachineIndependent\Initialize.cpp" />
\r
579 <ClCompile Include="glslang\MachineIndependent\limits.cpp" />
\r
580 <ClCompile Include="glslang\MachineIndependent\linkValidate.cpp" />
\r
581 <ClCompile Include="glslang\MachineIndependent\preprocessor\Pp.cpp" />
\r
582 <ClCompile Include="glslang\MachineIndependent\preprocessor\PpAtom.cpp" />
\r
583 <ClCompile Include="glslang\MachineIndependent\preprocessor\PpMemory.cpp" />
\r
584 <ClCompile Include="glslang\MachineIndependent\preprocessor\PpScanner.cpp" />
\r
585 <ClCompile Include="glslang\MachineIndependent\preprocessor\PpContext.cpp" />
\r
586 <ClCompile Include="glslang\MachineIndependent\preprocessor\PpSymbols.cpp" />
\r
587 <ClCompile Include="glslang\MachineIndependent\preprocessor\PpTokens.cpp" />
\r
588 <ClCompile Include="glslang\MachineIndependent\reflection.cpp" />
\r
589 <ClCompile Include="glslang\MachineIndependent\Scan.cpp" />
\r
590 <ClCompile Include="glslang\MachineIndependent\Versions.cpp" />
\r
591 <ClCompile Include="OGLCompilersDLL\InitializeDll.cpp" />
\r
592 <ClCompile Include="glslang\MachineIndependent\IntermTraverse.cpp" />
\r
593 <ClCompile Include="glslang\MachineIndependent\Intermediate.cpp" />
\r
594 <ClCompile Include="glslang\MachineIndependent\ParseHelper.cpp" />
\r
595 <ClCompile Include="glslang\MachineIndependent\PoolAlloc.cpp" />
\r
596 <ClCompile Include="glslang\MachineIndependent\RemoveTree.cpp" />
\r
597 <ClCompile Include="glslang\MachineIndependent\ShaderLang.cpp" />
\r
598 <ClCompile Include="glslang\MachineIndependent\SymbolTable.cpp" />
\r
599 <ClCompile Include="glslang\MachineIndependent\intermOut.cpp" />
\r
600 <ClCompile Include="glslang\MachineIndependent\parseConst.cpp" />
\r
601 <ClCompile Include="glslang\OSDependent\Windows\main.cpp" />
\r
602 <ClCompile Include="glslang\OSDependent\Windows\ossource.cpp" />
\r
603 <ClCompile Include="glslang\OSDependent\Linux\ossource.cpp">
\r
604 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
605 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
\r
606 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">true</ExcludedFromBuild>
\r
607 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">true</ExcludedFromBuild>
\r
608 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
609 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
610 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
611 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
612 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
613 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
\r
614 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">true</ExcludedFromBuild>
\r
615 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">true</ExcludedFromBuild>
\r
616 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
617 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
618 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
619 <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
\r
623 <ClInclude Include="glslang\MachineIndependent\glslang_tab.cpp.h" />
\r
624 <ClInclude Include="glslang\MachineIndependent\Initialize.h" />
\r
625 <ClInclude Include="glslang\MachineIndependent\ParseHelper.h" />
\r
626 <ClInclude Include="glslang\MachineIndependent\preprocessor\PpContext.h" />
\r
627 <ClInclude Include="glslang\MachineIndependent\preprocessor\PpTokens.h" />
\r
628 <ClInclude Include="glslang\MachineIndependent\reflection.h" />
\r
629 <ClInclude Include="glslang\MachineIndependent\RemoveTree.h" />
\r
630 <ClInclude Include="glslang\MachineIndependent\localintermediate.h" />
\r
631 <ClInclude Include="glslang\Include\BaseTypes.h" />
\r
632 <ClInclude Include="glslang\Include\Common.h" />
\r
633 <ClInclude Include="glslang\Include\ConstantUnion.h" />
\r
634 <ClInclude Include="glslang\Include\InfoSink.h" />
\r
635 <ClInclude Include="glslang\MachineIndependent\Scan.h" />
\r
636 <ClInclude Include="glslang\MachineIndependent\ScanContext.h" />
\r
637 <ClInclude Include="glslang\MachineIndependent\Versions.h" />
\r
638 <ClInclude Include="OGLCompilersDLL\InitializeDll.h" />
\r
639 <ClInclude Include="glslang\Include\InitializeGlobals.h" />
\r
640 <ClInclude Include="glslang\Include\PoolAlloc.h" />
\r
641 <ClInclude Include="glslang\Include\ResourceLimits.h" />
\r
642 <ClInclude Include="glslang\Include\ShHandle.h" />
\r
643 <ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
\r
644 <ClInclude Include="glslang\Include\Types.h" />
\r
645 <ClInclude Include="glslang\Include\intermediate.h" />
\r
646 <ClInclude Include="glslang\MachineIndependent\unistd.h" />
\r
647 <ClInclude Include="glslang\Public\ShaderLang.h" />
\r
648 <ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
\r
649 <ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />
\r
652 <CustomBuild Include="glslang\MachineIndependent\glslang.y">
\r
653 <FileType>Document</FileType>
\r
654 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Executing Bison on glslang.y</Message>
\r
655 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Executing Bison on glslang.y</Message>
\r
656 <Message Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">Executing Bison on glslang.y</Message>
\r
657 <Message Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">Executing Bison on glslang.y</Message>
\r
658 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
659 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
660 cd %(RootDir)%(Directory)
\r
661 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
662 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
663 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
664 cd %(RootDir)%(Directory)
\r
665 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
666 <Command Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
667 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
668 cd %(RootDir)%(Directory)
\r
669 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
670 <Command Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
671 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
672 cd %(RootDir)%(Directory)
\r
673 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
674 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
675 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
676 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
677 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
678 <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Executing Bison on glslang.y</Message>
\r
679 <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Executing Bison on glslang.y</Message>
\r
680 <Message Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">Executing Bison on glslang.y</Message>
\r
681 <Message Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">Executing Bison on glslang.y</Message>
\r
682 <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
683 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
684 cd %(RootDir)%(Directory)
\r
685 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
686 <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
687 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
688 cd %(RootDir)%(Directory)
\r
689 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
690 <Command Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
691 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
692 cd %(RootDir)%(Directory)
\r
693 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
694 <Command Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
695 SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
\r
696 cd %(RootDir)%(Directory)
\r
697 %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
\r
698 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
699 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
700 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
701 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
\r
704 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
\r
705 <ImportGroup Label="ExtensionTargets">
\r